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Nemo Ma
no81cards
Commits
9195954d
Commit
9195954d
authored
Apr 24, 2025
by
POLYMER
Browse files
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Browse Files
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Plain Diff
fix
parent
226d9bf3
Changes
27
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Side-by-side
Showing
27 changed files
with
86 additions
and
40 deletions
+86
-40
expansions/script/c11450900.lua
expansions/script/c11450900.lua
+4
-0
expansions/script/c11451409.lua
expansions/script/c11451409.lua
+4
-0
expansions/script/c11451566.lua
expansions/script/c11451566.lua
+4
-0
expansions/script/c11451834.lua
expansions/script/c11451834.lua
+4
-0
expansions/script/c11451860.lua
expansions/script/c11451860.lua
+6
-1
expansions/script/c11451951.lua
expansions/script/c11451951.lua
+4
-0
expansions/script/c60000186.lua
expansions/script/c60000186.lua
+4
-2
expansions/script/c60000189.lua
expansions/script/c60000189.lua
+1
-0
expansions/script/c60000224.lua
expansions/script/c60000224.lua
+2
-2
expansions/script/c60000225.lua
expansions/script/c60000225.lua
+1
-1
expansions/script/c60000226.lua
expansions/script/c60000226.lua
+1
-1
expansions/script/c60010016.lua
expansions/script/c60010016.lua
+3
-3
expansions/script/c60010029.lua
expansions/script/c60010029.lua
+1
-1
expansions/script/c60010039.lua
expansions/script/c60010039.lua
+1
-0
expansions/script/c60010047.lua
expansions/script/c60010047.lua
+1
-1
expansions/script/c60010076.lua
expansions/script/c60010076.lua
+11
-2
expansions/script/c60010077.lua
expansions/script/c60010077.lua
+2
-1
expansions/script/c60010106.lua
expansions/script/c60010106.lua
+1
-1
expansions/script/c60010129.lua
expansions/script/c60010129.lua
+3
-2
expansions/script/c60010130.lua
expansions/script/c60010130.lua
+2
-1
expansions/script/c60010135.lua
expansions/script/c60010135.lua
+1
-1
expansions/script/c60010136.lua
expansions/script/c60010136.lua
+1
-1
expansions/script/c60010137.lua
expansions/script/c60010137.lua
+6
-5
expansions/script/c60010138.lua
expansions/script/c60010138.lua
+1
-1
expansions/script/c60010139.lua
expansions/script/c60010139.lua
+2
-1
expansions/script/c60010140.lua
expansions/script/c60010140.lua
+2
-1
expansions/script/c91030006.lua
expansions/script/c91030006.lua
+13
-11
No files found.
expansions/script/c11450900.lua
View file @
9195954d
...
@@ -23,6 +23,10 @@ function cm.initial_effect(c)
...
@@ -23,6 +23,10 @@ function cm.initial_effect(c)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
if
not
c
:
IsOnField
()
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
m
,
RESET_CHAIN
,
0
,
1
)
end
if
not
c
:
IsOnField
()
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
m
,
RESET_CHAIN
,
0
,
1
)
end
local
res
=
_Equip
(
p
,
c
,
...
)
local
res
=
_Equip
(
p
,
c
,
...
)
if
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
ResetFlagEffect
(
m
)
Duel
.
RaiseEvent
(
Group
.
FromCards
(
c
),
EVENT_CUSTOM
+
m
,
e
,
0
,
0
,
0
,
0
)
end
return
res
return
res
end
end
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_CRegisterEffect
=
Card
.
RegisterEffect
...
...
expansions/script/c11451409.lua
View file @
9195954d
...
@@ -77,6 +77,10 @@ function cm.initial_effect(c)
...
@@ -77,6 +77,10 @@ function cm.initial_effect(c)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
then
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
end
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
then
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
end
local
res
=
_Equip
(
p
,
c
,
...
)
local
res
=
_Equip
(
p
,
c
,
...
)
if
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
ResetFlagEffect
(
11451409
)
cm
.
desop2
(
e
,
0
,
Group
.
FromCards
(
c
),
0
,
0
,
e
,
0
,
0
)
end
return
res
return
res
end
end
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_CRegisterEffect
=
Card
.
RegisterEffect
...
...
expansions/script/c11451566.lua
View file @
9195954d
...
@@ -22,6 +22,10 @@ function cm.initial_effect(c)
...
