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Nemo Ma
no81cards
Commits
9db5bf7a
Commit
9db5bf7a
authored
Aug 14, 2025
by
POLYMER
Browse files
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Browse Files
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fix
parent
17357997
Changes
2
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Showing
2 changed files
with
149 additions
and
157 deletions
+149
-157
expansions/script/c66690230.lua
expansions/script/c66690230.lua
+5
-5
expansions/script/c66690310.lua
expansions/script/c66690310.lua
+144
-152
No files found.
expansions/script/c66690230.lua
View file @
9db5bf7a
...
...
@@ -23,12 +23,11 @@ function s.initial_effect(c)
e2
:
SetValue
(
aux
.
indoval
)
c
:
RegisterEffect
(
e2
)
-- 把这张卡1个超量素材取除,以自己的场上·墓地1只怪兽和对方的场上·墓地1张卡为对象才能发动(这张卡超量召唤的回合,这个效果在对方回合也能发动),那些卡回到手卡
-- 把这张卡1个超量素材取除,以自己的场上·墓地1只
念动力族
怪兽和对方的场上·墓地1张卡为对象才能发动(这张卡超量召唤的回合,这个效果在对方回合也能发动),那些卡回到手卡
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_HAND
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -54,7 +53,7 @@ function s.valcon(e)
return
e
:
GetHandler
():
GetOverlayGroup
():
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
end
-- 把这张卡1个超量素材取除,以自己的场上·墓地1只怪兽和对方的场上·墓地1张卡为对象才能发动(这张卡超量召唤的回合,这个效果在对方回合也能发动),那些卡回到手卡
-- 把这张卡1个超量素材取除,以自己的场上·墓地1只
念动力族
怪兽和对方的场上·墓地1张卡为对象才能发动(这张卡超量召唤的回合,这个效果在对方回合也能发动),那些卡回到手卡
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveOverlayCard
(
tp
,
1
,
1
,
REASON_COST
)
...
...
@@ -66,7 +65,7 @@ function s.thcon(e,tp)
end
function
s
.
cfilter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
Is
Race
(
RACE_PSYCHO
)
and
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
...
...
@@ -83,7 +82,8 @@ end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
tg
:
GetCount
()
>
0
then
tg
=
tg
:
Filter
(
aux
.
NecroValleyFilter
(),
nil
)
if
#
tg
>
0
then
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
end
end
expansions/script/c66690310.lua
View file @
9db5bf7a
--蒸汽朋克阶跃同频
local
s
,
id
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
-- ●自己的场上·墓地·除外状态的怪兽作为融合素材回到卡组,把1只「蒸汽朋克」融合怪兽融合召唤
-- 可以从以下选择1个发动(这个卡名的以下效果1回合各能选择1次)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e1
:
SetCategory
(
CATEGORY_TODECK
|
CATEGORY_SPECIAL_SUMMON
|
CATEGORY_FUSION_SUMMON
|
CATEGORY_REMOVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
Set
CountLimit
(
1
,
id
)
e1
:
Set
HintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
-- ●从自己墓地选调整1只和调整以外的怪兽任意数量除外,把持有和除外的怪兽的等级合计相同等级的1只「蒸汽朋克」同调怪兽从额外卡组当作同调召唤作特殊召唤
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
id
+
1
)
e2
:
SetTarget
(
s
.
starget
)
e2
:
SetOperation
(
s
.
sactivate
)
c
:
RegisterEffect
(
e2
)
-- ●自己的手卡·墓地·除外状态的1只「蒸汽朋克」怪兽特殊召唤,那之后,可以只用自己场上的「蒸汽朋克」怪兽为素材进行1只「蒸汽朋克」超量怪兽的超量召唤
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
|
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
id
+
2
)
e3
:
SetTarget
(
s
.
xtarget
)
e3
:
SetOperation
(
s
.
xactivate
)
c
:
RegisterEffect
(
e3
)
end
--
●自己的场上·墓地·除外状态的怪兽作为融合素材回到卡组,把1只「蒸汽朋克」融合怪兽融合召唤
--
可以从以下选择1个发动(这个卡名的以下效果1回合各能选择1次)
function
s
.
filter0
(
c
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
end
function
s
.
filter1
(
c
,
e
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
(
c
:
IsLocation
(
LOCATION_ONFIELD
+
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsCanBeFusionMaterial
()
and
c
:
IsAbleToDeck
()
and
not
c
:
IsImmuneToEffect
(
e
)
end
function
s
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
...
