Commit 6e54b4a6 authored by POLYMER's avatar POLYMER

fix

parent 612a828d
...@@ -103,18 +103,19 @@ function c111443942.sdop(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,18 +103,19 @@ function c111443942.sdop(e,tp,eg,ep,ev,re,r,rp)
local ae=tc:GetActivateEffect() local ae=tc:GetActivateEffect()
local oath=0 local oath=0
if c111443942.sdfilter(tc) then oath=EFFECT_COUNT_CODE_OATH end if c111443942.sdfilter(tc) then oath=EFFECT_COUNT_CODE_OATH end
local e1=Effect.CreateEffect(tc) local e1=ae:Clone() --Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_ACTIVATE) --e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(ae:GetCode()) --e1:SetCode(ae:GetCode())
e1:SetCategory(ae:GetCategory()) --e1:SetCategory(ae:GetCategory())
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+ae:GetProperty()) --e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+ae:GetProperty())
e1:SetRange(LOCATION_DECK) e1:SetRange(LOCATION_DECK)
e1:SetCountLimit(1,code+oath) --e1:SetCountLimit(1,code+oath)
e1:SetCondition(c111443942.sfcon) --e1:SetCondition(c111443942.sfcon)
e1:SetTarget(c111443942.sftg) --e1:SetTarget(c111443942.sftg)
e1:SetOperation(c111443942.sfop) --e1:SetOperation(c111443942.sfop)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
c111443942[e1]=true
--activate cost --activate cost
local e2=Effect.CreateEffect(tc) local e2=Effect.CreateEffect(tc)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
...@@ -171,22 +172,26 @@ function c111443942.costfilter(c) ...@@ -171,22 +172,26 @@ function c111443942.costfilter(c)
return c:IsSetCard(0x9d) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck() return c:IsSetCard(0x9d) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end end
function c111443942.costchk(e,te_or_c,tp) function c111443942.costchk(e,te_or_c,tp)
local c=e:GetHandler()
local tp=e:GetHandler():GetControler() local tp=e:GetHandler():GetControler()
return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c111443942.costfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(c111443942.costfilter,tp,LOCATION_GRAVE,0,1,nil)
and Duel.GetFlagEffect(tp,111443942)>0 and Duel.GetFlagEffect(tp,e:GetHandler():GetOriginalCode())==0
and c:IsSetCard(0x9d) and c:IsType(TYPE_SPELL+TYPE_TRAP)
end end
function c111443942.costtg(e,te,tp) function c111443942.costtg(e,te,tp)
e:SetLabelObject(te) e:SetLabelObject(te)
return te:GetHandler():IsLocation(LOCATION_DECK) and te:GetHandler()==e:GetHandler() return te:GetHandler():IsLocation(LOCATION_DECK) and te:GetHandler()==e:GetHandler() and c111443942[te]
end end
function c111443942.costop(e,tp,eg,ep,ev,re,r,rp) function c111443942.costop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
Duel.RegisterFlagEffect(tp,e:GetHandler():GetOriginalCode(),RESET_PHASE+PHASE_END,0,1)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,c111443942.costfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c111443942.costfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
local te=e:GetLabelObject() local te=e:GetLabelObject()
Duel.SendtoDeck(g,nil,0,REASON_EFFECT) Duel.SendtoDeck(g,nil,0,REASON_EFFECT)
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,false)
c:CreateEffectRelation(te) c:CreateEffectRelation(te)
local ev0=Duel.GetCurrentChain()+1 local ev0=Duel.GetCurrentChain()+1
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -213,7 +218,7 @@ function c111443942.rsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -213,7 +218,7 @@ function c111443942.rsop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
local re=Card.RegisterEffect --[[local re=Card.RegisterEffect
Card.RegisterEffect=function(c,e) Card.RegisterEffect=function(c,e)
if c111443942.filter(c) and c:IsType(TYPE_CONTINUOUS+TYPE_EQUIP+TYPE_FIELD) and not e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetLabel()~=111443942 then if c111443942.filter(c) and c:IsType(TYPE_CONTINUOUS+TYPE_EQUIP+TYPE_FIELD) and not e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetLabel()~=111443942 then
local tg=e:GetTarget() local tg=e:GetTarget()
...@@ -221,4 +226,4 @@ Card.RegisterEffect=function(c,e) ...@@ -221,4 +226,4 @@ Card.RegisterEffect=function(c,e)
e:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return tg(e,tp,eg,ep,ev,re,r,rp,0) and not c:IsStatus(STATUS_CHAINING) end tg(e,tp,eg,ep,ev,re,r,rp,1) end) e:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return tg(e,tp,eg,ep,ev,re,r,rp,0) and not c:IsStatus(STATUS_CHAINING) end tg(e,tp,eg,ep,ev,re,r,rp,1) end)
end end
re(c,e) re(c,e)
end end--]]
...@@ -41,6 +41,38 @@ function s.initial_effect(c) ...@@ -41,6 +41,38 @@ function s.initial_effect(c)
e3:SetTarget(s.sptg) e3:SetTarget(s.sptg)
e3:SetOperation(s.spop) e3:SetOperation(s.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--replace
local e5=Effect.CreateEffect(c)
e5:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e5:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e5:SetCountLimit(1,id+EFFECT_COUNT_CODE_DUEL)
e5:SetRange(LOCATION_HAND+LOCATION_DECK)
e5:SetOperation(s.rep)
c:RegisterEffect(e5)
end
function s.rep(e,tp,eg,ep,ev,re,r,rp)
local table={26118970}
for i,code in ipairs(table) do
local g=Duel.GetMatchingGroup(aux.FilterEqualFunction(Card.GetOriginalCode,code),0,0xff,0xff,nil)
local cn=_G["c"..code]
if type(cn)=="table" then
for tc in aux.Next(g) do
--special summon
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(26118970,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,26118970)
e1:SetCondition(cn.spcon)
e1:SetTarget(cn.sptg)
e1:SetOperation(cn.spop)
tc:RegisterEffect(e1)
end
end
end
end end
function s.drdiseff(c,e,tp,eg,ep,ev,re,r,rp) function s.drdiseff(c,e,tp,eg,ep,ev,re,r,rp)
if c.Dragon_Ruler_handes_effect then return c.Dragon_Ruler_handes_effect end if c.Dragon_Ruler_handes_effect then return c.Dragon_Ruler_handes_effect end
......
