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Nemo Ma
no81cards
Commits
a4f01c28
Commit
a4f01c28
authored
Jun 02, 2025
by
POLYMER
Browse files
Options
Browse Files
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fix
parent
6e3ccd9d
Changes
10
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Showing
10 changed files
with
100 additions
and
57 deletions
+100
-57
expansions/script/c40020150.lua
expansions/script/c40020150.lua
+41
-1
expansions/script/c40020154.lua
expansions/script/c40020154.lua
+5
-6
expansions/script/c40020156.lua
expansions/script/c40020156.lua
+2
-3
expansions/script/c40020158.lua
expansions/script/c40020158.lua
+1
-0
expansions/script/c40020160.lua
expansions/script/c40020160.lua
+38
-39
expansions/script/c40020162.lua
expansions/script/c40020162.lua
+1
-0
expansions/script/c40020164.lua
expansions/script/c40020164.lua
+2
-0
expansions/script/c40020168.lua
expansions/script/c40020168.lua
+5
-4
expansions/script/c40020170.lua
expansions/script/c40020170.lua
+2
-1
expansions/script/c7489815.lua
expansions/script/c7489815.lua
+3
-3
No files found.
expansions/script/c40020150.lua
View file @
a4f01c28
...
@@ -31,6 +31,45 @@ function cm.initial_effect(c)
...
@@ -31,6 +31,45 @@ function cm.initial_effect(c)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetOperation
(
cm
.
spop
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
cm
.
val
)
c
:
RegisterEffect
(
e4
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetCondition
(
cm
.
checkcon
)
ge1
:
SetOperation
(
cm
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
function
cm
.
checkfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsOriginalCodeRule
(
40020150
)
end
function
cm
.
checkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
cm
.
checkfilter
,
1
,
nil
)
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
cm
.
checkfilter
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
Duel
.
RegisterFlagEffect
(
tc
:
GetControler
(),
m
,
0
,
0
,
0
)
tc
=
g
:
GetNext
()
end
end
function
cm
.
val
(
e
,
c
)
local
tp
=
c
:
GetControler
()
local
ct
=
Duel
.
GetFlagEffect
(
tp
,
m
)
if
ct
>
4
then
ct
=
4
end
return
ct
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
...
@@ -57,7 +96,8 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -57,7 +96,8 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_COST
)
and
re
:
IsActivated
()
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
e
:
GetHandler
():
IsPublic
()
return
e
:
GetHandler
():
IsReason
(
REASON_EFFECT
)
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
e
:
GetHandler
():
IsPublic
()
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c40020154.lua
View file @
a4f01c28
...
@@ -59,16 +59,15 @@ function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -59,16 +59,15 @@ function cm.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1400
)
e1
:
SetValue
(
1400
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
op
=
0
local
op
=
0
if
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
then
if
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
then
...
@@ -86,7 +85,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -86,7 +85,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
(
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
())
return
(
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
())
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
1
(
c
)
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsCode
(
m
)
and
c
:
IsAbleToHand
()
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
...
@@ -98,9 +97,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -98,9 +97,9 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
5
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
if
g
:
IsExists
(
cm
.
thfilter
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
if
g
:
IsExists
(
cm
.
thfilter
1
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
FilterSelect
(
tp
,
cm
.
thfilter
,
1
,
1
,
nil
)
local
sg
=
g
:
FilterSelect
(
tp
,
cm
.
thfilter
1
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
...
...
expansions/script/c40020156.lua
View file @
a4f01c28
...
@@ -65,17 +65,16 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -65,17 +65,16 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
tg
=
g
:
GetMinGroup
(
Card
.
GetAttack
)
local
tg
=
g
:
GetMinGroup
(
Card
.
GetAttack
)
if
tg
:
GetCount
()
>
1
then
if
tg
:
GetCount
()
>
1
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
local
sg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
HintSelection
(
sg
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
else
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
else
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
end
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
op
=
0
local
op
=
0
if
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
then
if
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
then
...
...
expansions/script/c40020158.lua
View file @
a4f01c28
...
@@ -69,6 +69,7 @@ end
...
@@ -69,6 +69,7 @@ end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
expansions/script/c40020160.lua
View file @
a4f01c28
--假面骑士 空我/升华天马
--假面骑士 空我/升华天马
local
m
=
40020160
local
s
,
id
,
o
=
GetID
()
local
cm
=
_G
[
"c"
..
m
]
function
s
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
40020183
)
aux
.
AddCodeList
(
c
,
40020183
)
--change name
--change name
aux
.
EnableChangeCode
(
c
,
40020183
,
LOCATION_MZONE
)
aux
.