...
@@ -51,8 +30,41 @@ function s.filter2(c,e,tp,m,f,chkf)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
function
s
.
sfilter1
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
return
c
:
IsSetCard
(
0x666b
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
,
lv
)
end
function
s
.
sfilter2
(
c
,
tp
,
lv
)
local
rlv
=
lv
-
c
:
GetLevel
()
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
sfilter3
,
tp
,
LOCATION_GRAVE
,
0
,
c
)
return
rlv
>
0
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
and
rg
:
CheckWithSumEqual
(
Card
.
GetLevel
,
rlv
,
1
,
63
)
end
function
s
.
sfilter3
(
c
)
return
c
:
GetLevel
()
>
0
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0x666b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
mfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x666b
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
end
function
s
.
xyzfilter
(
c
,
mg
)
return
c
:
IsSetCard
(
0x666b
)
and
c
:
IsXyzSummonable
(
mg
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
local
b1
=
(
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
or
not
e
:
IsCostChecked
())
and
(
function
()
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
filter0
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
res
=
Duel
.
IsExistingMatchingCard
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
...
...
@@ -66,13 +78,46 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
return
res
end
)()
local
b2
=
(
Duel
.
GetFlagEffect
(
tp
,
id
+
1
)
==
0
or
not
e
:
IsCostChecked
())
and
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
local
b3
=
(
Duel
.
GetFlagEffect
(
tp
,
id
+
2
)
==
0
or
not
e
:
IsCostChecked
())
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
b1
or
b2
or
b3
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
1
),
1
},
{
b2
,
aux
.
Stringid
(
id
,
2
),
2
},
{
b3
,
aux
.
Stringid
(
id
,
3
),
3
})
e
:
SetLabel
(
op
)
if
op
==
1
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e
:
SetProperty
(
0
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
elseif
op
==
2
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
)
e
:
SetProperty
(
0
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
1
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
elseif
op
==
3
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
:
SetProperty
(
0
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
2
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
op
=
e
:
GetLabel
()
if
op
==
1
then
local
chkf
=
tp
local
mg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
filter1
),
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
)
local
sg1
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg
,
nil
,
chkf
)
...
...
@@ -85,22 +130,20 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
mf
=
ce
:
GetValue
()
sg2
=
Duel
.
GetMatchingGroup
(
s
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
e
,
tp
,
mg3
,
mf
,
chkf
)
end
if
sg1
:
GetCount
()
>
0
or
(
sg2
~=
nil
and
sg2
:
GetCount
()
>
0
)
then
if
#
sg1
>
0
or
(
sg2
and
#
sg2
>
0
)
then
local
sg
=
sg1
:
Clone
()
if
sg2
then
sg
:
Merge
(
sg2
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
sg
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
sg1
:
IsContains
(
tc
)
and
(
sg2
==
nil
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
if
sg1
:
IsContains
(
tc
)
and
(
not
sg2
or
not
sg2
:
IsContains
(
tc
)
or
not
Duel
.
SelectYesNo
(
tp
,
ce
:
GetDescription
()))
then
local
mat
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg
,
nil
,
chkf
)
tc
:
SetMaterial
(
mat
)
if
mat
:
IsExists
(
Card
.
IsFacedown
,
1
,
nil
)
then
local
cg
=
mat
:
Filter
(
Card
.
IsFacedown
,
nil
)
Duel
.