@@ -22,6 +22,10 @@ function cm.initial_effect(c)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
11451566
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451566
,
RESET_CHAIN
,
0
,
1
)
end
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
11451566
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451566
,
RESET_CHAIN
,
0
,
1
)
end
local
res
=
_Equip
(
p
,
c
,
...
)
local
res
=
_Equip
(
p
,
c
,
...
)
if
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
ResetFlagEffect
(
11451566
)
cm
.
deop2
(
e
,
0
,
Group
.
FromCards
(
c
),
0
,
0
,
e
,
0
,
0
)
end
return
res
return
res
end
end
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_CRegisterEffect
=
Card
.
RegisterEffect
...
...
expansions/script/c11451834.lua
View file @
9195954d
...
@@ -101,6 +101,10 @@ function cm.initial_effect(c)
...
@@ -101,6 +101,10 @@ function cm.initial_effect(c)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
then
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
end
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
then
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451409
,
RESET_CHAIN
,
0
,
1
)
end
local
res
=
_Equip
(
p
,
c
,
...
)
local
res
=
_Equip
(
p
,
c
,
...
)
if
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
ResetFlagEffect
(
11451409
)
cm
.
desop21
(
e
,
0
,
Group
.
FromCards
(
c
),
0
,
0
,
e
,
0
,
0
)
end
return
res
return
res
end
end
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_CRegisterEffect
=
Card
.
RegisterEffect
...
...
expansions/script/c11451860.lua
View file @
9195954d
...
@@ -30,6 +30,10 @@ function cm.initial_effect(c)
...
@@ -30,6 +30,10 @@ function cm.initial_effect(c)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
11451848
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451848
,
RESET_CHAIN
,
0
,
1
)
end
if
not
(
c
:
IsControler
(
p
)
and
c
:
IsLocation
(
LOCATION_SZONE
))
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
11451848
,
RESET_CHAIN
,
0
,
1
)
c
:
RegisterFlagEffect
(
11451848
,
RESET_CHAIN
,
0
,
1
)
end
local
res
=
_Equip
(
p
,
c
,
...
)
local
res
=
_Equip
(
p
,
c
,
...
)
if
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
ResetFlagEffect
(
11451848
)
cm
.
desop2
(
e
,
0
,
Group
.
FromCards
(
c
),
0
,
0
,
e
,
0
,
0
)
end
return
res
return
res
end
end
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_CRegisterEffect
=
Card
.
RegisterEffect
...
@@ -256,6 +260,7 @@ function cm.thcon2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -256,6 +260,7 @@ function cm.thcon2(e,tp,eg,ep,ev,re,r,rp)
local
i
=
e
:
GetLabel
()
local
i
=
e
:
GetLabel
()
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
clfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
,
i
)
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
clfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
,
i
)
local
res
=#
Group
.
__band
(
ng
,
eg
)
>
0
local
res
=#
Group
.
__band
(
ng
,
eg
)
>
0
--if #ng>0 then Debug.Message(i..ng:GetFirst():GetCode()..eg:GetFirst():GetCode()) end
if
res
then
if
res
then
local
cid
=
i
+
1
local
cid
=
i
+
1
if
tp
==
1
then
cid
=
5
-
i
end
if
tp
==
1
then
cid
=
5
-
i
end
...
@@ -280,7 +285,7 @@ function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -280,7 +285,7 @@ function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
false
end
if
chkc
then
return
false
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
e
:
GetHandler
():
ClearEffectRelation
()
--
e:GetHandler():ClearEffectRelation()
local
te
=
e
:
GetLabelObject
()
local
te
=
e
:
GetLabelObject
()
e
:
SetTarget
(
aux
.
FALSE
)
e
:
SetTarget
(
aux
.
FALSE
)
te
:
SetTarget
(
aux
.
FALSE
)
te
:
SetTarget
(
aux
.
FALSE
)
...
...
expansions/script/c11451951.lua
View file @
9195954d
...
@@ -60,6 +60,10 @@ function cm.initial_effect(c)
...
@@ -60,6 +60,10 @@ function cm.initial_effect(c)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
Duel
.
Equip
=
function
(
p
,
c
,
...
)
if
not
c
:
IsOnField
()
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
m
-
4
,
RESET_CHAIN
,
0
,
1
)
end
if
not
c
:
IsOnField
()
and
not
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
RegisterFlagEffect
(
m
-
4
,
RESET_CHAIN
,
0
,
1
)
end
local
res
=
_Equip
(
p
,
c
,
...
)
local
res
=
_Equip
(
p
,
c
,
...
