Commit c51000c2 authored by POLYMER's avatar POLYMER

fix

parent f260410b
...@@ -96,9 +96,10 @@ function c12869010.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -96,9 +96,10 @@ function c12869010.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c12869010.spop1(e,tp,eg,ep,ev,re,r,rp) function c12869010.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.IsPlayerCanSpecialSummonMonster(tp,12869000,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then if Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.IsPlayerCanSpecialSummonMonster(tp,12869000,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then
for i=1,2 do
local token=Duel.CreateToken(tp,12869000) local token=Duel.CreateToken(tp,12869000)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
end local token2=Duel.CreateToken(tp,12869000)
Duel.SpecialSummonStep(token2,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end end
end end
\ No newline at end of file
...@@ -99,9 +99,10 @@ function c12869015.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -99,9 +99,10 @@ function c12869015.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c12869015.spop1(e,tp,eg,ep,ev,re,r,rp) function c12869015.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.IsPlayerCanSpecialSummonMonster(tp,12869000,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then if Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.IsPlayerCanSpecialSummonMonster(tp,12869000,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then
for i=1,2 do
local token=Duel.CreateToken(tp,12869000) local token=Duel.CreateToken(tp,12869000)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
end local token2=Duel.CreateToken(tp,12869000)
Duel.SpecialSummonStep(token2,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end end
end end
\ No newline at end of file
...@@ -103,9 +103,10 @@ function c12869020.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -103,9 +103,10 @@ function c12869020.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c12869020.spop1(e,tp,eg,ep,ev,re,r,rp) function c12869020.spop1(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.IsPlayerCanSpecialSummonMonster(tp,12869000,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then if Duel.GetLocationCount(tp,LOCATION_MZONE)>1 and not Duel.IsPlayerAffectedByEffect(tp,59822133) and Duel.IsPlayerCanSpecialSummonMonster(tp,12869000,0,TYPES_TOKEN_MONSTER,0,0,1,RACE_AQUA,ATTRIBUTE_WATER) then
for i=1,2 do
local token=Duel.CreateToken(tp,12869000) local token=Duel.CreateToken(tp,12869000)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummonStep(token,0,tp,tp,false,false,POS_FACEUP)
end local token2=Duel.CreateToken(tp,12869000)
Duel.SpecialSummonStep(token2,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummonComplete()
end end
end end
...@@ -19,7 +19,7 @@ function cm.initial_effect(c) ...@@ -19,7 +19,7 @@ function cm.initial_effect(c)
e2:SetLabelObject(e1) e2:SetLabelObject(e1)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOHAND) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetDescription(aux.Stringid(21080011,1)) e3:SetDescription(aux.Stringid(21080011,1))
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
......
--激奏的古之钥 幽谷雾子
function c28317923.initial_effect(c)
--antica spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(28317923,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetHintTiming(TIMING_DRAW_PHASE)
e1:SetTarget(c28317923.sptg)
e1:SetOperation(c28317923.spop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(28317923,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(TIMING_DRAW_PHASE)
e2:SetTarget(c28317923.fstg)
e2:SetOperation(c28317923.fsop)
c:RegisterEffect(e2)
--to grave
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(28317923,2))
e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_TOGRAVE+CATEGORY_DECKDES)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c28317923.tgcon)
e3:SetTarget(c28317923.tgtg)
e3:SetOperation(c28317923.tgop)
c:RegisterEffect(e3)
end
function c28317923.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetMZoneCount(tp)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
if Duel.GetLP(tp)>3000 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,2000)
end
Duel.SetChainLimit(c28317923.limit(e:GetHandler()))
end
function c28317923.limit(c)
return function (e,lp,tp)
return e:GetHandler()~=c
end
end
function c28317923.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.GetMZoneCount(tp)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28317923.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsSetCard(0x285)
end
function c28317923.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FAIRY) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c28317923.fstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28317923.filter1,nil,e)
local res=Duel.IsExistingMatchingCard(c28317923.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c28317923.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetChainLimit(c28317923.limit(e:GetHandler()))
end
function c28317923.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28317923.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c28317923.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c28317923.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28317923.tgcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(Card.IsSummonPlayer,1,nil,tp)
end
function c28317923.tgfilter(c)
return c:IsSetCard(0x285) and c:IsAbleToGrave()
end
function c28317923.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c28317923.tgop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
if Duel.GetLP(tp)<=3000 and Duel.IsExistingMatchingCard(c28317923.tgfilter,tp,LOCATION_DECK,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(28317923,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c28317923.tgfilter,tp,LOCATION_DECK,0,1,2,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
end
--激奏的古之钥 田中摩美美
function c28318524.initial_effect(c)
--antica spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(28318524,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetHintTiming(TIMING_DRAW_PHASE)
e1:SetTarget(c28318524.sptg)
e1:SetOperation(c28318524.spop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(28318524,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(TIMING_DRAW_PHASE)
