Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
phpdts
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Nemo Ma
phpdts
Commits
70a04925
Commit
70a04925
authored
Feb 10, 2023
by
Nemo Ma
Committed by
GitHub
Feb 10, 2023
Browse files
Options
Browse Files
Download
Plain Diff
Merge pull request #29 from hikawiier/waaagh
Update & Fix
parents
f858fde9
eaf418be
Changes
12
Show whitespace changes
Inline
Side-by-side
Showing
12 changed files
with
1099 additions
and
710 deletions
+1099
-710
gamedata/cache/elementmix_1.php
gamedata/cache/elementmix_1.php
+1
-1
gamedata/cache/itmlist_1.php
gamedata/cache/itmlist_1.php
+661
-557
include/admin/npcmng.php
include/admin/npcmng.php
+8
-0
include/admin/pcmng.php
include/admin/pcmng.php
+8
-0
include/game/itemplace.func.php
include/game/itemplace.func.php
+140
-96
include/game/revattr.func.php
include/game/revattr.func.php
+10
-6
include/game/revcombat.func.php
include/game/revcombat.func.php
+207
-18
sp_ilist.php
sp_ilist.php
+19
-4
templates/default/admin_npcmng.htm
templates/default/admin_npcmng.htm
+17
-12
templates/default/admin_pcmng.htm
templates/default/admin_pcmng.htm
+17
-12
templates/default/corpse.htm
templates/default/corpse.htm
+3
-3
vnworld.php
vnworld.php
+8
-1
No files found.
gamedata/cache/elementmix_1.php
View file @
70a04925
...
...
@@ -18,7 +18,7 @@
//不可以被拆解的NPC类型
$no_type_to_e_list
=
Array
();
//不可以被拆解的【道具】(关键词匹配)
$no_itm_to_e_list
=
Array
();
$no_itm_to_e_list
=
Array
(
'提示纸条'
,
);
//不可以被拆解的【道具类别】
$no_itmk_to_e_list
=
Array
(
'N'
,
'WN'
,
'p'
,
'fy'
,
'ygo'
);
//不可以被拆解的【道具属性】
...
...
gamedata/cache/itmlist_1.php
View file @
70a04925
...
...
@@ -1223,562 +1223,666 @@ $item_namelist = array (
1220
=>
'正义盟军 光明守望者 ★8'
,
1221
=>
'「救世魔龙」 ★10'
,
1222
=>
'『流天类星龙』 ★12'
,
1223
=>
'『宝石光束炮-试作型』'
,
1224
=>
'破灭之诗'
,
1225
=>
'Untainted Glory'
,
1226
=>
'FFF团集体出动'
,
1227
=>
'『C.H.A.O.S』'
,
1228
=>
'黑色发卡'
,
1229
=>
'『G.A.M.E.O.V.E.R』'
,
1230
=>
'提示纸条Y'
,
1231
=>
'【E.S.C.A.P.E】'
,
1232
=>
'星尘龙 ★8'
,
1233
=>
'救世星龙 -仮'
,
1234
=>
'救世魔龙 -仮'
,
1235
=>
'红莲魔龙 ★8 -仮'
,
1236
=>
'正义盟军 光明守望者 ★8 -仮'
,
1237
=>
'阿尔法大日 ★9'
,
1238
=>
'超念力枪手 ★9'
,
1239
=>
'黑蔷薇龙 ★7'
,
1240
=>
'机巧将军 无零 ★7'
,
1241
=>
'流星龙 ★10 -仮'
,
1242
=>
'No91.雷闪龙 ☆4'
,
1243
=>
'No39.希望皇 霍普 ☆4'
,
1244
=>
'No9.天盖星 戴森球 ☆9'
,
1245
=>
'星圣 欧米伽星云 ☆4'
,
1246
=>
'机甲忍者 刃心 ☆4'
,
1247
=>
'英豪冠军 草雉剑王'
,
1248
=>
'始祖守护者 提拉斯 ☆5 -仮'
,
1249
=>
'NO7.幸运条纹人 ☆7'
,
1250
=>
'超次元机器人 银河破坏王 ☆10'
,
1251
=>
'脸'
,
1252
=>
'☆限量版电击器☆'
,
1253
=>
'☆限量版寻星者☆'
,
1254
=>
'☆限量版环形激光☆'
,
1255
=>
'☆限量版永恒飞刃☆'
,
1256
=>
'☆限量版电磁脉冲IED☆'
,
1257
=>
'☆限量版开海【海水分开之日】☆'
,
1258
=>
'【德古拉的斗篷(笑)】'
,
1259
=>
'冻气防御力场'
,
1260
=>
'热源防御力场'
,
1261
=>
'温度隔绝力场'
,
1262
=>
'电磁屏障'
,
1263
=>
'音波屏障'
,
1264
=>
'■DarthNote■'
,
1265
=>
'人才钉钉'
,
1266
=>
'钉钉'
,
1267
=>
'奇怪的液体'
,
1268
=>
'最强-バカ⑨制冰块'
,
1269
=>
'★黑白色的烂苹果★'
,
1270
=>
'★小得奇怪的香蕉★'
,
1271
=>
'【测试用具】量产改进型'
,
1272
=>
'【霜火协奏曲-特别版】'
,
1273
=>
'渡黄党都去死啊智黄才是王道!'
,
1274
=>
'「恶魔召唤」-仮'
,
1275
=>
'「Y-龙头」-仮'
,
1276
=>
'「X-首领加农」-仮'
,
1277
=>
'「W-弹射飞翼」-仮'
,
1278
=>
'「Z-金属履带」-仮'
,
1279
=>
'「人造人-念力震慑者」-仮'
,
1280
=>
'「隼骑士」-仮'
,
1281
=>
'「V-喷气虎」-仮'
,
1282
=>
'「黑魔术师」-仮'
,
1283
=>
'「真紅眼黑龍」-仮'
,
1284
=>
'「破龙剑士」-仮'
,
1285
=>
'「绝对防御将军」-仮'
,
1286
=>
'「青眼白龙」-仮'
,
1287
=>
'「左轮手枪龙」-仮'
,
1288
=>
'曾经的荣光-斗篷'
,
1289
=>
'曾经的荣光-经验'
,
1290
=>
'曾经的荣光(笑)-瘴气'
,
1291
=>
'曾经的荣光-霜火'
,
1292
=>
'曾经的荣光-水月'
,
1293
=>
'曾经的荣光-金水'
,
1294
=>
'曾经的荣光-四面'
,
1295
=>
'曾经的荣光-香蕉'
,
1296
=>
'曾经的荣光-阔剑'
,
1297
=>
'苹果酒'
,
1298
=>
'鸡尾酒'
,
1299
=>
'威士忌酒'
,
1300
=>
'点心'
,
1301
=>
'警用盾牌'
,
1302
=>
'绝缘手套'
,
1303
=>
'简易盾牌'
,
1304
=>
'皮手套'
,
1305
=>
'手表'
,
1306
=>
'手链'
,
1307
=>
'垫肩'
,
1308
=>
'核电站工作服'
,
1309
=>
'特种部队制服'
,
1310
=>
'内裤'
,
1311
=>
'浴衣'
,
1312
=>
'工作装'
,
1313
=>
'迷彩服'
,
1314
=>
'飞行头盔'
,
1315
=>
'太阳眼镜'
,
1316
=>
'头巾'
,
1317
=>
'口罩'
,
1318
=>
'防灾头巾'
,
1319
=>
'绝缘胶鞋'
,
1320
=>
'运动鞋'
,
1321
=>
'高跟鞋'
,
1322
=>
'篮球鞋'
,
1323
=>
'钉鞋'
,
1324
=>
'耳塞'
,
1325
=>
'薛定谔的棒球棍'
,
1326
=>
'薛定谔的狂战斧'
,
1327
=>
'薛定谔的喷火枪'
,
1328
=>
'薛定谔的火箭筒'
,
1329
=>
'薛定谔的超级球'
,
1330
=>
'薛定谔的炸药包'
,
1331
=>
'薛定谔的狂想曲'
,
1332
=>
'SCAR-H'
,
1333
=>
'SCAR-H Greande Launcher'
,
1334
=>
'G36C'
,
1335
=>
'G36C Shotgun'
,
1336
=>
'QBZ95 Burst Fire'
,
1337
=>
'QBZ95 Bayonet'
,
1338
=>
'QBZ95'
,
1339
=>
'『巴雷特M95』'
,
1340
=>
'篝酱的奇迹☆丝带~棍'
,
1341
=>
'篝酱的奇迹☆丝带~炎'
,
1342
=>
'篝酱的奇迹☆胶带~棍'
,
1343
=>
'篝酱的奇迹☆胶带~炎'
,
1344
=>
'游戏王两星素材'
,
1345
=>
'游戏王三星素材'
,
1346
=>
'游戏王一星素材'
,
1347
=>
'游戏王四星素材'
,
1348
=>
'游戏王五星素材'
,
1349
=>
'游戏王五星素材 '
,
1350
=>
'游戏王九星素材 '
,
1351
=>
'游戏王十星素材 '
,
1352
=>
'灼眼头盔'
,
1353
=>
'漂水盔甲'
,
1354
=>
'疾风手套'
,
1355
=>
'裂地跑鞋'
,
1356
=>
'奇特数据'
,
1357
=>
'勇气数据'
,
1358
=>
'防卫数据'
,
1359
=>
'高级球'
,
1360
=>
'超级球'
,
1361
=>
'豪华球'
,
1362
=>
'快速球'
,
1363
=>
'黑暗球'
,
1364
=>
'计时球'
,
1365
=>
'究极球'
,
1366
=>
'晨辉爆弹'
,
1367
=>
'日蚀机雷'
,
1368
=>
'光子火箭'
,
1369
=>
'离子播散器'
,
1370
=>
'氢气地雷'
,
1371
=>
'破阵地雷'
,
1372
=>
'连环地雷'
,
1373
=>
'地狱「炼狱气息」'
,
1374
=>
'伞符「细雪的过客」'
,
1375
=>
'水符「水色绒毯」'
,
1376
=>
'秋符「落叶的疾风」'
,
1377
=>
'鱼符「鱼的学校」'
,
1378
=>
'御经「无限念佛」'
,
1379
=>
'铳符「月之铳」'
,
1380
=>
'国王密使'
,
1381
=>
'最终证明'
,
1382
=>
'雀跃之枪'
,
1383
=>
'高兴之枪'
,
1384
=>
'泡沫手指枪'
,
1385
=>
'银色左轮'
,
1386
=>
'试作枪刃'
,
1387
=>
'死亡之吻'
,
1388
=>
'染血匕首'
,
1389
=>
'契约短剑'
,
1390
=>
'失意背刺'
,
1391
=>
'巨骨剑'
,
1392
=>
'瓦明威'
,
1393
=>
'微缩斧剑'
,
1394
=>
'旋风锤'
,
1395
=>
'影月锤'
,
1396
=>
'爆裂锤'
,
1397
=>
'英雄棍棒'
,
1398
=>
'血怒棍棒'
,
1399
=>
'象牙拳套'
,
1400
=>
'风子谨制木海星'
,
1401
=>
'【Poini Kune的死库水】'
,
1402
=>
'【Madoka的死库水】'
,
1403
=>
'【Erul Tron的泳装】'
,
1404
=>
'【空羽亚乃亚的泳装】'
,
1405
=>
'【Tita Nium的泳装】'
,
1406
=>
'【Emon 5的沙滩短裤】'
,
1407
=>
'大脸'
,
1408
=>
'铁兽战线 徒花之费莉吉特 L2'
,
1409
=>
'铁兽战线 凶鸟之施莱格 L3'
,
1410
=>
'电子龙·凯旋 L2'
,
1411
=>
'秘旋谍-双螺旋特工 L2'
,
1412
=>
'海晶少女 妙晶心 L2'
,
1413
=>
'海晶少女 奶嘴海葵 L2'
,
1414
=>
'淘气仙星·霍莉安琪儿 L2'
,
1415
=>
'真超级量子机神王 烈辉大炎磁 L3'
,
1416
=>
'【阵列撕裂者】'
,
1417
=>
'【震撼火箭弹】'
,
1418
=>
'【彗星发射器】'
,
1419
=>
'【猎头炸药】'
,
1420
=>
'【灾难尖刺】'
,
1421
=>
'【怨灵之瓶】'
,
1422
=>
'【单人用娱乐火箭】'
,
1423
=>
'【汉诺的崇高力量】'
,
1424
=>
'魔法「紫云之兆」'
,
1425
=>
'光符「净化之魔」'
,
1426
=>
'「信仰之针」'
,
1427
=>
'神签「犯规结界」'
,
1428
=>
'月见酒「疯狂的九月」'
,
1429
=>
'【火神炮】LV2'
,
1430
=>
'【喷火器】LV2'
,
1431
