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Nemo Ma
no81cards
Commits
f7ce0bdd
Commit
f7ce0bdd
authored
Dec 29, 2024
by
POLYMER
Browse files
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Browse Files
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fix
parent
fa140797
Changes
6
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6 changed files
with
36 additions
and
39 deletions
+36
-39
expansions/script/c21192025.lua
expansions/script/c21192025.lua
+2
-2
expansions/script/c22060130.lua
expansions/script/c22060130.lua
+10
-13
expansions/script/c49811318.lua
expansions/script/c49811318.lua
+1
-1
expansions/script/c65131118.lua
expansions/script/c65131118.lua
+1
-1
expansions/script/c65131126.lua
expansions/script/c65131126.lua
+17
-17
expansions/script/c65131132.lua
expansions/script/c65131132.lua
+5
-5
No files found.
expansions/script/c21192025.lua
View file @
f7ce0bdd
--幻想时间 白枭骑士
--幻想时间 白枭骑士
local
m
=
21192025
local
m
=
21192025
local
cm
=
_G
[
"c"
..
m
]
local
cm
=
_G
[
"c"
..
m
]
local
setcard
=
0x39
1
7
local
setcard
=
0x39
0
7
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
@@ -89,7 +89,7 @@ function cm.systg(f1,f2,minc,maxc)
...
@@ -89,7 +89,7 @@ function cm.systg(f1,f2,minc,maxc)
end
end
end
end
function
cm
.
w
(
c
,
tp
)
function
cm
.
w
(
c
,
tp
)
return
c
:
IsSetCard
(
setcard
)
and
c
:
IsControler
(
tp
)
return
c
:
IsSetCard
(
setcard
)
and
c
:
IsControler
(
tp
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
end
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
w
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
cm
.
w
,
1
,
nil
,
tp
)
...
...
expansions/script/c22060130.lua
View file @
f7ce0bdd
...
@@ -35,28 +35,25 @@ function c22060130.initial_effect(c)
...
@@ -35,28 +35,25 @@ function c22060130.initial_effect(c)
end
end
end
end
function
c22060130
.
regop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22060130
.
regop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
local
p
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_CONTROLER
)
if
tc
:
IsType
(
TYPE_MONSTER
)
then
if
re
:
IsActiveType
(
TYPE_MONSTER
)
then
Duel
.
RegisterFlagEffect
(
tp
,
22060131
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
p
,
22060131
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
end
end
function
c22060130
.
regop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22060130
.
regop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
local
p
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_CONTROLER
)
if
tc
:
IsType
(
TYPE_SPELL
)
then
if
re
:
IsActiveType
(
TYPE_SPELL
)
then
Duel
.
RegisterFlagEffect
(
tp
,
22060132
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
p
,
22060132
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
end
end
function
c22060130
.
regop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22060130
.
regop3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
for
tc
in
aux
.
Next
(
eg
)
do
local
p
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_CONTROLER
)
if
tc
:
IsType
(
TYPE_TRAP
)
then
if
re
:
IsActiveType
(
TYPE_TRAP
)
then
Duel
.
RegisterFlagEffect
(
tp
,
22060133
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
p
,
22060133
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
end
end
function
c22060130
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c22060130
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetFlagEffect
(
tp
,
22060131
)
>
0
and
Duel
.
GetFlagEffect
(
tp
,
22060132
)
>
0
and
Duel
.
GetFlagEffect
(
tp
,
22060133
)
>
0
return
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
GetFlagEffect
(
1
-
tp
,
22060131
)
>
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
22060132
)
>
0
and
Duel
.
GetFlagEffect
(
1
-
tp
,
22060133
)
>
0
end
end
function
c22060130
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c22060130
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c49811318.lua
View file @
f7ce0bdd
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetHintTiming
(
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
,
0
)
e1
:
SetCondition
(
cm
.
con
)
e1
:
SetCondition
(
cm
.
con
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetCost
(
aux
.
bfgcost
)
e1
:
SetTarget
(
cm
.
tg
)
e1
:
SetTarget
(
cm
.
tg
)
...