)
if
c
:
IsHasEffect
(
EFFECT_EQUIP_LIMIT
)
then
c
:
ResetFlagEffect
(
m
-
4
)
Duel
.
RaiseEvent
(
Group
.
FromCards
(
c
),
EVENT_CUSTOM
+
m
,
e
,
0
,
0
,
0
,
0
)
end
return
res
return
res
end
end
local
_CRegisterEffect
=
Card
.
RegisterEffect
local
_CRegisterEffect
=
Card
.
RegisterEffect
...
...
expansions/script/c60000186.lua
View file @
9195954d
...
@@ -92,8 +92,7 @@ function cm.bkop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -92,8 +92,7 @@ function cm.bkop(e,tp,eg,ep,ev,re,r,rp,c)
if
op
==
0
then
if
op
==
0
then
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
0
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
num
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
local
ug
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
):
Filter
(
cm
.
location
,
nil
)
local
ug
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
):
Sub
(
Duel
.
GetDecktopGroup
(
tp
,
num
-
1
))
Duel
.
SendtoHand
(
ug
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
ug
,
nil
,
REASON_EFFECT
)
elseif
op
==
1
then
elseif
op
==
1
then
Duel
.
SendtoDeck
(
c
,
nil
,
1
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
c
,
nil
,
1
,
REASON_EFFECT
)
...
@@ -103,6 +102,9 @@ function cm.bkop(e,tp,eg,ep,ev,re,r,rp,c)
...
@@ -103,6 +102,9 @@ function cm.bkop(e,tp,eg,ep,ev,re,r,rp,c)
end
end
end
end
end
end
function
cm
.
location
(
c
)
return
c
:
GetSequence
()
==
0
end
--random
--random
function
getrand
()
function
getrand
()
local
result
=
0
local
result
=
0
...
...
expansions/script/c60000189.lua
View file @
9195954d
...
@@ -42,6 +42,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -42,6 +42,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
...
...
expansions/script/c60000224.lua
View file @
9195954d
...
@@ -34,7 +34,7 @@ function s.thfilter(c)
...
@@ -34,7 +34,7 @@ function s.thfilter(c)
return
c
:
IsCode
(
60000211
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60000211
)
and
c
:
IsAbleToHand
()
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
60000211
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
(
c
:
IsLocation
(
LOCATION_
GRAVE
)
or
(
c
:
IsLocation
(
LOCATION_REMOVED
)
and
c
:
IsFaceup
()))
return
c
:
IsCode
(
60000211
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
and
(
c
:
IsLocation
(
LOCATION_
HAND
)
or
(
c
:
IsLocation
(
LOCATION_REMOVED
)
and
c
:
IsFaceup
()))
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
chk
==
0
then
...
@@ -54,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +54,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
20000000
)
==
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetFlagEffect
(
tp
,
id
+
20000000
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
not
b1
and
not
b2
then
return
end
if
not
b1
and
not
b2
then
return
end
local
op
=
aux
.
SelectFromOptions
(
tp
,{
b1
,
aux
.
Stringid
(
id
,
2
)},{
b2
,
aux
.
Stringid
(
id
,
3
)})
local
op
=
aux
.
SelectFromOptions
(
tp
,{
b1
,
aux
.
Stringid
(
id
,
1
)},{
b2
,
aux
.
Stringid
(
id
,
2
)})
if
op
==
1
then
if
op
==
1
then
Duel
.
RegisterFlagEffect
(
tp
,
id
+
10000000
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
10000000
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
-- 检索效果
-- 检索效果
...
...
expansions/script/c60000225.lua
View file @
9195954d
...
@@ -53,7 +53,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,7 +53,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
...
...
expansions/script/c60000226.lua
View file @
9195954d
...
@@ -55,7 +55,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,7 +55,7 @@ function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
4
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
...
...
expansions/script/c60010016.lua
View file @
9195954d
...
@@ -20,6 +20,7 @@ function cm.initial_effect(c)
...
@@ -20,6 +20,7 @@ function cm.initial_effect(c)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCondition
(
cm
.
discon
)
e2
:
SetCondition
(
cm
.
discon
)
e2
:
SetCost
(
cm
.
discost
)
e2
:
SetCost
(
cm
.
discost
)
e2
:
SetTarget
(
cm
.
distg
)
e2
:
SetTarget
(
cm
.
distg
)
...
@@ -31,12 +32,11 @@ function cm.discon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,12 +32,11 @@ function cm.discon(e,tp,eg,ep,ev,re,r,rp)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
end
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
and
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
>=
4
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
4
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFieldGroup
(
tp
,
LOCATION_DECK
,
0
)
>=
4
then
if
Duel
.
