Commit 4ec614c7 authored by POLYMER's avatar POLYMER

fix

parent 4f472bba
...@@ -5,7 +5,7 @@ function cm.initial_effect(c) ...@@ -5,7 +5,7 @@ function cm.initial_effect(c)
e5:SetType(EFFECT_TYPE_SINGLE) e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_SUMMON_COST) e5:SetCode(EFFECT_SUMMON_COST)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE) e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(0xff) e5:SetRange(0xf3)
e5:SetCost(cm.spcost) e5:SetCost(cm.spcost)
e5:SetOperation(cm.spcop) e5:SetOperation(cm.spcop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
...@@ -24,9 +24,9 @@ function cm.initial_effect(c) ...@@ -24,9 +24,9 @@ function cm.initial_effect(c)
local _ReturnToField=Duel.ReturnToField local _ReturnToField=Duel.ReturnToField
local _Equip=Duel.Equip local _Equip=Duel.Equip
function Duel.MoveToField(c,tp,...) function Duel.MoveToField(c,tp,...)
if c:IsHasEffect(m) then if c:IsLocation(0xf3) and c:IsHasEffect(m) then
return return
elseif c:GetOriginalCode()==m then elseif c:IsLocation(0xf3) and c:GetOriginalCode()==m then
if not cm.spcost(nil,nil,tp,c) then return end if not cm.spcost(nil,nil,tp,c) then return end
cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c) cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c)
end end
...@@ -43,9 +43,9 @@ function cm.initial_effect(c) ...@@ -43,9 +43,9 @@ function cm.initial_effect(c)
return _ReturnToField(c,...) return _ReturnToField(c,...)
end end
function Duel.Equip(tp,c,mc,...) function Duel.Equip(tp,c,mc,...)
if c:IsHasEffect(m) then if c:IsLocation(0xf3) and c:IsHasEffect(m) then
return return
elseif c:GetOriginalCode()==m then elseif c:IsLocation(0xf3) and c:GetOriginalCode()==m then
if not cm.spcost(nil,nil,tp,c) then return end if not cm.spcost(nil,nil,tp,c) then return end
cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c) cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c)
end end
......
...@@ -30,31 +30,20 @@ function cm.initial_effect(c) ...@@ -30,31 +30,20 @@ function cm.initial_effect(c)
e3:SetValue(function(e,c) local res=c:GetFlagEffect(m)>0 c:ResetFlagEffect(m) return res end) e3:SetValue(function(e,c) local res=c:GetFlagEffect(m)>0 c:ResetFlagEffect(m) return res end)
Duel.RegisterEffect(e3,0) Duel.RegisterEffect(e3,0)
local _MoveToField=Duel.MoveToField local _MoveToField=Duel.MoveToField
local _ReturnToField=Duel.ReturnToField
local _Equip=Duel.Equip local _Equip=Duel.Equip
function Duel.MoveToField(c,tp,...) function Duel.MoveToField(c,tp,...)
if c:IsHasEffect(m) then if c:IsLocation(LOCATION_EXTRA) and c:IsHasEffect(m) then
return return
elseif c:GetOriginalCode()==m then elseif c:IsLocation(LOCATION_EXTRA) and c:GetOriginalCode()==m then
if not cm.spcost(nil,nil,tp,c) then return end if not cm.spcost(nil,nil,tp,c) then return end
cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c) cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c)
end end
return _MoveToField(c,tp,...) return _MoveToField(c,tp,...)
end end
function Duel.ReturnToField(c,...)
local tp=c:GetPreviousControler()
if c:IsHasEffect(m) then
return
elseif c:GetOriginalCode()==m then
if not cm.spcost(nil,nil,tp,c) then return end
cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c)
end
return _ReturnToField(c,...)
end
function Duel.Equip(tp,c,mc,...) function Duel.Equip(tp,c,mc,...)
if c:IsHasEffect(m) then if c:IsLocation(LOCATION_EXTRA) and c:IsHasEffect(m) then
return return
elseif c:GetOriginalCode()==m then elseif c:IsLocation(LOCATION_EXTRA) and c:GetOriginalCode()==m then
if not cm.spcost(nil,nil,tp,c) then return end if not cm.spcost(nil,nil,tp,c) then return end
cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c) cm.spcop(nil,tp,nil,nil,nil,nil,nil,nil,c)
end end
......