@@ -21,7 +22,6 @@ function cm.initial_effect(c)
...
@@ -21,7 +22,6 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetCountLimit
(
1
,
m
+
100
)
e2
:
SetRange
(
LOCATION_REMOVED
)
e2
:
SetRange
(
LOCATION_REMOVED
)
e2
:
SetHintTiming
(
TIMING_END_PHASE
+
TIMINGS_CHECK_MONSTER
,
0
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetCondition
(
cm
.
con2
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetTarget
(
cm
.
tg2
)
e2
:
SetOperation
(
cm
.
op2
)
e2
:
SetOperation
(
cm
.
op2
)
...
...
expansions/script/c65131118.lua
View file @
f7ce0bdd
...
@@ -80,7 +80,7 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -80,7 +80,7 @@ function s.damop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e2
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
,
2
)
e2
:
SetValue
(
function
(
e
,
re
,
val
,
r
,
rp
)
e2
:
SetValue
(
function
(
e
,
re
,
val
,
r
,
rp
)
if
val
>
1
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
end
if
val
>
1
then
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
end
...
...
expansions/script/c65131126.lua
View file @
f7ce0bdd
...
@@ -19,10 +19,10 @@ function s.initial_effect(c)
...
@@ -19,10 +19,10 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetOperation
(
s
.
regop
)
e2
:
SetOperation
(
s
.
regop
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
--
c:RegisterEffect(e2)
--set
--set
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCategory
(
CATEGORY_NEGATE
)
e3
:
SetCategory
(
CATEGORY_NEGATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
...
@@ -36,7 +36,7 @@ function s.initial_effect(c)
...
@@ -36,7 +36,7 @@ function s.initial_effect(c)
--to hand
--to hand
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e5
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
...
@@ -87,12 +87,12 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -87,12 +87,12 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsFaceup
()
and
Duel
.
ChangePosition
(
tc
,
POS_FACE
DOWN_DEFENSE
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsLocation
(
LOCATION_MZONE
)
and
tc
:
IsFaceup
()
and
Duel
.
ChangePosition
(
tc
,
POS_FACE
UP_ATTACK
,
POS_FACEDOWN_DEFENSE
,
POS_FACEUP_DEFENSE
,
POS_FACEDOWN_DEFENSE
)
>
0
then
Duel
.
NegateActivation
(
ev
)
Duel
.
NegateActivation
(
ev
)
end
end
end
end
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
return
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
...
...
expansions/script/c65131132.lua
View file @
f7ce0bdd
...
@@ -75,7 +75,7 @@ function s.spcon(e,c)
...
@@ -75,7 +75,7 @@ function s.spcon(e,c)
local
st
=
0
local
st
=
0
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
c
)
if
st2
>
st1
then
if
st2
>
st1
then
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_EXTRA
,
0
,
c
,
c
)
st
=
math.min
(
st2
-
st1
,
g2
:
GetCount
())
st
=
math.min
(
st2
-
st1
,
g2
:
GetCount
())
end
end
return
g1
:
GetCount
()
+
st
>=
4
return
g1
:
GetCount
()
+
st
>=
4
...
@@ -84,12 +84,12 @@ function s.fselect(g,tp,sc,st)
...
@@ -84,12 +84,12 @@ function s.fselect(g,tp,sc,st)
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
sc
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
<=
st
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
sc
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
<=
st
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
c
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
c
,
c
)
local
st1
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
)
local
st1
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
)
local
st2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
local
st2
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
local
st
=
0
local
st
=
0
if
st2
>
st1
then
if
st2
>
st1
then
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
c
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
LOCATION_EXTRA
,
0
,
c
,
c
)
g1
=
g1
:
__bxor
(
g2
)
g1
=
g1
:
__bxor
(
g2
)
st
=
math.min
(
st2
-
st1
,
g2
:
GetCount
())
st
=
math.min
(
st2
-
st1
,
g2
:
GetCount
())
end
end
...
...
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