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Nemo Ma
no81cards
Commits
4f088734
Commit
4f088734
authored
Apr 18, 2025
by
POLYMER
Browse files
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fix
parent
4fdc75bd
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expansions/script/c11662004.lua
expansions/script/c11662004.lua
+121
-119
expansions/script/c28321714.lua
expansions/script/c28321714.lua
+2
-1
expansions/script/c60010108.lua
expansions/script/c60010108.lua
+12
-4
expansions/script/c7445279.lua
expansions/script/c7445279.lua
+1
-0
expansions/script/c7481441.lua
expansions/script/c7481441.lua
+2
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expansions/script/c11662004.lua
View file @
4f088734
--炎星祖-オウリン
--炎星祖-オウリン
function
c11662004
.
initial_effect
(
c
)
function
c11662004
.
initial_effect
(
c
)
--link summon
--link summon
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
c11662004
.
matfilter
,
1
,
1
)
aux
.
AddLinkProcedure
(
c
,
c11662004
.
matfilter
,
1
,
1
)
--set & spsummon
--set & spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
11662004
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
11662004
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCountLimit
(
1
,
11662004
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCondition
(
c11662004
.
setcon
)
e1
:
SetCountLimit
(
1
,
11662004
)
e1
:
SetTarget
(
c11662004
.
settg
)
e1
:
SetCondition
(
c11662004
.
setcon
)
e1
:
SetOperation
(
c11662004
.
setop
)
e1
:
SetTarget
(
c11662004
.
settg
)
c
:
RegisterEffect
(
e1
)
e1
:
SetOperation
(
c11662004
.
setop
)
--level
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
--level
e2
:
SetDescription
(
aux
.
Stringid
(
11662004
,
2
))
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_LVCHANGE
)
e2
:
SetDescription
(
aux
.
Stringid
(
11662004
,
2
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCategory
(
CATEGORY_LVCHANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c11662004
.
lvtg
)
e2
:
SetCountLimit
(
1
)
e2
:
SetOperation
(
c11662004
.
lvop
)
e2
:
SetTarget
(
c11662004
.
lvtg
)
c
:
RegisterEffect
(
e2
)
e2
:
SetOperation
(
c11662004
.
lvop
)
--nagate
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
--nagate
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c11662004
.
discon
)
e3
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e3
:
SetOperation
(
c11662004
.
disop
)
e3
:
SetCondition
(
c11662004
.
discon
)
c
:
RegisterEffect
(
e3
)
e3
:
SetOperation
(
c11662004
.
disop
)
--xyz
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
--xyz
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCode
(
11662004
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
11662004
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetTargetRange
(
1
,
1
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
c
:
RegisterEffect
(
e4
)
e4
:
SetTargetRange
(
1
,
1
)
c
:
RegisterEffect
(
e4
)
end
end
--link summon
--link summon
function
c11662004
.
matfilter
(
c
)
function
c11662004
.
matfilter
(
c
)
return
c
:
IsLinkSetCard
(
0x79
)
return
c
:
IsLinkSetCard
(
0x79
)
end
end
--set & spsummon
--set & spsummon
function
c11662004
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11662004
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_LINK
)
end
end
function
c11662004
.
setfilter
(
c
)
function
c11662004
.
setfilter
(
c
)
return
c
:
IsSetCard
(
0x7c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0x7c
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
end
function
c11662004
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c11662004
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c11662004
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c11662004
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c11662004
.
tgfilter
(
c
)
function
c11662004
.
tgfilter
(
c
)
return
(
c
:
IsSetCard
(
0x79
)
or
c
:
IsSetCard
(
0x7c
))
and
c
:
IsAbleToGrave
()
return
(
c
:
IsSetCard
(
0x79
)
or
c
:
IsSetCard
(
0x7c
))
and
c
:
IsAbleToGrave
()
end
end
function
c11662004
.
spfilter
(
c
,
e
,
tp
)
function
c11662004
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x79
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x79
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c11662004
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11662004
.
setop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c11662004
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c11662004
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
==
0
then
return
end
if
sg
:
GetCount
()
==
0
then
return
end
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
11662004
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
11662004
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c11662004
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c11662004
.
tgfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
tg
:
GetCount
()
~=
0
and
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
~=
0
then
if
tg
:
GetCount
()
~=
0
and
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
spg
=
Duel
.
SelectMatchingCard
(
tp
,
c11662004
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
spg
=
Duel
.
