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Nemo Ma
no81cards
Commits
4fe1edcd
Commit
4fe1edcd
authored
Nov 16, 2024
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
704a3b2b
Changes
16
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Showing
16 changed files
with
136 additions
and
833 deletions
+136
-833
expansions/no81.cdb
expansions/no81.cdb
+0
-0
expansions/pics/29014596.jpg
expansions/pics/29014596.jpg
+0
-0
expansions/pics/29023199.jpg
expansions/pics/29023199.jpg
+0
-0
expansions/pics/29025338.jpg
expansions/pics/29025338.jpg
+0
-0
expansions/pics/29080482.jpg
expansions/pics/29080482.jpg
+0
-0
expansions/pics/29095790.jpg
expansions/pics/29095790.jpg
+0
-0
expansions/pics/29099870.jpg
expansions/pics/29099870.jpg
+0
-0
expansions/script/c12866650.lua
expansions/script/c12866650.lua
+14
-1
expansions/script/c22022580.lua
expansions/script/c22022580.lua
+3
-2
expansions/script/c29014596.lua
expansions/script/c29014596.lua
+0
-145
expansions/script/c29023199.lua
expansions/script/c29023199.lua
+0
-158
expansions/script/c29025338.lua
expansions/script/c29025338.lua
+0
-60
expansions/script/c29080482.lua
expansions/script/c29080482.lua
+0
-171
expansions/script/c29095790.lua
expansions/script/c29095790.lua
+0
-124
expansions/script/c29099870.lua
expansions/script/c29099870.lua
+0
-126
expansions/script/c65123333.lua
expansions/script/c65123333.lua
+119
-46
No files found.
expansions/no81.cdb
View file @
4fe1edcd
No preview for this file type
expansions/pics/29014596.jpg
deleted
100644 → 0
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704a3b2b
18.5 KB
expansions/pics/29023199.jpg
deleted
100644 → 0
View file @
704a3b2b
17.4 KB
expansions/pics/29025338.jpg
deleted
100644 → 0
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704a3b2b
11.8 KB
expansions/pics/29080482.jpg
deleted
100644 → 0
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704a3b2b
16.5 KB
expansions/pics/29095790.jpg
deleted
100644 → 0
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704a3b2b
22.5 KB
expansions/pics/29099870.jpg
deleted
100644 → 0
View file @
704a3b2b
17.6 KB
expansions/script/c12866650.lua
View file @
4fe1edcd
...
...
@@ -44,10 +44,23 @@ function c12866650.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c12866650
.
spfilter
(
c
,
e
,
tp
)
return
not
c
:
IsType
(
TYPE_TOKEN
)
and
c
:
IsFaceup
()
and
c
:
IsLocation
(
LOCATION_REMOVED
)
and
not
c
:
IsReason
(
REASON_REDIRECT
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
c12866650
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
if
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
~=
0
then
local
og
=
Duel
.
GetOperatedGroup
():
Filter
(
c12866650
.
spfilter
,
nil
,
e
,
tp
)
if
#
og
<=
0
then
return
end
local
tc1
=
og
:
GetFirst
()
if
not
(
c
:
IsRelateToEffect
(
e
)
or
c
:
IsLocation
(
LOCATION_MZONE
))
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
12866650
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc1
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
function
c12866650
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c22022580.lua
View file @
4fe1edcd
...
...
@@ -9,6 +9,7 @@ function c22022580.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCountLimit
(
1
,
22022580
)
e1
:
SetCondition
(
c22022580
.
condition2
)
e1
:
SetCost
(
c22022580
.
cost
)
e1
:
SetTarget
(
c22022580
.
target2
)
...
...
@@ -20,7 +21,7 @@ function c22022580.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
2202
044
1
)
e2
:
SetCountLimit
(
1
,
2202
258
1
)
e2
:
SetCondition
(
c22022580
.
spcon
)
e2
:
SetTarget
(
c22022580
.
pentg
)
e2
:
SetOperation
(
c22022580
.
penop
)
...
...
@@ -31,7 +32,7 @@ function c22022580.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e
3
:
SetCountLimit
(
1
,
2202044
1
)
e
2
:
SetCountLimit
(
1
,
2202258
1
)
e3
:
SetCondition
(
c22022580
.
spcon1
)
e3
:
SetCost
(
c22022580
.
erecost
)
e3
:
SetTarget
(
c22022580
.
pentg
)
...
...
expansions/script/c29014596.lua
deleted
100644 → 0
View file @
704a3b2b
--方舟骑士团-摩根
function
c29014596
.
initial_effect
(
c
)
--search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29014596
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
29014596
)
e1
:
SetTarget
(
c29014596
.
thtg
)
e1
:
SetOperation
(
c29014596
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
c29014596
.
summon_effect
=
e1
--Equip or SpecialSummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
29014597
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
c29014596
.
tg
)
e3
:
SetOperation
(
c29014596
.
op
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCategory
(
CATEGORY_EQUIP
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetTarget
(
c29014596
.
eqtg
)
e4
:
SetOperation
(
c29014596
.
eqop
)
c
:
RegisterEffect
(
e4
)
--effect indestructable
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e5
:
SetValue
(
1
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_EQUIP
)
e6
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e6
:
SetValue
(
1
)
c
:
RegisterEffect
(
e6
)
end
function
c29014596
.