EnableChangeCode
(
c
,
40020183
,
LOCATION_MZONE
)
--destroy
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCost
(
cm
.
descost
)
e1
:
SetCost
(
s
.
descost
)
e1
:
SetTarget
(
cm
.
destg
)
e1
:
SetTarget
(
s
.
destg
)
e1
:
SetOperation
(
cm
.
desop
)
e1
:
SetOperation
(
s
.
desop
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCondition
(
cm
.
descon
)
e2
:
SetCondition
(
s
.
descon
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--negate spell
--negate spell
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e5
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e5
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_DESTROY
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e5
:
SetCode
(
EVENT_CHAINING
)
e5
:
SetCode
(
EVENT_CHAINING
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
,
m
+
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
cm
.
negcon
)
e5
:
SetCondition
(
s
.
negcon
)
e5
:
SetTarget
(
cm
.
negtg
)
e5
:
SetTarget
(
s
.
negtg
)
e5
:
SetOperation
(
cm
.
negop
)
e5
:
SetOperation
(
s
.
negop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
if
not
cm
.
global_check
then
if
not
s
.
global_check
then
cm
.
global_check
=
true
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
ge1
:
SetOperation
(
cm
.
checkop
)
ge1
:
SetOperation
(
s
.
checkop
)
Duel
.
RegisterEffect
(
ge1
,
0
)
Duel
.
RegisterEffect
(
ge1
,
0
)
end
end
end
end
function
cm
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
while
tc
do
while
tc
do
if
tc
:
GetReasonEffect
()
and
tc
:
GetReasonEffect
():
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
aux
.
IsCodeListed
(
tc
:
GetReasonEffect
():
GetHandler
(),
40020183
)
then
if
tc
:
GetReasonEffect
()
and
tc
:
GetReasonEffect
():
IsHasType
(
EFFECT_TYPE_ACTIONS
)
and
aux
.
IsCodeListed
(
tc
:
GetReasonEffect
():
GetHandler
(),
40020183
)
then
tc
:
RegisterFlagEffect
(
40020183
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
4
))
tc
:
RegisterFlagEffect
(
40020183
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
4
))
end
end
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
end
end
function
cm
.
fselect
(
g
,
tp
,
sc
)
function
s
.
fselect
(
g
,
tp
,
sc
)
local
atk
=
0
local
atk
=
0
local
matk
=
0
local
matk
=
0
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
...
@@ -66,24 +65,24 @@ function cm.fselect(g,tp,sc)
...
@@ -66,24 +65,24 @@ function cm.fselect(g,tp,sc)
end
end
return
matk
>=
2600
return
matk
>=
2600
end
end
function
cm
.
costfilter
(
c
,
tp
)
function
s
.
costfilter
(
c
,
tp
)
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsAbleToRemoveAsCost
()
return
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsAbleToRemoveAsCost
()
end
end
function
cm
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
descost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
(),
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
e
:
GetHandler
(),
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
costfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
(),
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
costfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
e
:
GetHandler
(),
tp
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
end
end
function
cm
.
desfilter
(
c
)
function
s
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsAttack
(
0
)
and
c
:
IsFaceup
()
return
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsAttack
(
0
)
and
c
:
IsFaceup
()
end
end
function
cm
.
thfilter
(
c
,
e
,
tp
,
ec
)
function
s
.
thfilter
(
c
,
e
,
tp
,
ec
,
ft
)
return
c
:
IsCode
(
40020183
)
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsAbleToHand
()
and
ec
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
c
:
IsCode
(
40020183
)
and
c
:
IsLevelAbove
(
5
)
and
c
:
IsAbleToHand
()
and
ec
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
cm
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
cm
.
desfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
s
.
desfilter
(
chkc
)
end
local
mg
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
if
chk
==
0
then
local
mgck
=
0
local
mgck
=
0
local
tc
=
mg
:
GetFirst
()
local
tc
=
mg
:
GetFirst
()
...
@@ -98,11 +97,11 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -98,11 +97,11 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
return
mgck
==
1
end
return
mgck
==
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
mg
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
1
,
99
,
tp
,
c
)
local
g
=
mg
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
1
,
99
,
tp
,
c
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetTargetCard
(
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
...
@@ -110,33 +109,33 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -110,33 +109,33 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
GetCount
()
>
0
and
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
if
tg
:
GetCount
()
>
0
and
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
op
=
0
local
op
=
0
if
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
c
)
then
if
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
c
,
ft
)
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
1
),
aux
.
Stringid
(
id
,
2
))
end
end
if
op
==
0
then
Duel
.
SendtoGrave
(
c
,
REASON_DISCARD
)
end
if
op
==
0
then
Duel
.
