1 <?php
if(!defined(
'IN_GAME')) exit(
'Access Denied'); ?>
2 你目前有<span
class=
"lime"><?php echo $skillpoint?></span>点技能点供自由分配,升级时可以获取新的技能点。<br>
4 <TABLE border=
"0" cellSpacing=0 cellPadding=0 height=100% width=100%>
6 <TD
class=b1 width=
"40"><span>名称</span></TD>
7 <TD
class=b1><span>描述</span></TD>
8 <TD
class=b1 width=
"40"><span>消耗技能点</span></TD>
9 <TD
class=b1 width=
"40"><span>操作</span></TD>
12 <input type=
"hidden" name=
"mode" value=
"sp_skpts">
13 <input type=
"hidden" id=
"command" name=
"command" value=
"menu">
14 <?php
if($club != 17) { ?>
16 <td
class=b1><span>生命</span></td>
18 <?php
if($club == 13) { ?>
19 生命上限<span
class=
"yellow">+6</span>
21 生命上限<span
class=
"yellow">+3</span>
24 <td
class=b3><span
class=
"lime">1</span></td>
26 <?php
if($skillpoint >= 1) { ?>
27 <input type=
"button" onclick=
"$('command').value='clubbasic1';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
35 <td
class=b1><span>攻防</span></td>
37 <?php
if($club == 14) { ?>
38 基础攻击<span
class=
"yellow">+9</span><br>基础防御<span
class=
"yellow">+12</span>
40 基础攻击<span
class=
"yellow">+4</span><br>基础防御<span
class=
"yellow">+6</span>
43 <td
class=b3><span
class=
"lime">1</span></td>
45 <?php
if($skillpoint >= 1) { ?>
46 <input type=
"button" onclick=
"$('command').value='clubbasic2';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
54 <td
class=b1><span>治疗</span></td>
59 <td
class=b3><span
class=
"lime">1</span></td>
61 <?php
if($skillpoint >= 1) { ?>
62 <input type=
"button" onclick=
"$('command').value='clubbasic3';postCmd('gamecmd','command.php');this.disabled=true;" value=
"治疗">
68 <?php
if(is_array($p12)) {
foreach($p12 as $key => $value) {
if($skarr[
'learn'.$key] == 1) { ?>
70 <td
class=b1><span>格挡</span></td>
72 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
73 当你装备殴系武器时,你的防御值将额外增加武器面板数值*<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curdef']?>%</span>,但最高不超过2000点(<span
class=
"yellow">已到达最高级</span>)
75 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
76 当你装备殴系武器时,你的防御值将额外增加武器面板数值*<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newdef']?>%</span>(当前为<?php echo $skarr[
'sk'.$key][
'curdef']?>%),但最高不超过2000点
80 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
81 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
87 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
88 <input type=
"button" onclick=
"$('command').value='clubskill1';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
94 <?php }
if($skarr[
'learn'.$key] == 2) { ?>
96 <td
class=b1><span>暴击</span></td>
98 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
99 当你使用殴系武器时,你的攻击力将获得<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curatt']?>%</span>的加成,你将有<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpro']?>%</span>的概率在计算伤害时令对方防御值减少<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curdec']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
101 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
102 当你使用殴系武器时,你的攻击力将获得<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newatt']?>%</span>的加成(当前为<?php echo $skarr[
'sk'.$key][
'curatt']?>%),你将有<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newpro']?>%</span>的概率(当前为<?php echo $skarr[
'sk'.$key][
'curpro']?>%)在计算伤害时令对方防御值减少<span class="yellow"><?php echo $skarr['sk'.$key]['newdec']?>%</span>(当前为<?php echo $skarr['sk'.$key]['curdec']?>%)
106 <?php
if($skarr['sk'.$key]['nextlv'] != -1) { ?>
107 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
113 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
114 <input type=
"button" onclick=
"$('command').value='clubskill2';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
120 <?php }
if($skarr[
'learn'.$key] == 3) { ?>
122 <td
class=b1><span>精准</span></td>
124 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
125 当你使用斩系武器时,你的命中率和连击命中系数都将获得<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curacc']?>%</span>的加成(<span
class=
"yellow">已到达最高级</span>)
127 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
128 当你使用斩系武器时,你的命中率和连击命中系数都将获得<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newacc']?>%</span>的加成(当前为<?php echo $skarr[
'sk'.$key][
'curacc']?>%)
132 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
133 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
139 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
140 <input type=
"button" onclick=
"$('command').value='clubskill3';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
146 <?php }
if($skarr[
'learn'.$key] == 4) { ?>
148 <td
class=b1><span>保养</span></td>
150 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
151 当你使用斩系武器时,你的攻击/耐久损耗率将降低<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpro']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
153 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
154 当你使用斩系武器时,你的攻击/耐久损耗率将降低<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newpro']?>%</span>(当前为<?php echo $skarr[
'sk'.$key][
'curpro']?>%)
158 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