Unionfilter
(
c
)
return
c
:
IsSetCard
(
0x87af
)
end
--e1
function
c29014596
.
thfilter
(
c
)
return
(
_G
[
"c"
..
c
:
GetCode
()]
and
_G
[
"c"
..
c
:
GetCode
()].
Text_ArknightsUnionMonster
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
function
c29014596
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29014596
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c29014596
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29014596
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--e3
function
c29014596
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x87af
)
end
function
c29014596
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetEquipTarget
()
==
e
:
GetHandler
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsSetCard
(
0x87af
)
end
function
c29014596
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29014596
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29014596
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
end
function
c29014596
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29014596
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29014596
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
1
),
aux
.
Stringid
(
29014596
,
2
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
1
))
elseif
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
2
))
+
1
else
return
end
if
op
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29014596
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29014596
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29014596
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
end
function
c29014596
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
--e4
function
c29014596
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingTarget
(
c29014596
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c29014596
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29014596
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29014596
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
--e6
expansions/script/c29023199.lua
deleted
100644 → 0
View file @
704a3b2b
--方舟骑士团-因陀罗
function
c29023199
.
initial_effect
(
c
)
--Search
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29023199
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
29023199
)
e1
:
SetTarget
(
c29023199
.
thtg
)
e1
:
SetOperation
(
c29023199
.
thop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e2
)
c29023199
.
summon_effect
=
e1
--Equip or SpecialSummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
29023200
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
c29023199
.
tg
)
e3
:
SetOperation
(
c29023199
.
op
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCategory
(
CATEGORY_EQUIP
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetTarget
(
c29023199
.
eqtg
)
e4
:
SetOperation
(
c29023199
.
eqop
)
c
:
RegisterEffect
(
e4
)
--NegateAttack
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
29023199
,
5
))
e5
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e5
:
SetCountLimit
(
1
)
e5
:
SetOperation
(
c29023199
.
neop
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
29023199
,
6
))
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e6
:
SetRange
(
LOCATION_SZONE
)
e6
:
SetCountLimit
(
1
)
e6
:
SetCondition
(
c29023199
.
necon
)
e6
:
SetOperation
(
c29023199
.
neop
)
c
:
RegisterEffect
(
e6
)
end
--e1
function
c29023199
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x87af
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsType
(
TYPE_UNION
)
and
c
:
IsAbleToHand
()
end
function
c29023199
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29023199
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c29023199
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29023199
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--e3
function
c29023199
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x87af
)
end
function
c29023199
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetEquipTarget
()
==
e
:
GetHandler
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsSetCard
(
0x87af
)
end
function
c29023199
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29023199
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29023199
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
end
function
c29023199
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29023199
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29023199
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29023199
,
1
),
aux
.
Stringid
(
29023199
,
2
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29023199
,
1
))
elseif
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29023199
,
2
))
+
1
else
return
end
if
op
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29023199
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29023199
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29023199
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
end
function
c29023199
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
--e4
function
c29023199
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingTarget
(
c29023199
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c29023199
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29023199
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29023199
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
--e5
function
c29023199
.
necon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
ec
=
e
:
GetHandler
():
GetEquipTarget
()
local
at
=
Duel
.
GetAttacker
()
return
tc
==
ec
and
at
end
function
c29023199
.
neop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
aux
.
Stringid
(
29023199
,
3
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
29023199
)
Duel
.
NegateAttack
()
end
end
\ No newline at end of file
expansions/script/c29025338.lua
deleted
100644 → 0
View file @
704a3b2b
--典范军集结
c29025338
.
Text_ArknightsUnionMonster
=
1
function
c29025338
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
29025338
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetTarget
(
c29025338
.
target
)
e1
:
SetOperation
(
c29025338
.
activate
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
29025338
,
1
))
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c29025338
.
sptg
)
e2
:
SetOperation
(
c29025338
.
spop
)
c
:
RegisterEffect
(
e2
)
end
--e1
function
c29025338
.
thfilter
(
c
)
return
c
:
IsType
(
TYPE_UNION
)
and
c
:
IsSetCard
(
0x87af
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
end
function
c29025338
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29025338
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c29025338
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29025338
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
--e2
function
c29025338
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
GetEquipTarget
()
and
c
:
GetEquipTarget
():
IsSetCard
(
0x87af
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
function
c29025338
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_SZONE
)
and
chkc
:
IsControler
(
tp
)
and
c29025338
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c29025338
.
filter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c29025338
.
filter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
function
c29025338
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
expansions/script/c29080482.lua
deleted
100644 → 0
View file @
704a3b2b
--方舟骑士团-推进之王
function
c29080482
.
initial_effect
(
c
)
--to grave and spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29080482
,
0
))
e1
:
SetCategory
(
CATEGORY_TOGRAVE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
29080482
)
e1
:
SetCost
(
c29080482
.
tgcost
)
e1
:
SetTarget
(
c29080482
.
tgtg
)
e1
:
SetOperation
(
c29080482
.
tgop
)
c
:
RegisterEffect
(
e1
)
--Equip or SpecialSummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
29080483
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
c29080482
.
tg
)
e3
:
SetOperation
(
c29080482
.
op
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetDescription
(
aux
.
