Commit ca2a7b4c authored by POLYMER's avatar POLYMER

fix

parent 7ae8d9d6
......@@ -5,7 +5,6 @@ function c43990107.initial_effect(c)
-- 超量召唤规则
c:EnableReviveLimit()
aux.AddXyzProcedureLevelFree(c,c43990107.mfilter,nil,2,99)
aux.AddXyzProcedure(c,aux.TRUE,4,1)
-- 效果①:破怪+检索+自爆连锁
local e1=Effect.CreateEffect(c)
......
......@@ -18,14 +18,16 @@ function c71000176.initial_effect(c)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsCode,71000100))
e2:SetTarget(c71000176.indtg)
e2:SetValue(1)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e3:SetValue(aux.indoval)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e4:SetCode(EFFECT_CANNOT_BE_BATTLE_TARGET)
e4:SetValue(aux.indoval)
c:RegisterEffect(e4)
--3
local e12=Effect.CreateEffect(c)
......@@ -50,7 +52,9 @@ function c71000176.splimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsRace(RACE_SPELLCASTER)
end
--1
function c71000176.indtg(e,c)
return c:IsCode(71000100) and c~=e:GetHandler()
end
function c71000176.f(c)
return c:IsAbleToHand() and c:IsSetCard(0xe73)
end
......
......@@ -97,8 +97,3 @@ function c75030002.xxop(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(function(c) return c:IsFaceup() and c:IsSetCard(0x5751) end,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end)
Duel.RegisterEffect(e2,tp)
end
......@@ -22,7 +22,6 @@ function s.checkop(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
if a:IsSetCard(0x5751) then
Duel.RegisterFlagEffect(a:GetControler(),id,nil,0,1)
--Debug.Message("攻击次数:"..Duel.GetFlagEffect(a:GetControler(),id))
end
end
function s.cfilter(c)
......
......@@ -90,8 +90,3 @@ function c75030013.xxop(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(function(c) return c:IsFaceup() and c:IsSetCard(0x753) end,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,nil) end)
Duel.RegisterEffect(e2,tp)
end
......@@ -77,7 +77,3 @@ end
function c75030020.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(e:GetHandler(),REASON_EFFECT)
end
......@@ -92,15 +92,3 @@ function c75030022.xdaop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,75030022)
Duel.Damage(1-tp,ev,REASON_EFFECT)
end
......@@ -134,8 +134,3 @@ function c75030023.idop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
......@@ -115,10 +115,3 @@ function c75030024.seqop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
......@@ -67,11 +67,3 @@ function c75030025.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
......@@ -129,5 +129,3 @@ function c75030026.bxxop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(b,POS_FACEDOWN,REASON_EFFECT)
end
end
......@@ -69,4 +69,3 @@ end
function c75030028.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT)
end
......@@ -17,7 +17,6 @@ function c75030029.initial_effect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(function(e,c)
return c:IsCode(75030029) end)
Duel.RegisterEffect(e1,tp)
......
......@@ -103,7 +103,7 @@ function cm.atkop(e,tp,eg,ep,ev,re,r,rp)
e2:SetValue(math.ceil(atk/2))
c:RegisterEffect(e2)
if tc:IsFaceup() and tc:IsRelateToBattle(e) and not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
local e1=Effect.CreateDuel(e)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL)
......
......@@ -5,7 +5,7 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY+CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_SPSUMMON)
e1:SetCountLimit(1,id+o)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
......
......@@ -54,7 +54,6 @@ function s.initial_effect(c)
e1:SetOperation(s.atkop)
c:RegisterEffect(e1)
end
function s.econ(e)
return e:GetHandler():GetOverlayGroup():IsExists(Card.IsCode,1,nil,75030004)
end
......@@ -90,7 +89,6 @@ function s.negop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
function s.efilter(e,te)
return te:IsActiveType(TYPE_MONSTER) and te:GetOwnerPlayer()~=e:GetHandlerPlayer()
end
......@@ -101,7 +99,6 @@ function s.lv_or_rk(c)
if c:IsType(TYPE_XYZ) then return c:GetRank()
else return c:GetLevel() end
end
function s.atkcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
end
......
......@@ -18,7 +18,7 @@ function c75030040.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,15030040)
e2:SetCountLimit(1,75030041)
e2:SetCost(function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000) end)
......@@ -115,10 +115,3 @@ function c75030040.seqop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
......@@ -12,7 +12,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,id+o)
e2:SetCountLimit(1,id)
e2:SetTarget(s.target)
e2:SetOperation(s.operation)
c:RegisterEffect(e2)
......