...@@ -27,6 +27,7 @@ function cm.initial_effect(c) ...@@ -27,6 +27,7 @@ function cm.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(cm.eftg) e3:SetTarget(cm.eftg)
e3:SetLabelObject(e2) e3:SetLabelObject(e2)
......
...@@ -27,6 +27,7 @@ function cm.initial_effect(c) ...@@ -27,6 +27,7 @@ function cm.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(cm.eftg) e3:SetTarget(cm.eftg)
e3:SetLabelObject(e2) e3:SetLabelObject(e2)
......
...@@ -27,6 +27,7 @@ function cm.initial_effect(c) ...@@ -27,6 +27,7 @@ function cm.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(cm.eftg) e3:SetTarget(cm.eftg)
e3:SetLabelObject(e2) e3:SetLabelObject(e2)
......
...@@ -27,6 +27,7 @@ function cm.initial_effect(c) ...@@ -27,6 +27,7 @@ function cm.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_GRANT)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE) e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e3:SetTarget(cm.eftg) e3:SetTarget(cm.eftg)
e3:SetLabelObject(e2) e3:SetLabelObject(e2)
......
...@@ -15,9 +15,17 @@ function cm.initial_effect(c) ...@@ -15,9 +15,17 @@ function cm.initial_effect(c)
cm.global_check=true cm.global_check=true
local _Equip=Duel.Equip local _Equip=Duel.Equip
Duel.Equip=function(p,c,...) Duel.Equip=function(p,c,...)
c:RegisterFlagEffect(m,RESET_CHAIN,0,1) if not c:IsOnField() then c:RegisterFlagEffect(m,RESET_CHAIN,0,1) end
local res=_Equip(p,c,...) local res=_Equip(p,c,...)
c:ResetFlagEffect(m) return res
end
local _CRegisterEffect=Card.RegisterEffect
function Card.RegisterEffect(c,e,bool)
local res=_CRegisterEffect(c,e,bool)
if e:GetCode()==EFFECT_EQUIP_LIMIT and c:GetFlagEffect(m)>0 then
c:ResetFlagEffect(m)
Duel.RaiseEvent(Group.FromCards(c),EVENT_CUSTOM+m,e,0,0,0,0)
end
return res return res
end end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -53,7 +61,7 @@ function cm.costchk(e,c,tp,st) ...@@ -53,7 +61,7 @@ function cm.costchk(e,c,tp,st)
return false return false
end end
function cm.filter(c,e) function cm.filter(c,e)
if not (c:IsOnField() and (c:IsFacedown() or c:IsStatus(STATUS_EFFECT_ENABLED) or c:GetFlagEffect(m)>0)) then return false end if not (c:IsOnField() and (c:IsFacedown() or c:IsStatus(STATUS_EFFECT_ENABLED))) or c:GetFlagEffect(m)>0 then return false end
if e:GetCode()==EVENT_MOVE then if e:GetCode()==EVENT_MOVE then
local b1,g1=Duel.CheckEvent(EVENT_SUMMON_SUCCESS,true) local b1,g1=Duel.CheckEvent(EVENT_SUMMON_SUCCESS,true)
local b2,g2=Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS,true) local b2,g2=Duel.CheckEvent(EVENT_SPSUMMON_SUCCESS,true)
...@@ -82,7 +90,24 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,7 +90,24 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CUSTOM+m) e1:SetCode(EVENT_CUSTOM+m)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) local g=eg:Filter(cm.filter,nil,e) Duel.SendtoDeck(g,nil,2,REASON_RULE) end) e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
--[[if Duel.GetFlagEffect(0,m)>1 then return end
Duel.RegisterFlagEffect(0,m,RESET_CHAIN,0,1)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetOperation(function() Duel.ResetFlagEffect(0,m) end)
e1:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EVENT_BREAK_EFFECT)
Duel.RegisterEffect(e2,tp)
local e3=e1:Clone()
e3:SetCode(EVENT_CHAIN_SOLVED)
Duel.RegisterEffect(e3,tp)--]]
local g=eg:Filter(cm.filter,nil,e)
Duel.SendtoDeck(g,nil,2,REASON_RULE)
end)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,0) Duel.RegisterEffect(e1,0)
end end
\ No newline at end of file
...@@ -38,7 +38,7 @@ function s.initial_effect(c) ...@@ -38,7 +38,7 @@ function s.initial_effect(c)
end end
function s.counterfilter(c) function s.counterfilter(c)
return c:IsSetCard(0x605) return c:IsRace(RACE_PSYCHO)
end end
function s.filter(c) function s.filter(c)
return c:IsFaceup() and c:IsAbleToRemoveAsCost() and c:IsSetCard(0x603) return c:IsFaceup() and c:IsAbleToRemoveAsCost() and c:IsSetCard(0x603)
......
--救世神龙 传承琉迩 --救世神龙 传承琉迩
function c75000003.initial_effect(c) local m=75000003
--fusion material local cm=_G["c"..m]