SelectMatchingCard
(
tp
,
c11662004
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
spg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
spg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
--lv
--lv
function
c11662004
.
lvfilter
(
c
)
function
c11662004
.
lvfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x79
)
and
c
:
IsLevelAbove
(
1
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x79
)
and
c
:
IsLevelAbove
(
1
)
end
end
function
c11662004
.
lvfilter1
(
c
,
tp
)
function
c11662004
.
lvfilter1
(
c
,
tp
)
return
c11662004
.
lvfilter
(
c
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
lvfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetLevel
())
return
c11662004
.
lvfilter
(
c
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
lvfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
c
:
GetLevel
())
end
end
function
c11662004
.
lvfilter2
(
c
,
lv
)
function
c11662004
.
lvfilter2
(
c
,
lv
)
return
c11662004
.
lvfilter
(
c
)
and
not
c
:
IsLevel
(
lv
)
return
c11662004
.
lvfilter
(
c
)
and
not
c
:
IsLevel
(
lv
)
end
end
function
c11662004
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c11662004
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c11662004
.
lvfilter1
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c11662004
.
lvfilter1
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c11662004
.
lvfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c11662004
.
lvfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c11662004
.
lvfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
Duel
.
SelectTarget
(
tp
,
c11662004
.
lvfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
tp
)
end
end
function
c11662004
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11662004
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
lv
=
tc
:
GetLevel
()
local
lv
=
tc
:
GetLevel
()
local
g
=
Duel
.
GetMatchingGroup
(
c11662004
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c11662004
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
lc
=
g
:
GetFirst
()
local
lc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetValue
(
lv
)
e1
:
SetValue
(
lv
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
--nagate
--nagate
function
c11662004
.
stfilter
(
c
)
function
c11662004
.
stfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGrave
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToGrave
()
end
end
function
c11662004
.
indfilter
(
c
)
function
c11662004
.
indfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsSetCard
(
0x79
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsSetCard
(
0x79
)
end
end
function
c11662004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11662004
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
ep
~=
tp
and
rc
:
IsRelateToEffect
(
re
)
return
re
:
IsActiveType
(
TYPE_MONSTER
)
and
ep
~=
tp
and
rc
:
IsRelateToEffect
(
re
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
indfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c11662004
.
indfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c11662004
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11662004
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c11662004
.
stfilter
,
ep
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c11662004
.
stfilter
,
ep
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
ep
,
aux
.
Stringid
(
11662004
,
3
))
then
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
ep
,
aux
.
Stringid
(
11662004
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
ep
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
ep
,
HINTMSG_TOGRAVE
)
local
tg
=
g
:
Select
(
ep
,
1
,
1
,
nil
)
local
tg
=
g
:
Select
(
ep
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
HintSelection
(
tg
)
if
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
==
0
then
if
Duel
.
SendtoGrave
(
tg
,
REASON_EFFECT
)
==
0
then
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
end
end
else
else
Duel
.
NegateEffect
(
ev
)
Duel
.
NegateEffect
(
ev
)
end
end
end
end
-- change script
-- change script
local
sc
=
Effect
.
SetCountLimit
local
sc
=
Effect
.
SetCountLimit
Effect
.
SetCountLimit
=
function
(
e
,
v
,
code
)
Effect
.
SetCountLimit
=
function
(
e
,
v
,
code
)
if
e
:
GetDescription
()
==
aux
.
Stringid
(
96381979
,
1
)
--魁炎星王-ソウコ
if
e
:
GetDescription
()
==
aux
.
Stringid
(
96381979
,
1
)
--魁炎星王-ソウコ
or
e
:
GetDescription
()
==
aux
.
Stringid
(
37057743
,
0
)
--炎星皇-チョウライオ
or
e
:
GetDescription
()
==
aux
.
Stringid
(
37057743
,
0
)
--炎星皇-チョウライオ
then
then
return
sc
(
e
,
v
,
EFFECT_COUNT_CODE_SINGLE
)
return
sc
(
e
,
v
,
EFFECT_COUNT_CODE_SINGLE
)
else
else
return
sc
(
e
,
v
,
code
)
return
sc
(
e
,
v
,
code
)
end
end
end
end
local
re
=
Card
.
RegisterEffect
local
re
=
Card
.
RegisterEffect
Card
.
RegisterEffect
=
function
(
c
,
e
)
Card
.
RegisterEffect
=
function
(
c
,
e
)
if
(
e
:
GetDescription
()
==
aux
.
Stringid
(
96381979
,
1
)
--魁炎星王-ソウコ
if
(
e
:
GetDescription
()
==
aux
.
Stringid
(
96381979
,
1
)
--魁炎星王-ソウコ
or
e
:
GetDescription
()
==
aux
.
Stringid
(
58504745
,
0
)
--間炎星-コウカンショウ
or
e
:
GetDescription
()
==
aux
.
Stringid
(
58504745
,
0
)
--間炎星-コウカンショウ
or
e
:
GetDescription
()
==
aux
.
Stringid
(
37057743
,
0
))
--炎星皇-チョウライオ
or
e
:
GetDescription
()
==
aux
.
Stringid
(
37057743
,
0
))
--炎星皇-チョウライオ
and
e
:
GetDescription
()
~=
aux
.
Stringid
(
11662004
,
4
)
and
e
:
GetDescription
()
~=
aux
.