Stringid
(
29080482
,
3
))
e4
:
SetCategory
(
CATEGORY_EQUIP
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetTarget
(
c29080482
.
eqtg
)
e4
:
SetOperation
(
c29080482
.
eqop
)
c
:
RegisterEffect
(
e4
)
--effect indestructable
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e5
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_EQUIP
)
e6
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e6
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e6
)
end
--e4
function
c29080482
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingTarget
(
c29080482
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c29080482
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29080482
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29080482
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
--e3
function
c29080482
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x87af
)
end
function
c29080482
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetEquipTarget
()
==
e
:
GetHandler
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsSetCard
(
0x87af
)
end
function
c29080482
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29080482
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29080482
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
end
function
c29080482
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29080482
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29080482
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
1
),
aux
.
Stringid
(
29014596
,
2
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
1
))
elseif
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
2
))
+
1
else
return
end
if
op
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29080482
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29080482
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29080482
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
end
function
c29080482
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
--e1
function
c29080482
.
costfilter
(
c
,
ec
,
e
,
tp
)
if
not
c
:
IsSetCard
(
0x87af
)
or
not
c
:
IsType
(
TYPE_MONSTER
)
or
c
:
IsPublic
()
then
return
false
end
local
g
=
Group
.
FromCards
(
c
,
ec
)
return
g
:
IsExists
(
c29080482
.
tgspfilter
,
1
,
nil
,
g
,
e
,
tp
)
end
function
c29080482
.
tgspfilter
(
c
,
g
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
--and g:IsExists(Card.IsAbleToGrave,1,c)
end
function
c29080482
.
tgcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c29080482
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
c
,
c
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
c29080482
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
c
,
c
,
e
,
tp
):
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
sc
)
Duel
.
ShuffleHand
(
tp
)
sc
:
CreateEffectRelation
(
e
)
e
:
SetLabelObject
(
sc
)
end
function
c29080482
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
nil
,
1
,
tp
,
LOCATION_HAND
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
c29080482
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
sc
=
e
:
GetLabelObject
()
local
g
=
Group
.
FromCards
(
c
,
sc
)
local
fg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
fg
:
GetCount
()
~=
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
fg
:
FilterSelect
(
tp
,
c29080482
.
tgspfilter
,
1
,
1
,
nil
,
fg
,
e
,
tp
)
if
#
sg
>
0
and
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
then
local
tc
=
sg
:
GetFirst
()
local
sg2
=
g
-
sg
local
tc2
=
sg2
:
GetFirst
()
if
not
Duel
.
Equip
(
tp
,
tc2
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29080482
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
tc2
:
RegisterEffect
(
e1
)
end
end
function
c29080482
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
\ No newline at end of file
expansions/script/c29095790.lua
deleted
100644 → 0
View file @
704a3b2b
--方舟骑士团-维娜·维多利亚
function
c29095790
.
initial_effect
(
c
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunFun
(
c
,
c29095790
.
ffilter
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x87af
),
3
,
true
)
aux
.
AddContactFusionProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsReleasable
,
REASON_SPSUMMON
),
LOCATION_MZONE
,
0
,
Duel
.
Release
,
REASON_SPSUMMON
+
REASON_MATERIAL
)
--cannot special summon
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e0
)
--equip
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29095790
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetTarget
(
c29095790
.
eqtg
)
e1
:
SetOperation
(
c29095790
.
eqop
)
c
:
RegisterEffect
(
e1
)
--special summon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
32710364
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
,
29095790
)
e2
:
SetTarget
(
c29095790
.
sptg
)
e2
:
SetOperation
(
c29095790
.
spop
)
c
:
RegisterEffect
(
e2
)
--Cannot Activate
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
0
,
1
)
e3
:
SetValue
(
c29095790
.
actcon
)
c
:
RegisterEffect
(
e3
)
end
--fusion
function
c29095790
.
ffilter
(
c
)
return
c
:
IsOriginalCodeRule
(
c
,
29080482
)
end
--e1
function
c29095790
.
eqfilter
(
c
,
tp
)
return
c
:
IsSetCard
(
0x87af
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
function
c29095790
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c29095790
.
eqfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
,
tp
)
end
end
function
c29095790
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsFaceup
()
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c29095790
.
eqfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
,
e
:
GetHandler
())
local
g1
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
math.min
(
ft
,
4
))
local
tc
=
g1
:
GetFirst
()
while
tc
do
Duel
.
Equip
(
tp
,
tc
,
c
,
true
,
true
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetLabelObject
(
c
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29095790
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
tc
=
g1
:
GetNext
()
end
Duel
.
EquipComplete
()
end
function
c29095790
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
--e2
function
c29095790
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetEquipTarget
()
==
e
:
GetHandler
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c29095790
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29095790
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
end
function
c29095790
.
rmfilter
(
c
,
tp
)
return
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsControler
(
tp
)
end
function
c29095790
.
refilter
(
c
,
tp
)
local
cg
=
c
:
GetColumnGroup
()
return
cg
:
IsExists
(
c29095790
.
rmfilter
,
1
,
nil
)
end
function
c29095790
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29095790
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
ft
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
g1
=
Duel
.
GetMatchingGroup
(
c29095790
.
refilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
Remove
(
g1
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
--e3
function
c29095790
.
cfilter
(
c
,
tp
)
return
c
:
GetSummonPlayer
()
~=
tp
end
function
c29095790
.
actcon
(
e
,
re
)
local
tp
=
e
:
GetHandlerPlayer
()
local
rc
=
re
:
GetHandler
()
local
b1
,
eg1
=
Duel
.
