Commit f6948963 authored by POLYMER's avatar POLYMER

fix

parent 58e95d1b
...@@ -144,10 +144,10 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -144,10 +144,10 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function cm.desop2(e,tp,eg,ep,ev,re,r,rp) function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
e:Reset()
Duel.Hint(HINT_CARD,0,m) Duel.Hint(HINT_CARD,0,m)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then Duel.Destroy(tc,REASON_EFFECT) end if tc then Duel.Destroy(tc,REASON_EFFECT) end
e:Reset()
end end
\ No newline at end of file
...@@ -73,6 +73,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,6 +73,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e8:SetCode(EVENT_ADJUST) e8:SetCode(EVENT_ADJUST)
e8:SetLabel(code) e8:SetLabel(code)
e8:SetCondition(function() return not pnfl_adjusting end)
e8:SetOperation(cm.sdop) e8:SetOperation(cm.sdop)
Duel.RegisterEffect(e8,tp) Duel.RegisterEffect(e8,tp)
if Duel.GetFlagEffect(tp,code+0xffffff)==0 then if Duel.GetFlagEffect(tp,code+0xffffff)==0 then
...@@ -100,12 +101,14 @@ function cm.sdtg(e,c) ...@@ -100,12 +101,14 @@ function cm.sdtg(e,c)
return c:IsCode(m) and c:IsFaceup() return c:IsCode(m) and c:IsFaceup()
end end
function cm.sdop(e,tp,eg,ep,ev,re,r,rp) function cm.sdop(e,tp,eg,ep,ev,re,r,rp)
pnfl_adjusting=true
local phase=Duel.GetCurrentPhase() local phase=Duel.GetCurrentPhase()
local c=e:GetHandler() local c=e:GetHandler()
if (phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()) or phase==PHASE_DAMAGE_CAL then return end if (phase==PHASE_DAMAGE and not Duel.IsDamageCalculated()) or phase==PHASE_DAMAGE_CAL then pnfl_adjusting=false return end
local sdg=Duel.GetMatchingGroup(cm.cfilter2,0,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,m,e) local sdg=Duel.GetMatchingGroup(cm.cfilter2,0,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,m,e)
if #sdg>0 and cm.sdcon(e) and Duel.Destroy(sdg,REASON_EFFECT) then if #sdg>0 and cm.sdcon(e) and Duel.Destroy(sdg,REASON_EFFECT) then
local sdg=Duel.GetMatchingGroup(cm.cfilter2,0,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,m,e) local sdg=Duel.GetMatchingGroup(cm.cfilter2,0,LOCATION_ONFIELD,LOCATION_ONFIELD,nil,m,e)
if #sdg>0 and cm.sdcon(e) then Duel.Readjust() end if #sdg>0 and cm.sdcon(e) then pnfl_adjusting=false Duel.Readjust() end
end end
pnfl_adjusting=false
end end
\ No newline at end of file
...@@ -123,6 +123,7 @@ function cm.repval(e,c) ...@@ -123,6 +123,7 @@ function cm.repval(e,c)
return cm.repfilter(c,e:GetHandlerPlayer()) return cm.repfilter(c,e:GetHandlerPlayer())
end end
function cm.repop(e,tp,eg,ep,ev,re,r,rp) function cm.repop(e,tp,eg,ep,ev,re,r,rp)
pnfl_adjusting=true
local c=e:GetHandler() local c=e:GetHandler()
Duel.HintSelection(Group.FromCards(c)) Duel.HintSelection(Group.FromCards(c))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
...@@ -135,6 +136,7 @@ function cm.repop(e,tp,eg,ep,ev,re,r,rp) ...@@ -135,6 +136,7 @@ function cm.repop(e,tp,eg,ep,ev,re,r,rp)
local op=turne:GetOperation() local op=turne:GetOperation()
op(turne,turne:GetOwnerPlayer(),nil,0,0,0,0,0) op(turne,turne:GetOwnerPlayer(),nil,0,0,0,0,0)
end end
pnfl_adjusting=false
end end
function cm.confilter(c) function cm.confilter(c)
return c:IsFaceup() and c:IsSetCard(0xc976) return c:IsFaceup() and c:IsSetCard(0xc976)
......