159 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
165 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
166 <input type=
"button" onclick=
"$('command').value='clubskill4';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
172 <?php }
if($skarr[
'learn'.$key] == 7) { ?>
174 <td
class=b1><span>臂力</span></td>
176 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
177 当你使用投系武器时,你的反击率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpro']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
179 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
180 当你使用投系武器时,你的反击率将提升<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newpro']?>%</span>(当前为<?php echo $skarr[
'sk'.$key][
'curpro']?>%)
184 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
185 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
191 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
192 <input type=
"button" onclick=
"$('command').value='clubskill7';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
198 <?php }
if($skarr[
'learn'.$key] == 8) { ?>
200 <td
class=b1><span>潜能</span></td>
202 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
203 当你使用投系武器时,你的攻击力将获得<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curatt']?>%</span>的加成,武器浮动将增加<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curfluc']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
205 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
206 当你使用投系武器时,你的攻击力将获得<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newatt']?>%</span>的加成(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curatt']?>%</span>),武器浮动将增加<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newfluc']?>%</span>(当前为<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curfluc']?>%</span>)
210 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
211 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
217 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
218 <input type=
"button" onclick=
"$('command').value='clubskill8';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
224 <?php }
if($skarr[
'learn'.$key] == 5) { ?>
226 <td
class=b1><span>静息</span></td>
228 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
229 当你使用射系武器时,你的命中率和连击命中系数都将获得<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curacc']?>%</span>的加成(<span
class=
"yellow">已到达最高级</span>)
231 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
232 当你使用射系武器时,你的命中率和连击命中系数都将获得<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newacc']?>%</span>的加成(当前为<?php echo $skarr[
'sk'.$key][
'curacc']?>%)
236 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
237 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
243 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
244 <input type=
"button" onclick=
"$('command').value='clubskill5';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
250 <?php }
if($skarr[
'learn'.$key] == 6) { ?>
252 <td
class=b1><span>重击</span></td>
254 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
255 当你使用射系武器时,你将有额外<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpro']?>%</span>的概率损耗敌人防具的耐久,并且将有<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'cureff']?>倍</span>的损耗效果。你的攻击将有<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpro2']?>%</span>的概率造成<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curdmg']?>%</span>额外的伤害。(<span
class=
"yellow">已到达最高级</span>)
257 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
258 当你使用射系武器时,你将有额外<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newpro']?>%</span>的概率损耗敌人防具的耐久(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curpro']?>%</span>),并且将有额外<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'neweff']?>倍</span>的损耗效果(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'cureff']?>倍</span>)。你的攻击将有<span class="yellow"><?php echo $skarr['sk'.$key]['newpro2']?>%</span>的概率(当前为<span class="yellow"><?php echo $skarr['sk'.$key]['curpro2']?>%</span>)造成<span class="yellow"><?php echo $skarr['sk'.$key]['newdmg']?>%</span>额外的伤害(当前为<span class="yellow"><?php echo $skarr['sk'.$key]['curdmg']?>%</span>)。
262 <?php
if($skarr['sk'.$key]['nextlv'] != -1) { ?>
263 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
269 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
270 <input type=
"button" onclick=
"$('command').value='clubskill6';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
276 <?php }
if($skarr[
'learn'.$key] == 9) { ?>
278 <td
class=b1><span>隐蔽</span></td>
280 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
281 你的隐蔽率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curhid']?>%</span>,你的先攻率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curact']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
283 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
284 你的隐蔽率将提升<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newhid']?>%</span>(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curhid']?>%</span>),你的先攻率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newact']?>%</span>(当前为<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curact']?>%</span>)