......@@ -37,7 +37,6 @@ end
function s.indestg(e,c)
return c==e:GetHandler():GetBattleTarget()
end
function s.retcon(e,tp,eg,ep,ev,re,r,rp)
if not e:GetHandler():IsRelateToBattle() then return false end
local t=nil
......@@ -55,6 +54,3 @@ function s.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(e:GetLabelObject(),nil,REASON_EFFECT)
end
end
--拂晓神使 萨琪娜
local s,id,o=GetID()
function s.initial_effect(c)
function c75030047.initial_effect(c)
--
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetDescription(aux.Stringid(75030047,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_DESTROYED)
e1:SetCountLimit(1,id+o)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
e1:SetCountLimit(1,75030047)
e1:SetCondition(c75030047.spcon)
e1:SetTarget(c75030047.sptg)
e1:SetOperation(c75030047.spop)
c:RegisterEffect(e1)
-------
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetDescription(aux.Stringid(75030047,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,id+o*2)
e2:SetCountLimit(1,75030048)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
e2:SetTarget(c75030047.thtg)
e2:SetOperation(c75030047.thop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
......@@ -33,61 +33,59 @@ function s.initial_effect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_DESTROYED)
e4:SetCountLimit(1,id+o*3)
e4:SetCondition(s.spcon1)
e4:SetTarget(s.sptg1)
e4:SetOperation(s.spop1)
e4:SetCountLimit(1,85030047)
e4:SetCondition(c75030047.spcon1)
e4:SetTarget(c75030047.sptg1)
e4:SetOperation(c75030047.spop1)
c:RegisterEffect(e4)
end
function s.cfilter(c,tp)
function c75030047.cfilter(c,tp)
return c:IsPreviousLocation(LOCATION_MZONE+LOCATION_HAND) and c:IsPreviousControler(tp)
and c:IsReason(REASON_EFFECT) and c:IsSetCard(0x6751)
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.cfilter,1,nil,tp)
function c75030047.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c75030047.cfilter,1,nil,tp)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
function c75030047.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
function c75030047.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function s.thfilter(c)
function c75030047.thfilter(c)
return c:IsSetCard(0x6751) and c:IsAbleToHand() and c:IsType(TYPE_SPELL+TYPE_TRAP)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
function c75030047.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c75030047.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
function c75030047.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,c75030047.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g~=0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function s.spcon1(e,tp,eg,ep,ev,re,r,rp)
function c75030047.spcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_DESTROY)
end
function s.spfilter(c,e,tp)
function c75030047.spfilter(c,e,tp)
return c:IsCode(75030024) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
function c75030047.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(c75030047.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function s.spop1(e,tp,eg,ep,ev,re,r,rp)
function c75030047.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,c75030047.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
......
--晓风之刃 魔器萨扎
local s,id,o=GetID()
function s.initial_effect(c)
function c75030049.initial_effect(c)
--
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetDescription(aux.Stringid(75030049,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.sptg)
e2:SetOperation(s.spop)
e2:SetCountLimit(1,75030049)
e2:SetTarget(c75030049.sptg)
e2:SetOperation(c75030049.spop)
c:RegisterEffect(e2)
--pendulum
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetDescription(aux.Stringid(75030049,0))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_DESTROYED)
e1:SetCountLimit(1,id+o*2)
e1:SetCondition(s.descon)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
e1:SetCountLimit(1,75030050)
e1:SetCondition(c75030049.descon)
e1:SetTarget(c75030049.destg)
e1:SetOperation(c75030049.desop)
c:RegisterEffect(e1)
-----
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetDescription(aux.Stringid(75030049,1))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetCountLimit(1,id+o*3)
e3:SetCountLimit(1,85030049)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetTarget(s.thtg)
e3:SetOperation(s.thop)
e3:SetTarget(c75030049.thtg)
e3:SetOperation(c75030049.thop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e4)
end
function s.spfilter(c)
function c75030049.spfilter(c)
return c:IsSetCard(0x5751,0x6751) and not c:IsCode(56677752) and c:IsFaceup() and c:GetOriginalType()&TYPE_MONSTER~=0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and s.spfilter(chkc) end
function c75030049.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c75030049.spfilter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(s.spfilter,tp,LOCATION_ONFIELD,0,1,nil) end
and Duel.IsExistingTarget(c75030049.spfilter,tp,LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
local g=Duel.SelectTarget(tp,c75030049.spfilter,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
function c75030049.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
......@@ -61,33 +61,33 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Destroy(tc,REASON_EFFECT)
end
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
function c75030049.descon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_DESTROY)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c75030049.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
function c75030049.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
----
function s.thfilter(c)
function c75030049.thfilter(c)
return c:IsSetCard(0x6751) and c:IsAbleToHand() and c:IsType(TYPE_MONSTER)
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
function c75030049.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c75030049.thfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
function c75030049.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,c75030049.thfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g~=0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
......