SendtoGrave
(
c
,
REASON_DISCARD
)
end
if
op
==
1
then
if
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
thc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
,
c
):
GetFirst
()
local
thc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
e
:
GetHandler
(),
e
,
tp
,
c
):
GetFirst
()
if
thc
and
Duel
.
SendtoHand
(
thc
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
if
thc
and
Duel
.
SendtoHand
(
thc
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
~=
tp
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
ep
~=
tp
end
end
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
e
:
GetHandler
():
GetFlagEffect
(
40020183
)
==
0
then
return
false
end
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
e
:
GetHandler
():
GetFlagEffect
(
40020183
)
==
0
then
return
false
end
return
ep
~=
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
Duel
.
IsChainNegatable
(
ev
)
return
ep
~=
tp
and
re
:
IsActiveType
(
TYPE_SPELL
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
cm
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
negtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
re
:
GetHandler
():
IsDestructable
()
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
eg
,
1
,
0
,
0
)
end
end
end
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
...
...
expansions/script/c40020162.lua
View file @
a4f01c28
...
@@ -77,6 +77,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -77,6 +77,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
expansions/script/c40020164.lua
View file @
a4f01c28
...
@@ -104,6 +104,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -104,6 +104,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
...
@@ -137,6 +138,7 @@ function cm.descon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -137,6 +138,7 @@ function cm.descon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
e
:
GetHandler
():
GetFlagEffect
(
40020183
)
==
0
then
return
false
end
if
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
or
e
:
GetHandler
():
GetFlagEffect
(
40020183
)
==
0
then
return
false
end
return
Duel
.
IsChainNegatable
(
ev
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
return
Duel
.
IsChainNegatable
(
ev
)
and
not
c
:
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
re
:
GetHandler
()
~=
c
and
re
:
IsActiveType
(
TYPE_MONSTER
)
and
re
:
GetHandler
()
~=
c
and
re
:
IsActiveType
(
TYPE_MONSTER
)
...
...
expansions/script/c40020168.lua
View file @
a4f01c28
...
@@ -66,6 +66,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -66,6 +66,7 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
if
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
~=
0
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -88,14 +89,14 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -88,14 +89,14 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
(
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
())
return
(
c
==
Duel
.
GetAttacker
()
or
c
==
Duel
.
GetAttackTarget
())
end
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
1
(
c
)
return
c
:
IsFaceupEx
()
and
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
m
)
return
c
:
IsFaceupEx
()
and
aux
.
IsCodeListed
(
c
,
40020183
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
m
)
end
end
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
thfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
thfilter
1
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
thfilter
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
thfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
thfilter
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c40020170.lua
View file @
a4f01c28
...
@@ -80,6 +80,7 @@ function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -80,6 +80,7 @@ function cm.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
Duel
.
NegateSummon
(
eg
)
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsLocation
(
LOCATION_HAND
)
then
...
@@ -111,7 +112,7 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -111,7 +112,7 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
e
:
GetHandler
():
GetFlagEffect
(
40020183
)
==
0
then
if
e
:
GetHandler
():
GetFlagEffect
(
40020183
)
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SetLP
(
1
-
tp
,
math.ceil
(
Duel
.
GetLP
(
1
-
tp
)
/
2
))
Duel
.
SetLP
(
1
-
tp
,
math.ceil
(
Duel
.
GetLP
(
1
-
tp
)
/
2
))
end
end
...
...
expansions/script/c7489815.lua
View file @
a4f01c28
...
@@ -140,8 +140,8 @@ function s.geop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -140,8 +140,8 @@ function s.geop(e,tp,eg,ep,ev,re,r,rp)
s
[
0
]
=
Duel
.
CreateToken
(
0
,
id
)
s
[
0
]
=
Duel
.
CreateToken
(
0
,
id
)
s
[
1
]
=
Duel
.
CreateToken
(
1
,
id
)
s
[
1
]
=
Duel
.
CreateToken
(
1
,
id
)
if
KOISHI_CHECK
then
if
KOISHI_CHECK
then
s
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_
QUICKPLAY
+
TYPE_SPELL
)
s
[
0
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_
TRAP
)
s
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_
QUICKPLAY
+
TYPE_SPELL
)
s
[
1
]:
SetCardData
(
CARDDATA_TYPE
,
TYPE_
TRAP
)
end
end
e
:
Reset
()
e
:
Reset
()
end
end
...
@@ -222,7 +222,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -222,7 +222,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
GetTurnPlayer
()
==
tp
then
if
Duel
.
GetTurnPlayer
()
==
tp
then
if
chk
==
0
then
return
if
chk
==
0
then
return
--Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) and
--Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOGRAVE
)
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOGRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
...
...
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