GetFieldGroup
Count
(
tp
,
LOCATION_DECK
,
0
)
>=
4
then
local
lg
=
Duel
.
GetDecktopGroup
(
tp
,
4
)
local
lg
=
Duel
.
GetDecktopGroup
(
tp
,
4
)
local
g1
=
lg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
g1
=
lg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
g2
=
lg
:
Select
(
1
-
tp
,
1
,
1
,
nil
):
GetFirst
()
local
g2
=
lg
:
Select
(
1
-
tp
,
1
,
1
,
nil
):
GetFirst
()
...
...
expansions/script/c60010029.lua
View file @
9195954d
...
@@ -112,7 +112,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -112,7 +112,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
g
:
AddCard
(
ac
)
g
:
AddCard
(
ac
)
if
g
:
GetClassCount
(
Card
.
GetRace
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetAttribute
)
==
g
:
GetCount
()
then
if
g
:
GetClassCount
(
Card
.
GetRace
)
==
g
:
GetCount
()
and
g
:
GetClassCount
(
Card
.
GetAttribute
)
==
g
:
GetCount
()
then
cg
:
AddCard
(
ac
)
cg
:
AddCard
(
ac
)
Debug
.
Message
(
"1"
)
--
Debug.Message("1")
end
end
g
:
RemoveCard
(
ac
)
g
:
RemoveCard
(
ac
)
ac
=
dg
:
GetNext
()
ac
=
dg
:
GetNext
()
...
...
expansions/script/c60010039.lua
View file @
9195954d
...
@@ -3,6 +3,7 @@ local cm,m,o=GetID()
...
@@ -3,6 +3,7 @@ local cm,m,o=GetID()
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOGRAVE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_OATH
)
...
...
expansions/script/c60010047.lua
View file @
9195954d
...
@@ -38,7 +38,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -38,7 +38,7 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
end
end
te
:
UseCountLimit
(
tp
,
1
,
true
)
te
:
UseCountLimit
(
tp
,
1
,
true
)
cm
.
ActivateCard
(
ec
,
tp
,
e
)
cm
.
ActivateCard
(
ec
,
tp
,
e
)
if
(
not
(
ec
:
IsType
(
TYPE_CONTINUOUS
)
or
ec
:
IsType
(
TYPE_FIELD
)
or
ec
:
IsType
(
TYPE_EQUIP
)))
and
ec
:
IsRelateToEffect
(
e
)
then
if
not
(
ec
:
IsType
(
TYPE_CONTINUOUS
)
or
ec
:
IsType
(
TYPE_FIELD
)
or
ec
:
IsType
(
TYPE_EQUIP
)
)
then
Duel
.
SendtoGrave
(
ec
,
REASON_RULE
)
Duel
.
SendtoGrave
(
ec
,
REASON_RULE
)
end
end
end
end
...
...
expansions/script/c60010076.lua
View file @
9195954d
...
@@ -9,12 +9,15 @@ function cm.initial_effect(c)
...
@@ -9,12 +9,15 @@ function cm.initial_effect(c)
e11
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e11
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e11
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e11
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e11
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e11
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e11
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e11
:
SetRange
(
LOCATION_HAND
)
e11
:
SetCountLimit
(
1
,
m
+
10000000
)
e11
:
SetCountLimit
(
1
,
m
+
10000000
)
e11
:
SetCondition
(
cm
.
spcon
)
e11
:
SetCondition
(
cm
.
spcon
)
e11
:
SetTarget
(
cm
.
sptg
)
e11
:
SetTarget
(
cm
.
sptg
)
e11
:
SetOperation
(
cm
.
spop
)
e11
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e11
)
c
:
RegisterEffect
(
e11
)
local
e22
=
e11
:
Clone
()
e22
:
SetCondition
(
cm
.
spcon2
)
c
:
RegisterEffect
(
e22
)
--search
--search
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
--e3:SetDescription(aux.Stringid(m,4))
--e3:SetDescription(aux.Stringid(m,4))
...
@@ -27,12 +30,18 @@ function cm.initial_effect(c)
...
@@ -27,12 +30,18 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
cm
.
cfilter
(
c
,
tp
)
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
IsSummonPlayer
(
1
-
tp
)
and
(
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
or
Duel
.