CheckEvent
(
EVENT_SUMMON_SUCCESS
,
true
)
local
b2
,
eg2
=
Duel
.
CheckEvent
(
EVENT_SPSUMMON_SUCCESS
,
true
)
local
event
=
(
b1
and
eg1
:
IsExists
(
c29095790
.
cfilter
,
1
,
nil
,
tp
))
or
(
b2
and
eg2
:
IsExists
(
c29095790
.
cfilter
,
1
,
nil
,
tp
))
local
ev
=
Duel
.
GetCurrentChain
()
local
trigger
=
re
:
GetType
()
&
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_FLIP
)
~=
0
and
(
not
rc
:
IsLocation
(
LOCATION_HAND
)
or
rc
:
IsPublic
())
return
event
and
(
ev
==
0
or
trigger
)
end
\ No newline at end of file
expansions/script/c29099870.lua
deleted
100644 → 0
View file @
704a3b2b
--方舟骑士团-达格达
function
c29099870
.
initial_effect
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29099870
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
29099870
)
e1
:
SetCondition
(
c29099870
.
spcon
)
e1
:
SetTarget
(
c29099870
.
sptg
)
e1
:
SetOperation
(
c29099870
.
spop
)
c
:
RegisterEffect
(
e1
)
--Equip or SpecialSummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_EQUIP
+
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
29099871
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
c29099870
.
tg
)
e3
:
SetOperation
(
c29099870
.
op
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetDescription
(
aux
.
Stringid
(
29099870
,
1
))
e4
:
SetCategory
(
CATEGORY_EQUIP
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetTarget
(
c29099870
.
eqtg
)
e4
:
SetOperation
(
c29099870
.
eqop
)
c
:
RegisterEffect
(
e4
)
end
--e1
function
c29099870
.
cfilter
(
c
)
return
c
:
IsFacedown
()
or
not
c
:
IsSetCard
(
0x87af
)
end
function
c29099870
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsExistingMatchingCard
(
c29099870
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
c29099870
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c29099870
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
--e3
function
c29099870
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x87af
)
end
function
c29099870
.
spfilter
(
c
,
e
,
tp
)
return
c
:
GetEquipTarget
()
==
e
:
GetHandler
()
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsSetCard
(
0x87af
)
end
function
c29099870
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29099870
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29099870
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
if
chk
==
0
then
return
b1
or
b2
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_SZONE
)
end
function
c29099870
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29099870
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingMatchingCard
(
c29099870
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
1
),
aux
.
Stringid
(
29014596
,
2
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
1
))
elseif
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
29014596
,
2
))
+
1
else
return
end
if
op
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29099870
.
spfilter
,
tp
,
LOCATION_SZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29099870
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29099870
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
end
function
c29099870
.
eqlimit
(
e
,
c
)
return
c
==
e
:
GetLabelObject
()
end
--e4
function
c29099870
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
e
:
GetHandler
():
CheckUniqueOnField
(
tp
)
and
Duel
.
IsExistingTarget
(
c29099870
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c29099870
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29099870
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
tp
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsFacedown
()
or
not
c
:
CheckUniqueOnField
(
tp
)
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
return
end
if
not
Duel
.
Equip
(
tp
,
c
,
tc
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c29099870
.
eqlimit
)
e1
:
SetLabelObject
(
tc
)
c
:
RegisterEffect
(
e1
)
end
\ No newline at end of file
expansions/script/c65123333.lua
View file @
4fe1edcd
...
...
@@ -111,7 +111,7 @@ function s.initial_effect(c)
Duel
.
RegisterEffect
(
sge5
,
0
)
local
sge6
=
sge4
:
Clone
()
sge6
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
Duel
.
RegisterEffect
(
sge6
,
0
)
Duel
.
RegisterEffect
(
sge6
,
0
)
end
local
control_player
=
0
if
_Duel
.
GetFieldGroupCount
(
1
,
LOCATION_DECK
,
0
)
>
0
then
control_player
=
1
end
...
...
@@ -1176,8 +1176,14 @@ function s.mindcontrol(e,tp)
s
.
Control_Mode
=
not
s
.
Control_Mode
if
s
.
Control_Mode
then
Debug
.
Message
(
"骇入开始"
)
function
Group
.
Select
(
g
,
sp
,
min
,
max
,
nc
)
Duel
.
ConfirmCards
(
tp
,
g
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
return
_Group
.
Select
(
g
,
tp
,
min
,
max
,
nc
)
end
function
Group
.
FilterSelect
(
g
,
sp
,
...
)
Duel
.
ConfirmCards
(
tp
,
g
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
return
_Group
.
FilterSelect
(
g
,
tp
,
...
)
end
function
Group
.
Select
(
g
,
sp
,
min
,
max
,
nc
)
Duel
.
ConfirmCards
(
tp
,
g
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
return
_Group
.
Select
(
g
,
tp
,
min
,
max
,
nc
)
end
function
Group
.
FilterSelect
(
g
,
sp
,
...
)
Duel
.
ConfirmCards
(
tp
,
g
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
return
_Group
.
FilterSelect
(
g
,
tp
,
...
