Commit 83e07c86 authored by POLYMER's avatar POLYMER

fix

parent 35dfb0ac
...@@ -143,7 +143,7 @@ function cm.dsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -143,7 +143,7 @@ function cm.dsop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,m)>0 then return end if Duel.GetFlagEffect(tp,m)>0 then return end
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1) Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
local c=e:GetHandler() local c=e:GetHandler()
if not re:GetHandler():IsSetCard(0x6e) or not c:IsSSetable() or cm.column~=0 or Duel.GetFlagEffect(tp,m)>0 then return end if not re:GetHandler():IsSetCard(0x6e) or not c:IsSSetable() or cm.column~=0 then return end
if Duel.SelectEffectYesNo(tp,c) then if Duel.SelectEffectYesNo(tp,c) then
Duel.Hint(HINT_CARD,0,m) Duel.Hint(HINT_CARD,0,m)
Duel.SSet(tp,c,tp,true) Duel.SSet(tp,c,tp,true)
......
...@@ -77,7 +77,15 @@ function c11561055.atkop(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,15 @@ function c11561055.atkop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
if not c:IsRelateToBattle() then return end if not c:IsRelateToBattle() then return end
Duel.ChainAttack() --Duel.ChainAttack()
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BATTLED)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetOperation(function() Duel.ChainAttack() end)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_BATTLE)
c:RegisterEffect(e3)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK) e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
......
...@@ -13,7 +13,7 @@ function s.initial_effect(c) ...@@ -13,7 +13,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_NORMALSUMMON)==0 and Duel.IsPlayerCanDiscardDeckAsCost(tp,1) end if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_NORMALSUMMON)==0 end
Duel.DiscardDeck(tp,1,REASON_COST) Duel.DiscardDeck(tp,1,REASON_COST)
--oath effects --oath effects
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
...@@ -31,7 +31,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -31,7 +31,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()>0 and Duel.CheckChainUniqueness() return Duel.GetCurrentChain()>0 and Duel.CheckChainUniqueness()
end end
function s.filter(c,e,tp,lv) function s.filter(c,e,tp,lv)
return c:IsLevelBelow(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLevel(lv) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function s.thfilter(c) function s.thfilter(c)
return c:IsCode(id) and c:IsAbleToHand() return c:IsCode(id) and c:IsAbleToHand()
......
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