...@@ -326,16 +326,16 @@ function c4058.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -326,16 +326,16 @@ function c4058.adop(e,tp,eg,ep,ev,re,r,rp)
local code=tc:GetOriginalCode() local code=tc:GetOriginalCode()
local ae=tc:GetActivateEffect() local ae=tc:GetActivateEffect()
--deck activate --deck activate
local e1=Effect.CreateEffect(tc) local e1=ae:Clone() --Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_ACTIVATE) --e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(ae:GetCode()) --e1:SetCode(ae:GetCode())
e1:SetCategory(ae:GetCategory()) --e1:SetCategory(ae:GetCategory())
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+ae:GetProperty()) --e1:SetProperty(EFFECT_FLAG_UNCOPYABLE+ae:GetProperty())
e1:SetRange(LOCATION_DECK) e1:SetRange(LOCATION_DECK)
e1:SetCountLimit(1,code+EFFECT_COUNT_CODE_OATH) --e1:SetCountLimit(1,code+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(c4058.sfcon) --e1:SetCondition(c4058.sfcon)
e1:SetTarget(c4058.sftg) --e1:SetTarget(c4058.sftg)
e1:SetOperation(c4058.sfop) --e1:SetOperation(c4058.sfop)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
--activate cost --activate cost
...@@ -390,10 +390,13 @@ end ...@@ -390,10 +390,13 @@ end
function c4058.costchk(e,te_or_c,tp) function c4058.costchk(e,te_or_c,tp)
local tp=e:GetHandler():GetControler() local tp=e:GetHandler():GetControler()
return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsPlayerAffectedByEffect(tp,4058) and Duel.GetFlagEffect(tp,e:GetHandler():GetOriginalCode())==0
and e:GetHandler():IsCode(16067089,93217231,80678380,1683982)
end end
function c4058.costop(e,tp,eg,ep,ev,re,r,rp) function c4058.costop(e,tp,eg,ep,ev,re,r,rp)
local te=e:GetLabelObject() local te=e:GetLabelObject()
local c=e:GetHandler() local c=e:GetHandler()
Duel.RegisterFlagEffect(tp,e:GetHandler():GetOriginalCode(),RESET_PHASE+PHASE_END,0,1)
Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,false) Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,false)
c:CreateEffectRelation(te) c:CreateEffectRelation(te)
local ev0=Duel.GetCurrentChain()+1 local ev0=Duel.GetCurrentChain()+1
...@@ -432,7 +435,7 @@ function c4058.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -432,7 +435,7 @@ function c4058.regop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
local re=Card.RegisterEffect --[[local re=Card.RegisterEffect
Card.RegisterEffect=function(c,e) Card.RegisterEffect=function(c,e)
if c:IsType(TYPE_TRAP) and c:IsCode(16067089,93217231,80678380,1683982) and c:IsType(TYPE_CONTINUOUS+TYPE_EQUIP+TYPE_FIELD) and not e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetLabel()~=4058 then if c:IsType(TYPE_TRAP) and c:IsCode(16067089,93217231,80678380,1683982) and c:IsType(TYPE_CONTINUOUS+TYPE_EQUIP+TYPE_FIELD) and not e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetLabel()~=4058 then
local tg=e:GetTarget() local tg=e:GetTarget()
...@@ -440,4 +443,4 @@ Card.RegisterEffect=function(c,e) ...@@ -440,4 +443,4 @@ Card.RegisterEffect=function(c,e)
e:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return tg(e,tp,eg,ep,ev,re,r,rp,0) and not c:IsStatus(STATUS_CHAINING) end tg(e,tp,eg,ep,ev,re,r,rp,1) end) e:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return tg(e,tp,eg,ep,ev,re,r,rp,0) and not c:IsStatus(STATUS_CHAINING) end tg(e,tp,eg,ep,ev,re,r,rp,1) end)
end end
re(c,e) re(c,e)
end end--]]
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