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Nemo Ma
no81cards
Commits
7e25b684
Commit
7e25b684
authored
Apr 21, 2025
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
4d52c866
Changes
4
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4 changed files
with
44 additions
and
84 deletions
+44
-84
expansions/script/c11451860.lua
expansions/script/c11451860.lua
+1
-1
expansions/script/c11451863.lua
expansions/script/c11451863.lua
+2
-2
expansions/script/c53702600.lua
expansions/script/c53702600.lua
+40
-80
expansions/script/c60002106.lua
expansions/script/c60002106.lua
+1
-1
No files found.
expansions/script/c11451860.lua
View file @
7e25b684
...
@@ -278,7 +278,7 @@ function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -278,7 +278,7 @@ function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_OPSELECTED
,
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
clfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
,
e
:
GetLabel
())
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
clfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
,
tp
,
e
:
GetLabel
())
local
ag
=
ng
:
Filter
(
Card
.
IsCanBeEffectTarget
,
e
)
local
ag
=
ng
:
Filter
(
Card
.
IsCanBeEffectTarget
,
nil
,
e
)
if
#
ag
>
0
then
Duel
.
SetTargetCard
(
ag
)
end
if
#
ag
>
0
then
Duel
.
SetTargetCard
(
ag
)
end
end
end
function
Group
.
ForEach
(
group
,
func
,
...
)
function
Group
.
ForEach
(
group
,
func
,
...
)
...
...
expansions/script/c11451863.lua
View file @
7e25b684
...
@@ -234,11 +234,11 @@ function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -234,11 +234,11 @@ function cm.thtg2(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
if
c
:
IsOnField
()
then
if
c
:
IsOnField
()
then
local
ng
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
)
local
ng
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
c
)
local
ag
=
ng
:
GetMinGroup
(
cm
.
distance2
,
c
,
tp
):
Filter
(
Card
.
IsCanBeEffectTarget
,
e
)
local
ag
=
ng
:
GetMinGroup
(
cm
.
distance2
,
c
,
tp
):
Filter
(
Card
.
IsCanBeEffectTarget
,
nil
,
e
)
if
#
ag
>
0
then
Duel
.
SetTargetCard
(
ag
)
end
if
#
ag
>
0
then
Duel
.
SetTargetCard
(
ag
)
end
else
else
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
gsfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
c
)
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
gsfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
c
)
local
ag
=
ng
:
Filter
(
Card
.
IsCanBeEffectTarget
,
e
)
local
ag
=
ng
:
Filter
(
Card
.
IsCanBeEffectTarget
,
nil
,
e
)
if
#
ag
>
0
then
Duel
.
SetTargetCard
(
ag
)
end
if
#
ag
>
0
then
Duel
.
SetTargetCard
(
ag
)
end
end
end
end
end
...
...
expansions/script/c53702600.lua
View file @
7e25b684
...
@@ -297,13 +297,6 @@ function cm.TentuScout(c)
...
@@ -297,13 +297,6 @@ function cm.TentuScout(c)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
FALSE
)
e1
:
SetValue
(
aux
.
FALSE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--[[local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_TRIBUTE_LIMIT)
e2:SetValue(function(e,c)
return (not c:IsAttribute(e:GetHandler():GetAttribute()) and not c:IsType(TYPE_SPIRIT)) or (c:IsFacedown() and c:IsControler(1-e:GetHandlerPlayer()))
end)
c:RegisterEffect(e2)--]]
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
...
@@ -428,15 +421,9 @@ function cm.AASTadjustop(otyp,ext)
...