=>
'【环形激光】LV2'
,
1432
=>
'【冲击激光】LV2'
,
1433
=>
'【巨大麦克风】LVMAX'
,
1434
=>
'【3WAY射击】LV2'
,
1435
=>
'【D爆发】'
,
1436
=>
'贝尔蒙特末裔圣水'
,
1437
=>
'【紫色β大刀】'
,
1438
=>
'【翡翠骑士】'
,
1439
=>
'【念力刃】'
,
1440
=>
'【花好月圆】'
,
1441
=>
'【良辰美景】'
,
1442
=>
'【克拉姆·索莱斯】'
,
1443
=>
'万法破灭之符'
,
1444
=>
'【正义之锤】'
,
1445
=>
'【守护者之刺】'
,
1446
=>
'【愚钝之斧】'
,
1447
=>
'【巨大号角】'
,
1448
=>
'【完美风暴】棍棒'
,
1449
=>
'【黄金狂岚】'
,
1450
=>
'阿耶尼的巨斧'
,
1451
=>
'殴系速成书'
,
1452
=>
'斩系速成书'
,
1453
=>
'射系速成书'
,
1454
=>
'投系速成书'
,
1455
=>
'爆系速成书'
,
1456
=>
'灵系速成书'
,
1457
=>
'蝙蝠侠速成书'
,
1458
=>
'超人药'
,
1459
=>
'大圆脸'
,
1460
=>
'闭锁世界的冥神 L5'
,
1461
=>
'铁兽式强袭机动兵装改牛头伯劳2 L5'
,
1462
=>
'防火龙·暗流体 L5'
,
1463
=>
'前托枪管龙 L5'
,
1464
=>
'电子界到临者@火灵天星 L6'
,
1465
=>
'「喧嚣叙事曲」'
,
1466
=>
'「升天」'
,
1467
=>
'「曳光」'
,
1468
=>
'「人生重来箱」'
,
1469
=>
'「菁英宅之怒」'
,
1470
=>
'「信仰之山」'
,
1471
=>
'「间断的噩梦」'
,
1472
=>
'「运钝根的捕物帐」'
,
1473
=>
'「活跃迎春曲」'
,
1474
=>
'「飘落」'
,
1475
=>
'「明动」'
,
1476
=>
'「正午高阳」'
,
1477
=>
'神灭兵器-天霆号扼宙斯 ☆12'
,
1478
=>
'「碧海船歌」'
,
1479
=>
'「翼展」'
,
1480
=>
'「安谧」'
,
1481
=>
'「午前许愿」'
,
1482
=>
'神之圣剑'
,
1483
=>
'「金霜协奏曲」'
,
1484
=>
'「龙怒」'
,
1485
=>
'「宁静」'
,
1486
=>
'「清晨恩典」'
,
1487
=>
'神之棍棒'
,
1488
=>
'随机数之神的庇佑'
,
1489
=>
'随机数之神的神力'
,
1490
=>
'随机数之神的震撼'
,
1491
=>
'随机数之神的恶戏'
,
1492
=>
'随机数之神的摄理'
,
1493
=>
'随机数之神的泪水'
,
1494
=>
'随机数之神的圣剑'
,
1495
=>
'随机数之神的棍棒'
,
1496
=>
'燃素加农炮『爆炎』MK-II'
,
1497
=>
'挑战者之印'
,
1498
=>
'黑色碎片'
,
1499
=>
'【我想要领略真正的红杀之力】'
,
1500
=>
'大型闹钟'
,
1501
=>
'GS【伪Hand_Sonic】'
,
1502
=>
'【逆转的女神】'
,
1503
=>
'触手的力量'
,
1504
=>
'雪兔【复制品】'
,
1505
=>
'GS【HandSonic Ver.4】'
,
1506
=>
'水濑 名雪的半身像'
,
1507
=>
'立华 奏的半身像'
,
1508
=>
'混沌黑磨刀石'
,
1509
=>
'艾莲娜的圣钉'
,
1510
=>
'斗技【神砂风暴】'
,
1511
=>
'简称为UCW的杏仁豆腐'
,
1512
=>
'彩虹色的杏仁豆腐'
,
1513
=>
'【生まれたての风】模样的杏仁豆腐'
,
1514
=>
'【连续凤凰】模样的杏仁豆腐'
,
1515
=>
'【全屏幕弹幕发射】'
,
1516
=>
'TDG压片猴'
,
1517
=>
'『AZURE RONDO』'
,
1518
=>
'琉璃血'
,
1519
=>
'『性感玉米』'
,
1520
=>
'『阿里嘎头哦~』'
,
1521
=>
'『和谐你全家』'
,
1522
=>
'RV『罗德不列颠号』'
,
1523
=>
'负人气的光环'
,
1524
=>
'灭罪「正直者の死」'
,
1525
=>
'神之装束'
,
1526
=>
'天使队制服G-E.T'
,
1527
=>
'阿婆主的点击量'
,
1528
=>
'吉祥物'
,
1529
=>
'神之远见'
,
1530
=>
'通信装置'
,
1531
=>
'神之操控'
,
1532
=>
'传说的绒边手套'
,
1533
=>
'神之步伐'
,
1534
=>
'少女的高筒靴'
,
1535
=>
'神之荣耀'
,
1536
=>
'努力的富人气光环'
,
1537
=>
'姬露瑞希的爱心便当'
,
1538
=>
'我打败HANK了!'
,
1539
=>
'我成功TDGSGL了!'
,
1540
=>
'荼荼丸的茶'
,
1541
=>
'罗德不列颠号机师钥匙'
,
1542
=>
'点击量终于爆表了!'
,
1543
=>
'负人品的结界'
,
1544
=>
'幻象箭头'
,
1545
=>
'幻象预言'
,
1546
=>
'幻象路径'
,
1547
=>
'七色玻璃珠'
,
1548
=>
'银白口哨'
,
1549
=>
'格林多管激光炮'
,
1550
=>
'小型高威力试作性防身设备『绯蜂』'
,
1551
=>
'双重军用匕首'
,
1552
=>
'接待员制服'
,
1553
=>
'RF高校校服'
,
1554
=>
'高密度金属护甲'
,
1555
=>
'文化衫『东亚』'
,
1556
=>
'化学强化风衣'
,
1557
=>
'橙色信号缎带'
,
1558
=>
'粉红双球发饰'
,
1559
=>
'白色眼罩'
,
1560
=>
'热源能量缎带'
,
1561
=>
'粉红双球发饰『彩虹』'
,
1562
=>
'绿色信号缎带'
,
1563
=>
'奇怪的袋子'
,
1564
=>
'Mp3播放器'
,
1565
=>
'生物能量缎带'
,
1566
=>
'奇怪的塑料袋『錯節』'
,
1567
=>
'化学强化手套'
,
1568
=>
'蓝色信号缎带'
,
1569
=>
'女式皮鞋'
,
1570
=>
'女式运动鞋'
,
1571
=>
'波动能量缎带'
,
1572
=>
'高级学生跑鞋『凄舞』'
,
1573
=>
'化学强化战靴'
,
1574
=>
'星空之愿'
,
1575
=>
'友情之愿'
,
1576
=>
'平和之愿'
,
1577
=>
'世灭之愿'
,
1578
=>
'CAVE社特典CD『胎慟』'
,
1579
=>
'强袭之愿'
,
1580
=>
'歌词卡片【海洋】'
,
1581
=>
'歌词卡片【星空】'
,
1582
=>
'『410Gauge重型左轮』'
,
1583
=>
'大往生什么的『黄流』什么的才没看到呢!'
,
1584
=>
'『Double SMG』'
,
1585
=>
'东方产军用工兵铲'
,
1586
=>
'未完成【你,飞起来吧。】'
,
1587
=>
'认真收集的对魔物用巨大卵石'
,
1588
=>
'歌词卡片【大地】'
,
1589
=>
'元素枪刃『Glider』'
,
1590
=>
'断罪之光刃'
,
1591
=>
'破灭之天雷'
,
1592
=>
'无尽之洪流'
,
1593
=>
'黄金秋刀鱼'
,
1594
=>
'限定型-MSM-04 アッガイ'
,
1595
=>
'✦种火聚集装置✦'
,
1596
=>
'喷气式红杀重铁剑'
,
1597
=>
'『AZURE RONDO · AQUAMARINE』'
,
1598
=>
'绯红记忆'
,
1599
=>
'♪臻蓝之愿♪'
,
1600
=>
'血色强袭'
,
1601
=>
'♫钴蓝之灵♫'
,
1602
=>
'狮虎丝带'
,
1603
=>
'❀矢车菊的回忆❀'
,
1604
=>
'落樱巨锤'
,
1605
=>
'八八连流星浮游炮'
,
1606
=>
'冰炎钥匙·炎'
,
1607
=>
'冰炎钥匙·冰'
,
1608
=>
'『看吧,你的死兆星正在天上闪耀!』'
,
1609
=>
'《小黄的时间球》'
,
1610
=>
'毒性凸眼鱼'
,
1611
=>
'『一瞬千击』'
,
1612
=>
'【矢量操作】'
,
1613
=>
'锋利的电气毒性晓魂之歌-改[+4]'
,
1614
=>
'【不屈的意志】'
,
1615
=>
'『微型火箭加速噴射單輪車』'
,
1616
=>
'《衷中參西錄》'
,
1617
=>
'阔剑地雷吸附器'
,
1618
=>
'■Darthnote■'
,
1619
=>
'胡来的左手'
,
1620
=>
'楼观剑'
,
1621
=>
'【荆棘式电子地雷】'
,
1622
=>
'大钉棍棒'
,
1623
=>
'连击烧输尿管~☆'
,
1624
=>
'本格的嘴炮'
,
1625
=>
'水&火符「Phlogistic Rain」'
,
1626
=>
'无毁的受王拳'
,
1627
=>
'L5爆发!'
,
1628
=>
'一个半角符号'
,
1629
=>
'「Falchion Rider」模样的杏仁豆腐'
,
1630
=>
'混乱邪恶之塔'
,
1631
=>
'魔王の剑'
,
1632
=>
'把妹の手'
,
1633
=>
'★挂机の萌力★'
,
1634
=>
'节操炸弹G'
,
1635
=>
'COCO☆酱'
,
1636
=>
'向日葵妖精'
,
1637
=>
'纸条■■■■'
,
1638
=>
'十二试炼'
,
1639
=>
'英雄战甲B模样的杏仁豆腐'
,
1640
=>
'英雄战甲H模样的杏仁豆腐'
,
1641
=>
'英雄战甲A模样的杏仁豆腐'
,
1642
=>
'英雄战甲F模样的杏仁豆腐'
,
1643
=>
'英雄之力模样的杏仁豆腐'
,
1644
=>
'白楼剑'
,
1645
=>
'YES♂SIR'
,
1646
=>
'燕返262'
,
1647
=>
'「饭纲权现降临」'
,
1648
=>
'超⑨武神斩'
,
1649
=>
'拳头'
,
1650
=>
'AKM-ExS'
,
1651
=>
'画(ping)笔(ru)'
,
1652
=>
'破解的PSP-3000'
,
1653
=>
'超级☆无敌辰音LILY'
,
1654
=>
'光翼型近接支援残酷戦闘機'
,
1655
=>
'大纸扇'
,
1656
=>
'超⑨制霸武神斩'
,
1657
=>
'空军制服'
,
1658
=>
'Reality marble'
,
1659
=>
'黑曲装备B'
,
1660
=>
'Microsoft Visual Studio 2010'
,
1661
=>
'黑曲装备B-改'
,
1662
=>
'飞行员头盔'
,
1663
=>
'Torah'
,
1664
=>
'黑曲装备H'
,
1665
=>
'GoldWave'
,
1666
=>
'黑曲装备H-改'
,
1667
=>
'老式电子表'
,
1668
=>
'Fantasm'
,
1669
=>
'黑曲装备A'
,
1670
=>
'Micorsoft AppLocale'
,
1671
=>
'黑曲装备A-改'
,
1672
=>
'空军马裤'
,
1673
=>
'Nevi’im'
,
1674
=>
'黑曲装备F'
,
1675
=>
'MeGUI'
,
1676
=>
'黑曲装备F-改'
,
1677
=>
'耶律哥的喇叭'
,
1678
=>
'《Dead Sea Scrolls》'
,
1679
=>
'黑曲装备T'
,
1680
=>
'黑曲装备T-改'
,
1681
=>
'『寻星者』'
,
1682
=>
'EX火&金符『St. Elmo Pillar』'
,
1683
=>
'肉○器“北京”型'
,
1684
=>
'高级飞镖'
,
1685
=>
'《董子语录》'
,
1686
=>
'Barrett M95'
,
1687
=>
'圣光啊!你有看到那个敌人吗!'
,
1688
=>
'火绳枪'
,
1689
=>
'叉子'
,
1690
=>
'退魔符'
,
1691
=>
'ACDTS Farming Helper'
,
1692
=>
'键 希望弹'
,
1693
=>
'205mm绯牡丹加农炮'
,
1694
=>
'键 燃烧弹'
,
1695
=>
'四面的○'
,
1696
=>
'键 生命弹'
,
1697
=>
'腿'
,
1698
=>
'键 未来弹'
,
1699
=>
'键 旅途弹'
,
1700
=>
'键 审判弹'
,
1701
=>
'■胶冻の巴雷特■'
,
1702
=>
'■便携式火力平台■'
,
1703
=>
'【工作用数位板】'
,
1704
=>
'■胶冻的风衣■'
,
1705
=>
'■Type3防弹插板■'
,
1706
=>
'【学园针织罩衫】'
,
1707
=>
'■胶冻的兜帽■'
,
1708
=>
'■VFL 6-24×56光学瞄具■'
,
1709
=>
'【鱼形发卡】'
,
1710
=>
'■胶冻的手套■'
,
1711
=>
'■热光学迷彩披风■'
,
1712
=>
'【工作用数位笔】'
,
1713
=>
'■胶冻的跑鞋■'
,
1714
=>
'■IOP T4外骨骼■'
,
1715
=>
'【学园制服鞋】'
,
1716
=>
'■胶冻的吊坠■'
,
1717
=>
'■遗留的武器库■'
,
1718
=>
'【布艺猫咪挂件】'
,
1719
=>
'[数据删除]'
,
1720
=>
'临摹装置·枪'
,
1721
=>
'强力猫爪!'