ConfirmCards
(
1
-
tp
,
cg
)
Duel
.
ConfirmCards
(
1
-
tp
,
mat
:
Filter
(
Card
.
IsFacedown
,
nil
))
end
if
mat
:
Filter
(
s
.
cfilter
,
nil
):
GetCount
()
>
0
then
local
cg
=
mat
:
Filter
(
s
.
cfilter
,
nil
)
Duel
.
HintSelection
(
cg
)
Duel
.
HintSelection
(
mat
:
Filter
(
s
.
cfilter
,
nil
))
end
Duel
.
SendtoDeck
(
mat
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
)
Duel
.
BreakEffect
()
...
...
@@ -112,49 +155,15 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
end
tc
:
CompleteProcedure
()
end
end
function
s
.
cfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
end
-- ●从自己墓地选调整1只和调整以外的怪兽任意数量除外,把持有和除外的怪兽的等级合计相同等级的1只「蒸汽朋克」同调怪兽从额外卡组当作同调召唤作特殊召唤
function
s
.
sfilter1
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
return
c
:
IsSetCard
(
0x666b
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
,
lv
)
end
function
s
.
sfilter2
(
c
,
tp
,
lv
)
local
rlv
=
lv
-
c
:
GetLevel
()
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
sfilter3
,
tp
,
LOCATION_GRAVE
,
0
,
c
)
return
rlv
>
0
and
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
and
rg
:
CheckWithSumEqual
(
Card
.
GetLevel
,
rlv
,
1
,
63
)
end
function
s
.
sfilter3
(
c
)
return
c
:
GetLevel
()
>
0
and
not
c
:
IsType
(
TYPE_TUNER
)
and
c
:
IsAbleToRemove
()
end
function
s
.
starget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
s
.
sfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
s
.
sactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
elseif
op
==
2
then
if
not
aux
.
MustMaterialCheck
(
nil
,
tp
,
EFFECT_MUST_BE_SMATERIAL
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sfilter1
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g1
:
GetCount
()
==
0
then
return
end
if
#
g1
==
0
then
return
end
local
lv
=
g1
:
GetFirst
():
GetLevel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
sfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
,
lv
)
if
g2
:
GetCount
()
==
0
then
return
end
if
#
g2
==
0
then
return
end
local
rlv
=
lv
-
g2
:
GetFirst
():
GetLevel
()
local
rg
=
Duel
.
GetMatchingGroup
(
s
.
sfilter3
,
tp
,
LOCATION_GRAVE
,
0
,
g2
:
GetFirst
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
...
...
@@ -166,37 +175,15 @@ function s.sactivate(e,tp,eg,ep,ev,re,r,rp)
sc
:
SetMaterial
(
nil
)
Duel
.
SpecialSummon
(
sc
,
SUMMON_TYPE_SYNCHRO
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
sc
:
CompleteProcedure
()
end
-- ●自己的手卡·墓地·除外状态的1只「蒸汽朋克」怪兽特殊召唤,那之后,可以只用自己场上的「蒸汽朋克」怪兽为素材进行1只「蒸汽朋克」超量怪兽的超量召唤
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0x666b
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
xtarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
s
.
mfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x666b
)
and
not
c
:
IsType
(
TYPE_TOKEN
)
end
function
s
.
xyzfilter
(
c
,
mg
)
return
c
:
IsSetCard
(
0x666b
)
and
c
:
IsXyzSummonable
(
mg
)
end
function
s
.
xactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
elseif
op
==
3
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
if
#
g
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
AdjustAll
()
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
mfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
Duel
.
IsExistingMatchingCard
(
s
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
mg
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
local
xyzg
=
Duel
.
GetMatchingGroup
(
s
.
xyzfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
mg
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
xyz
=
xyzg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
...
...
@@ -204,4 +191,9 @@ function s.xactivate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
XyzSummon
(
tp
,
xyz
,
mg
,
1
,
6
)
end
end
end
end
function
s
.
cfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
or
(
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
())
end
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