@@ -428,15 +421,9 @@ function cm.AASTadjustop(otyp,ext)
return
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
adjt
=
{}
local
adjt
=
{}
if
ext
then
adjt
=
ext
else
adjt
=
{
e
:
GetLabelObject
()}
end
if
ext
then
adjt
=
{
ext
}
else
adjt
=
{
e
:
GetLabelObject
()}
end
if
#
adjt
==
0
then
e
:
Reset
()
return
end
if
#
adjt
==
0
then
e
:
Reset
()
return
end
for
_
,
te
in
pairs
(
adjt
)
do
for
_
,
te
in
pairs
(
adjt
)
do
--local te=e:GetLabelObject()
--if not te then Debug.Message(e:GetLabel()) return else Debug.Message(555) return end
--if aux.GetValueType(te)~="Effect" then Debug.Message(aux.GetValueType(te)) return end
--Debug.Message(#te)
--Debug.Message(te:GetOwner():GetCode())
local
c
=
te
:
GetHandler
()
local
c
=
te
:
GetHandler
()
if
not
c
:
IsStatus
(
STATUS_CHAINING
)
and
c
:
IsStatus
(
STATUS_EFFECT_ENABLED
)
then
if
not
c
:
IsStatus
(
STATUS_CHAINING
)
and
c
:
IsStatus
(
STATUS_EFFECT_ENABLED
)
then
local
xe
=
{
c
:
IsHasEffect
(
53765099
)}
local
xe
=
{
c
:
IsHasEffect
(
53765099
)}
...
@@ -595,8 +582,6 @@ function cm.AASTcostop(otyp)
...
@@ -595,8 +582,6 @@ function cm.AASTcostop(otyp)
return
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
local
te
=
e
:
GetLabelObject
()
--Debug.Message(9999)
--Debug.Message(aux.GetValueType(te))
local
c
=
te
:
GetHandler
()
local
c
=
te
:
GetHandler
()
local
xe1
=
cm
.
AASTregi
(
c
,
te
)
local
xe1
=
cm
.
AASTregi
(
c
,
te
)
if
otyp
&
0x80000
~=
0
then
if
otyp
&
0x80000
~=
0
then
...
@@ -670,21 +655,6 @@ function cm.AASTrsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -670,21 +655,6 @@ function cm.AASTrsop(e,tp,eg,ep,ev,re,r,rp)
rc
:
CancelToGrave
(
false
)
rc
:
CancelToGrave
(
false
)
end
end
re
:
Reset
()
re
:
Reset
()
--[[local e1=Effect.CreateEffect(rc)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_CHAIN_END)
e1:SetCountLimit(1)
e1:SetLabelObject(re)
e1:SetOperation(cm.AASTreset)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
e:Reset()
end
function cm.AASTreset(e,tp,eg,ep,ev,re,r,rp)
local xe={e:GetOwner():IsHasEffect(53765099)}
for _,v in pairs(xe) do if v:GetLabelObject()==e:GetLabelObject() then v:Reset() end end
e:Reset()]]
end
end
function
cm
.
AASTregi
(
c
,
e
)
function
cm
.
AASTregi
(
c
,
e
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -1091,7 +1061,7 @@ function cm.SetAsSpellorTrapCheck(c,type)
...
@@ -1091,7 +1061,7 @@ function cm.SetAsSpellorTrapCheck(c,type)
end
end
end
end
local
b
=
true
local
b
=
true
if
sc
.
SSetableMonster
and
(
ly
>
0
or
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
)
then
if
sc
.
initial_effect
and
sc
.
SSetableMonster
and
(
ly
>
0
or
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
)
then
if
ly
>
0
then
cm
[
"Card_Prophecy_Certain_ACST_"
..
ly
]
=
true
end
if
ly
>
0
then
cm
[
"Card_Prophecy_Certain_ACST_"
..
ly
]
=
true
end
else
b
=
ADIMI_IsSSetable
(
sc
,
bool
)
end
else
b
=
ADIMI_IsSSetable
(
sc
,
bool
)
end
return
b
return
b
...
@@ -1415,7 +1385,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1415,7 +1385,7 @@ function cm.SpellorTrapSPable(c)
break
break
end
end
end
end
if
sc
.
SpecialSummonableSpellorTrap
and
(
ly
>
0
or
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
)
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
then
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
ly
>
0
or
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
)
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
then
if
sc
:
IsHasEffect
(
EFFECT_REVIVE_LIMIT
)
and
not
sc
:
IsStatus
(
STATUS_PROC_COMPLETE
)
and
not
bool1
then
b
=
res
end
if
sc
:
IsHasEffect
(
EFFECT_REVIVE_LIMIT
)
and
not
sc
:
IsStatus
(
STATUS_PROC_COMPLETE
)
and
not
bool1
then
b
=
res
end
local
zcheck
=
false
local
zcheck
=
false
for
i
=
0
,
6
do
for
i
=
0
,
6
do
...