...@@ -63,7 +63,7 @@ function s.cfilter(c,ce) ...@@ -63,7 +63,7 @@ function s.cfilter(c,ce)
return (c:GetOriginalType()&(TYPE_SPELL+TYPE_TRAP)>0 and c:IsSetCard(0x3a70) or not c:IsSetCard(0x3a70) and c:IsOnField() and ec:IsLocation(LOCATION_HAND) and ec:IsPublic() and ce:GetType()&EFFECT_TYPE_ACTIVATE==0) and c:IsAbleToGraveAsCost() return (c:GetOriginalType()&(TYPE_SPELL+TYPE_TRAP)>0 and c:IsSetCard(0x3a70) or not c:IsSetCard(0x3a70) and c:IsOnField() and ec:IsLocation(LOCATION_HAND) and ec:IsPublic() and ce:GetType()&EFFECT_TYPE_ACTIVATE==0) and c:IsAbleToGraveAsCost()
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -87,7 +87,7 @@ function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -87,7 +87,7 @@ function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.GetFlagEffect(tp,id)==0 and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c,e) end if chk==0 then return s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) and Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,c,e) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local cc=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,c,e):GetFirst() local cc=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,c,e):GetFirst()
if cc:IsFacedown() then Duel.ConfirmCards(1-tp,cc) end if cc:IsFacedown() then Duel.ConfirmCards(1-tp,cc) end
......
...@@ -58,7 +58,7 @@ function s.pcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,7 +58,7 @@ function s.pcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPublic() return e:GetHandler():IsPublic()
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -75,7 +75,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -75,7 +75,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk)
and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -101,7 +101,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp) ...@@ -101,7 +101,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return bit.band(sumpos,POS_FACEDOWN)>0 return bit.band(sumpos,POS_FACEDOWN)>0
end end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) end
Duel.ConfirmCards(1-tp,e:GetHandler()) Duel.ConfirmCards(1-tp,e:GetHandler())
s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
......
...@@ -63,7 +63,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -63,7 +63,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>=3 return Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>=3
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -89,7 +89,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp) ...@@ -89,7 +89,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return bit.band(sumpos,POS_FACEDOWN)>0 return bit.band(sumpos,POS_FACEDOWN)>0
end end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) end
Duel.ConfirmCards(1-tp,e:GetHandler()) Duel.ConfirmCards(1-tp,e:GetHandler())
s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
......
...@@ -63,7 +63,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -63,7 +63,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>=3 return Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>=3
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -89,7 +89,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp) ...@@ -89,7 +89,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return bit.band(sumpos,POS_FACEDOWN)>0 return bit.band(sumpos,POS_FACEDOWN)>0
end end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) end
Duel.ConfirmCards(1-tp,e:GetHandler()) Duel.ConfirmCards(1-tp,e:GetHandler())
s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
......
...@@ -63,7 +63,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -63,7 +63,7 @@ function s.thcon(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>=3 return Duel.GetCustomActivityCount(id,1-tp,ACTIVITY_CHAIN)>=3
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -89,7 +89,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp) ...@@ -89,7 +89,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return bit.band(sumpos,POS_FACEDOWN)>0 return bit.band(sumpos,POS_FACEDOWN)>0
end end
function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) end
Duel.ConfirmCards(1-tp,e:GetHandler()) Duel.ConfirmCards(1-tp,e:GetHandler())
s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
......
...@@ -59,7 +59,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -59,7 +59,7 @@ function s.descon(e,tp,eg,ep,ev,re,r,rp,chk)
return Duel.GetFlagEffect(tp,id)>=3 return Duel.GetFlagEffect(tp,id)>=3
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -85,7 +85,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp) ...@@ -85,7 +85,7 @@ function s.sumlimit(e,c,sump,sumtype,sumpos,targetp)
return bit.band(sumpos,POS_FACEDOWN)>0 return bit.band(sumpos,POS_FACEDOWN)>0
end end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk) function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) end
Duel.ConfirmCards(1-tp,e:GetHandler()) Duel.ConfirmCards(1-tp,e:GetHandler())
s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
......
...@@ -65,7 +65,7 @@ function s.cfilter(c) ...@@ -65,7 +65,7 @@ function s.cfilter(c)
return (c:GetOriginalType()&TYPE_SPELL+TYPE_TRAP)>0 and c:IsSetCard(0x3a70) and c:IsAbleToGraveAsCost() return (c:GetOriginalType()&TYPE_SPELL+TYPE_TRAP)>0 and c:IsSetCard(0x3a70) and c:IsAbleToGraveAsCost()
end end
function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk) function s.sscost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return Duel.GetFlagEffect(tp,id)==0 end
local c=e:GetHandler() local c=e:GetHandler()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
......