288 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
289 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
295 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
296 <input type=
"button" onclick=
"$('command').value='clubskill9';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
302 <?php }
if($skarr[
'learn'.$key] == 10) { ?>
304 <td
class=b1><span>冷静</span></td>
306 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
307 你的陷阱回避率将增加<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curmis']?>%</span>,拆除并再利用陷阱的几率将增加<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpic']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
309 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
310 你的陷阱回避率将增加<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newmis']?>%</span>(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curmis']?>%</span>),拆除并再利用陷阱的几率将增加<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newpic']?>%</span>(当前为<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curpic']?>%</span>)
314 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
315 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
321 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
322 <input type=
"button" onclick=
"$('command').value='clubskill10';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
328 <?php }
if($skarr[
'learn'.$key] == 11) { ?>
330 <td
class=b1><span>敏捷</span></td>
332 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
333 你的隐蔽率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curhid']?>%</span>,你的先攻率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curact']?>%</span>,你的反击率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curcnt']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
335 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
336 你的隐蔽率将提升<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newhid']?>%</span>(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curhid']?>%</span>),你的先攻率将提升<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newact']?>%</span>(当前为<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curact']?>%</span>),你的反击率将提升<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newcnt']?>%</span>(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curcnt']?>%</span>)
340 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
341 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
347 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
348 <input type=
"button" onclick=
"$('command').value='clubskill11';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
354 <?php }
if($skarr[
'learn'.$key] == 12) { ?>
356 <td
class=b1><span>闪避</span></td>
358 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
359 战斗中,敌人的命中率将降低<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curmis']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
361 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
362 战斗中,敌人的命中率将降低<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newmis']?>%</span>(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curmis']?>%</span>)
366 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
367 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
373 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
374 <input type=
"button" onclick=
"$('command').value='clubskill12';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
380 <?php }
if($skarr[
'learn'.$key] == 13) { ?>
382 <td
class=b1><span>灵力</span></td>
384 <?php
if($skarr[
'sk'.$key][
'nextlv'] == -1) { ?>
385 你使用灵力兵器时,主动攻击的体力消耗将减少<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curles']?>%</span>,敌人对你的反击率将降低<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curcnt']?>%</span>(<span
class=
"yellow">已到达最高级</span>)
387 (<span
class=
"yellow">从<?php echo $skarr[
'sk'.$key][
'lv']?>级到<?php echo $skarr[
'sk'.$key][
'nextlv']?>级</span>)<br>
388 你使用灵力兵器时,主动攻击的体力消耗将减少<span class="yellow"><?php echo $skarr[
'sk'.$key][
'newles']?>%</span>(当前为<span class="yellow"><?php echo $skarr[
'sk'.$key][
'curles']?>%</span>),敌人对你的反击率将降低<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'newcnt']?>%</span>(当前为<span
class=
"yellow"><?php echo $skarr[
'sk'.$key][
'curcnt']?>%</span>)
392 <?php
if($skarr[
'sk'.$key][
'nextlv'] != -1) { ?>
393 <span
class=
"lime"><?php echo $skarr[
'sk'.$key][
'cost']?></span>
399 <?php
if(($skillpoint >= $skarr[
'sk'.$key][
'cost'] && $skarr[
'sk'.$key][
'nextlv'] != -1)) { ?>
400 <input type=
"button" onclick=
"$('command').value='clubskill13';postCmd('gamecmd','command.php');this.disabled=true;" value=
"升级">
409 <?php
if($club == 18 && $skarr[
'learn']>0) { ?>
410 你还能学习<span
class=
"yellow"><?php echo $skarr[
'learn']?></span>个新技能。请查看帮助以获取各个技能更详细的说明。<br>
413 <TABLE border=
"0" cellSpacing=0 cellPadding=0 height=100% width=100%>
415 <TD
class=b1 width=
"80"><span>来源</span></TD>
416 <TD
class=b1 width=
"40"><span>名称</span></TD>
417 <TD
class=b1 width=
"40"><span>消耗</span></TD>
418 <TD
class=b1 width=