@@ -1487,7 +1457,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1487,7 +1457,7 @@ function cm.SpellorTrapSPable(c)
local
ADSTSP_SpecialSummon
=
Duel
.
SpecialSummon
local
ADSTSP_SpecialSummon
=
Duel
.
SpecialSummon
Duel
.
SpecialSummon
=
function
(
tg
,
st
,
sp
,
stp
,
bool1
,
...
)
Duel
.
SpecialSummon
=
function
(
tg
,
st
,
sp
,
stp
,
bool1
,
...
)
tg
=
Group
.
__add
(
tg
,
tg
)
tg
=
Group
.
__add
(
tg
,
tg
)
local
g
=
tg
:
Filter
(
function
(
c
)
return
c
.
SpecialSummonableSpellorTrap
end
,
nil
)
local
g
=
tg
:
Filter
(
function
(
c
)
return
c
.
initial_effect
and
c
.
SpecialSummonableSpellorTrap
end
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
bool1
=
true
bool1
=
true
for
tc
in
aux
.
Next
(
g
)
do
for
tc
in
aux
.
Next
(
g
)
do
...
@@ -1499,7 +1469,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1499,7 +1469,7 @@ function cm.SpellorTrapSPable(c)
end
end
local
ADSTSP_SpecialSummonStep
=
Duel
.
SpecialSummonStep
local
ADSTSP_SpecialSummonStep
=
Duel
.
SpecialSummonStep
Duel
.
SpecialSummonStep
=
function
(
tc
,
st
,
sp
,
stp
,
bool1
,
...
)
Duel
.
SpecialSummonStep
=
function
(
tc
,
st
,
sp
,
stp
,
bool1
,
...
)
if
tc
.
SpecialSummonableSpellorTrap
then
if
tc
.
initial_effect
and
tc
.
SpecialSummonableSpellorTrap
then
bool1
=
true
bool1
=
true
local
data
=
tc
.
SSST_Data
local
data
=
tc
.
SSST_Data
tc
:
AddMonsterAttribute
(
data
[
1
])
tc
:
AddMonsterAttribute
(
data
[
1
])
...
@@ -1519,7 +1489,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1519,7 +1489,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsType
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsType
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsSynchroType
=
Card
.
IsSynchroType
local
ADSTSP_IsSynchroType
=
Card
.
IsSynchroType
...
@@ -1535,7 +1505,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1535,7 +1505,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsSynchroType
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsSynchroType
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsXyzType
=
Card
.
IsXyzType
local
ADSTSP_IsXyzType
=
Card
.
IsXyzType
...
@@ -1551,7 +1521,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1551,7 +1521,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsXyzType
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsXyzType
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsLinkType
=
Card
.
IsLinkType
local
ADSTSP_IsLinkType
=
Card
.
IsLinkType
...
@@ -1567,7 +1537,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1567,7 +1537,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsLinkType
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
(
TYPE_MONSTER
|
data
[
1
])
~=
0
)
else
b
=
ADSTSP_IsLinkType
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_CGetType
=
Card
.
GetType
local
ADSTSP_CGetType
=
Card
.
GetType
...
@@ -1583,7 +1553,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1583,7 +1553,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
return
b
return
b
end
end
local
ADSTSP_GetSynchroType
=
Card
.
GetSynchroType
local
ADSTSP_GetSynchroType
=
Card
.
GetSynchroType
...
@@ -1599,7 +1569,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1599,7 +1569,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
return
b
return
b
end
end
local
ADSTSP_GetXyzType
=
Card
.
GetXyzType
local
ADSTSP_GetXyzType
=
Card
.
GetXyzType
...
@@ -1615,7 +1585,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1615,7 +1585,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
return
b
return
b
end
end
local
ADSTSP_GetLinkType
=
Card
.
GetLinkType
local
ADSTSP_GetLinkType
=
Card
.
GetLinkType
...
@@ -1631,7 +1601,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1631,7 +1601,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
TYPE_MONSTER
|
data
[
1
]
end
return
b
return
b
end
end
local
ADSTSP_IsRace
=
Card
.
