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Nemo Ma
no81cards
Commits
fc2cba7e
Commit
fc2cba7e
authored
Oct 15, 2023
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
2f6e9ef4
Changes
6
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Inline
Side-by-side
Showing
6 changed files
with
156 additions
and
48 deletions
+156
-48
expansions/script/c11410000.lua
expansions/script/c11410000.lua
+2
-2
expansions/script/c11451001.lua
expansions/script/c11451001.lua
+2
-3
expansions/script/c11451891.lua
expansions/script/c11451891.lua
+1
-1
expansions/script/c22348314.lua
expansions/script/c22348314.lua
+1
-1
expansions/script/c22348330.lua
expansions/script/c22348330.lua
+1
-0
expansions/script/c7481441.lua
expansions/script/c7481441.lua
+149
-41
No files found.
expansions/script/c11410000.lua
View file @
fc2cba7e
...
...
@@ -102,7 +102,7 @@ function cm.nnfilter(c,ec)
return
false
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--[[
local ag=Duel.GetMatchingGroup(cm.nnfilter,0,0xff,0xff,nil)
local
ag
=
Duel
.
GetMatchingGroup
(
cm
.
nnfilter
,
0
,
0xff
,
0xff
,
nil
)
local
_TGetID
=
GetID
for
ac
in
aux
.
Next
(
ag
)
do
local
int
=
ac
:
GetOriginalCode
()
...
...
@@ -117,7 +117,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local
ini
=
ac
.
initial_effect
if
ini
then
ac
.
initial_effect
(
ac
)
end
end
GetID=_TGetID
--]]
GetID
=
_TGetID
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c11451001.lua
View file @
fc2cba7e
...
...
@@ -148,7 +148,7 @@ function cm.initial_effect(c)
--Duel.SetFlagEffectLabel(sp,m,ct+1)
cm
[
sp
]
=
cm
[
sp
]
+
1
local
tg
=
ng
:
RandomSelect
(
sp
,
1
)
if
tg
:
GetFirst
():
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
ConfirmCards
(
sp
,
tg
)
end
if
tg
:
GetFirst
()
and
tg
:
GetFirst
()
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
ConfirmCards
(
sp
,
tg
)
end
return
tg
else
return
_Select
(
g
,
sp
,
min
,
max
,
nc
)
...
...
@@ -401,4 +401,3 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
#
ng1
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
ng1
)
end
if
#
ng2
>
0
then
Duel
.
ConfirmCards
(
tp
,
ng2
)
end
end
\ No newline at end of file
pcall
(
dofile
,
"expansions/script/c11410000.lua"
)
\ No newline at end of file
expansions/script/c11451891.lua
View file @
fc2cba7e
...
...
@@ -42,7 +42,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
if
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
(
not
tc
:
IsSSetable
()
or
Duel
.
SelectYesNo
(
tp
,
Stringid
(
m
,
0
)))
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
UP
_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACE
DOWN
_DEFENSE
)
else
Duel
.
SSet
(
tp
,
tc
)
end
...
...
expansions/script/c22348314.lua
View file @
fc2cba7e
...
...
@@ -70,7 +70,7 @@ end
function
c22348314
.
mfilter
(
c
,
fc
)
return
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
return
c
:
IsReason
(
REASON_DESTROY
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c22348314
.
egfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
...
...
expansions/script/c22348330.lua
View file @
fc2cba7e
...
...
@@ -37,6 +37,7 @@ function cm.initial_effect(c)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c22348330
.
discon
)
e4
:
SetTarget
(
c22348330
.
distg
)
e4
:
SetOperation
(
c22348330
.
disop
)
...
...
expansions/script/c7481441.lua
View file @
fc2cba7e
...
...
@@ -31,7 +31,7 @@ end
function
s
.
actarget
(
e
,
te
,
tp
)
local
tc
=
te
:
GetHandler
()
e
:
SetLabelObject
(
te
)
return
tc
:
IsPosition
(
POS_FACEDOWN
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
te
:
GetValue
()
==
id
return
(
te
:
GetValue
()
==
id
or
te
:
GetValue
()
==
id
+
1
)
and
tc
and
tc
:
IsPosition
(
POS_FACEDOWN
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
end
function
s
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
...
...
@@ -50,9 +50,9 @@ function s.setfilter(c,e,tp)
and
c
:
IsSSetable
()))
end
function
s
.
setfilter2
(
c
,
e
,
tp
,
type
)
return
c
:
IsType
(
type
)
and
(
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
return
c
:
IsType
(
type
)
and
(
(
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
,
tp
))
or
((
c
:
IsType
(
TYPE_FIELD
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
and
c
:
IsSSetable
())
and
c
:
IsSSetable
())
)
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
...
...
@@ -92,10 +92,12 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
tc
=
sg
:
GetNext
()
end
end
Duel
.
ResetFlagEffect
(
0
,
id
)
local
mg
=
tg
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
if
#
mg
>
0
then
local
tc
=
mg
:
GetFirst
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
--Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEDOWN_DEFENSE)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
local
cregister
=
Card
.