)
end
function
Group
.
SelectUnselect
(
cg
,
sg
,
sp
,
...
)
Duel
.
ConfirmCards
(
tp
,
cg
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
return
_Group
.
SelectUnselect
(
cg
,
sg
,
tp
,
...
)
end
function
Card
.
RemoveOverlayCard
(
oc
,
sp
,
...
)
return
_Card
.
RemoveOverlayCard
(
oc
,
tp
,
...
)
end
function
Duel
.
SelectFusionMaterial
(
sp
,
c
,
g
,
...
)
Duel
.
ConfirmCards
(
tp
,
g
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
return
_Duel
.
SelectFusionMaterial
(
tp
,
c
,
g
,
...
)
end
...
...
@@ -1191,7 +1197,13 @@ function s.mindcontrol(e,tp)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
f
,
sp
,
LOCATION_HAND
,
0
,
min
,
max
,
nc
,
...
)
return
Duel
.
SendtoGrave
(
dg
,
r
)
end
function
Duel
.
RemoveOverlayCard
(
sp
,
...
)
return
_Duel
.
RemoveOverlayCard
(
tp
,
...
)
end
function
Duel
.
RemoveOverlayCard
(
sp
,
s
,
o
,
...
)
if
sp
==
tp
then
return
_Duel
.
RemoveOverlayCard
(
tp
,
s
,
o
,
...
)
else
return
_Duel
.
RemoveOverlayCard
(
tp
,
o
,
s
,
...
)
end
end
function
Duel
.
SelectMatchingCard
(
sp
,
f
,
p
,
sl
,
ol
,
max
,
min
,
ex
,
...
)
local
sg
=
Duel
.
GetMatchingGroup
(
f
,
p
,
sl
,
ol
,
ex
,
...
)
Duel
.
ConfirmCards
(
tp
,
sg
:
Filter
(
s
.
confirmfilter
,
nil
,
tp
))
...
...
@@ -1199,26 +1211,75 @@ function s.mindcontrol(e,tp)
end
function
Duel
.
SelectReleaseGroup
(
sp
,
...
)
return
_Duel
.
SelectReleaseGroup
(
tp
,
...
)
end
function
Duel
.
SelectReleaseGroupEx
(
sp
,
...
)
return
_Duel
.
SelectReleaseGroupEx
(
tp
,
...
)
end
function
Duel
.
SpecialSummon
(
tg
,
stype
,
sp
,
...
)
return
_Duel
.
SpecialSummon
(
tg
,
stype
,
tp
,
...
)
end
function
Duel
.
SpecialSummonStep
(
tg
,
stype
,
sp
,
...
)
return
_Duel
.
SpecialSummonStep
(
tg
,
stype
,
tp
,
...
)
end
function
Duel
.
MoveToField
(
c
,
mp
,
...
)
return
_Duel
.
MoveToField
(
c
,
tp
,
...
)
end
function
Duel
.
SSet
(
p
,
tg
,
sp
,
...
)
if
not
sp
then
sp
=
p
end
return
_Duel
.
SSet
(
tp
,
tg
,
sp
,
...
)
end
function
Duel
.
GetControl
(
tg
,
p
,
rphase
,
rcount
,
zone
,
...
)
if
zone
==
nil
then
zone
=
0x1f
end
local
flag
=
0x1f
-
zone
for
i
=
0
,
4
do
if
not
Duel
.
CheckLocation
(
p
,
LOCATION_MZONE
,
i
)
then
function
Duel
.
SpecialSummon
(
tg
,
stype
,
sp
,
trp
,
check
,
limit
,
pos
,
zone
)
local
num
=
0
if
aux
.
GetValueType
(
tg
)
==
"Card"
then
if
Duel
.
SpecialSummonStep
(
tg
,
stype
,
sp
,
trp
,
check
,
limit
,
pos
,
zone
)
then
num
=
num
+
1
end
elseif
aux
.
GetValueType
(
tg
)
==
"Group"
then
for
tc
in
aux
.
Next
(
tg
)
do
if
Duel
.
SpecialSummonStep
(
tc
,
stype
,
sp
,
trp
,
check
,
limit
,
pos
,
zone
)
then
num
=
num
+
1
end
end
end
if
num
>
0
then
_Duel
.
SpecialSummonComplete
()
end
return
num
end
function
Duel
.
SpecialSummonStep
(
tg
,
stype
,
sp
,
trp
,
check
,
limit
,
pos
,
zone
)
if
not
zone
then
zone
=
0xff
end
local
flag
=
0xff
-
zone
for
i
=
0
,
7
do
if
not
tg
:
IsCanBeSpecialSummoned
(
e
,
0
,
sp
,
false
,
false
,
pos
,
trp
,
2
^
i
)
then
flag
=
flag
|
2
^
i
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
if
tp
==
p
then
flag
=
_Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
+
0x60
)
if
flag
==
0xff
then
return
end
if
tp
==
tr
p
then
flag
=
_Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
,
tg
:
GetOriginalCode
()
)
else
flag
=
_Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_MZONE
,(
flag
+
0x60
)
<<
16
)
>>
16
flag
=
_Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_MZONE
,
flag
<<
16
,
tg
:
GetOriginalCode
())
>>
16
end
pos
=
_Duel
.
SelectPosition
(
tp
,
tg
,
pos
)
return
_Duel
.
