Commit 72953e3b authored by POLYMER's avatar POLYMER

fix

parent 83e07c86
......@@ -17,6 +17,8 @@ function cm.sptg(ct)
local c=e:GetHandler()
local g=Duel.GetReleaseGroup(tp,true):Filter(Card.IsLevelAbove,c,7)
if chk==0 then return #g>=ct and g:CheckSubGroup(cm.gfilter,ct,ct,tp) end
Duel.Hint(HINT_SELECTMSG,tp,e:GetDescription())
Duel.Hint(HINT_SELECTMSG,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_RELEASE,nil,ct,tp,LOCATION_HAND+LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
if ct==3 then
......
......@@ -12,6 +12,7 @@ function s.initial_effect(c)
--search
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetCountLimit(1,12845004)
e2:SetTarget(s.thtg)
......
......@@ -41,11 +41,12 @@ end
function c37629203.stop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c37629203.stfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil)
local sg=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if g:GetCount()>0 and Duel.SSet(tp,g:GetFirst())>0 and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(37629203,2)) then
if g:GetCount()>0 and Duel.SSet(tp,g:GetFirst())>0 and Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(37629203,2)) then
Duel.BreakEffect()
--local sg=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local sg=sg:Select(tp,1,1,nil)
--local sg=sg:Select(tp,1,1,nil)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToGrave,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
Duel.HintSelection(sg)
Duel.SendtoGrave(sg,REASON_EFFECT)
end
......
--白银之城的纤茶壶
local cm,m,o=GetID()
function cm.initial_effect(c)
--position
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_POSITION)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND)
......@@ -15,7 +15,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1)
--to hand or spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetDescription(aux.Stringid(m,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
......@@ -26,19 +26,10 @@ function cm.initial_effect(c)
e2:SetTarget(cm.tstg)
e2:SetOperation(cm.tsop)
c:RegisterEffect(e2)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,2))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetRange(LOCATION_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,m)
e2:SetCondition(cm.thcon)
e2:SetTarget(cm.tstg)
e2:SetOperation(cm.tsop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetCondition(cm.thcon)
c:RegisterEffect(e3)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......@@ -49,15 +40,17 @@ function cm.stfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSetCard(0x17e) and c:IsSSetable()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.stfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.stfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,nil)
and Duel.IsExistingMatchingCard(Card.IsCanTurnSet,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function cm.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local gg=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if gg:GetFirst():IsFaceup() and gg:GetFirst():IsRelateToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local gg=Duel.SelectMatchingCard(tp,Card.IsCanTurnSet,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
if #gg>0 then
Duel.HintSelection(gg)
if Duel.ChangePosition(gg,POS_FACEDOWN_DEFENSE)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,cm.stfilter,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.stfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.SSet(tp,g:GetFirst())
end
......
......@@ -26,7 +26,7 @@ end
function c65840045.spcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c65840045.filter,c:GetControler(),LOCATION_MZONE,0,1,nil) or Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
and (Duel.IsExistingMatchingCard(c65840045.filter,c:GetControler(),LOCATION_MZONE,0,1,nil) or Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0)
end
function c65840045.target2(e,tp,eg,ep,ev,re,r,rp,chk)
......
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