RegisterEffect
Card
.
RegisterEffect
=
function
(
card
,
effect
,
flag
)
if
effect
and
(
effect
:
IsHasType
(
EFFECT_TYPE_IGNITION
)
or
effect
:
IsHasType
(
EFFECT_TYPE_TRIGGER_F
)
or
effect
:
IsHasType
(
EFFECT_TYPE_TRIGGER_O
)
or
effect
:
IsHasType
(
EFFECT_TYPE_QUICK_F
)
or
effect
:
IsHasType
(
EFFECT_TYPE_QUICK_O
))
then
...
...
@@ -104,21 +106,46 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
if
effect
:
IsHasType
(
EFFECT_TYPE_TRIGGER_O
)
then
effect
:
SetType
(
EFFECT_TYPE_QUICK_O
)
effect
:
SetRange
(
LOCATION_MZONE
)
local
con
=
effect
:
GetCondition
()
effect
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
eg
:
IsContains
(
e
:
GetHandler
())
then
return
false
end
return
not
con
or
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
)
end
if
effect
:
IsHasType
(
EFFECT_TYPE_TRIGGER_F
)
then
effect
:
SetType
(
EFFECT_TYPE_QUICK_F
)
effect
:
SetRange
(
LOCATION_MZONE
)
local
con
=
effect
:
GetCondition
()
effect
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
eg
:
IsContains
(
e
:
GetHandler
())
then
return
false
end
return
not
con
or
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
)
end
--
prop
=
prop
&
(
~
EFFECT_FLAG_DELAY
)
--if bit.band(prop,EFFECT_FLAG_DELAY)==EFFECT_FLAG_DELAY then
-- prop=bit.bxor(prop,EFFECT_FLAG_DELAY)
--end
prop
=
prop
|
EFFECT_FLAG_SET_AVAILABLE
--if bit.band(prop,EFFECT_FLAG_SET_AVAILABLE)==0 then
-- prop=prop+EFFECT_FLAG_SET_AVAILABLE
--end
--prop=prop&(~EFFECT_FLAG_DELAY)
if
bit
.
band
(
prop
,
EFFECT_FLAG_DELAY
)
==
EFFECT_FLAG_DELAY
then
prop
=
bit
.
bxor
(
prop
,
EFFECT_FLAG_DELAY
)
if
Duel
.
GetFlagEffect
(
0
,
id
)
==
0
then
Duel
.
RegisterFlagEffect
(
0
,
id
,
0
,
0
,
1
)
--raise event
local
e3
=
Effect
.
CreateEffect
(
card
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_CHAIN_END
)
e3
:
SetLabelObject
(
card
)
e3
:
SetOperation
(
s
.
op
)
Duel
.
RegisterEffect
(
e3
,
card
:
GetControler
())
end
end
--prop=prop|EFFECT_FLAG_SET_AVAILABLE
if
bit
.
band
(
prop
,
EFFECT_FLAG_SET_AVAILABLE
)
==
0
then
prop
=
prop
+
EFFECT_FLAG_SET_AVAILABLE
end
effect
:
SetProperty
(
prop
)
--Debug.Message(effect:GetType())
--Debug.Message(effect:GetProperty())
--Debug.Message("--------")
effect
:
SetValue
(
id
)
end
return
cregister
(
card
,
effect
,
flag
)
...
...
@@ -198,12 +225,12 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
end
end]]
--
local
type
=
0
if
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
>
0
then
type
=
type
+
TYPE_MONSTER
end
if
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_SPELL
)
>
0
then
type
=
type
+
TYPE_SPELL
end
if
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_TRAP
)
>
0
then
type
=
type
+
TYPE_TRAP
end
local
s
type
=
0
if
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
>
0
then
stype
=
stype
|
TYPE_MONSTER
end
if
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_SPELL
)
>
0
then
stype
=
stype
|
TYPE_SPELL
end
if
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_TRAP
)
>
0
then
stype
=
stype
|
TYPE_TRAP
end
local
mft2
,
sft2
=
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
),
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
setfilter2
),
1
-
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
1
-
tp
,
type
)
local
g2
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
setfilter2
),
1
-
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
1
-
tp
,
s
type
)
if
#
g2
<=
0
or
not
Duel
.
SelectYesNo
(
1
-
tp
,
aux
.
Stringid
(
id
,
2
))
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_SET
)
local
tg2
=
g2
:
SelectSubGroup
(
1
-
tp
,
s
.
gcheck
,
false
,
1
,
3
,
math.min
(
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
),
mft2
),
sft2
,
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_SPELL
),
tg
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_TRAP
))
...
...
@@ -228,7 +255,8 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
local
mg2
=
tg2
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
if
#
mg2
>
0
then
local
tc
=
mg2
:
GetFirst
()
Duel
.