IsPlayerAffectedByEffect
(
tp
,
60010135
))
return
c
:
IsSummonPlayer
(
1
-
tp
)
--
and (c:IsSummonLocation(LOCATION_EXTRA) or Duel.IsPlayerAffectedByEffect(tp,60010135))
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tp
=
e
:
GetHandlerPlayer
()
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
cm
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tp
=
e
:
GetHandlerPlayer
()
return
eg
:
IsExists
(
cm
.
cfilter
,
1
,
nil
,
tp
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
60010135
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
...
...
expansions/script/c60010077.lua
View file @
9195954d
...
@@ -28,6 +28,7 @@ function c60010077.initial_effect(c)
...
@@ -28,6 +28,7 @@ function c60010077.initial_effect(c)
e2
:
SetOperation
(
c60010077
.
operation
)
e2
:
SetOperation
(
c60010077
.
operation
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
...
@@ -36,7 +37,7 @@ function c60010077.initial_effect(c)
...
@@ -36,7 +37,7 @@ function c60010077.initial_effect(c)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c60010077
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010077
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
LOCATION_FZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
e
:
GetHandlerPlayer
()
,
LOCATION_FZONE
,
0
,
1
,
nil
)
end
end
function
c60010077
.
filter
(
c
,
tp
)
function
c60010077
.
filter
(
c
,
tp
)
return
c
:
IsCode
(
60010029
)
and
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
return
c
:
IsCode
(
60010029
)
and
c
:
IsType
(
TYPE_FIELD
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
...
...
expansions/script/c60010106.lua
View file @
9195954d
...
@@ -45,7 +45,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,7 +45,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
,
tc
:
Get
Rank
()
+
1
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
,
tc
:
Get
Level
()
)
local
sc
=
g
:
GetFirst
()
local
sc
=
g
:
GetFirst
()
if
sc
then
if
sc
then
local
mg
=
tc
:
GetOverlayGroup
()
local
mg
=
tc
:
GetOverlayGroup
()
...
...
expansions/script/c60010129.lua
View file @
9195954d
--梦应归于何处
--梦应归于何处
function
c60010129
.
initial_effect
(
c
)
function
c60010129
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60010028
)
aux
.
AddCodeList
(
c
,
60010029
)
aux
.
AddCodeList
(
c
,
60010128
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
...
@@ -54,7 +55,7 @@ function c60010129.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +55,7 @@ function c60010129.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010129
.
thfilter
(
c
)
function
c60010129
.
thfilter
(
c
)
return
c
:
IsCode
(
60010128
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010128
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010129
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010129
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010129
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010129
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c60010130.lua
View file @
9195954d
--命运从未公平
--命运从未公平
function
c60010130
.
initial_effect
(
c
)
function
c60010130
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60010029
)
aux
.
AddCodeList
(
c
,
60010051
)
aux
.
AddCodeList
(
c
,
60010051
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
...
@@ -56,7 +57,7 @@ function c60010130.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -56,7 +57,7 @@ function c60010130.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010130
.
thfilter
(
c
)
function
c60010130
.
thfilter
(
c
)
return
c
:
IsCode
(
60010051
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010051
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010130
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010130
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010130
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010130
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c60010135.lua
View file @
9195954d
...
@@ -54,7 +54,7 @@ function c60010135.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +54,7 @@ function c60010135.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010135
.
thfilter
(
c
)
function
c60010135
.
thfilter
(
c
)
return
c
:
IsCode
(
60010076
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010076
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010135
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010135
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010135
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010135
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c60010136.lua
View file @
9195954d
...
@@ -60,7 +60,7 @@ function c60010136.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,7 +60,7 @@ function c60010136.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010136
.
thfilter
(
c
)
function
c60010136
.
thfilter
(
c
)
return
c
:
IsCode
(
60010056
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010056
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010136
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010136
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010136
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010136
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c60010137.lua
View file @
9195954d
--铭记于心的约定
--铭记于心的约定
function
c60010137
.
initial_effect
(
c
)
function
c60010137
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60010031
)
aux
.
AddCodeList
(
c
,
60010031
)
aux
.
AddCodeList
(
c
,
60010029
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
...
@@ -62,7 +63,7 @@ function c60010137.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,7 +63,7 @@ function c60010137.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010137
.
thfilter
(
c
)
function
c60010137
.
thfilter
(
c
)
return
c
:
IsCode
(
60010031
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010031
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010137
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010137
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010137
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010137
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
@@ -84,7 +85,6 @@ function c60010137.drop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -84,7 +85,6 @@ function c60010137.drop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetOperation
(
c60010137
.
draw
)
e1
:
SetOperation
(
c60010137
.
draw
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
...