IsRace
local
ADSTSP_IsRace
=
Card
.
IsRace
...
@@ -1647,7 +1617,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1647,7 +1617,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
data
[
2
]
~=
0
)
else
b
=
ADSTSP_IsRace
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
data
[
2
]
~=
0
)
else
b
=
ADSTSP_IsRace
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_GetRace
=
Card
.
GetRace
local
ADSTSP_GetRace
=
Card
.
GetRace
...
@@ -1663,7 +1633,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1663,7 +1633,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
2
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
2
]
end
return
b
return
b
end
end
local
ADSTSP_GetOriginalRace
=
Card
.
GetOriginalRace
local
ADSTSP_GetOriginalRace
=
Card
.
GetOriginalRace
...
@@ -1679,7 +1649,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1679,7 +1649,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
2
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
2
]
end
return
b
return
b
end
end
local
ADSTSP_GetLinkRace
=
Card
.
GetLinkRace
local
ADSTSP_GetLinkRace
=
Card
.
GetLinkRace
...
@@ -1695,7 +1665,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1695,7 +1665,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
2
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
2
]
end
return
b
return
b
end
end
local
ADSTSP_IsAttribute
=
Card
.
IsAttribute
local
ADSTSP_IsAttribute
=
Card
.
IsAttribute
...
@@ -1711,7 +1681,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1711,7 +1681,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
data
[
3
]
~=
0
)
else
b
=
ADSTSP_IsAttribute
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
data
[
3
]
~=
0
)
else
b
=
ADSTSP_IsAttribute
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsNonAttribute
=
Card
.
IsNonAttribute
local
ADSTSP_IsNonAttribute
=
Card
.
IsNonAttribute
...
@@ -1727,7 +1697,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1727,7 +1697,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
data
[
3
]
==
0
)
else
b
=
ADSTSP_IsNonAttribute
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
&
data
[
3
]
==
0
)
else
b
=
ADSTSP_IsNonAttribute
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_GetAttribute
=
Card
.
GetAttribute
local
ADSTSP_GetAttribute
=
Card
.
GetAttribute
...
@@ -1743,7 +1713,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1743,7 +1713,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
3
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
3
]
end
return
b
return
b
end
end
local
ADSTSP_GetOriginalAttribute
=
Card
.
GetOriginalAttribute
local
ADSTSP_GetOriginalAttribute
=
Card
.
GetOriginalAttribute
...
@@ -1759,7 +1729,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1759,7 +1729,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
3
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
3
]
end
return
b
return
b
end
end
local
ADSTSP_GetLinkAttribute
=
Card
.
GetLinkAttribute
local
ADSTSP_GetLinkAttribute
=
Card
.
GetLinkAttribute
...
@@ -1775,7 +1745,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1775,7 +1745,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
3
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
3
]
end
return
b
return
b
end
end
local
ADSTSP_IsLevel
=
Card
.
IsLevel
local
ADSTSP_IsLevel
=
Card
.
IsLevel
...
@@ -1791,7 +1761,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1791,7 +1761,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
==
data
[
4
])
else
b
=
ADSTSP_IsLevel
(
sc
,
int
,
...
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
==
data
[
4
])
else
b
=
ADSTSP_IsLevel
(
sc
,
int
,
...
)
end
return
b
return
b
end
end
local
ADSTSP_IsLevelAbove
=
Card
.
IsLevelAbove
local
ADSTSP_IsLevelAbove
=
Card
.
IsLevelAbove
...
@@ -1807,7 +1777,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1807,7 +1777,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
<=
data
[
4
])
else
b
=
ADSTSP_IsLevelAbove
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
<=
data
[
4
])
else
b
=
ADSTSP_IsLevelAbove
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsLevelBelow
=
Card
.
IsLevelBelow
local
ADSTSP_IsLevelBelow
=
Card
.
IsLevelBelow
...
@@ -1823,7 +1793,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1823,7 +1793,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
>=
data
[
4
])
else
b
=
ADSTSP_IsLevelBelow
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
>=
data
[
4
])
else
b
=
ADSTSP_IsLevelBelow
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_GetLevel
=
Card
.