e2:SetTarget(c28318524.fstg)
e2:SetOperation(c28318524.fsop)
c:RegisterEffect(e2)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(28318524,2))
e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c28318524.thcon)
e3:SetTarget(c28318524.thtg)
e3:SetOperation(c28318524.thop)
c:RegisterEffect(e3)
end
function c28318524.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetMZoneCount(tp)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
if Duel.GetLP(tp)>3000 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,2000)
end
Duel.SetChainLimit(c28318524.limit(e:GetHandler()))
end
function c28318524.limit(c)
return function (e,lp,tp)
return e:GetHandler()~=c
end
end
function c28318524.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.GetMZoneCount(tp)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28318524.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsSetCard(0x285)
end
function c28318524.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FAIRY) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c28318524.fstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28318524.filter1,nil,e)
local res=Duel.IsExistingMatchingCard(c28318524.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c28318524.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetChainLimit(c28318524.limit(e:GetHandler()))
end
function c28318524.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28318524.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c28318524.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c28318524.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28318524.thcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(Card.IsSummonPlayer,1,nil,tp)
end
function c28318524.thfilter(c)
return c:IsSetCard(0x285) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c28318524.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c28318524.thop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
if Duel.GetLP(tp)<=3000 and Duel.IsExistingMatchingCard(c28318524.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(28318524,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c28318524.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
--激奏的古之钥 三峰结华
function c28319116.initial_effect(c)
--antica spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(28319116,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetHintTiming(TIMING_DRAW_PHASE)
e1:SetTarget(c28319116.sptg)
e1:SetOperation(c28319116.spop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(28319116,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(TIMING_DRAW_PHASE)
e2:SetTarget(c28319116.fstg)
e2:SetOperation(c28319116.fsop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(28319116,2))
e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c28319116.decon)
e3:SetTarget(c28319116.detg)
e3:SetOperation(c28319116.deop)
c:RegisterEffect(e3)
end
function c28319116.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetMZoneCount(tp)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
if Duel.GetLP(tp)>3000 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,2000)
end
Duel.SetChainLimit(c28319116.limit(e:GetHandler()))
end
function c28319116.limit(c)
return function (e,lp,tp)
return e:GetHandler()~=c
end
end
function c28319116.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.GetMZoneCount(tp)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28319116.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsSetCard(0x285)
end
function c28319116.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FAIRY) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c28319116.fstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28319116.filter1,nil,e)
local res=Duel.IsExistingMatchingCard(c28319116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c28319116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetChainLimit(c28319116.limit(e:GetHandler()))
end
function c28319116.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28319116.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c28319116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c28319116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28319116.decon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(Card.IsSummonPlayer,1,nil,tp)
end
function c28319116.detg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c28319116.deop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
if Duel.GetLP(tp)<=3000 and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(28319116,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.Destroy(g,REASON_EFFECT)
end
end
end
--激奏的古之钥 月冈恋钟
function c28319225.initial_effect(c)
--antica spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(28319225,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
e1:SetHintTiming(TIMING_DRAW_PHASE)
e1:SetTarget(c28319225.sptg)
e1:SetOperation(c28319225.spop)
c:RegisterEffect(e1)
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(28319225,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(TIMING_DRAW_PHASE)
e2:SetTarget(c28319225.fstg)
e2:SetOperation(c28319225.fsop)
c:RegisterEffect(e2)
--tohand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(28319225,2))
e3:SetCategory(CATEGORY_DAMAGE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c28319225.thcon)
e3:SetTarget(c28319225.thtg)
e3:SetOperation(c28319225.thop)
c:RegisterEffect(e3)
--check
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e4:SetCode(EVENT_PREDRAW)
e4:SetRange(0xff)
e4:SetCountLimit(1,28319225+EFFECT_COUNT_CODE_DUEL)
e4:SetCondition(c28319225.condition)
e4:SetOperation(c28319225.operation)
c:RegisterEffect(e4)
end
function c28319225.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetMZoneCount(tp)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
if Duel.GetLP(tp)>3000 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,tp,2000)
end
Duel.SetChainLimit(c28319225.limit(e:GetHandler()))
end
function c28319225.limit(c)
return function (e,lp,tp)
return e:GetHandler()~=c
end
end
function c28319225.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.GetMZoneCount(tp)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28319225.filter1(c,e)
return not c:IsImmuneToEffect(e) and c:IsSetCard(0x285)
end