...@@ -29,7 +29,7 @@ function c37900998.initial_effect(c) ...@@ -29,7 +29,7 @@ function c37900998.initial_effect(c)
e3:SetCode(EVENT_FREE_CHAIN) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCategory(CATEGORY_DAMAGE) e3:SetCategory(CATEGORY_DAMAGE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetDescription(1,37900998) e3:SetCountLimit(1,37900998)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetTarget(c37900998.tg3) e3:SetTarget(c37900998.tg3)
e3:SetOperation(c37900998.op3) e3:SetOperation(c37900998.op3)
...@@ -101,7 +101,7 @@ function c37900998.con(e,tp,eg,ep,ev,re,r,rp) ...@@ -101,7 +101,7 @@ function c37900998.con(e,tp,eg,ep,ev,re,r,rp)
local all=Duel.GetFieldGroup(tp,LOCATION_ONFIELD+LOCATION_HAND+LOCATION_GRAVE,0) local all=Duel.GetFieldGroup(tp,LOCATION_ONFIELD+LOCATION_HAND+LOCATION_GRAVE,0)
local lp1=Duel.GetLP(tp) local lp1=Duel.GetLP(tp)
local lp2=Duel.GetLP(1-tp) local lp2=Duel.GetLP(1-tp)
return (lp2-lp1)>4000 and #g>0 and #g==#all and Duel.GetLocationCountFromEx(tp,tp,g,c)>0 return lp2>lp1 and (lp2-lp1)>=4000 and #g>0 and #g==#all and Duel.GetLocationCountFromEx(tp,tp,g,c)>0
end end
function c37900998.w(c) function c37900998.w(c)
return c:IsLocation(LOCATION_HAND) and not c:IsPublic() return c:IsLocation(LOCATION_HAND) and not c:IsPublic()
......
...@@ -51,16 +51,19 @@ end ...@@ -51,16 +51,19 @@ end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsControler(tp) and cm.desfilter(chkc,tp) end if chkc then return chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,nil,tp) end and Duel.IsExistingMatchingCard(cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,e:GetHandler(),tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,e:GetHandler(),tp)
e:SetLabelObject(g)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=nil
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.GetFirstTarget() then tc=Duel.GetFirstTarget() else tc=e:GetLabelObject():GetFirst() end
if Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
end end
\ No newline at end of file
...@@ -39,16 +39,19 @@ end ...@@ -39,16 +39,19 @@ end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and cm.desfilter(chkc,tp) end if chkc then return chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,nil,tp) end and Duel.IsExistingMatchingCard(cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,e:GetHandler(),tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,e:GetHandler(),tp)
e:SetLabelObject(g)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.desop(e,tp,eg,ep,ev,re,r,rp) function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=nil
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.GetFirstTarget() then tc=Duel.GetFirstTarget() else tc=e:GetLabelObject():GetFirst() end
if Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
end end
......
...@@ -21,7 +21,7 @@ function cm.initial_effect(c) ...@@ -21,7 +21,7 @@ function cm.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_EXTRA+LOCATION_HAND) e1:SetRange(LOCATION_EXTRA+LOCATION_HAND)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,m) e1:SetCountLimit(1,m+20000000)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(cm.destg) e1:SetTarget(cm.destg)
e1:SetOperation(cm.desop) e1:SetOperation(cm.desop)
...@@ -74,16 +74,19 @@ end ...@@ -74,16 +74,19 @@ end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and cm.desfilter(chkc,tp) end if chkc then return chkc:IsControler(tp) and cm.desfilter(chkc,tp) end
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,nil,tp) end and Duel.IsExistingMatchingCard(cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,e:GetHandler(),tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,cm.desfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,e:GetHandler(),tp)
e:SetLabelObject(g)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.desop(e,tp,eg,ep,ev,re,r,rp) function cm.desop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=nil
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then if Duel.GetFirstTarget() then tc=Duel.GetFirstTarget() else tc=e:GetLabelObject():GetFirst() end
if Duel.Destroy(tc,REASON_EFFECT)~=0 and c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
end end
......
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