GetLevel
local
ADSTSP_GetLevel
=
Card
.
GetLevel
...
@@ -1839,7 +1809,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1839,7 +1809,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
4
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
4
]
end
return
b
return
b
end
end
local
ADSTSP_GetOriginalLevel
=
Card
.
GetOriginalLevel
local
ADSTSP_GetOriginalLevel
=
Card
.
GetOriginalLevel
...
@@ -1855,7 +1825,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1855,7 +1825,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
4
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
4
]
end
return
b
return
b
end
end
local
ADSTSP_IsAttack
=
Card
.
IsAttack
local
ADSTSP_IsAttack
=
Card
.
IsAttack
...
@@ -1871,7 +1841,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1871,7 +1841,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
==
data
[
5
])
else
b
=
ADSTSP_IsAttack
(
sc
,
int
,
...
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
==
data
[
5
])
else
b
=
ADSTSP_IsAttack
(
sc
,
int
,
...
)
end
return
b
return
b
end
end
local
ADSTSP_IsAttackAbove
=
Card
.
IsAttackAbove
local
ADSTSP_IsAttackAbove
=
Card
.
IsAttackAbove
...
@@ -1887,7 +1857,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1887,7 +1857,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
<=
data
[
5
])
else
b
=
ADSTSP_IsAttackAbove
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
<=
data
[
5
])
else
b
=
ADSTSP_IsAttackAbove
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsAttackBelow
=
Card
.
IsAttackBelow
local
ADSTSP_IsAttackBelow
=
Card
.
IsAttackBelow
...
@@ -1903,7 +1873,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1903,7 +1873,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
>=
data
[
5
])
else
b
=
ADSTSP_IsAttackBelow
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
>=
data
[
5
])
else
b
=
ADSTSP_IsAttackBelow
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_GetAttack
=
Card
.
GetAttack
local
ADSTSP_GetAttack
=
Card
.
GetAttack
...
@@ -1919,7 +1889,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1919,7 +1889,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
5
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
5
]
end
return
b
return
b
end
end
local
ADSTSP_GetBaseAttack
=
Card
.
GetBaseAttack
local
ADSTSP_GetBaseAttack
=
Card
.
GetBaseAttack
...
@@ -1935,7 +1905,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1935,7 +1905,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
5
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
5
]
end
return
b
return
b
end
end
local
ADSTSP_IsDefense
=
Card
.
IsDefense
local
ADSTSP_IsDefense
=
Card
.
IsDefense
...
@@ -1951,7 +1921,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1951,7 +1921,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
==
data
[
6
])
else
b
=
ADSTSP_IsDefense
(
sc
,
int
,
...
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
==
data
[
6
])
else
b
=
ADSTSP_IsDefense
(
sc
,
int
,
...
)
end
return
b
return
b
end
end
local
ADSTSP_IsDefenseAbove
=
Card
.
IsDefenseAbove
local
ADSTSP_IsDefenseAbove
=
Card
.
IsDefenseAbove
...
@@ -1967,7 +1937,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1967,7 +1937,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
<=
data
[
6
])
else
b
=
ADSTSP_IsDefenseAbove
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
<=
data
[
6
])
else
b
=
ADSTSP_IsDefenseAbove
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_IsDefenseBelow
=
Card
.
IsDefenseBelow
local
ADSTSP_IsDefenseBelow
=
Card
.
IsDefenseBelow
...
@@ -1983,7 +1953,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1983,7 +1953,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
>=
data
[
6
])
else
b
=
ADSTSP_IsDefenseBelow
(
sc
,
int
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
(
int
>=
data
[
6
])
else
b
=
ADSTSP_IsDefenseBelow
(
sc
,
int
)
end
return
b
return
b
end
end
local
ADSTSP_GetDefense
=
Card
.
GetDefense
local
ADSTSP_GetDefense
=
Card
.
GetDefense
...
@@ -1999,7 +1969,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -1999,7 +1969,7 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
6
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
6
]
end
return
b
return
b
end
end
local
ADSTSP_GetBaseDefense
=
Card
.