function c28319225.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_FAIRY) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c28319225.fstg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28319225.filter1,nil,e)
local res=Duel.IsExistingMatchingCard(c28319225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c28319225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetChainLimit(c28319225.limit(e:GetHandler()))
end
function c28319225.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c28319225.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(c28319225.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c28319225.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
if Duel.GetLP(tp)>3000 then
Duel.Damage(tp,2000,REASON_EFFECT)
end
end
function c28319225.thcon(e,tp,eg,ep,ev,re,r,rp)
return not eg:IsContains(e:GetHandler()) and eg:IsExists(Card.IsSummonPlayer,1,nil,tp)
end
function c28319225.thfilter(c)
return c:IsSetCard(0x285) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c28319225.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(500)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end
function c28319225.thop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Damage(p,d,REASON_EFFECT)
if Duel.GetLP(tp)<=3000 and Duel.IsExistingMatchingCard(c28319225.thfilter,tp,LOCATION_DECK,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(28319225,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c28319225.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
function c28319225.condition(e,c)
return not e:GetHandler():IsPublic()
end
function c28319225.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.ConfirmCards(0,c)
Duel.Hint(HINT_CARD,0,28319225)
--activate from hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(28319225,4))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_QP_ACT_IN_NTPHAND)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x285))
e1:SetTargetRange(LOCATION_HAND,0)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_TRAP_ACT_IN_HAND)
Duel.RegisterEffect(e2,tp)
end
--L'Antica天体观测
function c28391031.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--set
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_LEAVE_GRAVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetHintTiming(TIMING_DRAW_PHASE)
e1:SetTarget(c28391031.settg)
e1:SetOperation(c28391031.setop)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_IMMUNE_EFFECT)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_FZONE)
e2:SetCondition(c28391031.indescon)
e2:SetValue(c28391031.efilter)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_FZONE)
e3:SetCondition(c28391031.indescon)
e3:SetValue(1)
c:RegisterEffect(e3)
--damage reduce
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetRange(LOCATION_FZONE)
e4:SetTargetRange(1,0)
e4:SetCondition(c28391031.drcon)
e4:SetValue(c28391031.damval)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_NO_EFFECT_DAMAGE)
c:RegisterEffect(e5)
--to deck
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(28391031,1))
e6:SetCategory(CATEGORY_TODECK+CATEGORY_ATKCHANGE)
e6:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_CHAINING)
e6:SetProperty(EFFECT_FLAG_DELAY)
e6:SetRange(LOCATION_FZONE)
e6:SetTarget(c28391031.tdtg)
e6:SetOperation(c28391031.tdop)
c:RegisterEffect(e6)
end
function c28391031.chkfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x285)
end
function c28391031.settg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c28391031.chkfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and not c:IsForbidden() and c:CheckUniqueOnField(tp) end
Duel.SetChainLimit(c28391031.limit(e:GetHandler()))
end
function c28391031.limit(c)
return function (e,lp,tp)
return e:GetHandler()~=c
end
end
function c28391031.dsfilter(c)
return c:IsSetCard(0x285) and c:IsFaceupEx()
end
function c28391031.thfilter(c)
return c:IsSetCard(0x285) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c28391031.setop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if (not Duel.IsExistingMatchingCard(c28391031.chkfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil)) or (not c:IsRelateToEffect(e)) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=Duel.SelectMatchingCard(tp,c28391031.chkfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
Duel.ConfirmCards(1-tp,g)
local fc=Duel.GetFieldCard(tp,LOCATION_SZONE,5)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
local g1=Duel.GetMatchingGroup(c28391031.dsfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,c)
local g2=Duel.GetMatchingGroup(c28391031.thfilter,tp,LOCATION_DECK,0,nil)
if Duel.MoveToField(c,tp,tp,LOCATION_FZONE,POS_FACEUP,true) and #g1>0 and #g2>1 and Duel.SelectYesNo(tp,aux.Stringid(28391031,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=g1:Select(tp,1,1,nil)
if Duel.Destroy(dg,REASON_EFFECT)==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=g2:Select(tp,2,2,nil)
Duel.SendtoHand(sg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,sg)
end
end
function c28391031.indescon(e)
return Duel.GetLP(e:GetHandlerPlayer())<=3000
end
function c28391031.efilter(e,te)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
function c28391031.drcon(e)
local p=e:GetHandlerPlayer()
return Duel.GetLP(p)<=3000 and Duel.IsExistingMatchingCard(c28391031.dsfilter,p,LOCATION_MZONE,0,1,nil)
end
function c28391031.damval(e,re,val,r,rp,rc)
return 0
end
function c28391031.tdfilter(c)
return c:IsSetCard(0x285) and c:IsAbleToDeck() and c:IsFaceupEx()
end
function c28391031.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c28391031.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end
function c28391031.atkfilter(c,e)
return c:IsFaceup() and not c:IsImmuneToEffect(e)
end
function c28391031.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c28391031.tdfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,99,nil)
if tg:GetCount()==0 then return end
Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
local og=Duel.GetOperatedGroup()
local ct=og:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
local ag=Duel.GetMatchingGroup(c28391031.atkfilter,tp,LOCATION_MZONE,0,nil,e)
if ct>0 and #ag>0 then
for tc in aux.Next(ag) do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
end
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