@@ -98,6 +98,7 @@ function c60010137.draw(e,tp,eg,ep,ev,re,r,rp)
...
@@ -98,6 +98,7 @@ function c60010137.draw(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SSet
(
tp
,
sg
)
Duel
.
SSet
(
tp
,
sg
)
end
end
end
end
e
:
Reset
()
end
end
function
c60010137
.
ownerfilter
(
c
,
tp
)
function
c60010137
.
ownerfilter
(
c
,
tp
)
return
c
:
IsCode
(
60010031
)
and
c
:
IsFaceup
()
and
c
:
IsSummonPlayer
(
tp
)
return
c
:
IsCode
(
60010031
)
and
c
:
IsFaceup
()
and
c
:
IsSummonPlayer
(
tp
)
...
@@ -106,13 +107,13 @@ function c60010137.decon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -106,13 +107,13 @@ function c60010137.decon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
c60010137
.
ownerfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
c60010137
.
ownerfilter
,
1
,
nil
,
tp
)
end
end
function
c60010137
.
detg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60010137
.
detg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_
ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_
MZONE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_
ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_
MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c60010137
.
deop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010137
.
deop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_
ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
0
,
LOCATION_
MZONE
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
...
...
expansions/script/c60010138.lua
View file @
9195954d
...
@@ -61,7 +61,7 @@ function c60010138.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -61,7 +61,7 @@ function c60010138.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010138
.
thfilter
(
c
)
function
c60010138
.
thfilter
(
c
)
return
c
:
IsCode
(
60010058
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010058
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010138
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010138
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010138
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010138
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c60010139.lua
View file @
9195954d
--片刻,留在眼底
--片刻,留在眼底
function
c60010139
.
initial_effect
(
c
)
function
c60010139
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60010078
)
aux
.
AddCodeList
(
c
,
60010078
)
aux
.
AddCodeList
(
c
,
60010029
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
...
@@ -54,7 +55,7 @@ function c60010139.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,7 +55,7 @@ function c60010139.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010139
.
thfilter
(
c
)
function
c60010139
.
thfilter
(
c
)
return
c
:
IsCode
(
60010078
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010078
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010139
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010139
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010139
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010139
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c60010140.lua
View file @
9195954d
--烦恼着,幸福着
--烦恼着,幸福着
function
c60010140
.
initial_effect
(
c
)
function
c60010140
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
60010059
)
aux
.
AddCodeList
(
c
,
60010059
)
aux
.
AddCodeList
(
c
,
60010029
)
--Activate
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
e0
:
SetCategory
(
CATEGORY_SEARCH
)
...
@@ -63,7 +64,7 @@ function c60010140.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,7 +64,7 @@ function c60010140.condition(e,tp,eg,ep,ev,re,r,rp)
return
SpaceCheck
[
tp
]
return
SpaceCheck
[
tp
]
end
end
function
c60010140
.
thfilter
(
c
)
function
c60010140
.
thfilter
(
c
)
return
c
:
IsCode
(
60010059
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
60010059
,
60010029
)
and
c
:
IsAbleToHand
()
end
end
function
c60010140
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60010140
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010140
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c60010140
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
...
...
expansions/script/c91030006.lua
View file @
9195954d
...
@@ -63,14 +63,8 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,14 +63,8 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
fid
=
e
:
GetHandler
():
GetFieldID
()
local
fid
=
e
:
GetHandler
():
GetFieldID
()
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
else
local
fid
=
e
:
GetHandler
():
GetFieldID
()
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
tc
:
RegisterFlagEffect
(
595626
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
,
fid
)
end
end
c
:
ResetFlagEffect
(
1
)
elseif
c
:
GetFlagEffect
(
2
)
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
,
0x60
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
@@ -81,6 +75,14 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -81,6 +75,14 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCondition
(
cm
.
tgcon
)
e1
:
SetCondition
(
cm
.
tgcon
)
e1
:
SetOperation
(
cm
.
tgop
)
e1
:
SetOperation
(
cm
.
tgop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
else
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
c
:
ResetFlagEffect
(
1
)
elseif
c
:
GetFlagEffect
(
2
)
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
,
0x60
)
c
:
ResetFlagEffect
(
2
)
c
:
ResetFlagEffect
(
2
)
elseif
c
:
GetFlagEffect
(
3
)
>
0
then
elseif
c
:
GetFlagEffect
(
3
)
>
0
then
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
lfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
lfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
...
...
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