GetBaseDefense
local
ADSTSP_GetBaseDefense
=
Card
.
GetBaseDefense
...
@@ -2015,11 +1985,11 @@ function cm.SpellorTrapSPable(c)
...
@@ -2015,11 +1985,11 @@ function cm.SpellorTrapSPable(c)
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res1
=
ly
>
0
and
(
cm
[
"Card_Prophecy_L_Check_"
..
ly
]
or
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
])
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
res2
=
Duel
.
GetFlagEffectLabel
(
0
,
53759000
)
==
0
and
not
sc
:
IsLocation
(
LOCATION_MZONE
)
local
data
=
sc
.
SSST_Data
local
data
=
sc
.
SSST_Data
if
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
6
]
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
(
res1
or
res2
)
then
b
=
data
[
6
]
end
return
b
return
b
end
end
local
ADSTSP_IsCanBeEffectTarget
=
Card
.
IsCanBeEffectTarget
local
ADSTSP_IsCanBeEffectTarget
=
Card
.
IsCanBeEffectTarget
Card
.
IsCanBeEffectTarget
=
function
(
sc
,
se
)
Card
.
IsCanBeEffectTarget
=
function
(
sc
,
...
)
local
b
=
true
local
b
=
true
local
ly
=
0
local
ly
=
0
for
i
=
1
,
114
do
for
i
=
1
,
114
do
...
@@ -2028,7 +1998,7 @@ function cm.SpellorTrapSPable(c)
...
@@ -2028,7 +1998,7 @@ function cm.SpellorTrapSPable(c)
break
break
end
end
end
end
if
sc
.
SpecialSummonableSpellorTrap
and
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
]
then
b
=
res
else
b
=
ADSTSP_IsCanBeEffectTarget
(
sc
,
se
)
end
if
sc
.
initial_effect
and
sc
.
SpecialSummonableSpellorTrap
and
cm
[
"Card_Prophecy_Certain_SP_"
..
ly
]
then
b
=
res
else
b
=
ADSTSP_IsCanBeEffectTarget
(
sc
,
...
)
end
return
b
return
b
end
end
end
end
...
@@ -2323,16 +2293,6 @@ function cm.HTAmvrsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -2323,16 +2293,6 @@ function cm.HTAmvrsop(e,tp,eg,ep,ev,re,r,rp)
rc
:
CancelToGrave
(
false
)
rc
:
CancelToGrave
(
false
)
end
end
if
re
then
re
:
Reset
()
end
if
re
then
re
:
Reset
()
end
--[[local e1=Effect.CreateEffect(rc)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetCode(EVENT_CHAIN_END)
e1:SetCountLimit(1)
e1:SetLabelObject(re)
e1:SetOperation(cm.AASTreset)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
e:Reset()--]]
end
end
function
cm
.
HTAmvhint
(
code
)
function
cm
.
HTAmvhint
(
code
)
return
return
...
@@ -2357,7 +2317,7 @@ function cm.DragoronMergedDelay(c)
...
@@ -2357,7 +2317,7 @@ function cm.DragoronMergedDelay(c)
g
:
KeepAlive
()
g
:
KeepAlive
()
local
ge1
=
Effect
.
CreateEffect
(
c
)
local
ge1
=
Effect
.
CreateEffect
(
c
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge1
:
SetCode
(
EVENT_CHAINING
)
ge1
:
SetCode
(
EVENT_CHAIN
_SOLV
ING
)
ge1
:
SetLabelObject
(
g
)
ge1
:
SetLabelObject
(
g
)
ge1
:
SetOperation
(
cm
.
DragoronM1
)
ge1
:
SetOperation
(
cm
.
DragoronM1
)
Duel
.
RegisterEffect
(
ge1
,
0
)
Duel
.
RegisterEffect
(
ge1
,
0
)
...
...
expansions/script/c60002106.lua
View file @
7e25b684
...
@@ -40,7 +40,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
thcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
thcost2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
703897
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
if
chk
==
0
then
return
Duel
.
GetCustomActivityCount
(
60002106
,
tp
,
ACTIVITY_SPSUMMON
)
==
0
and
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
end
and
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
)
end
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
aux
.
bfgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
end
...
...
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