"40"><span>操作</span></TD>
419 <TD
class=b1 width=
"40"><span>名称</span></TD>
420 <TD
class=b1 width=
"40"><span>消耗</span></TD>
421 <TD
class=b1 width=
"40"><span>操作</span></TD>
425 <td
class=b3><span>铁拳无敌</span></td>
426 <td
class=b1><span>格挡</span></td>
429 <?php
if($skarr[
'rs1'] != 1) { ?>
430 <span
class=
"lime"><?php echo $skarr[
'rs1cost']?></span>
436 <?php
if(($skillpoint >= $skarr[
'rs1cost'] && $skarr[
'rs1'] != 1)) { ?>
437 <input type=
"button" onclick=
"$('command').value='learnrs1';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
443 <td
class=b1><span>暴击</span></td>
445 <?php
if($skarr[
'rs2'] != 1) { ?>
446 <span
class=
"lime"><?php echo $skarr[
'rs2cost']?></span>
452 <?php
if(($skillpoint >= $skarr[
'rs2cost'] && $skarr[
'rs2'] != 1)) { ?>
453 <input type=
"button" onclick=
"$('command').value='learnrs2';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
462 <td
class=b3><span>见敌必斩</span></td>
463 <td
class=b1><span>精准</span></td>
466 <?php
if($skarr[
'rs3'] != 1) { ?>
467 <span
class=
"lime"><?php echo $skarr[
'rs3cost']?></span>
473 <?php
if(($skillpoint >= $skarr[
'rs3cost'] && $skarr[
'rs3'] != 1)) { ?>
474 <input type=
"button" onclick=
"$('command').value='learnrs3';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
480 <td
class=b1><span>保养</span></td>
482 <?php
if($skarr[
'rs4'] != 1) { ?>
483 <span
class=
"lime"><?php echo $skarr[
'rs4cost']?></span>
489 <?php
if(($skillpoint >= $skarr[
'rs4cost'] && $skarr[
'rs4'] != 1)) { ?>
490 <input type=
"button" onclick=
"$('command').value='learnrs4';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
499 <td
class=b3><span>狙击鹰眼</span></td>
500 <td
class=b1><span>静息</span></td>
503 <?php
if($skarr[
'rs5'] != 1) { ?>
504 <span
class=
"lime"><?php echo $skarr[
'rs5cost']?></span>
510 <?php
if(($skillpoint >= $skarr[
'rs5cost'] && $skarr[
'rs5'] != 1)) { ?>
511 <input type=
"button" onclick=
"$('command').value='learnrs5';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
517 <td
class=b1><span>重击</span></td>
519 <?php
if($skarr[
'rs6'] != 1) { ?>
520 <span
class=
"lime"><?php echo $skarr[
'rs6cost']?></span>
526 <?php
if(($skillpoint >= $skarr[
'rs6cost'] && $skarr[
'rs6'] != 1)) { ?>
527 <input type=
"button" onclick=
"$('command').value='learnrs6';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
536 <td
class=b3><span>灌篮高手</span></td>
537 <td
class=b1><span>臂力</span></td>
540 <?php
if($skarr[
'rs7'] != 1) { ?>
541 <span
class=
"lime"><?php echo $skarr[
'rs7cost']?></span>
547 <?php
if(($skillpoint >= $skarr[
'rs7cost'] && $skarr[
'rs7'] != 1)) { ?>
548 <input type=
"button" onclick=
"$('command').value='learnrs7';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
554 <td
class=b1><span>潜能</span></td>
556 <?php
if($skarr[
'rs8'] != 1) { ?>
557 <span
class=
"lime"><?php echo $skarr[
'rs8cost']?></span>
563 <?php
if(($skillpoint >= $skarr[
'rs8cost'] && $skarr[
'rs8'] != 1)) { ?>
564 <input type=
"button" onclick=
"$('command').value='learnrs8';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
573 <td
class=b3><span>拆弹专家</span></td>
574 <td
class=b1><span>隐蔽</span></td>
577 <?php
if($skarr[
'rs9'] != 1) { ?>
578 <span
class=
"lime"><?php echo $skarr[
'rs9cost']?></span>
584 <?php
if(($skillpoint >= $skarr[
'rs9cost'] && $skarr[
'rs9'] != 1)) { ?>
585 <input type=
"button" onclick=
"$('command').value='learnrs9';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
591 <td
class=b1><span>冷静</span></td>
593 <?php
if($skarr[
'rs10'] != 1) { ?>
594 <span
class=
"lime"><?php echo $skarr[
'rs10cost']?></span>
600 <?php
if(($skillpoint >= $skarr[
'rs10cost'] && $skarr[
'rs10'] != 1)) { ?>
601 <input type=
"button" onclick=
"$('command').value='learnrs10';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
610 <td
class=b3><span>宛如疾风</span></td>
611 <td
class=b1><span>敏捷</span></td>
613 <?php
if($skarr[
'rs11'] != 1) { ?>
614 <span
class=
"lime"><?php echo $skarr[
'rs11cost']?></span>
620 <?php
if(($skillpoint >= $skarr[
'rs11cost'] && $skarr[
'rs11'] != 1)) { ?>
621 <input type=
"button" onclick=
"$('command').value='learnrs11';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
627 <td
class=b1><span>闪避</span></td>
630 <?php
if($skarr[
'rs12'] != 1) { ?>
631 <span
class=
"lime"><?php echo $skarr[
'rs12cost']?></span>
637 <?php
if(($skillpoint >= $skarr[
'rs12cost'] && $skarr[
'rs12'] != 1)) { ?>
638 <input type=
"button" onclick=
"$('command').value='learnrs12';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
647 <td
class=b3><span>超能力者</span></td>
648 <td
class=b1><span>灵力</span></td>
651 <?php
if($skarr[
'rs13'] != 1) { ?>
652 <span
class=
"lime"><?php echo $skarr[
'rs13cost']?></span>
658 <?php
if(($skillpoint >= $skarr[
'rs13cost'] && $skarr[
'rs13'] != 1)) { ?>
659 <input type=
"button" onclick=
"$('command').value='learnrs13';postCmd('gamecmd','command.php');this.disabled=true;" value=
"研发">
669 <input type=
"button" class=
"cmdbutton" onclick=
"postCmd('gamecmd','command.php');this.disabled=true;" value=
"返回">