,
1722
=>
'飞翔的愿望'
,
1723
=>
'厚重的拳头'
,
1724
=>
'数学教科书'
,
1725
=>
'魔法毒针'
,
1726
=>
'☾ΡΑΘΘЙΨΜЙΨΑП☾'
,
1727
=>
'电子巫女装甲'
,
1728
=>
'软扑扑的斗蓬!'
,
1729
=>
'破碎布衣'
,
1730
=>
'厚重熊装'
,
1731
=>
'女生校服'
,
1732
=>
'魔法力场'
,
1733
=>
'时尚书包'
,
1734
=>
'电子狐狸耳朵'
,
1735
=>
'毛茸茸的耳朵!'
,
1736
=>
'飞翼发卡'
,
1737
=>
'厚重手套'
,
1738
=>
'狐狸耳朵?'
,
1739
=>
'电子巫女袖甲'
,
1740
=>
'乐呼呼的老鼠!'
,
1741
=>
'厚重熊装包'
,
1742
=>
'电子狐狸尾巴'
,
1743
=>
'冷冰冰的灵体!'
,
1744
=>
'大铁球'
,
1745
=>
'厚重靴子'
,
1746
=>
'长筒袜'
,
1747
=>
'临摹装置·刃'
,
1748
=>
'临摹装置·块'
,
1749
=>
'临摹装置·盾'
,
1750
=>
'临摹装置·符'
,
1751
=>
'超级猫罐头!'
,
1752
=>
'超级蜂蜜'
,
1753
=>
'临摹装置·弹'
,
1754
=>
'临摹装置'
,
1755
=>
'魔法蜂针'
,
1756
=>
'嘴炮'
,
1757
=>
'搬运之力'
,
1758
=>
'销魂之歌'
,
1759
=>
'神字幕'
,
1760
=>
'✧覆唱之歌'
,
1761
=>
'✧无畏之爱'
,
1762
=>
'✧怜悯之痛'
,
1763
=>
'✧执念之刺'
,
1764
=>
'✧希望之风'
,
1765
=>
'◆愈合数据'
,
1766
=>
'◆熟练数据'
,
1767
=>
'◆生命数据'
,
1768
=>
'◆意念数据'
,
1769
=>
'【科学的超电磁炮-改】'
,
1770
=>
'【水素粒子水铁炮-改】'
,
1771
=>
'魔炮【元祖二重魔炮】'
,
1772
=>
'社员专用的ID卡'
,
1773
=>
'RV『Black Riper』'
,
1774
=>
'『地球尽灭光』'
,
1775
=>
'洁白羽翼'
,
1776
=>
'挑战者之证'
,
1777
=>
'悲叹之种'
,
1778
=>
'矿泉水'
,
1779
=>
'秋刀鱼罐头'
,
1223
=>
'键 希望弹'
,
1224
=>
'键 燃烧弹'
,
1225
=>
'键 生命弹'
,
1226
=>
'键 未来弹'
,
1227
=>
'键 约定弹'
,
1228
=>
'键 旅途弹'
,
1229
=>
'『AZURE RONDO · AQUAMARINE』Mk-II'
,
1230
=>
'喷气式红杀铁剑'
,
1231
=>
'『宝石光束炮-试作型』'
,
1232
=>
'破灭之诗'
,
1233
=>
'Untainted Glory'
,
1234
=>
'FFF团集体出动'
,
1235
=>
'『C.H.A.O.S』'
,
1236
=>
'黑色发卡'
,
1237
=>
'『G.A.M.E.O.V.E.R』'
,
1238
=>
'提示纸条Y'
,
1239
=>
'【E.S.C.A.P.E】'
,
1240
=>
'星尘龙 ★8'
,
1241
=>
'救世星龙 -仮'
,
1242
=>
'救世魔龙 -仮'
,
1243
=>
'红莲魔龙 ★8 -仮'
,
1244
=>
'正义盟军 光明守望者 ★8 -仮'
,
1245
=>
'阿尔法大日 ★9'
,
1246
=>
'超念力枪手 ★9'
,
1247
=>
'黑蔷薇龙 ★7'
,
1248
=>
'机巧将军 无零 ★7'
,
1249
=>
'流星龙 ★10 -仮'
,
1250
=>
'No91.雷闪龙 ☆4'
,
1251
=>
'No39.希望皇 霍普 ☆4'
,
1252
=>
'No9.天盖星 戴森球 ☆9'
,
1253
=>
'星圣 欧米伽星云 ☆4'
,
1254
=>
'机甲忍者 刃心 ☆4'
,
1255
=>
'英豪冠军 草雉剑王'
,
1256
=>
'始祖守护者 提拉斯 ☆5 -仮'
,
1257
=>
'NO7.幸运条纹人 ☆7'
,
1258
=>
'超次元机器人 银河破坏王 ☆10'
,
1259
=>
'脸'
,
1260
=>
'☆限量版电击器☆'
,
1261
=>
'☆限量版寻星者☆'
,
1262
=>
'☆限量版环形激光☆'
,
1263
=>
'☆限量版永恒飞刃☆'
,
1264
=>
'☆限量版电磁脉冲IED☆'
,
1265
=>
'☆限量版开海【海水分开之日】☆'
,
1266
=>
'【德古拉的斗篷(笑)】'
,
1267
=>
'冻气防御力场'
,
1268
=>
'热源防御力场'
,
1269
=>
'温度隔绝力场'
,
1270
=>
'电磁屏障'
,
1271
=>
'音波屏障'
,
1272
=>
'■DarthNote■'
,
1273
=>
'人才钉钉'
,
1274
=>
'钉钉'
,
1275
=>
'奇怪的液体'
,
1276
=>
'最强-バカ⑨制冰块'
,
1277
=>
'★黑白色的烂苹果★'
,
1278
=>
'★小得奇怪的香蕉★'
,
1279
=>
'【测试用具】量产改进型'
,
1280
=>
'【霜火协奏曲-特别版】'
,
1281
=>
'渡黄党都去死啊智黄才是王道!'
,
1282
=>
'「恶魔召唤」-仮'
,
1283
=>
'「Y-龙头」-仮'
,
1284
=>
'「X-首领加农」-仮'
,
1285
=>
'「W-弹射飞翼」-仮'
,
1286
=>
'「Z-金属履带」-仮'
,
1287
=>
'「人造人-念力震慑者」-仮'
,
1288
=>
'「隼骑士」-仮'
,
1289
=>
'「V-喷气虎」-仮'
,
1290
=>
'「黑魔术师」-仮'
,
1291
=>
'「真紅眼黑龍」-仮'
,
1292
=>
'「破龙剑士」-仮'
,
1293
=>
'「绝对防御将军」-仮'
,
1294
=>
'「青眼白龙」-仮'
,
1295
=>
'「左轮手枪龙」-仮'
,
1296
=>
'曾经的荣光-斗篷'
,
1297
=>
'曾经的荣光-经验'
,
1298
=>
'曾经的荣光(笑)-瘴气'
,
1299
=>
'曾经的荣光-霜火'
,
1300
=>
'曾经的荣光-水月'
,
1301
=>
'曾经的荣光-金水'
,
1302
=>
'曾经的荣光-四面'
,
1303
=>
'曾经的荣光-香蕉'
,
1304
=>
'曾经的荣光-阔剑'
,
1305
=>
'苹果酒'
,
1306
=>
'鸡尾酒'
,
1307
=>
'威士忌酒'
,
1308
=>
'点心'
,
1309
=>
'警用盾牌'
,
1310
=>
'绝缘手套'
,
1311
=>
'简易盾牌'
,
1312
=>
'皮手套'
,
1313
=>
'手表'
,
1314
=>
'手链'
,
1315
=>
'垫肩'
,
1316
=>
'核电站工作服'
,
1317
=>
'特种部队制服'
,
1318
=>
'内裤'
,
1319
=>
'浴衣'
,
1320
=>
'工作装'
,
1321
=>
'迷彩服'
,
1322
=>
'飞行头盔'
,
1323
=>
'太阳眼镜'
,
1324
=>
'头巾'
,
1325
=>
'口罩'
,
1326
=>
'防灾头巾'
,
1327
=>
'绝缘胶鞋'
,
1328
=>
'运动鞋'
,
1329
=>
'高跟鞋'
,
1330
=>
'篮球鞋'
,
1331
=>
'钉鞋'
,
1332
=>
'耳塞'
,
1333
=>
'薛定谔的棒球棍'
,
1334
=>
'薛定谔的狂战斧'
,
1335
=>
'薛定谔的喷火枪'
,
1336
=>
'薛定谔的火箭筒'
,
1337
=>
'薛定谔的超级球'
,
1338
=>
'薛定谔的炸药包'
,
1339
=>
'薛定谔的狂想曲'
,
1340
=>
'SCAR-H'
,
1341
=>
'SCAR-H Greande Launcher'
,
1342
=>
'G36C'
,
1343
=>
'G36C Shotgun'
,
1344
=>
'QBZ95 Burst Fire'
,
1345
=>
'QBZ95 Bayonet'
,
1346
=>
'QBZ95'
,
1347
=>
'『巴雷特M95』'
,
1348
=>
'篝酱的奇迹☆丝带~棍'
,
1349
=>
'篝酱的奇迹☆丝带~炎'
,
1350
=>
'篝酱的奇迹☆胶带~棍'
,
1351
=>
'篝酱的奇迹☆胶带~炎'
,
1352
=>
'重斩式红杀铁剑'
,
1353
=>
'精神系红杀铁剑'
,
1354
=>
'游戏王两星素材'
,
1355
=>
'游戏王三星素材'
,
1356
=>
'游戏王一星素材'
,
1357
=>
'游戏王四星素材'
,
1358
=>
'游戏王五星素材'
,
1359
=>
'游戏王五星素材 '
,
1360
=>
'游戏王九星素材 '
,
1361
=>
'游戏王十星素材 '
,
1362
=>
'灼眼头盔'
,
1363
=>
'漂水盔甲'
,
1364
=>
'疾风手套'
,
1365
=>
'裂地跑鞋'
,
1366
=>
'奇特数据'
,
1367
=>
'勇气数据'
,
1368
=>
'防卫数据'
,
1369
=>
'高级球'
,
1370
=>
'超级球'
,
1371
=>
'豪华球'
,
1372
=>
'快速球'
,
1373
=>
'黑暗球'
,
1374
=>
'计时球'
,
1375
=>
'究极球'
,
1376
=>
'晨辉爆弹'
,
1377
=>
'日蚀机雷'
,
1378
=>
'光子火箭'
,
1379
=>
'离子播散器'
,
1380
=>
'氢气地雷'
,
1381
=>
'破阵地雷'
,
1382
=>
'连环地雷'
,
1383
=>
'地狱「炼狱气息」'
,
1384
=>
'伞符「细雪的过客」'
,
1385
=>
'水符「水色绒毯」'
,
1386
=>
'秋符「落叶的疾风」'
,
1387
=>
'鱼符「鱼的学校」'
,
1388
=>
'御经「无限念佛」'
,
1389
=>
'铳符「月之铳」'
,
1390
=>
'国王密使'
,
1391
=>
'最终证明'
,
1392
=>
'雀跃之枪'
,
1393
=>
'高兴之枪'
,
1394
=>
'泡沫手指枪'
,
1395
=>
'银色左轮'
,
1396
=>
'试作枪刃'
,
1397
=>
'死亡之吻'
,
1398
=>
'染血匕首'
,
1399
=>
'契约短剑'
,
1400
=>
'失意背刺'
,
1401
=>
'巨骨剑'
,
1402
=>
'瓦明威'
,
1403
=>
'微缩斧剑'
,
1404
=>
'旋风锤'
,
1405
=>
'影月锤'
,
1406
=>
'爆裂锤'
,
1407
=>
'英雄棍棒'
,
1408
=>
'血怒棍棒'
,
1409
=>
'象牙拳套'
,
1410
=>
'风子谨制木海星'
,
1411
=>
'【Poini Kune的死库水】'
,
1412
=>
'【Madoka的死库水】'
,
1413
=>
'【Erul Tron的泳装】'
,
1414
=>
'【空羽亚乃亚的泳装】'
,
1415
=>
'【Tita Nium的泳装】'
,
1416
=>
'【Emon 5的沙滩短裤】'
,
1417
=>
'大脸'
,
1418
=>
'铁兽战线 徒花之费莉吉特 L2'
,
1419
=>
'铁兽战线 凶鸟之施莱格 L3'
,
1420
=>
'电子龙·凯旋 L2'
,
1421
=>
'秘旋谍-双螺旋特工 L2'
,
1422
=>
'海晶少女 妙晶心 L2'
,
1423
=>
'海晶少女 奶嘴海葵 L2'
,
1424
=>
'淘气仙星·霍莉安琪儿 L2'
,
1425
=>