SpecialSummonStep
(
tg
,
stype
,
sp
,
trp
,
check
,
limit
,
pos
,
flag
)
end
function
Duel
.
MoveToField
(
c
,
mp
,
...
)
return
_Duel
.
MoveToField
(
c
,
tp
,
...
)
end
function
Duel
.
SSet
(
p
,
tg
,
sp
,
...
)
if
not
sp
then
sp
=
p
end
return
_Duel
.
SSet
(
tp
,
tg
,
sp
,
...
)
end
function
Duel
.
GetControl
(
tg
,
p
,
rphase
,
rcount
,
zone
,
...
)
if
not
zone
then
zone
=
0x1f
end
if
aux
.
GetValueType
(
tg
)
==
"Card"
then
local
flag
=
0x1f
-
zone
for
i
=
0
,
4
do
if
not
Duel
.
CheckLocation
(
p
,
LOCATION_MZONE
,
i
)
then
flag
=
flag
|
2
^
i
end
end
if
flag
==
0x1f
then
return
end
if
tp
==
p
then
flag
=
_Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
+
0x60
,
tg
:
GetOriginalCode
())
else
flag
=
_Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_MZONE
,(
flag
+
0x60
)
<<
16
,
tg
:
GetOriginalCode
())
>>
16
end
return
_Duel
.
GetControl
(
tg
,
p
,
rphase
,
rcount
,
flag
,
...
)
elseif
aux
.
GetValueType
(
tg
)
==
"Group"
then
local
num
=
0
for
tc
in
aux
.
Next
(
tg
)
do
local
flag
=
0x1f
-
zone
for
i
=
0
,
4
do
if
not
Duel
.
CheckLocation
(
p
,
LOCATION_MZONE
,
i
)
then
flag
=
flag
|
2
^
i
end
end
if
flag
==
0x1f
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ZONE
,
tc
)
if
tp
==
p
then
flag
=
_Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
flag
+
0x60
,
tc
:
GetOriginalCode
())
else
flag
=
_Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_MZONE
,(
flag
+
0x60
)
<<
16
,
tc
:
GetOriginalCode
())
>>
16
end
if
_Duel
.
GetControl
(
tc
,
p
,
rphase
,
rcount
,
flag
,
...
)
==
1
then
num
=
num
+
1
end
end
return
num
end
return
_Duel
.
GetControl
(
tg
,
p
,
rphase
,
rcount
,
flag
,
...
)
end
function
Duel
.
SelectDisableField
(
p
,
count
,
sl
,
ol
,
filter
)
if
tp
==
p
then
...
...
@@ -1250,9 +1311,17 @@ function s.mindcontrol(e,tp)
local
ge0
=
Effect
.
GlobalEffect
()
ge0
:
SetType
(
EFFECT_TYPE_FIELD
)
ge0
:
SetCode
(
EFFECT_PUBLIC
)
ge0
:
SetLabel
(
id
)
ge0
:
SetTargetRange
(
0
,
LOCATION_HAND
)
Duel
.
RegisterEffect
(
ge0
,
tp
)
function
Card
.
IsPublic
(
c
)
local
pet
=
{
c
:
IsHasEffect
(
EFFECT_PUBLIC
)}
for
_
,
pe
in
pairs
(
pet
)
do
if
pe
:
GetLabel
()
~=
id
then
return
true
end
end
return
false
end
--attack redirect
local
age
=
Effect
.
GlobalEffect
()
age
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -1261,7 +1330,7 @@ function s.mindcontrol(e,tp)
age
:
SetTargetRange
(
0
,
1
)
Duel
.
RegisterEffect
(
age
,
tp
)
local
hintcard
=
Duel
.
CreateToken
(
tp
,
id
+
1
)
--
local hintcard=Duel.CreateToken(tp,id+1)
local
sge
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
sge
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
sge
:
SetCode
(
EVENT_FREE_CHAIN
)
...
...
@@ -1363,6 +1432,8 @@ function s.mindcontrol(e,tp)
end
else
Debug
.
Message
(
"骇入结束"
)
Card
.
IsPublic
=
_Card
.
IsPublic
Group
.
Select
=
_Group
.
Select
Group
.
FilterSelect
=
_Group
.
FilterSelect
Group
.
SelectUnselect
=
_Group
.
SelectUnselect
...
...
@@ -1373,7 +1444,7 @@ function s.mindcontrol(e,tp)
Duel
.
SelectTarget
=
_Duel
.
SelectTarget
Duel
.
SelectTribute
=
_Duel
.
SelectTribute
Duel
.
DiscardHand
=
_Duel
.
DiscardHand
Duel
.
RemoveOverlayCard
=
_Duel
.
D
RemoveOverlayCard
Duel
.
RemoveOverlayCard
=
_Duel
.
RemoveOverlayCard
Duel
.
SelectFusionMaterial
=
_Duel
.
SelectFusionMaterial
Duel
.
SpecialSummon
=
_Duel
.
SpecialSummon
...
...
@@ -1403,10 +1474,11 @@ function s.mindcontrol(e,tp)
end
end
function
s
.
sumcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
s
.
SummonUnit
=
e
:
GetHandler
()
local
res
=
s
.
SummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
s
.
SummonUnit
=
nil
return
s
.