SpecialSummonStep
(
tc
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
--Duel.SpecialSummonStep(tc,0,1-tp,1-tp,false,false,POS_FACEDOWN_DEFENSE)
Duel
.
SpecialSummon
(
tc
,
0
,
1
-
tp
,
1
-
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
if
tc
:
IsSetCard
(
0x2e
)
then
local
cregister
=
Card
.
RegisterEffect
Card
.
RegisterEffect
=
function
(
card
,
effect
,
flag
)
...
...
@@ -238,14 +266,36 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
if
effect
:
IsHasType
(
EFFECT_TYPE_TRIGGER_O
)
then
effect
:
SetType
(
EFFECT_TYPE_QUICK_O
)
effect
:
SetRange
(
LOCATION_MZONE
)
local
con
=
effect
:
GetCondition
()
effect
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
eg
:
IsContains
(
e
:
GetHandler
())
then
return
false
end
return
not
con
or
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
)
end
if
effect
:
IsHasType
(
EFFECT_TYPE_TRIGGER_F
)
then
effect
:
SetType
(
EFFECT_TYPE_QUICK_F
)
effect
:
SetRange
(
LOCATION_MZONE
)
local
con
=
effect
:
GetCondition
()
effect
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
eg
:
IsContains
(
e
:
GetHandler
())
then
return
false
end
return
not
con
or
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
)
end
--
if
bit
.
band
(
prop
,
EFFECT_FLAG_DELAY
)
==
EFFECT_FLAG_DELAY
then
prop
=
bit
.
bxor
(
prop
,
EFFECT_FLAG_DELAY
)
if
Duel
.
GetFlagEffect
(
0
,
id
)
==
0
then
Duel
.
RegisterFlagEffect
(
0
,
id
,
0
,
0
,
1
)
--raise event
local
e3
=
Effect
.
CreateEffect
(
card
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_CHAIN_END
)
e3
:
SetLabelObject
(
card
)
e3
:
SetOperation
(
s
.
op
)
Duel
.
RegisterEffect
(
e3
,
card
:
GetControler
())
end
end
if
bit
.
band
(
prop
,
EFFECT_FLAG_SET_AVAILABLE
)
==
0
then
prop
=
prop
+
EFFECT_FLAG_SET_AVAILABLE
...
...
@@ -268,7 +318,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetOperation
(
s
.
rstop
)
tc
:
RegisterEffect
(
e2
)
end
Duel
.
SpecialSummonComplete
()
--
Duel.SpecialSummonComplete()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
...
...
@@ -279,3 +329,61 @@ function s.rstop(e,tp,eg,ep,ev,re,r,rp)
c
:
ResetEffect
(
RESET_DISABLE
,
RESET_EVENT
)
e
:
Reset
()
end
function
s
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Debug
.
Message
(
"0"
)
local
c
=
e
:
GetLabelObject
()
Duel
.
RaiseEvent
(
c
,
EVENT_SPSUMMON_SUCCESS
,
e
,
REASON_EFFECT
,
e
:
GetHandlerPlayer
(),
0
,
0
)
--[[
--reset&RaiseSingleEvent
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_ACTIVATE_COST)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_SET_AVAILABLE)
e2:SetTargetRange(1,1)
e2:SetTarget(s.actarget2)
e2:SetOperation(s.costop2)
Duel.RegisterEffect(e2,0)
--reset
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e1:SetCode(EVENT_ADJUST)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetOperation(s.rstop2)
Duel.RegisterEffect(e1,c:GetControler())
--
e1:SetLabelObject(e2)
e2:SetLabelObject(e1)]]
e
:
Reset
()
end
function
s
.
rstop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Debug
.
Message
(
"1"
)
if
e
:
GetLabel
()
~=
1
then
e
:
SetLabel
(
1
)
return
end
e
:
GetLabelObject
():
Reset
()
e
:
Reset
()
end
function
s
.
actarget2
(
e
,
te
,
tp
)
if
not
te
then
return
end
return
te
:
IsHasType
(
EFFECT_TYPE_TRIGGER_O
)
or
te
:
IsHasType
(
EFFECT_TYPE_TRIGGER_F
)
end
function
s
.
costop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
re
:
GetOwner
()
Duel
.
RaiseEvent
(
c
,
EVENT_SPSUMMON_SUCCESS
,
e
,
REASON_EFFECT
,
e
:
GetHandlerPlayer
(),
0
,
0
)
--reset&RaiseSingleEvent
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetTarget
(
s
.
actarget2
)
e2
:
SetOperation
(
s
.
costop3
)
Duel
.
RegisterEffect
(
e2
,
c
:
GetControler
())
--
Debug
.
Message
(
"2"
)
e
:
GetLabelObject
():
Reset
()
e
:
Reset
()
end
function
s
.
costop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
re
:
GetOwner
()
Duel
.
RaiseSingleEvent
(
c
,
EVENT_SPSUMMON_SUCCESS
,
e
,
REASON_EFFECT
,
e
:
GetHandlerPlayer
(),
0
,
0
)
end
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