'真超级量子机神王 烈辉大炎磁 L3'
,
1426
=>
'【阵列撕裂者】'
,
1427
=>
'【震撼火箭弹】'
,
1428
=>
'【彗星发射器】'
,
1429
=>
'【猎头炸药】'
,
1430
=>
'【灾难尖刺】'
,
1431
=>
'【怨灵之瓶】'
,
1432
=>
'【单人用娱乐火箭】'
,
1433
=>
'【汉诺的崇高力量】'
,
1434
=>
'魔法「紫云之兆」'
,
1435
=>
'光符「净化之魔」'
,
1436
=>
'「信仰之针」'
,
1437
=>
'神签「犯规结界」'
,
1438
=>
'月见酒「疯狂的九月」'
,
1439
=>
'【火神炮】LV2'
,
1440
=>
'【喷火器】LV2'
,
1441
=>
'【环形激光】LV2'
,
1442
=>
'【冲击激光】LV2'
,
1443
=>
'【巨大麦克风】LVMAX'
,
1444
=>
'【3WAY射击】LV2'
,
1445
=>
'【D爆发】'
,
1446
=>
'贝尔蒙特末裔圣水'
,
1447
=>
'【紫色β大刀】'
,
1448
=>
'【翡翠骑士】'
,
1449
=>
'【念力刃】'
,
1450
=>
'【花好月圆】'
,
1451
=>
'【良辰美景】'
,
1452
=>
'【克拉姆·索莱斯】'
,
1453
=>
'万法破灭之符'
,
1454
=>
'【正义之锤】'
,
1455
=>
'【守护者之刺】'
,
1456
=>
'【愚钝之斧】'
,
1457
=>
'【巨大号角】'
,
1458
=>
'【完美风暴】棍棒'
,
1459
=>
'【黄金狂岚】'
,
1460
=>
'阿耶尼的巨斧'
,
1461
=>
'殴系速成书'
,
1462
=>
'斩系速成书'
,
1463
=>
'射系速成书'
,
1464
=>
'投系速成书'
,
1465
=>
'爆系速成书'
,
1466
=>
'灵系速成书'
,
1467
=>
'蝙蝠侠速成书'
,
1468
=>
'超人药'
,
1469
=>
'大圆脸'
,
1470
=>
'闭锁世界的冥神 L5'
,
1471
=>
'铁兽式强袭机动兵装改牛头伯劳2 L5'
,
1472
=>
'防火龙·暗流体 L5'
,
1473
=>
'前托枪管龙 L5'
,
1474
=>
'电子界到临者@火灵天星 L6'
,
1475
=>
'「喧嚣叙事曲」'
,
1476
=>
'「升天」'
,
1477
=>
'「曳光」'
,
1478
=>
'「人生重来箱」'
,
1479
=>
'「菁英宅之怒」'
,
1480
=>
'「信仰之山」'
,
1481
=>
'「间断的噩梦」'
,
1482
=>
'「运钝根的捕物帐」'
,
1483
=>
'「活跃迎春曲」'
,
1484
=>
'「飘落」'
,
1485
=>
'「明动」'
,
1486
=>
'「正午高阳」'
,
1487
=>
'神灭兵器-天霆号扼宙斯 ☆12'
,
1488
=>
'「碧海船歌」'
,
1489
=>
'「翼展」'
,
1490
=>
'「安谧」'
,
1491
=>
'「午前许愿」'
,
1492
=>
'神之圣剑'
,
1493
=>
'「金霜协奏曲」'
,
1494
=>
'「龙怒」'
,
1495
=>
'「宁静」'
,
1496
=>
'「清晨恩典」'
,
1497
=>
'神之棍棒'
,
1498
=>
'随机数之神的庇佑'
,
1499
=>
'随机数之神的神力'
,
1500
=>
'随机数之神的震撼'
,
1501
=>
'随机数之神的恶戏'
,
1502
=>
'随机数之神的摄理'
,
1503
=>
'随机数之神的泪水'
,
1504
=>
'随机数之神的圣剑'
,
1505
=>
'随机数之神的棍棒'
,
1506
=>
'燃素加农炮『爆炎』MK-II'
,
1507
=>
'奥术盔甲B - 炎'
,
1508
=>
'奥术盔甲H - 炎'
,
1509
=>
'奥术盔甲A - 炎'
,
1510
=>
'奥术盔甲F - 炎'
,
1511
=>
'龙虎旗帜'
,
1512
=>
'挑战者之印'
,
1513
=>
'黑色碎片'
,
1514
=>
'【我想要领略真正的红杀之力】'
,
1515
=>
'大型闹钟'
,
1516
=>
'GS【伪Hand_Sonic】'
,
1517
=>
'【逆转的女神】'
,
1518
=>
'触手的力量'
,
1519
=>
'SSS战队校服'
,
1520
=>
'鼓舞士气的头带'
,
1521
=>
'广播装置手表α'
,
1522
=>
'橙黄学生鞋'
,
1523
=>
'雪兔【复制品】'
,
1524
=>
'GS【HandSonic Ver.4】'
,
1525
=>
'水濑 名雪的半身像'
,
1526
=>
'立华 奏的半身像'
,
1527
=>
'混沌黑磨刀石'
,
1528
=>
'艾莲娜的圣钉'
,
1529
=>
'斗技【神砂风暴】'
,
1530
=>
'黑色连衣裙'
,
1531
=>
'黑色布鞋'
,
1532
=>
'十字发卡'
,
1533
=>
'简称为UCW的杏仁豆腐'
,
1534
=>
'彩虹色的杏仁豆腐'
,
1535
=>
'杏仁豆腐模样的以太结晶'
,
1536
=>
'杏仁豆腐模样的狙击镜片'
,
1537
=>
'杏仁豆腐模样的童话伪翼'
,
1538
=>
'杏仁豆腐模样的长筒靴'
,
1539
=>
'杏仁豆腐模样的HP制御系统'
,
1540
=>
'杏仁豆腐的ID卡'
,
1541
=>
'【生まれたての风】模样的杏仁豆腐'
,
1542
=>
'【连续凤凰】模样的杏仁豆腐'
,
1543
=>
'【全屏幕弹幕发射】'
,
1544
=>
'【属性防御装甲】'
,
1545
=>
'【冲击防御头盔】'
,
1546
=>
'【陷阱拦截护盾】'
,
1547
=>
'【数据护膝】'
,
1548
=>
'【ACFUN的荣耀】'
,
1549
=>
'TDG压片猴'
,
1550
=>
'『AZURE RONDO』'
,
1551
=>
'琉璃血'
,
1552
=>
'『性感玉米』'
,
1553
=>
'『阿里嘎头哦~』'
,
1554
=>
'『和谐你全家』'
,
1555
=>
'RV『罗德不列颠号』'
,
1556
=>
'负人气的光环'
,
1557
=>
'灭罪「正直者の死」'
,
1558
=>
'职人的佩服'
,
1559
=>
'神之装束'
,
1560
=>
'天使队制服G-E.T'
,
1561
=>
'阿婆主的点击量'
,
1562
=>
'吉祥物'
,
1563
=>
'职人的搞头'
,
1564
=>
'神之远见'
,
1565
=>
'通信装置'
,
1566
=>
'职人的拿手'
,
1567
=>
'神之操控'
,
1568
=>
'传说的绒边手套'
,
1569
=>
'职人的满足'
,
1570
=>
'神之步伐'
,
1571
=>
'少女的高筒靴'
,
1572
=>
'职人的荣耀'
,
1573
=>
'神之荣耀'
,
1574
=>
'努力的富人气光环'
,
1575
=>
'姬露瑞希的爱心便当'
,
1576
=>
'我打败HANK了!'
,
1577
=>
'我成功TDGSGL了!'
,
1578
=>
'荼荼丸的茶'
,
1579
=>
'罗德不列颠号机师钥匙'
,
1580
=>
'点击量终于爆表了!'
,
1581
=>
'负人品的结界'
,
1582
=>
'幻象箭头'
,
1583
=>
'幻象预言'
,
1584
=>
'幻象路径'
,
1585
=>
'人工湮灭力场B'
,
1586
=>
'人工干扰力场H'
,
1587
=>
'人工备用力场A'
,
1588
=>
'人工波动力场F'
,
1589
=>
'七色玻璃珠'
,
1590
=>
'银白口哨'
,
1591
=>
'格林多管激光炮'
,
1592
=>
'小型高威力试作性防身设备『绯蜂』'
,
1593
=>
'双重军用匕首'
,
1594
=>
'接待员制服'
,
1595
=>
'RF高校校服'
,
1596
=>
'高密度金属护甲'
,
1597
=>
'文化衫『东亚』'
,
1598
=>
'化学强化风衣'
,
1599
=>
'橙色信号缎带'
,
1600
=>
'粉红双球发饰'
,
1601
=>
'白色眼罩'
,
1602
=>
'热源能量缎带'
,
1603
=>
'粉红双球发饰『彩虹』'
,
1604
=>
'绿色信号缎带'
,
1605
=>
'奇怪的袋子'
,
1606
=>
'Mp3播放器'
,
1607
=>
'生物能量缎带'
,
1608
=>
'奇怪的塑料袋『錯節』'
,
1609
=>
'化学强化手套'
,
1610
=>
'蓝色信号缎带'
,
1611
=>
'女式皮鞋'
,
1612
=>
'女式运动鞋'
,
1613
=>
'波动能量缎带'
,
1614
=>
'高级学生跑鞋『凄舞』'
,
1615
=>
'化学强化战靴'
,
1616
=>
'星空之愿'
,
1617
=>
'友情之愿'
,
1618
=>
'平和之愿'
,
1619
=>
'世灭之愿'
,
1620
=>
'CAVE社特典CD『胎慟』'
,
1621
=>
'强袭之愿'
,
1622
=>
'歌词卡片【海洋】'
,
1623
=>
'歌词卡片【星空】'
,
1624
=>
'『410Gauge重型左轮』'
,
1625
=>
'大往生什么的『黄流』什么的才没看到呢!'
,
1626
=>
'『Double SMG』'
,
1627
=>
'东方产军用工兵铲'
,
1628
=>
'未完成【你,飞起来吧。】'
,
1629
=>
'认真收集的对魔物用巨大卵石'
,
1630
=>
'歌词卡片【大地】'
,
1631
=>
'元素枪刃『Glider』'
,
1632
=>
'气息遮蔽装置'
,
1633
=>
'身份遮蔽装置'
,
1634
=>
'罪业遮蔽装置'
,
1635
=>
'反制遮蔽装置'
,
1636
=>
'红色按钮'
,
1637
=>
'断罪之光刃'
,
1638
=>
'破灭之天雷'
,
1639
=>
'无尽之洪流'
,
1640
=>
'黄金秋刀鱼'
,
1641
=>
'限定型-MSM-04 アッガイ'
,
1642
=>
'✦种火聚集装置✦'
,
1643
=>
'喷气式红杀重铁剑'
,
1644
=>
'『AZURE RONDO · AQUAMARINE』'
,
1645
=>
'冰炎盔甲B'
,
1646
=>
'冰炎盔甲H'
,
1647
=>
'冰炎盔甲A'
,
1648
=>
'冰炎盔甲F'
,
1649
=>
'龙虎标记'
,
1650
=>
'绯红记忆'
,
1651
=>
'♪臻蓝之愿♪'
,
1652
=>
'血色强袭'
,
1653
=>
'♫钴蓝之灵♫'
,
1654
=>
'狮虎丝带'
,
1655
=>
'❀矢车菊的回忆❀'
,
1656
=>
'落樱巨锤'
,
1657
=>
'八八连流星浮游炮'
,
1658
=>
'冰炎钥匙·炎'
,
1659
=>
'冰炎钥匙·冰'
,
1660
=>
'『看吧,你的死兆星正在天上闪耀!』'
,
1661
=>
'《小黄的时间球》'
,
1662
=>
'毒性凸眼鱼'
,
1663
=>
'『一瞬千击』'
,
1664
=>
'【矢量操作】'
,
1665
=>
'锋利的电气毒性晓魂之歌-改[+4]'
,
1666
=>
'【不屈的意志】'
,
1667
=>
'『微型火箭加速噴射單輪車』'
,
1668
=>
'《衷中參西錄》'
,
1669
=>
'阔剑地雷吸附器'
,
1670
=>
'■Darthnote■'
,
1671
=>
'胡来的左手'
,
1672
=>
'楼观剑'
,
1673
=>
'【荆棘式电子地雷】'
,
1674
=>
'大钉棍棒'
,
1675
=>
'连击烧输尿管~☆'
,
1676
=>
'本格的嘴炮'
,
1677
=>
'水&火符「Phlogistic Rain」'
,
1678
=>
'无毁的受王拳'
,
1679
=>
'L5爆发!'