c:EnableReviveLimit() function cm.initial_effect(c)
aux.AddFusionProcCode2FunRep(c,21159309,75000001,aux.FilterBoolFunction(Card.IsFusionSetCard,0x751),1,1,true,true) aux.AddCodeList(c,75000001)
--cannot disable spsummon aux.AddFusionProcCodeFunRep(c,75000001,c75000003.ffilter,1,127,true,true)
--material check
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EFFECT_CANNOT_DISABLE_SPSUMMON) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(function(e) e1:SetCondition(c75000003.matcon)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end) e1:SetOperation(c75000003.matop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--summon success
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EFFECT_MATERIAL_CHECK)
e2:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) e2:SetValue(c75000003.valcheck)
Duel.SetChainLimitTillChainEnd(function(e,ep,tp) return tp==ep end) end) e2:SetLabelObject(e1)
e2:SetCondition(function(e) c:RegisterEffect(e2)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) end) --SetCard
c:RegisterEffect(e2) local e3=Effect.CreateEffect(c)
--atk e3:SetDescription(aux.Stringid(75000003,0))
local e3=Effect.CreateEffect(c) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetCountLimit(1)
e3:SetRange(LOCATION_MZONE) e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e3:SetValue(function(e) e3:SetRange(LOCATION_MZONE)
local tp=e:GetHandlerPlayer() e3:SetCondition(c75000003.efcon2)
return Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetClassCount(Card.GetAttribute)*500 end) e3:SetTarget(c75000003.sttg)
c:RegisterEffect(e3) e3:SetOperation(c75000003.stop)
--to deck and dam c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c) --extra attack
e4:SetCategory(CATEGORY_TODECK+CATEGORY_DAMAGE) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_QUICK_O) e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EVENT_FREE_CHAIN) e4:SetCode(EFFECT_EXTRA_ATTACK)
e4:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,75000003) e4:SetCondition(c75000003.efcon3)
e4:SetCost(c75000003.tddcost) e4:SetValue(1)
e4:SetTarget(c75000003.tddtg) c:RegisterEffect(e4)
e4:SetOperation(c75000003.tddop) --special summon
c:RegisterEffect(e4)
--fusion
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON) e5:SetDescription(aux.Stringid(75000003,1))
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_LEAVE_FIELD) e5:SetCode(EVENT_FREE_CHAIN)
e5:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP) e5:SetCountLimit(1)
e5:SetCountLimit(1,15000003) e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e5:SetCondition(function(e) e5:SetRange(LOCATION_MZONE)
return e:GetHandler():GetReasonPlayer()==1-e:GetHandlerPlayer() end) e5:SetCondition(c75000003.efcon4)
e5:SetTarget(c75000003.futg) e5:SetTarget(c75000003.sptg)
e5:SetOperation(c75000003.fuop) e5:SetOperation(c75000003.spop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
--spsummon
local e6=Effect.CreateEffect(c)
e6:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_ATKCHANGE)
e6:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e6:SetCode(EVENT_TO_GRAVE)
e6:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e6:SetCountLimit(1,75000003+EFFECT_COUNT_CODE_DUEL)
e6:SetCondition(c75000003.sp4con)
e6:SetTarget(c75000003.sp4tg)
e6:SetOperation(c75000003.sp4op)
c:RegisterEffect(e6)
--f summon
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(75000003,2))
e7:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e7:SetCode(EVENT_LEAVE_FIELD)
e7:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e7:SetCountLimit(1,75000003)
e7:SetCondition(c75000003.fspcon)
e7:SetTarget(c75000003.fsptg)
e7:SetOperation(c75000003.fspop)
c:RegisterEffect(e7)
end end
c75000003.material_setcode=75000001 c75000003.fusion_effect=true
function c75000003.tddcost(e,tp,eg,ep,ev,re,r,rp,chk) function c75000003.fspcon(e,tp,eg,ep,ev,re,r,rp)
if chk==0 then return Duel.IsExistingMatchingCard(function(c) return c:IsSetCard(0x751) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() end,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil) end local c=e:GetHandler()
local g=Duel.SelectMatchingCard(tp,function(c) return c:IsSetCard(0x751) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost() end,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil) return c:IsPreviousPosition(POS_FACEUP) and c:IsPreviousLocation(LOCATION_ONFIELD)
Duel.SendtoGrave(g,REASON_COST) end
end function c75000003.fspfilter0(c)
function c75000003.tddtg(e,tp,eg,ep,ev,re,r,rp,chk) return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,nil) end end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,2,1-tp,LOCATION_GRAVE+LOCATION_ONFIELD) function c75000003.fspfilter1(c,e)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,600) return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and not c:IsImmuneToEffect(e) and c:IsAbleToDeck()
end end
function c75000003.tddop(e,tp,eg,ep,ev,re,r,rp) function c75000003.fspfilter2(c,e,tp,m,f,chkf)
local c=e:GetHandler() return c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,75000003) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
local g=Group.CreateGroup() end
if Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil) then function c75000003.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g1=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,1,nil)
g:Merge(g1)
end
if Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,nil) then
local g2=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,0,LOCATION_GRAVE,1,1,nil)
g:Merge(g2)
end
if Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0 then
Duel.Damage(1-tp,600,REASON_EFFECT)
Duel.Damage(1-tp,600,REASON_EFFECT)
end
end
function c75000003.filter0(c)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
end
function c75000003.filter1(c,e)
return (c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) or c:IsFaceup()) and c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function c75000003.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (aux.IsMaterialListCode(c,75000001) or aux.IsMaterialListSetCard(c,75000001)) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c75000003.futg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg=Duel.GetMatchingGroup(c75000003.filter0,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil) local mg1=Duel.GetMatchingGroup(c75000003.fspfilter0,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil)
local res=Duel.IsExistingMatchingCard(c75000003.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf) local res=Duel.IsExistingMatchingCard(c75000003.fspfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp) local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c75000003.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(c75000003.fspfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end end
function c75000003.fuop(e,tp,eg,ep,ev,re,r,rp) function c75000003.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg=Duel.GetMatchingGroup(aux.NecroValleyFilter(c75000003.filter1),tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e) local mg1=Duel.GetMatchingGroup(c75000003.fspfilter1,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
local sg1=Duel.GetMatchingGroup(c75000003.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg,nil,chkf) local sg1=Duel.GetMatchingGroup(c75000003.fspfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp) mg2=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c75000003.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf) sg2=Duel.GetMatchingGroup(c75000003.fspfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone() local sg=sg1:Clone()
...@@ -129,17 +128,14 @@ function c75000003.fuop(e,tp,eg,ep,ev,re,r,rp) ...@@ -129,17 +128,14 @@ function c75000003.fuop(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat) tc:SetMaterial(mat1)
if mat:IsExists(Card.IsFacedown,1,nil) then Duel.HintSelection(mat1)
local cg=mat:Filter(Card.IsFacedown,nil) Duel.SendtoDeck(mat1,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.ConfirmCards(1-tp,cg)
end
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
...@@ -147,10 +143,111 @@ function c75000003.fuop(e,tp,eg,ep,ev,re,r,rp) ...@@ -147,10 +143,111 @@ function c75000003.fuop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c75000003.sp4con(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsSummonType(SUMMON_TYPE_FUSION)-- and c:GetReasonPlayer()==1-tp
end
function c75000003.sp4tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,LOCATION_EXTRA)
end
function c75000003.sp4op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_FMATERIAL) then return end
c:SetMaterial(nil)
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e1:SetValue(math.floor(Duel.GetLP(tp)/2))
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
e2:SetValue(math.floor(Duel.GetLP(tp)/2))
c:RegisterEffect(e2)
c:RegisterFlagEffect(75000003,RESET_EVENT+RESETS_STANDARD,0,1,4)
c:RegisterFlagEffect(75000010,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,1,aux.Stringid(75000003,5))
end
end
function c75000003.efcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffectLabel(75000003) and e:GetHandler():GetFlagEffectLabel(75000003)>1
end
function c75000003.efcon3(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffectLabel(75000003) and e:GetHandler():GetFlagEffectLabel(75000003)>2
end
function c75000003.efcon4(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffectLabel(75000003) and e:GetHandler():GetFlagEffectLabel(75000003)>3 and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c75000003.ffilter(c,fc,sub,mg,sg)
return aux.IsCodeListed(c,75000001)
end
function c75000003.matcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION) and e:GetLabel()>0
end
function c75000003.matop(e,tp,eg,ep,ev,re,r,rp)
e:GetHandler():RegisterFlagEffect(75000003,RESET_EVENT+RESETS_STANDARD,0,1,e:GetLabel())
if e:GetLabel()==2 then
e:GetHandler():RegisterFlagEffect(75000008,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,1,aux.Stringid(75000003,3))
elseif e:GetLabel()==3 then
e:GetHandler():RegisterFlagEffect(75000009,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,1,aux.Stringid(75000003,4))
elseif e:GetLabel()>3 then
e:GetHandler():RegisterFlagEffect(75000010,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,1,aux.Stringid(75000003,5))
end
end
function c75000003.valcheck(e,c)
local g=c:GetMaterial()
local ct=g:GetClassCount(Card.GetFusionAttribute)
e:GetLabelObject():SetLabel(ct)
end
function c75000003.setfilter(c)
return c:IsSetCard(0x75a) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable()
end
function c75000003.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c75000003.setfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
end
function c75000003.stop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c75000003.setfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 then
if tc:IsType(TYPE_TRAP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(75000003,6))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
elseif tc:IsType(TYPE_QUICKPLAY) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(75000003,6))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EFFECT_QP_ACT_IN_SET_TURN)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
end
function c75000003.atkval(e,c)
return Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil):GetClassCount(Card.GetAttribute)*400
end
function c75000003.spfilter(c,e,tp)
return aux.IsCodeListed(c,75000001) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and ((Duel.GetLocationCountFromEx(tp,tp,nil,c)>0 and c:IsLocation(LOCATION_EXTRA)) or (not c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0))
end
function c75000003.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c75000003.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA+LOCATION_GRAVE,0,1,e:GetHandler(),e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_REMOVED+LOCATION_GRAVE)
end
function c75000003.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c75000003.spfilter),tp,LOCATION_DECK+LOCATION_EXTRA+LOCATION_GRAVE,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment