Commit c2cc1bde authored by POLYMER's avatar POLYMER

fix

parent 1251f750
...@@ -32,7 +32,7 @@ function s.initial_effect(c) ...@@ -32,7 +32,7 @@ function s.initial_effect(c)
--search --search
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(1109) e4:SetDescription(1109)
e4:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_IGNITION) e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_GRAVE) e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,id) e4:SetCountLimit(1,id)
...@@ -83,15 +83,15 @@ end ...@@ -83,15 +83,15 @@ end
function s.thfilter(c) function s.thfilter(c)
local b1=c:IsAbleToHand() local b1=c:IsAbleToHand()
local b2=c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable() local b2=c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
return c:IsSetCard(0x6a71) and (b1 or b2) return c:IsSetCard(0x6a71) and (b1 or b2) and c:IsFaceupEx()
end end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
local b1=tc:IsAbleToHand() local b1=tc:IsAbleToHand()
local b2=tc:IsType(TYPE_SPELL+TYPE_TRAP) and tc:IsSSetable() local b2=tc:IsType(TYPE_SPELL+TYPE_TRAP) and tc:IsSSetable()
......
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