,
1680
=>
'一个半角符号'
,
1681
=>
'「Falchion Rider」模样的杏仁豆腐'
,
1682
=>
'混乱邪恶之塔'
,
1683
=>
'魔王の剑'
,
1684
=>
'把妹の手'
,
1685
=>
'★挂机の萌力★'
,
1686
=>
'节操炸弹G'
,
1687
=>
'COCO☆酱'
,
1688
=>
'向日葵妖精'
,
1689
=>
'纸条■■■■'
,
1690
=>
'十二试炼'
,
1691
=>
'英雄战甲B'
,
1692
=>
'英雄战甲B模样的杏仁豆腐'
,
1693
=>
'英雄战甲H'
,
1694
=>
'英雄战甲H模样的杏仁豆腐'
,
1695
=>
'英雄战甲A'
,
1696
=>
'英雄战甲A模样的杏仁豆腐'
,
1697
=>
'英雄战甲F'
,
1698
=>
'英雄战甲F模样的杏仁豆腐'
,
1699
=>
'英雄之力'
,
1700
=>
'英雄之力模样的杏仁豆腐'
,
1701
=>
'白楼剑'
,
1702
=>
'YES♂SIR'
,
1703
=>
'燕返262'
,
1704
=>
'「饭纲权现降临」'
,
1705
=>
'超⑨武神斩'
,
1706
=>
'拳头'
,
1707
=>
'AKM-ExS'
,
1708
=>
'画(ping)笔(ru)'
,
1709
=>
'破解的PSP-3000'
,
1710
=>
'超级☆无敌辰音LILY'
,
1711
=>
'光翼型近接支援残酷戦闘機'
,
1712
=>
'大纸扇'
,
1713
=>
'超⑨制霸武神斩'
,
1714
=>
'武神战甲B'
,
1715
=>
'空军制服'
,
1716
=>
'Reality marble'
,
1717
=>
'黑曲装备B'
,
1718
=>
'Microsoft Visual Studio 2010'
,
1719
=>
'黑曲装备B-改'
,
1720
=>
'武神战甲H'
,
1721
=>
'飞行员头盔'
,
1722
=>
'Torah'
,
1723
=>
'黑曲装备H'
,
1724
=>
'GoldWave'
,
1725
=>
'黑曲装备H-改'
,
1726
=>
'武神战甲A'
,
1727
=>
'老式电子表'
,
1728
=>
'Fantasm'
,
1729
=>
'黑曲装备A'
,
1730
=>
'Micorsoft AppLocale'
,
1731
=>
'黑曲装备A-改'
,
1732
=>
'武神战甲F'
,
1733
=>
'空军马裤'
,
1734
=>
'Nevi’im'
,
1735
=>
'黑曲装备F'
,
1736
=>
'MeGUI'
,
1737
=>
'黑曲装备F-改'
,
1738
=>
'武神之魂'
,
1739
=>
'耶律哥的喇叭'
,
1740
=>
'《Dead Sea Scrolls》'
,
1741
=>
'黑曲装备T'
,
1742
=>
'黑曲装备T-改'
,
1743
=>
'『寻星者』'
,
1744
=>
'EX火&金符『St. Elmo Pillar』'
,
1745
=>
'肉○器“北京”型'
,
1746
=>
'高级飞镖'
,
1747
=>
'《董子语录》'
,
1748
=>
'Barrett M95'
,
1749
=>
'圣光啊!你有看到那个敌人吗!'
,
1750
=>
'火绳枪'
,
1751
=>
'叉子'
,
1752
=>
'退魔符'
,
1753
=>
'ACDTS Farming Helper'
,
1754
=>
'205mm绯牡丹加农炮'
,
1755
=>
'天神的荣光'
,
1756
=>
'四面的○'
,
1757
=>
'腿'
,
1758
=>
'键 审判弹'
,
1759
=>
'■胶冻の巴雷特■'
,
1760
=>
'■便携式火力平台■'
,
1761
=>
'【工作用数位板】'
,
1762
=>
'巫师袍子'
,
1763
=>
'■胶冻的风衣■'
,
1764
=>
'■Type3防弹插板■'
,
1765
=>
'【学园针织罩衫】'
,
1766
=>
'巫师兜帽'
,
1767
=>
'■胶冻的兜帽■'
,
1768
=>
'■VFL 6-24×56光学瞄具■'
,
1769
=>
'【鱼形发卡】'
,
1770
=>
'巫师手套'
,
1771
=>
'■胶冻的手套■'
,
1772
=>
'■热光学迷彩披风■'
,
1773
=>
'【工作用数位笔】'
,
1774
=>
'巫师便鞋'
,
1775
=>
'■胶冻的跑鞋■'
,
1776
=>
'■IOP T4外骨骼■'
,
1777
=>
'【学园制服鞋】'
,
1778
=>
'巫师之力'
,
1779
=>
'■胶冻的吊坠■'
,
1780
=>
'■遗留的武器库■'
,
1781
=>
'【布艺猫咪挂件】'
,
1782
=>
'[数据删除]'
,
1783
=>
'临摹装置·枪'
,
1784
=>
'强力猫爪!'
,
1785
=>
'飞翔的愿望'
,
1786
=>
'厚重的拳头'
,
1787
=>
'数学教科书'
,
1788
=>
'魔法毒针'
,
1789
=>
'☾ΡΑΘΘЙΨΜЙΨΑП☾'
,
1790
=>
'电子巫女装甲'
,
1791
=>
'软扑扑的斗蓬!'
,
1792
=>
'破碎布衣'
,
1793
=>
'厚重熊装'
,
1794
=>
'女生校服'
,
1795
=>
'魔法力场'
,
1796
=>
'时尚书包'
,
1797
=>
'电子狐狸耳朵'
,
1798
=>
'毛茸茸的耳朵!'
,
1799
=>
'飞翼发卡'
,
1800
=>
'厚重手套'
,
1801
=>
'狐狸耳朵?'
,
1802
=>
'电子巫女袖甲'
,
1803
=>
'乐呼呼的老鼠!'
,
1804
=>
'厚重熊装包'
,
1805
=>
'电子狐狸尾巴'
,
1806
=>
'冷冰冰的灵体!'
,
1807
=>
'大铁球'
,
1808
=>
'厚重靴子'
,
1809
=>
'长筒袜'
,
1810
=>
'电掣组织制御装置'
,
1811
=>
'临摹装置·刃'
,
1812
=>
'临摹装置·块'
,
1813
=>
'临摹装置·盾'
,
1814
=>
'临摹装置·符'
,
1815
=>
'超级猫罐头!'
,
1816
=>
'超级蜂蜜'
,
1817
=>
'临摹装置·弹'
,
1818
=>
'临摹装置'
,
1819
=>
'魔法蜂针'
,
1820
=>
'嘴炮'
,
1821
=>
'搬运之力'
,
1822
=>
'销魂之歌'
,
1823
=>
'神字幕'
,
1824
=>
'大喇叭'
,
1825
=>
'西装'
,
1826
=>
'墨镜'
,
1827
=>
'皮鞋'
,
1828
=>
'ACFUN的账号'
,
1829
=>
'锅?'
,
1830
=>
'压缩饼干'
,
1831
=>
'✧覆唱之歌'
,
1832
=>
'✧无畏之爱'
,
1833
=>
'✧怜悯之痛'
,
1834
=>
'✧执念之刺'
,
1835
=>
'✧希望之风'
,
1836
=>
'天降奇迹'
,
1837
=>
'◆篝火'
,
1838
=>
'◆埋火'
,
1839
=>
'◆残火'
,
1840
=>
'◆永火'
,
1841
=>
'◆焰火'
,
1842
=>
'种火来临'
,
1843
=>
'万事俱备'
,
1844
=>
'吾主飘零'
,
1845
=>
'势必寻之'
,
1846
=>
'◆愈合数据'
,
1847
=>
'◆熟练数据'
,
1848
=>
'◆生命数据'
,
1849
=>
'◆意念数据'
,
1850
=>
'忠义不渝'
,
1851
=>
'◆火之碎片'
,
1852
=>
'『地球尽灭光』'
,
1853
=>
'RV『Black Riper』'
,
1854
=>
'洁白羽翼'
,
1855
=>
'挑战者之证'
,
1856
=>
'【科学的超电磁炮-改】'
,
1857
=>
'【水素粒子水铁炮-改】'
,
1858
=>
'魔炮【元祖二重魔炮】'
,
1859
=>
'社员专用的ID卡'
,
1860
=>
'二次元漫展背包'
,
1861
=>
'核子面包'
,
1862
=>
'核子矿泉水'
,
1863
=>
'红杀铁剑'
,
1864
=>
'AZURE RONDO模样的杏仁豆腐'
,
1865
=>
'键 希望弹模样的杏仁豆腐'
,
1866
=>
'键 燃烧弹模样的杏仁豆腐'
,
1867
=>
'键 生命弹模样的杏仁豆腐'
,
1868
=>
'键 未来弹模样的杏仁豆腐'
,
1869
=>
'键 催泪弹模样的杏仁豆腐'
,
1870
=>
'键 旅途弹模样的杏仁豆腐'
,
1871
=>
'增殖之腿'
,
1872
=>
'裱花布里欧修'
,
1873
=>
'埃斯卡依云斐济水'
,
1874
=>
'强效西柚汁'
,
1875
=>
'「铁拳无敌」称号卡'
,
1876
=>
'「见敌必斩」称号卡'
,
1877
=>
'「灌篮高手」称号卡'
,
1878
=>
'「拆弹专家」称号卡'
,
1879
=>
'「狙击鹰眼」称号卡'
,
1880
=>
'「超能力者」称号卡'
,
1881
=>
'悲叹之种'
,
1882
=>
'矿泉水'
,
1883
=>
'秋刀鱼罐头'
,
);
?>
\ No newline at end of file
include/admin/npcmng.php
View file @
70a04925
...
...
@@ -15,6 +15,14 @@ if($command != 'submitedit'){
$npcdata
=
dbsearch
(
$start
,
$checkmode
,
$checkinfo
);
}
$in_file
=
config
(
'itmlist'
,
$gamecfg
);
if
(
!
file_exists
(
$in_file
))
{
require
'sp_ilist.php'
;
get_itm_namelist
();
}
include_once
(
$in_file
);
$temp_item_namelist
=
$item_namelist
;
if
(
$command
==
'kill'
||
$command
==
'live'
||
$command
==
'del'
)
{
$operlist
=
$operlist2
=
$dfaillist
=
$gfaillist
=
array
();
...
...
include/admin/pcmng.php
View file @
70a04925
...
...
@@ -15,6 +15,14 @@ if($command != 'submitedit'){
$pcdata
=
dbsearch
(
$start
,
$checkmode
,
$checkinfo
);
}
$in_file
=
config
(
'itmlist'
,
$gamecfg
);
if
(
!
file_exists
(
$in_file
))
{
require
'sp_ilist.php'
;
get_itm_namelist
();
}
include_once
(
$in_file
);
$temp_item_namelist
=
$item_namelist
;
if
(
$command
==
'kill'
||
$command
==
'live'
||
$command
==
'del'
)
{
$operlist
=
$operlist2
=
$dfaillist
=
$gfaillist
=
array
();
...
...
include/game/itemplace.func.php
View file @
70a04925
...
...
@@ -3,7 +3,7 @@ if (! defined ( 'IN_GAME' )) {
exit
(
'Access Denied'
);
}
function
get_npc_helpinfo
(
$nlist
)
function
get_npc_helpinfo
(
$nlist
,
$tooltip
=
1
)
{
global
$plsinfo
,
$hplsinfo
,
$gamecfg
,
$iteminfo
,
$clubinfo
;
//登记非功能性地点信息时合并隐藏地点
...
...
@@ -15,6 +15,8 @@ function get_npc_helpinfo($nlist)
if
(
!
empty
(
$npcs
))
{
foreach
(
Array
(
'sub'
,
'asub'
,
'esub'
)
as
$tsub
)
{
if
(
!
empty
(
$npcs
[
$tsub
]))
{
foreach
(
$npcs
[
$tsub
]
as
$n
=>
$npc
)
{
...
...
@@ -43,8 +45,19 @@ function get_npc_helpinfo($nlist)
{
$snpc
[
'gd'
]
=
'未知'
;
}
if
(
isset
(
$snpc
[
'pls'
]))
{
if
(
$tsub
==
'esub'
)
{
$snpc
[
'pls'
]
=
'原地'
;
}
else
{
$snpc
[
'pls'
]
=
$snpc
[
'pls'
]
==
99
?
'随机'
:
$plsinfo
[
$snpc
[
'pls'
]];
$snpc
[
'club'
]
=
$snpc
[
'club'
]
==
99
?
'第一形态'
:
$clubinfo
[
$snpc
[
'club'
]];
}
}
if
(
isset
(
$snpc
[
'club'
]))
$snpc
[
'club'
]
=
$snpc
[
'club'
]
==
99
?
'第一形态'
:
$clubinfo
[
$snpc
[
'club'
]];
//合并装备名
foreach
(
Array
(
'wep'
,
'arb'
,
'arh'
,
'ara'
,
'arf'
,
'art'
)
as
$t1
)
{
...
...
@@ -53,12 +66,12 @@ function get_npc_helpinfo($nlist)
if
(
isset
(
$snpc
[
$t1
.
$t2
]))
{
//为装备名添加tooltip效果
if
(
$t2
==
''
)
if
(
$t2
==
''
&&
$tooltip
)
{
$snpc
[
$t1
.
$t2
]
=
parse_itm_desc
(
$snpc
[
$t1
.