Control_Mode
and
tp
~=
e
:
GetHandler
()
:
GetOwner
()
and
res
return
s
.
Control_Mode
and
tp
~=
c
:
GetOwner
()
and
res
end
function
s
.
sumfilter
(
c
)
return
c
:
IsSummonable
(
false
,
nil
)
or
c
:
IsMSetable
(
false
,
nil
)
...
...
@@ -1431,7 +1503,7 @@ function s.sumzone(c,tp)
e1
:
SetValue
((
1
<<
i
)
*
0x10000
)
e1
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
s
.
SummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
then
if
c
:
IsSummonable
(
false
,
nil
)
or
c
:
IsMSetable
(
false
,
nil
)
then
zone
=
zone
|
((
1
<<
i
)
*
0x10000
)
end
e1
:
Reset
()
...
...
@@ -1445,7 +1517,7 @@ function s.sumzone(c,tp)
e1
:
SetValue
(
1
<<
i
)
e1
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
s
.
SummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
then
if
c
:
IsSummonable
(
false
,
nil
)
or
c
:
IsMSetable
(
false
,
nil
)
then
zone
=
zone
|
((
1
<<
i
))
end
e1
:
Reset
()
...
...
@@ -1457,15 +1529,16 @@ function s.sumactivate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
s1
=
c
:
IsSummonable
(
false
,
nil
)
local
s2
=
c
:
IsMSetable
(
false
,
nil
)
if
(
s1
and
s2
and
_Duel
.
SelectPosition
(
s
.
mindplayer
,
c
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
(
s1
and
not
s2
)
then
local
zone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
~
s
.
sumzone
(
c
,
1
-
tp
),
c
:
GetOriginalCode
())
local
flag
=
s
.
sumzone
(
c
,
1
-
tp
)
if
(
s1
and
s2
and
_Duel
.
SelectPosition
(
s
.
mindplayer
,
c
,
POS_FACEUP_ATTACK
+
POS_FACEDOWN_DEFENSE
)
==
POS_FACEUP_ATTACK
)
or
(
s1
and
not
s2
)
then
local
zone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
~
flag
,
c
:
GetOriginalCode
())
if
zone
<
0x10000
then
Duel
.
Summon
(
1
-
s
.
mindplayer
,
c
,
false
,
nil
,
0
,
zone
)
else
Duel
.
Summon
(
1
-
s
.
mindplayer
,
c
,
false
,
nil
,
0
,
zone
/
0x10000
)
end
elseif
s2
then
local
zone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
~
s
.
sumzone
(
c
,
1
-
tp
)
,
c
:
GetOriginalCode
())
local
zone
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_MZONE
,
LOCATION_MZONE
,
~
flag
,
c
:
GetOriginalCode
())
if
zone
<
0x10000
then
Duel
.
MSet
(
1
-
s
.
mindplayer
,
c
,
false
,
nil
,
0
,
zone
)
else
...
...
@@ -1475,7 +1548,10 @@ function s.sumactivate(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
spscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
s
.
Control_Mode
and
tp
~=
e
:
GetHandler
():
GetOwner
()
and
c
:
IsSpecialSummonable
()
s
.
SpecialSummonUnit
=
c
local
res
=
s
.
SpecialSummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
s
.
SpecialSummonUnit
=
nil
return
s
.
Control_Mode
and
tp
~=
c
:
GetOwner
()
and
res
end
function
s
.
sptarget
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
@@ -1519,14 +1595,13 @@ end
function
s
.
sptarget2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
if
s
.
SpecialSummonUnit
then
return
s
.
SpecialSummonUnit
:
IsSpecialSummonable
()
or
s
.
SpecialSummonUnit
:
IsSynchroSummonable
(
nil
)
or
s
.
SpecialSummonUnit
:
IsXyzSummonable
(
nil
)
or
s
.
SpecialSummonUnit
:
IsLinkSummonable
(
nil
)
return
s
.
SpecialSummonUnit
:
IsSpecialSummonable
()
end
return
Duel
.
IsExistingMatchingCard
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
end
function
s
.
spsumzone
(
c
,
tp
)
local
zone
=
0
s
.
SpecialSummonUnit
=
c
for
i
=
0
,
4
do
local
e1
=
Effect
.
GlobalEffect
()
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -1536,7 +1611,7 @@ function s.spsumzone(c,tp)
e1
:
SetValue
((
1
<<
i
)
*
0x10000
)
e1
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
s
.
SpecialSummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
then
if
c
:
IsSpecialSummonable
(
)
then
zone
=
zone
|
((
1
<<
i
)
*
0x10000
)
end
e1
:
Reset
()
...
...
@@ -1550,7 +1625,7 @@ function s.spsumzone(c,tp)
e1
:
SetValue
(
1
<<
i
)
e1
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
s
.
SpecialSummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
then
if
c
:
IsSpecialSummonable
(
)
then
zone
=
zone
|
((
1
<<
i
))
end
e1
:
Reset
()
...
...
@@ -1564,7 +1639,7 @@ function s.spsumzone(c,tp)
e1
:
SetValue
(
0x200040
)
e1
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
s
.
SpecialSummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
then
if
c
:
IsSpecialSummonable
(
)
then
zone
=
zone
|
0x200040
end
e1
:
Reset
()
...
...