......@@ -16,12 +16,12 @@ function s.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id+o)
e1:SetCountLimit(1,id)
e1:SetCondition(s.dspcon)
e1:SetTarget(s.dsptg)
e1:SetOperation(s.dspop)
c:RegisterEffect(e1)
---------
--
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
......@@ -29,7 +29,7 @@ function s.initial_effect(c)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e2:SetValue(1)
c:RegisterEffect(e2)
---------
--
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_DISABLE_SUMMON+CATEGORY_DESTROY)
......
--黎明的咒歌
local s,id,o=GetID()
function s.initial_effect(c)
function c75030055.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
......@@ -8,54 +7,54 @@ function s.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id+o)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
e1:SetCountLimit(1,75030055)
e1:SetTarget(c75030055.target)
e1:SetOperation(c75030055.activate)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id+o*2)
e2:SetTarget(s.reptg)
e2:SetValue(s.repval)
e2:SetOperation(s.repop)
e2:SetCountLimit(1,85030055)
e2:SetTarget(c75030055.reptg)
e2:SetValue(c75030055.repval)
e2:SetOperation(c75030055.repop)
c:RegisterEffect(e2)
end
function s.filter(c,e)
function c75030055.filter(c,e)
return c:IsSetCard(0x6751) and c:IsFaceup() and c:IsCanBeEffectTarget(e)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
function c75030055.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(aux.TRUE,tp,0,LOCATION_ONFIELD,1,nil)
and Duel.IsExistingTarget(s.filter,tp,LOCATION_MZONE,0,1,nil,e) end
local ct1=Duel.GetMatchingGroupCount(s.filter,tp,LOCATION_MZONE,0,nil,e)
and Duel.IsExistingTarget(c75030055.filter,tp,LOCATION_MZONE,0,1,nil,e) end
local ct1=Duel.GetMatchingGroupCount(c75030055.filter,tp,LOCATION_MZONE,0,nil,e)
local ct2=Duel.GetMatchingGroupCount(Card.IsCanBeEffectTarget,tp,0,LOCATION_ONFIELD,nil,e)
local mc=math.min(ct1,ct2)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g1=Duel.SelectTarget(tp,s.filter,tp,LOCATION_MZONE,0,1,mc,nil,e)
local g1=Duel.SelectTarget(tp,c75030055.filter,tp,LOCATION_MZONE,0,1,mc,nil,e)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g2=Duel.SelectTarget(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,#g1,#g1,nil)
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,#g1,0,0)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
function c75030055.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local sg=g:Filter(Card.IsRelateToEffect,nil,e)
if sg:GetCount()>0 then
Duel.Destroy(sg,REASON_EFFECT)
end
end
function s.repfilter(c,tp)
function c75030055.repfilter(c,tp)
return not c:IsReason(REASON_REPLACE) and c:IsFaceup() and c:IsSetCard(0x6751) and c:IsControler(tp) and c:IsReason(REASON_EFFECT)
end
function s.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(s.repfilter,1,nil,tp) end
function c75030055.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c75030055.repfilter,1,nil,tp) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function s.repval(e,c)
return s.repfilter(c,e:GetHandlerPlayer())
function c75030055.repval(e,c)
return c75030055.repfilter(c,e:GetHandlerPlayer())
end
function s.repop(e,tp,eg,ep,ev,re,r,rp)
function c75030055.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
end
......@@ -7,7 +7,7 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_TO_HAND)
e1:SetCountLimit(1,id+o)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
......@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,id+o*2)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
......@@ -34,7 +34,7 @@ function s.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_DESTROYED)
e3:SetCountLimit(1,id+o*3)
e3:SetCountLimit(1,id+o*2)
e3:SetTarget(s.tdtg)
e3:SetOperation(s.tdop)
c:RegisterEffect(e3)
......
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