$t2
],
'm'
);
}
//为装备类别添加tooltip效果
elseif
(
$t2
==
'k'
)
elseif
(
$t2
==
'k'
&&
$tooltip
)
{
foreach
(
$iteminfo
as
$info_key
=>
$info_value
)
{
...
...
@@ -70,7 +83,7 @@ function get_npc_helpinfo($nlist)
}
}
//为装备属性添加tooltip效果
elseif
(
$t2
==
'sk'
)
elseif
(
$t2
==
'sk'
&&
$tooltip
)
{
$tmpsk
=
get_itmsk_array
(
$snpc
[
$t1
.
$t2
]);
foreach
(
$tmpsk
as
$sk
)
...
...
@@ -100,12 +113,12 @@ function get_npc_helpinfo($nlist)
if
(
isset
(
$snpc
[
'itm'
.
$t2
.
$ni
]))
{
//为装备名添加tooltip效果
if
(
$t2
==
''
)
if
(
$t2
==
''
&&
$tooltip
)
{
$snpc
[
'itm'
.
$t2
.
$ni
]
=
parse_itm_desc
(
$snpc
[
'itm'
.
$t2
.
$ni
],
'm'
);
}
//为装备类别添加tooltip效果
elseif
(
$t2
==
'k'
)
elseif
(
$t2
==
'k'
&&
$tooltip
)
{
foreach
(
$iteminfo
as
$info_key
=>
$info_value
)
{
...
...
@@ -117,7 +130,7 @@ function get_npc_helpinfo($nlist)
}
}
//为装备属性添加tooltip效果
elseif
(
$t2
==
'sk'
)
elseif
(
$t2
==
'sk'
&&
$tooltip
)
{
$tmpsk
=
get_itmsk_array
(
$snpc
[
'itm'
.
$t2
.
$ni
]);
foreach
(
$tmpsk
as
$sk
)
...
...
@@ -141,6 +154,7 @@ function get_npc_helpinfo($nlist)
}
}
}
}
return
$tnlist
;
}
...
...
@@ -257,13 +271,32 @@ function get_item_place($which)
}
}
}
}
}
*/
//NPC掉落
include_once config('npc',$gamecfg);
include_once config('addnpc',$gamecfg);
include_once config('evonpc',$gamecfg);
$nownpclist = Array();
$nownpclist = $npcinfo+$anpcinfo;
$result
.=
get_item_npcdrop
(
$which
);
//头衔附赠
global
$title_valid
;
foreach
(
$title_valid
as
$tv
=>
$tvarr
)
{
foreach
(
$tvarr
as
$tvkey
=>
$tvitm
)
{
if
(
in_array
(
$tvkey
,
array
(
'wep'
,
'arb'
,
'arh'
,
'ara'
,
'arf'
,
'art'
,
'itm1'
,
'itm2'
,
'itm3'
,
'itm4'
,
'itm5'
,
'itm6'
))
&&
(
$which
==
$tvitm
))
{
$result
.=
"头衔【
{
$tv
}
】的入场奖励
\r
"
;
break
;
}
}
}
if
(
$which
==
"悲叹之种"
)
$result
.=
"通过使用『灵魂宝石』强化物品失败获得
\r
"
;
return
$result
;
}
function
get_item_npcdrop
(
$which
)
{
global
$npcinfo
,
$anpcinfo
,
$enpcinfo
,
$typeinfo
;
$result
=
''
;
$nownpclist
=
$npcinfo
;
foreach
(
$enpcinfo
as
$ekey
=>
$enpcs
)
{
foreach
(
$enpcs
as
$sname
=>
$enpc
)
...
...
@@ -271,7 +304,14 @@ function get_item_place($which)
$nownpclist
[
$ekey
][
'sub'
][
$sname
]
=
$enpc
;
}
}
foreach($nownpclist as $npcs)
foreach
(
$anpcinfo
as
$akey
=>
$anpcs
)
{
foreach
(
$anpcs
[
'sub'
]
as
$aid
=>
$anpc
)
{
$nownpclist
[
$akey
][
'sub'
][
'a'
.
$aid
]
=
$anpc
;
}
}
foreach
(
$nownpclist
as
$ntype
=>
$npcs
)
{
foreach
(
array
(
'wep'
,
'arb'
,
'arh'
,
'ara'
,
'arf'
,
'art'
,
'itm1'
,
'itm2'
,
'itm3'
,
'itm4'
,
'itm5'
,
'itm6'
)
as
$nipval
)
{
...
...
@@ -279,16 +319,20 @@ function get_item_place($which)
{
foreach
(
$npcs
[
'sub'
]
as
$npc
)
{
if (isset($npc[$nipval]) && $npc[$nipval]==$which)
$npc
=
array_merge
(
$npcs
,
$npc
);
if
(
isset
(
$npc
[
$nipval
])
&&
(
$which
==
$npc
[
$nipval
]))
{
$result.="击败NPC {$npc['name']}时获得 \r";
break;
$nresult
=
"击败
{
$npc
[
'name'
]
}
后拾取
\r
"
;
if
(
strpos
(
$result
,
$nresult
)
===
false
)
{
$result
.=
$nresult
;
}
}
}
}
}*/
if
(
$which
==
"悲叹之种"
)
$result
.=
"通过使用『灵魂宝石』强化物品失败获得
\r
"
;
}
}
return
$result
;
}
?>
include/game/revattr.func.php
View file @
70a04925
...
...
@@ -322,6 +322,9 @@
# 黑熊吃香蕉事件:
if
(
$pa
[
'type'
]
&&
in_array
(
'X'
,
$pa
[
'ex_keys'
]))
{
$x_dice
=
diceroll
(
99
);
if
(
$x_dice
>=
90
)
{
if
(
$pa
[
'wep'
]
==
'燕返262'
)
$log
.=
"<img src=
\"
img/other/262.png
\"
><br>"
;
$damage
=
999983
;
...
...
@@ -329,6 +332,7 @@
$log
.=
"造成<span class=
\"
red
\"
>
$damage
</span>点伤害!<br>"
;
return
$damage
;
}
}
# 真红暮防御事件:
if
(
$pd
[
'type'
]
==
19
&&
$pd
[
'name'
]
==
'红暮'
)
...
...
@@ -712,7 +716,7 @@
$p
=
$pa
[
'club'
]
==
9
?
2
:
1.5
;
$dmg_p
[]
=
$p
;
//输出log
$log
.=
npc_chat
(
$pa
[
'type'
],
$pa
[
'nm'
]
,
'critical'
);
$log
.=
npc_chat
_rev
(
$pa
,
$pd
,
'critical'
);
$log
.=
"
{
$pa
[
'nm'
]
}
消耗<span class=
\"
yellow
\"
>
{
$rage_min_cost
}
</span>点怒气,"
;
if
(
$pa
[
'club'
]
==
9
)
$log
.=
"<span class=
\"
red
\"
>发动必杀技!</span><br>"
;
else
$log
.=
"<span class=
\"
red
\"
>使出重击!</span><br>"
;
...
...
include/game/revcombat.func.php
View file @
70a04925
...
...
@@ -98,7 +98,7 @@
# 战斗发起者是NPC时
if
(
$pa
[
'type'
])
{
$log
.=
npc_chat
(
$pa
[
'type'
],
$pa
[
'name'
]
,
'attack'
);
$log
.=
npc_chat
_rev
(
$pa
,
$pd
,
'attack'
);
//换装判定
npc_changewep_rev
(
$pa
,
$pd
,
$active
);
}
...
...
@@ -145,7 +145,7 @@
if
(
$counter_dice
<
$counter
)
{
$log
.=
"<span class=
\"
red
\"
>
{
$pd
[
'nm'
]
}
的反击!</span><br>"
;
$log
.=
npc_chat
(
$pd
[
'type'
],
$pd
[
'nm'
]
,
'defend'
);
if
(
$pd
[
'type'
])
$log
.=
npc_chat_rev
(
$pd
,
$pa
,
'defend'
);
# 反击打击实行
# 因为这时候进攻方(造成伤害)的一方是pd,所以向第一个位置传入pd,向第二个位置(防守方)传入pa。
$pd
[
'is_counter'
]
=
1
;
//给pd一个反击标记,代表这是反击造成的伤害
...
...
@@ -153,14 +153,14 @@
}
else
{
$log
.=
npc_chat
(
$pd
[
'type'
],
$pd
[
'nm'
]
,
'escape'
);
$log
.=
npc_chat
_rev
(
$pd
,
$pa
,
'escape'
);
$log
.=
"<span class=
\"
red
\"
>
{
$pd
[
'nm'
]
}
处于无法反击的状态,逃跑了!</span><br>"
;
}
}
# 不满足射程
else
{
$log
.=
npc_chat
(
$pd
[
'type'
],
$pd
[
'nm'
]
,
'cannot'
);
$log
.=
npc_chat
_rev
(
$pd
,
$pa
,
'cannot'
);
$log
.=
"<span class=
\"
red
\"
>
{
$pd
[
'nm'
]
}
攻击范围不足,不能反击,逃跑了!</span><br>"
;
}
}
...
...
@@ -205,11 +205,13 @@
if
(
$active
)
{
$w_log
=
"手持<span class=
\"
red
\"
>
{
$pa
[
'wep_name'
]
}
</span>的<span class=
\"
yellow
\"
>
{
$pa
[
'name'
]
}
</span>向你袭击!<br>你受到其<span class=
\"
yellow
\"
>
$att_dmg
</span>点攻击,对其做出了<span class=
\"
yellow
\"
>
$def_dmg
</span>点反击。<br>"
;
if
(
isset
(
$pd
[
'lvlup_log'
]))
$w_log
.=
$pd
[
'lvlup_log'
];
logsave
(
$pd
[
'pid'
],
$now
,
$w_log
,
'c'
);
}
else
{
$w_log
=
"你发现了手持<span class=
\"
red
\"
>
{
$pd
[
'wep_name'
]
}
</span>的<span class=
\"
yellow
\"
>
{
$pd
[
'name'
]
}
</span>并且先发制人!<br>你对其做出<span class=
\"
yellow
\"
>
$att_dmg
</span>点攻击,受到其<span class=
\"
yellow
\"
>
$def_dmg
</span>点反击。<br>"
;
if
(
isset
(
$pa
[
'lvlup_log'
]))
$w_log
.=
$pa
[
'lvlup_log'
];
logsave
(
$pa
[
'pid'
],
$now
,
$w_log
,
'c'
);
}
}
...
...
@@ -315,23 +317,21 @@
$pa
[
'skdr_flag'
]
=
$pd
[
'skdr_flag'
]
=
1
;
}
# 灵魂抽取判定
if
(
in_array
(
'*'
,
$pa
[
'ex_wep_keys'
])
||
in_array
(
'*'
,
$pd
[
'ex_wep_keys'
]
))
if
(
in_array
(
'*'
,
array_merge
(
$pa
[
'ex_wep_keys'
],
$pa
[
'ex_equip_keys'
]))
||
in_array
(
'*'
,
array_merge
(
$pd
[
'ex_wep_keys'
],
$pd
[
'ex_equip_keys'
])
))
{
$log
.=
"<span class=
\"
yellow
\"
>灵魂抽取使双方的武器和饰物属性全部失效!</span><br>"
;
$pa
[
'ex_wep_keys'
]
=
$pd
[
'ex_wep_keys'
]
=
Array
();
$pa
[
'sldr_flag'
]
=
$pd
[
'sldr_flag'
]
=
1
;
}
# 精神抽取判定
if
(
in_array
(
'-'
,
$pa
[
'ex_equip_keys'
])
||
in_array
(
'-'
,
$pd
[
'ex_equip_keys'
]
))
if
(
in_array
(
'-'
,
array_merge
(
$pa
[
'ex_wep_keys'
],
$pa
[
'ex_equip_keys'
]))
||
in_array
(
'-'
,
array_merge
(
$pd
[
'ex_wep_keys'
],
$pd
[
'ex_equip_keys'
])
))
{
$log
.=
"<span class=
\"
yellow
\"
>精神抽取使双方的防具属性全部失效!</span><br>"
;
$pa
[
'ex_equip_keys'
]
=
$pd
[
'ex_equip_keys'
]
=
Array
();
$pa
[
'mdr_flag'
]
=
$pd
[
'mdr_flag'
]
=
1
;
}
// PS:三抽检定现在没有做彼此保留的额外判定。因为单独写在这里太丑陋了。
// 因此如果一件武器/防具上同时带有3抽,有可能会被灵抽/精抽洗掉对方的效果。但是现在游戏里还没有这样的装备,所以等出问题了再解决。
//
三抽检定过后把2个属性数组合并,不然每次都要拖着一长串
# 灵、精抽应用
if
(
isset
(
$pa
[
'sldr_flag'
])
||
isset
(
$pd
[
'sldr_flag'
]))
$pa
[
'ex_wep_keys'
]
=
$pd
[
'ex_wep_keys'
]
=
Array
();
if
(
isset
(
$pa
[
'mdr_flag'
])
||
isset
(
$pd
[
'mdr_flag'
]))
$pa
[
'ex_equip_keys'
]
=
$pd
[
'ex_equip_keys'
]
=
Array
();
#
三抽检定过后把2个属性数组合并,不然每次都要拖着一长串
$pa
[
'ex_keys'
]
=
array_merge
(
$pa
[
'ex_wep_keys'
],
$pa
[
'ex_equip_keys'
]);
unset
(
$pa
[
'ex_wep_keys'
]);
unset
(
$pa
[
'ex_equip_keys'
]);
$pd
[
'ex_keys'
]
=
array_merge
(
$pd
[
'ex_wep_keys'
],
$pd
[
'ex_equip_keys'
]);
unset
(
$pd
[
'ex_wep_keys'
]);
unset
(
$pd
[
'ex_equip_keys'
]);
...