Stringid
(
11662004
,
4
)
then
then
local
ec
=
e
:
Clone
()
local
ec
=
e
:
Clone
()
ec
:
SetDescription
(
aux
.
Stringid
(
11662004
,
4
))
ec
:
SetDescription
(
aux
.
Stringid
(
11662004
,
4
))
ec
:
SetCode
(
EVENT_FREE_CHAIN
)
ec
:
SetCode
(
EVENT_FREE_CHAIN
)
ec
:
SetType
(
EFFECT_TYPE_QUICK_O
)
ec
:
SetType
(
EFFECT_TYPE_QUICK_O
)
ec
:
SetCondition
(
c11662004
.
con
)
ec
:
SetCondition
(
c11662004
.
con
)
c
:
RegisterEffect
(
ec
)
c
:
RegisterEffect
(
ec
)
end
end
return
re
(
c
,
e
)
return
re
(
c
,
e
)
end
end
function
c11662004
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c11662004
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11662004
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11662004
)
end
end
expansions/script/c28321714.lua
View file @
4f088734
...
@@ -89,9 +89,10 @@ function c28321714.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -89,9 +89,10 @@ function c28321714.thop(e,tp,eg,ep,ev,re,r,rp)
local
fid
,
ct
=
e
:
GetLabel
()
local
fid
,
ct
=
e
:
GetLabel
()
local
g
=
e
:
GetLabelObject
()
local
g
=
e
:
GetLabelObject
()
local
sg
=
g
:
Filter
(
c28321714
.
cfilter
,
nil
,
fid
)
local
sg
=
g
:
Filter
(
c28321714
.
cfilter
,
nil
,
fid
)
g
:
DeleteGroup
()
--
g:DeleteGroup()
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
--e:Reset()
end
end
function
c28321714
.
chkfilter
(
c
)
function
c28321714
.
chkfilter
(
c
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
...
...
expansions/script/c60010108.lua
View file @
4f088734
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
...
@@ -9,6 +9,7 @@ function cm.initial_effect(c)
e11
:
SetCode
(
EVENT_FREE_CHAIN
)
e11
:
SetCode
(
EVENT_FREE_CHAIN
)
e11
:
SetRange
(
LOCATION_HAND
)
e11
:
SetRange
(
LOCATION_HAND
)
e11
:
SetCountLimit
(
1
,
m
)
e11
:
SetCountLimit
(
1
,
m
)
e11
:
SetCondition
(
cm
.
thcon1
)
e11
:
SetTarget
(
cm
.
thtg
)
e11
:
SetTarget
(
cm
.
thtg
)
e11
:
SetOperation
(
cm
.
thop
)
e11
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e11
)
c
:
RegisterEffect
(
e11
)
...
@@ -17,10 +18,11 @@ function cm.initial_effect(c)
...
@@ -17,10 +18,11 @@ function cm.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCountLimit
(
1
,
m
+
10000000
)
e2
:
SetCountLimit
(
1
,
m
+
10000000
)
e2
:
SetCondition
(
cm
.
thcon2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e11
:
Clone
()
local
e3
=
e11
:
Clone
()
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e3
:
SetCondition
(
cm
.
thcon
)
e3
:
SetCondition
(
cm
.
thcon
3
)
e3
:
SetCountLimit
(
1
,
m
+
20000000
)
e3
:
SetCountLimit
(
1
,
m
+
20000000
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--spsummon
--spsummon
...
@@ -31,6 +33,15 @@ function cm.initial_effect(c)
...
@@ -31,6 +33,15 @@ function cm.initial_effect(c)
e1
:
SetOperation
(
cm
.
op
)
e1
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
cm
.
thcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsMainPhase
()
end
function
cm
.
thcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
==
1
-
tp
end
function
cm
.
thcon3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>=
3
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
r
==
REASON_SYNCHRO
end
end
...
@@ -60,7 +71,4 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,7 +71,4 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
sg
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
end
end
end
end
end
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentChain
()
>=
3
end
end
\ No newline at end of file
expansions/script/c7445279.lua
View file @
4f088734
...
@@ -83,6 +83,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -83,6 +83,7 @@ function s.settg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
gcfilter
(
c
)
function
s
.
gcfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsType
(
TYPE_FIELD
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
not
c
:
IsType
(
TYPE_FIELD
)
...
...
expansions/script/c7481441.lua
View file @
4f088734
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
...
@@ -3,6 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
--set
--set
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -56,6 +57,7 @@ function s.setfilter2(c,e,tp,type)
...
@@ -56,6 +57,7 @@ function s.setfilter2(c,e,tp,type)
end
end
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
gcheck
(
g
,
mft
,
sft
)
function
s
.
gcheck
(
g
,
mft
,
sft
)
return
g
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
<=
mft
return
g
:
FilterCount
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
)
<=
mft
...
...
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