@@ -1578,12 +1653,11 @@ function s.spsumzone(c,tp)
e1
:
SetValue
(
0x400020
)
e1
:
SetCountLimit
(
1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
if
s
.
SpecialSummonCheckEffect
[
1
-
tp
]:
IsActivatable
(
1
-
tp
,
true
,
false
)
then
if
c
:
IsSpecialSummonable
(
)
then
zone
=
zone
|
0x400020
end
e1
:
Reset
()
end
s
.
SpecialSummonUnit
=
nil
return
zone
end
function
s
.
pspcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -1593,8 +1667,7 @@ function s.pspcon(e,tp,eg,ep,ev,re,r,rp)
if
lpz
==
nil
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
p
,
LOCATION_HAND
+
LOCATION_EXTRA
,
0
,
nil
,
TYPE_MONSTER
)
if
#
g
==
0
then
return
false
end
local
pcon
=
aux
.
PendCondition
()
return
s
.
Control_Mode
and
p
~=
e
:
GetHandler
():
GetOwner
()
and
pcon
(
e
,
lpz
,
g
)
return
s
.
Control_Mode
and
p
~=
e
:
GetHandler
():
GetOwner
()
and
aux
.
PendCondition
(
e
,
lpz
,
g
)
end
function
s
.
pspactivate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -1615,8 +1688,7 @@ function s.pspop(e,tp,eg,ep,ev,re,r,rp)
local
lpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
0
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_HAND
+
LOCATION_EXTRA
,
0
,
nil
,
TYPE_MONSTER
)
if
#
g
==
0
then
return
end
local
pop
=
aux
.
PendOperation
()
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
lpz
,
sg
,
g
)
aux
.
PendOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
lpz
,
sg
,
g
)
Duel
.
RaiseEvent
(
sg
,
EVENT_SPSUMMON_SUCCESS_G_P
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
Duel
.
SpecialSummon
(
sg
,
SUMMON_TYPE_PENDULUM
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
e
:
Reset
()
...
...
@@ -1679,7 +1751,6 @@ function s.setactop(e,tp,eg,ep,ev,re,r,rp)
eff
:
SetDescription
(
aux
.
Stringid
(
id
+
1
,
9
))
eff
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
eff
:
SetCode
(
id
+
code
)
eff
:
SetCountLimit
(
1
)
eff
:
SetCost
(
s
.
addeffcost
(
effect
))
eff
:
SetCondition
(
s
.
addeffcon
(
effect
))
eff
:
SetTarget
(
s
.
addefftg
(
effect
))
...
...
@@ -1765,6 +1836,7 @@ function s.addeffcost(effect)
return
(
not
c
:
IsLocation
(
LOCATION_HAND
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
and
(
not
cost
or
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
...
))
else
e
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e
:
Reset
()
if
c
:
IsLocation
(
LOCATION_SZONE
)
then
Duel
.
ChangePosition
(
c
,
POS_FACEUP
)
end
if
c
:
IsLocation
(
LOCATION_HAND
)
then
if
c
:
IsType
(
TYPE_FIELD
)
then
...
...
@@ -1777,10 +1849,11 @@ function s.addeffcost(effect)
end
else
if
chk
==
0
then
return
(
not
cost
or
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
...
)
)
return
not
cost
or
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
...
)
else
e
:
SetType
(
effect
:
GetType
())
e
:
SetCode
(
effect
:
GetCode
())
--e:SetType(effect:GetType())
--e:SetCode(effect:GetCode())
e
:
Reset
()
if
cost
then
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
...
)
end
end
end
...
...
@@ -1830,7 +1903,7 @@ function s.mindtg(e,tp,eg,ep,ev,re,r,rp,chk)
local
code
=
c
:
GetOriginalCode
()
if
eff
and
aux
.
GetValueType
(
eff
)
==
"Effect"
then
if
effect
:
GetType
()
&
EFFECT_TYPE_ACTIVATE
~=
0
then
eff
:
SetProperty
(
effect
:
GetProperty
()
|
EFFECT_FLAG_
BOTH_SIDE
|
EFFECT_FLAG_
SET_AVAILABLE
)
eff
:
SetProperty
(
effect
:
GetProperty
()
|
EFFECT_FLAG_SET_AVAILABLE
)
eff
:
SetRange
(
LOCATION_HAND
+
LOCATION_SZONE
)
end
eff
:
SetDescription
(
aux
.
Stringid
(
id
+
1
,
9
))
...
...
@@ -1858,7 +1931,7 @@ function s.mindtg2(e,tp,eg,ep,ev,re,r,rp,chk)
local
code
=
c
:
GetOriginalCode
()
if
eff
and
aux
.
GetValueType
(
eff
)
==
"Effect"
then
if
effect
:
GetType
()
&
EFFECT_TYPE_ACTIVATE
~=
0
then
eff
:
SetProperty
(
effect
:
GetProperty
()
|
EFFECT_FLAG_
BOTH_SIDE
|
EFFECT_FLAG_
SET_AVAILABLE
)
eff
:
SetProperty
(
effect
:
GetProperty
()
|
EFFECT_FLAG_SET_AVAILABLE
)
eff
:
SetRange
(
LOCATION_HAND
+
LOCATION_SZONE
)
end
eff
:
SetDescription
(
aux
.
Stringid
(
id
+
1
,
9
))
...
...
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