...
@@ -495,8 +495,7 @@
//防守方(pd)受到伤害后的事件(防具耐久下降、受伤)
get_hurt_events
(
$pa
,
$pd
,
$active
);
//经验结算
$is_player_flag
=
$pa
[
'type'
]
?
0
:
1
;
exprgup
(
$pa
[
'lvl'
],
$pd
[
'lvl'
],
$pa
[
'exp'
],
$is_player_flag
,
$pd
[
'rage'
]);
exprgup_rev
(
$pa
,
$pd
,
$active
);
}
else
{
...
...
@@ -526,7 +525,7 @@
# NPC二阶段处理:
if
(
$pd
[
'club'
]
==
99
&&
$pd
[
'type'
])
{
$log
.=
npc_chat
(
$pd
[
'type'
],
$pd
[
'name'
]
,
'death'
);
$log
.=
npc_chat
_rev
(
$pd
,
$pa
,
'death'
);
include_once
GAME_ROOT
.
'./include/system.func.php'
;
$npcdata
=
evonpc
(
$pd
[
'type'
],
$pd
[
'name'
]);
$log
.=
'<span class="yellow">'
.
$pd
[
'name'
]
.
'却没死去,反而爆发出真正的实力!</span><br>'
;
...
...
@@ -577,7 +576,7 @@
else
{
//死者是NPC,加载NPC遗言
$log
.=
npc_chat
(
$pd
[
'type'
],
$pd
[
'name'
]
,
'death'
);
$log
.=
npc_chat
_rev
(
$pd
,
$pa
,
'death'
);
}
$deathnum
++
;
...
...
@@ -592,7 +591,7 @@
}
else
{
$log
.=
npc_chat
(
$pa
[
'type'
],
$pa
[
'name'
]
,
'kill'
);
$log
.=
npc_chat
_rev
(
$pa
,
$pd
,
'kill'
);
}
# 杀人rp结算
...
...
@@ -774,6 +773,111 @@
return
;
}
# 战斗经验结算
function
exprgup_rev
(
&
$pa
,
&
$pd
,
$active
)
{
global
$log
,
$baseexp
;
$expup
=
round
(
(
$pd
[
'lvl'
]
-
$pa
[
'lvl'
])
/
3
);
$expup
=
$expup
>
0
?
$expup
:
1
;
$pa
[
'exp'
]
+=
$expup
;
//$log .= "$isplayer 的经验值增加 $expup 点<br>";
//升到下级所需的exp 直接在这里套公式计算 不用global了
$pa
[
'upexp'
]
=
round
((
$pa
[
'lvl'
]
*
$baseexp
)
+
((
$pa
[
'lvl'
]
+
1
)
*
$baseexp
));
if
(
$pa
[
'exp'
]
>=
$pa
[
'upexp'
])
{
lvlup_rev
(
$pa
,
$pd
,
$active
);
}
//大的打小的怒气反而涨的快 什么逻辑?狂扁小朋友喔?
$rgup
=
round
((
$pa
[
'lvl'
]
-
$pd
[
'lvl'
])
/
3
);
$rg
+=
$rgup
>
0
?
$rgup
:
1
;
return
;
}
# 战斗等级提升
function
lvlup_rev
(
&
$pa
,
&
$pd
,
$active
)
{
global
$log
,
$baseexp
;
$up_exp_temp
=
round
(
(
2
*
$pa
[
'lvl'
]
+
1
)
*
$baseexp
);
if
(
$pa
[
'exp'
]
>=
$up_exp_temp
&&
$pa
[
'lvl'
]
<
255
)
{
$sklanginfo
=
Array
(
'wp'
=>
'殴熟'
,
'wk'
=>
'斩熟'
,
'wg'
=>
'射熟'
,
'wc'
=>
'投熟'
,
'wd'
=>
'爆熟'
,
'wf'
=>
'灵熟'
,
'all'
=>
'全系熟练度'
);
$sknlist
=
Array
(
1
=>
'wp'
,
2
=>
'wk'
,
3
=>
'wc'
,
4
=>
'wg'
,
5
=>
'wd'
,
9
=>
'wf'
,
16
=>
'all'
);
$skname
=
$sknlist
[
$pa
[
'club'
]];
//升级判断
$lvup
=
1
+
floor
((
$pa
[
'exp'
]
-
$up_exp_temp
)
/
$baseexp
/
2
);
$lvup
=
$lvup
>
255
-
$pa
[
'lvl'
]
?
255
-
$pa
[
'lvl'
]
:
$lvup
;
$lvuphp
=
$lvupatt
=
$lvupdef
=
$lvupskill
=
$lvupsp
=
$lvupspref
=
0
;
//升级数值计算
for
(
$i
=
0
;
$i
<
$lvup
;
$i
+=
1
)
{
if
(
$pa
[
'club'
]
==
13
)
{
$lvuphp
+=
rand
(
14
,
18
);
}
else
{
$lvuphp
+=
rand
(
8
,
10
);
}
$lvupsp
+=
rand
(
4
,
6
);
if
(
$pa
[
'club'
]
==
14
)
{
$lvupatt
+=
rand
(
4
,
6
);
$lvupdef
+=
rand
(
5
,
8
);
}
else
{
$lvupatt
+=
rand
(
2
,
4
);
$lvupdef
+=
rand
(
3
,
5
);
}
if
(
$skname
==
'all'
)
{
$lvupskill
+=
rand
(
2
,
4
);
}
elseif
(
$skname
==
'wd'
||
$skname
==
'wf'
)
{
$lvupskill
+=
rand
(
3
,
5
);
}
elseif
(
$skname
){
$lvupskill
+=
rand
(
4
,
6
);
}
$lvupspref
+=
round
(
$pa
[
'msp'
]
*
0.1
);
}
//应用升级
$pa
[
'lvl'
]
+=
$lvup
;
$up_exp_temp
=
round
(
(
2
*
$pa
[
'lvl'
]
+
1
)
*
$baseexp
);
if
(
$pa
[
'lvl'
]
>=
255
)
{
$pa
[
'lvl'
]
=
255
;
$pa
[
'exp'
]
=
$up_exp_temp
;
}
$pa
[
'upexp'
]
=
$up_exp_temp
;
$pa
[
'hp'
]
+=
$lvuphp
;
$pa
[
'mhp'
]
+=
$lvuphp
;
$pa
[
'sp'
]
+=
$lvupsp
;
$pa
[
'msp'
]
+=
$lvupsp
;
$pa
[
'att'
]
+=
$lvupatt
;
$pa
[
'def'
]
+=
$lvupdef
;
$pa
[
'skillpoint'
]
+=
$lvup
;
if
(
$skname
==
'all'
)
{
$pa
[
'wp'
]
+=
$lvupskill
;
$pa
[
'wk'
]
+=
$lvupskill
;
$pa
[
'wg'
]
+=
$lvupskill
;
$pa
[
'wc'
]
+=
$lvupskill
;
$pa
[
'wd'
]
+=
$lvupskill
;
$pa
[
'wf'
]
+=
$lvupskill
;
}
elseif
(
$skname
)
{
$pa
[
$skname
]
+=
$lvupskill
;
}
$pa
[
'sp'
]
=
min
(
$lvupspref
+
$pa
[
'sp'
],
$pa
[
'msp'
]);
if
(
$skname
)
{
$sklog
=
",
{
$sklanginfo
[
$skname
]
}
+
{
$lvupskill
}
"
;
}
$lvlup_log
=
"<span class=
\"
yellow
\"
>
{
$pa
[
'nm'
]
}
升了
{
$lvup
}
级!生命上限+
{
$lvuphp
}
,体力上限+
{
$lvupsp
}
,攻击+
{
$lvupatt
}
,防御+
{
$lvupdef
}{
$sklog
}
,体力恢复了
{
$lvupspref
}
,获得了
{
$lvup
}
点技能点!</span><br>"
;
if
(
!
$pa
[
'type'
])
{
if
(
$pa
[
'nm'
]
==
'你'
)
$log
.=
$lvlup_log
;
else
$pa
[
'lvlup_log'
]
=
$lvlup_log
;
}
}
elseif
(
$pa
[
'lvl'
]
>=
255
)
{
$pa
[
'lvl'
]
=
255
;
$exp
=
$up_exp_temp
;
}
return
;
}
# NPC自动换装
#说实话没有完全看懂,但是能跑就行
function
npc_changewep_rev
(
&
$pa
,
&
$pd
,
$acitve
)
...
...
@@ -864,4 +968,89 @@
return
;
}
# NPC喊话
# pa指npc pd指另一视角
function
npc_chat_rev
(
&
$pa
,
&
$pd
,
$mode
=
''
)
{
global
$npcchat
;
if
(
!
empty
(
$npcchat
[
$pa
[
'type'
]][
$pa
[
'name'
]]))
{
$nchat
=
$npcchat
[
$pa
[
'type'
]][
$pa
[
'name'
]];
$chatcolor
=
$nchat
[
'color'
];
$npcwords
=
!
empty
(
$chatcolor
)
?
"<span class =
\"
{
$chatcolor
}
\"
>"
:
'<span>'
;
switch
(
$mode
)
{
case
'attack'
:
if
(
!
isset
(
$pa
[
'first_meet'
]))
{
$npcwords
.=
"
{
$nchat
[
0
]
}
"
;
$pa
[
'first_meet'
]
=
1
;
}
elseif
(
$pa
[
'hp'
]
>
(
$pa
[
'mhp'
]
/
2
))
{
$dice
=
rand
(
1
,
2
);
$npcwords
.=
"
{
$nchat
[
$dice
]
}
"
;
}
else
{
$dice
=
rand
(
3
,
4
);
$npcwords
.=
"
{
$nchat
[
$dice
]
}
"
;
}
break
;
case
'defend'
:
if
(
!
isset
(
$pa
[
'first_meet'
]))
{
$npcwords
.=
"
{
$nchat
[
0
]
}
"
;
$pa
[
'first_meet'
]
=
1
;
}
elseif
(
$pa
[
'hp'
]
>
(
$pa
[
'mhp'
]
/
2
))
{
$dice
=
rand
(
5
,
6
);
$npcwords
.=
"
{
$nchat
[
$dice
]
}
"
;
}
else
{
$dice
=
rand
(
7
,
8
);
$npcwords
.=
"
{
$nchat
[
$dice
]
}
"
;
}
break
;
case
'death'
:
$npcwords
.=
"
{
$nchat
[
9
]
}
"
;
break
;
case
'escape'
:
$npcwords
.=
"
{
$nchat
[
10
]
}
"
;
break
;
case
'cannot'
:
$npcwords
.=
"
{
$nchat
[
11
]
}
"
;
break
;
case
'critical'
:
$npcwords
.=
"
{
$nchat
[
12
]
}
"
;
break
;
case
'kill'
:
$npcwords
.=
"
{
$pa
[
'nm'
]
}
对
{
$pd
[
'nm'
]
}
说道:
{
$nchat
[
13
]
}
"
;
break
;
}
$npcwords
.=
'</span><br>'
;
return
$npcwords
;
}
elseif
(
$mode
==
'death'
)
{
global
$lwinfo
;
if
(
is_array
(
$lwinfo
[
$pa
[
'type'
]]))
{
$lastword
=
$lwinfo
[
$pa
[
'type'
]][
$pa
[
'name'
]];
}
else
{
$lastword
=
$lwinfo
[
$pa
[
'type'
]];
}
$npcwords
=
"<span class=
\"
yellow
\"
>“
{
$lastword
}
”</span><br>"
;
return
$npcwords
;
}
else
{
return
;
}
}
?>
\ No newline at end of file
sp_ilist.php
View file @
70a04925
...
...
@@ -143,8 +143,7 @@ function get_itm_namelist()
include_once
config
(
'npc'
,
$gamecfg
);
include_once
config
(
'addnpc'
,
$gamecfg
);
include_once
config
(
'evonpc'
,
$gamecfg
);
$nownpclist
=
Array
();
$nownpclist
=
$npcinfo
+
$anpcinfo
;
$nownpclist
=
$npcinfo
;
foreach
(
$enpcinfo
as
$ekey
=>
$enpcs
)
{
foreach
(
$enpcs
as
$sname
=>
$enpc
)
...
...
@@ -152,10 +151,18 @@ function get_itm_namelist()
$nownpclist
[
$ekey
][
'sub'
][
$sname
]
=
$enpc
;
}
}
foreach
(
$anpcinfo
as
$akey
=>
$anpcs
)
{
foreach
(
$anpcs
[
'sub'
]
as
$aid
=>
$anpc
)
{
$nownpclist
[
$akey
][
'sub'
][
'a'
.
$aid
]
=
$anpc
;
}
}
foreach
(
$nownpclist
as
$npcs
)
{
foreach
(
array
(
'wep'
,
'arb'
,
'arh'
,
'ara'
,
'arf'
,
'art'
,
'itm1'
,
'itm2'
,
'itm3'
,
'itm4'
,
'itm5'
,
'itm6'
)
as
$nipval
)
{
if
(
isset
(
$npcs
[
$nipval
])
&&
!
in_array
(
$npcs
[
$nipval
],
$iarr
))
$iarr
[]
=
$npcs
[
$nipval
];
if
(
!
empty
(
$npcs
[
'sub'
]))
{
foreach
(
$npcs
[
'sub'
]
as
$npc
)
...
...
@@ -163,9 +170,17 @@ function get_itm_namelist()
if
(
isset
(
$npc
[
$nipval
])
&&
!
in_array
(
$npc
[
$nipval
],
$iarr
))
$iarr
[]
=
$npc
[
$nipval
];
}
}
else
}
}
//头衔附赠
global
$title_valid
;
foreach
(
$title_valid
as
$tv
=>
$tvarr
)
{
if
(
isset
(
$npcs
[
$nipval
])
&&
!
in_array
(
$npcs
[
$nipval
],
$iarr
))
$iarr
[]
=
$npcs
[
$nipval
];
foreach
(
$tvarr
as
$tvkey
=>
$tvitm
)
{
if
(
in_array
(
$tvkey
,
array
(
'wep'
,
'arb'
,
'arh'
,
'ara'
,
'arf'
,
'art'
,
'itm1'
,
'itm2'
,
'itm3'
,
'itm4'
,
'itm5'
,
'itm6'
))
&&
!
in_array
(
$tvitm
,
$iarr
))
{
$iarr
[]
=
$tvitm
;
}
}
}
...
...
templates/default/admin_npcmng.htm
View file @
70a04925
...
...
@@ -26,9 +26,9 @@
<td>
姓名
</td>
<td>
{$npc['name']}
</td>
<td>
武器
</td>
<td><input
size=
"20"
type=
"text"
name=
"wep"
value=
"{$npc['wep']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"wep"
list=
"vsnamelist"
value=
"{$npc['wep']}"
maxlength=
"250"
></td>
<td>
包裹1
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm1"
value=
"{$npc['itm1']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm1"
list=
"vsnamelist"
value=
"{$npc['itm1']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
性别
</td>
...
...
@@ -66,9 +66,9 @@
<td>
生命
</td>
<td><input
size=
"20"
type=
"text"
name=
"hp"
value=
"{$npc['hp']}"
maxlength=
"20"
></td>
<td>
防具(体)
</td>
<td><input
size=
"20"
type=
"text"
name=
"arb"
value=
"{$npc['arb']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"arb"
list=
"vsnamelist"
value=
"{$npc['arb']}"
maxlength=
"250"
></td>
<td>
包裹2
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm2"
value=
"{$npc['itm2']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm2"
list=
"vsnamelist"
value=
"{$npc['itm2']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
最大生命
</td>
...
...
@@ -106,9 +106,9 @@
<td>
基础防御
</td>
<td><input
size=
"20"
type=
"text"
name=
"def"
value=
"{$npc['def']}"
maxlength=
"20"
></td>
<td>
防具(头)
</td>
<td><input
size=
"20"
type=
"text"
name=
"arh"
value=
"{$npc['arh']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"arh"
list=
"vsnamelist"
value=
"{$npc['arh']}"
maxlength=
"250"
></td>
<td>
包裹3
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm3"
value=
"{$npc['itm3']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm3"
list=
"vsnamelist"
value=
"{$npc['itm3']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
位置
</td>
...
...
@@ -146,9 +146,9 @@
<td>
对手
</td>
<td><input
size=
"20"
type=
"text"
name=
"bid"
value=
"{$npc['bid']}"
maxlength=
"20"
></td>
<td>
防具(腕)
</td>
<td><input
size=
"20"
type=
"text"
name=
"ara"
value=
"{$npc['ara']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"ara"
list=
"vsnamelist"
value=
"{$npc['ara']}"
maxlength=
"250"
></td>
<td>
包裹4
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm4"
value=
"{$npc['itm4']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm4"
list=
"vsnamelist"
value=
"{$npc['itm4']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
受伤
</td>
...
...
@@ -186,9 +186,9 @@
<td>
杀人数
</td>
<td><input
size=
"20"
type=
"text"
name=
"killnum"
value=
"{$npc['killnum']}"
maxlength=
"20"
></td>
<td>
防具(足)
</td>
<td><input
size=
"20"
type=
"text"
name=
"arf"
value=
"{$npc['arf']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"arf"
list=
"vsnamelist"
value=
"{$npc['arf']}"
maxlength=
"250"
></td>
<td>
包裹5
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm5"
value=
"{$npc['itm5']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm5"
list=
"vsnamelist"
value=
"{$npc['itm5']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
殴熟
</td>
...
...
@@ -226,9 +226,9 @@
<td>
爆熟
</td>
<td><input
size=
"20"
type=
"text"
name=
"wd"
value=
"{$npc['wd']}"
maxlength=
"20"
></td>
<td>
饰品
</td>
<td><input
size=
"20"
type=
"text"
name=
"art"
value=
"{$npc['art']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"art"
list=
"vsnamelist"
value=
"{$npc['art']}"
maxlength=
"250"
></td>
<td>
包裹6
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm6"
value=
"{$npc['itm6']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm6"
list=
"vsnamelist"
value=
"{$npc['itm6']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
灵熟
</td>
...
...
@@ -282,6 +282,11 @@
<td>
社团参数集
</td>
<td><textarea
cols=
"20"
rows=
"4"
style=
"overflow:auto"
name=
"str_clbpara"
>
{$npc['str_clbpara']}
</textarea></td>
</tr>
<datalist
id=
"vsnamelist"
>
<!--{loop $temp_item_namelist $in}-->
<option
value=
"$in"
>
<!--{/loop}-->
</datalist>
</table>
<input
type=
"submit"
value=
"修改NPC数值"
onclick=
"$('command').value = 'submitedit'"
>
</form>
...
...
templates/default/admin_pcmng.htm
View file @
70a04925
...
...
@@ -26,9 +26,9 @@
<td>
姓名
</td>
<td>
{$pc['name']}
</td>
<td>
武器
</td>
<td><input
size=
"20"
type=
"text"
name=
"wep"
value=
"{$pc['wep']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"wep"
list=
"vsnamelist"
value=
"{$pc['wep']}"
maxlength=
"250"
></td>
<td>
包裹1
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm1"
value=
"{$pc['itm1']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm1"
list=
"vsnamelist"
value=
"{$pc['itm1']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
性别
</td>
...
...
@@ -66,9 +66,9 @@
<td>
生命
</td>
<td><input
size=
"20"
type=
"text"
name=
"hp"
value=
"{$pc['hp']}"
maxlength=
"20"
></td>
<td>
防具(体)
</td>
<td><input
size=
"20"
type=
"text"
name=
"arb"
value=
"{$pc['arb']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"arb"
list=
"vsnamelist"
value=
"{$pc['arb']}"
maxlength=
"250"
></td>
<td>
包裹2
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm2"
value=
"{$pc['itm2']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm2"
list=
"vsnamelist"
value=
"{$pc['itm2']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
最大生命
</td>
...
...
@@ -106,9 +106,9 @@
<td>
基础防御
</td>
<td><input
size=
"20"
type=
"text"
name=
"def"
value=
"{$pc['def']}"
maxlength=
"20"
></td>
<td>
防具(头)
</td>
<td><input
size=
"20"
type=
"text"
name=
"arh"
value=
"{$pc['arh']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"arh"
list=
"vsnamelist"
value=
"{$pc['arh']}"
maxlength=
"250"
></td>
<td>
包裹3
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm3"
value=
"{$pc['itm3']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm3"
list=
"vsnamelist"
value=
"{$pc['itm3']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
位置
</td>
...
...
@@ -146,9 +146,9 @@
<td>
对手
</td>
<td><input
size=
"20"
type=
"text"
name=
"bid"
value=
"{$pc['bid']}"
maxlength=
"20"
></td>
<td>
防具(腕)
</td>
<td><input
size=
"20"
type=
"text"
name=
"ara"
value=
"{$pc['ara']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"ara"
list=
"vsnamelist"
value=
"{$pc['ara']}"
maxlength=
"250"
></td>
<td>
包裹4
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm4"
value=
"{$pc['itm4']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm4"
list=
"vsnamelist"
value=
"{$pc['itm4']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
受伤
</td>
...
...
@@ -186,9 +186,9 @@
<td>
杀人数
</td>
<td><input
size=
"20"
type=
"text"
name=
"killnum"
value=
"{$pc['killnum']}"
maxlength=
"20"
></td>
<td>
防具(足)
</td>
<td><input
size=
"20"
type=
"text"
name=
"arf"
value=
"{$pc['arf']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"arf"
list=
"vsnamelist"
value=
"{$pc['arf']}"
maxlength=
"250"
></td>
<td>
包裹5
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm5"
value=
"{$pc['itm5']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm5"
list=
"vsnamelist"
value=
"{$pc['itm5']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
殴熟
</td>
...
...
@@ -226,9 +226,9 @@
<td>
爆熟
</td>
<td><input
size=
"20"
type=
"text"
name=
"wd"
value=
"{$pc['wd']}"
maxlength=
"20"
></td>
<td>
饰品
</td>
<td><input
size=
"20"
type=
"text"
name=
"art"
value=
"{$pc['art']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"art"
list=
"vsnamelist"
value=
"{$pc['art']}"
maxlength=
"250"
></td>
<td>
包裹6
</td>
<td><input
size=
"20"
type=
"text"
name=
"itm6"
value=
"{$pc['itm6']}"
maxlength=
"250"
></td>
<td><input
size=
"20"
type=
"text"
name=
"itm6"
list=
"vsnamelist"
value=
"{$pc['itm6']}"
maxlength=
"250"
></td>
</tr>
<tr>
<td>
灵熟
</td>
...
...
@@ -290,6 +290,11 @@
<td>
社团参数集
</td>
<td><textarea
cols=
"20"
rows=
"4"
style=
"overflow:auto"
name=
"str_clbpara"
>
{$pc['str_clbpara']}
</textarea></td>
</tr>
<datalist
id=
"vsnamelist"
>
<!--{loop $temp_item_namelist $in}-->
<option
value=
"$in"
>
<!--{/loop}-->
</datalist>
</table>
<input
type=
"submit"
value=
"修改玩家数值"
onclick=
"$('command').value = 'submitedit'"
>
</form>
...
...
templates/default/corpse.htm
View file @
70a04925
想要从尸体上拾取什么?
<br><br>
<input
type=
"hidden"
name=
"mode"
value=
"corpse"
>
<!--{if $allow_destory_corpse && !in_array($w_type,$no_destory_corpse_type)}-->
<input
type=
"radio"
name=
"command"
id=
"destory"
value=
"destory"
<!
--
{
if
!$
w_money
}
--
>
checked
<!--{/if}-->
>
<a
onclick=
sl('destory');
href=
"javascript:void(0);"
>
销毁尸体
</a><br>
<!--{elseif $club==20}-->
<!--{if $club==20}-->
<input
type=
"radio"
name=
"command"
id=
"element_split"
value=
"element_split"
<!
--
{
if
!$
w_money
}
--
>
checked
<!--{/if}-->
>
<a
onclick=
sl('element_split');
href=
"javascript:void(0);"
>
提炼元素
</a><br>
<!--{elseif $allow_destory_corpse && !in_array($w_type,$no_destory_corpse_type)}-->
<input
type=
"radio"
name=
"command"
id=
"destory"
value=
"destory"
<!
--
{
if
!$
w_money
}
--
>
checked
<!--{/if}-->
>
<a
onclick=
sl('destory');
href=
"javascript:void(0);"
>
销毁尸体
</a><br>
<!--{/if}-->
<!--{if $loot_depot_flag}-->
<input
type=
"radio"
name=
"command"
id=
"loot_depot"
value=
"loot_depot"
><a
onclick=
sl('loot_depot');
href=
"javascript:void(0);"
>
转移安全箱权限
</a><br>
...
...
vnworld.php
View file @
70a04925
...
...
@@ -38,8 +38,15 @@ if($vnmode=='none')
// 格式化素材来源
foreach
(
$cinfo
[
'stuff'
]
as
$sid
=>
$snm
)
{
include_once
config
(
'npc'
,
$gamecfg
);
include_once
config
(
'addnpc'
,
$gamecfg
);
include_once
config
(
'evonpc'
,
$gamecfg
);
$tooltipinfo
=
get_item_place
(
$snm
);
if
(
!
empty
(
$tooltipinfo
))
$temp_carr
[
$cid
][
'stuff'
][
$sid
]
=
"<span tooltip=
\"
"
.
$tooltipinfo
.
"
\"
>"
.
$snm
.
"</span>"
;
if
(
!
empty
(
$tooltipinfo
))
{
$temp_carr
[
$cid
][
'stuff'
][
$sid
]
=
"<span tooltip=
\"
"
.
$tooltipinfo
.
"
\"
>"
.
$snm
.
"</span>"
;
}
$tooltipinfo
=
''
;
}
// 格式化属性
if
(
isset
(
$cinfo
[
'result'
][
4
])
&&
is_array
(
$cinfo
[
'result'
][
4
]))
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment