Commit 982fa923 authored by POLYMER's avatar POLYMER

fix

parent 2ff8248c
......@@ -48,7 +48,7 @@ function cm.mtop(e,tp,eg,ep,ev,re,r,rp)
end
function cm.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_CHAIN,0,1)
re:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_CHAIN,0,1)
re:GetHandler():RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET+RESET_CHAIN,0,1)
end
function cm.recon(e,tp,eg,ep,ev,re,r,rp)
local seq=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_SEQUENCE)
......
--波动武士·热辐射爆弹
local m=11451455
local cm=_G["c"..m]
local cm,m=GetID()
function cm.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
......@@ -42,7 +41,7 @@ end
function cm.retg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE,PLAYER_NONE,0)>0 and c:IsControlerCanBeChanged() and Duel.GetFlagEffect(tp,m)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local fd=Duel.SelectDisableField(tp,1,0,LOCATION_MZONE,0)
Duel.Hint(HINT_ZONE,tp,fd)
Duel.Hint(HINT_ZONE,1-tp,fd>>16)
......@@ -64,7 +63,7 @@ function cm.reop(e,tp,eg,ep,ev,re,r,rp)
local fd=e:GetLabel()
local seq=math.log(fd,2)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) or not c:IsControler(tp) or not Duel.CheckLocation(1-tp,LOCATION_MZONE,seq) or not c:IsFaceup() then return end
if not c:IsRelateToEffect(e) or c:IsImmuneToEffect(e) or not c:IsControler(tp) or not Duel.CheckLocation(1-tp,LOCATION_MZONE,seq) then return end
Duel.GetControl(c,1-tp,0,0,fd)
if c:GetSequence()==seq then
local dg=Group.CreateGroup()
......
......@@ -249,7 +249,7 @@ function cm.mtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.mop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bool=c:IsRelateToEffect(e) and c:IsControler(tp) and c:IsFaceup()
local bool=c:IsRelateToEffect(e) --and c:IsControler(tp) and c:IsFaceup()
local seq=c:GetSequence()
local b1=seq>0 and seq<5 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1)
local b2=seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1)
......
......@@ -208,13 +208,6 @@ end
function cm.mcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()==1
end
function cm.filter(c,fc,lc,tp)
local typ=bit.band(fc:GetType(),0x7)
return c:IsAbleToGrave() and c:IsType(typ)
end
function cm.fselect(g,typ)
return (typ&0x1==0 or g:IsExists(Card.IsType,1,nil,0x1)) and (typ&0x2==0 or g:IsExists(Card.IsType,1,nil,0x2)) and (typ&0x4==0 or g:IsExists(Card.IsType,1,nil,0x4))
end
function cm.nfilter(c,lc,tp,bool)
if not c:IsFaceup() then return false,false end
if cm.islinkdirstate(c) then return true,true end
......@@ -248,7 +241,7 @@ function cm.mtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.mop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bool=c:IsRelateToEffect(e) and c:IsControler(tp) and c:IsFaceup()
local bool=c:IsRelateToEffect(e) --and c:IsControler(tp) and c:IsFaceup()
local seq=c:GetSequence()
local b1=seq>0 and seq<5 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1)
local b2=seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1)
......
......@@ -176,13 +176,6 @@ end
function cm.mcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()==1
end
function cm.filter(c,fc,lc,tp)
local typ=bit.band(fc:GetType(),0x7)
return c:IsAbleToGrave() and c:IsType(typ)
end
function cm.fselect(g,typ)
return (typ&0x1==0 or g:IsExists(Card.IsType,1,nil,0x1)) and (typ&0x2==0 or g:IsExists(Card.IsType,1,nil,0x2)) and (typ&0x4==0 or g:IsExists(Card.IsType,1,nil,0x4))
end
function cm.nfilter(c,lc,tp,bool)
--if not c:IsFaceup() then return false,false end
if cm.islinkdirstate(c) then return true,true end
......@@ -209,7 +202,7 @@ function cm.mtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.mop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bool=c:IsRelateToEffect(e) and c:IsControler(tp) and c:IsFaceup()
local bool=c:IsRelateToEffect(e) --and c:IsControler(tp) and c:IsFaceup()
local seq=c:GetSequence()
local b1=seq>0 and seq<5 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1)
local b2=seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1)
......@@ -280,6 +273,7 @@ function cm.mop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local tc=g:Select(tp,1,1,nil):GetFirst()
if tc then
Duel.HintSelection(Group.FromCards(tc))
local fid=tc:GetRealFieldID()
tc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,fid,aux.Stringid(m,3))
--disable
......
......@@ -176,13 +176,6 @@ end
function cm.mcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()==1
end
function cm.filter(c,fc,lc,tp)
local typ=bit.band(fc:GetType(),0x7)
return c:IsAbleToGrave() and c:IsType(typ)
end
function cm.fselect(g,typ)
return (typ&0x1==0 or g:IsExists(Card.IsType,1,nil,0x1)) and (typ&0x2==0 or g:IsExists(Card.IsType,1,nil,0x2)) and (typ&0x4==0 or g:IsExists(Card.IsType,1,nil,0x4))
end
function cm.nfilter(c,lc,tp,bool)
if not c:IsAbleToHand() then return false,false end
if cm.islinkdirstate(c) then return true,true end
......@@ -209,7 +202,7 @@ function cm.mtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
function cm.mop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bool=c:IsRelateToEffect(e) and c:IsControler(tp) and c:IsFaceup()
local bool=c:IsRelateToEffect(e) --and c:IsControler(tp) and c:IsFaceup()
local seq=c:GetSequence()
local b1=seq>0 and seq<5 and Duel.CheckLocation(tp,LOCATION_MZONE,seq-1)
local b2=seq<4 and Duel.CheckLocation(tp,LOCATION_MZONE,seq+1)
......
......@@ -43,7 +43,7 @@ end
function cm.checkop4(e,tp,eg,ep,ev,re,r,rp)
local tg=eg:Filter(cm.cfilter,nil)
for tc in aux.Next(tg) do
tc:RegisterFlagEffect(m-1,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END-RESET_TOGRAVE-RESET_LEAVE,0,1)
tc:RegisterFlagEffect(m-1,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END-RESET_TOGRAVE-RESET_LEAVE+RESET_OVERLAY,0,1)
end
end
function cm.cfilter(c)
......
......@@ -16,7 +16,7 @@ function cm.initial_effect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_ATKCHANGE+CATEGORY_HANDES)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetHintTiming(0,TIMING_END_PHASE+TIMING_MAIN_END)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCountLimit(1,35399335)
......
......@@ -99,9 +99,10 @@ function c71403005.op2(e,tp,eg,ep,ev,re,r,rp)
local dg=Group.FromCards(c,tc)
if Duel.Destroy(dg,REASON_EFFECT)==2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c71403005.filter2,tp,LOCATION_PZONE,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,c71403005.filter2,tp,LOCATION_ONFIELD,0,1,1,nil)
if g:GetCount()>0 then
oc=g:GetFirst()
Duel.BreakEffect()
local oc=g:GetFirst()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(71403005,2))
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -67,7 +67,7 @@ function s.atktg(e,c)
return c:IsSetCard(0xc07)
end
function s.destg(e,c)
return not c:IsType(TYPE_SYNCHRO)
return not c:IsType(TYPE_SYNCHRO) and c:IsSetCard(0xc07)
end
function s.effectfilter(e,ct)
local p=e:GetHandler():GetControler()
......
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