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Nemo Ma
no81cards
Commits
4cb14886
Commit
4cb14886
authored
Mar 20, 2025
by
POLYMER
Browse files
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fix
parent
60689e31
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2
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-115
expansions/script/c116301233.lua
expansions/script/c116301233.lua
+114
-114
expansions/script/c21692404.lua
expansions/script/c21692404.lua
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expansions/script/c116301233.lua
View file @
4cb14886
--闇より顕現し絶望の塔
--闇より顕現し絶望の塔
function
c116301233
.
initial_effect
(
c
)
function
c116301233
.
initial_effect
(
c
)
c
:
SetSPSummonOnce
(
116301233
)
c
:
SetSPSummonOnce
(
116301233
)
--splimit
--splimit
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
c116301233
.
splimit
)
e1
:
SetValue
(
c116301233
.
splimit
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--spsummon
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_HAND
+
LOCATION_GRAVE
)
e2
:
SetCondition
(
c116301233
.
spcon
)
e2
:
SetCondition
(
c116301233
.
spcon
)
e2
:
SetCost
(
c116301233
.
spcost
)
e2
:
SetCost
(
c116301233
.
spcost
)
e2
:
SetTarget
(
c116301233
.
sptg
)
e2
:
SetTarget
(
c116301233
.
sptg
)
e2
:
SetOperation
(
c116301233
.
spop
)
e2
:
SetOperation
(
c116301233
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCondition
(
c116301233
.
spcon2
)
e3
:
SetCondition
(
c116301233
.
spcon2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--deckdes
--deckdes
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
116301233
,
1
))
e4
:
SetDescription
(
aux
.
Stringid
(
116301233
,
1
))
e4
:
SetCategory
(
CATEGORY_DECKDES
)
e4
:
SetCategory
(
CATEGORY_DECKDES
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c116301233
.
tgcon
)
e4
:
SetCondition
(
c116301233
.
tgcon
)
e4
:
SetTarget
(
c116301233
.
tgtg
)
e4
:
SetTarget
(
c116301233
.
tgtg
)
e4
:
SetOperation
(
c116301233
.
tgop
)
e4
:
SetOperation
(
c116301233
.
tgop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
--lifedes
--lifedes
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
116301233
,
5
))
e5
:
SetDescription
(
aux
.
Stringid
(
116301233
,
5
))
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCondition
(
c116301233
.
lfcon
)
e5
:
SetCondition
(
c116301233
.
lfcon
)
e5
:
SetTarget
(
c116301233
.
lftg
)
e5
:
SetTarget
(
c116301233
.
lftg
)
e5
:
SetOperation
(
c116301233
.
lfop
)
e5
:
SetOperation
(
c116301233
.
lfop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
end
end
function
c116301233
.
splimit
(
e
,
se
,
sp
,
st
)
function
c116301233
.
splimit
(
e
,
se
,
sp
,
st
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
return
se
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
end
end
function
c116301233
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
CheckEvent
(
EVENT_CHAINING
)
return
not
Duel
.
CheckEvent
(
EVENT_CHAINING
)
end
end
function
c116301233
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
CheckEvent
(
EVENT_CHAINING
)
and
re
:
GetHandler
()
~=
e
:
GetHandler
()
return
Duel
.
CheckEvent
(
EVENT_CHAINING
)
and
re
:
GetHandler
()
~=
e
:
GetHandler
()
end
end
function
c116301233
.
actfilter
(
c
,
tp
)
function
c116301233
.
actfilter
(
c
,
tp
)
return
c
:
IsCode
(
4064256
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
return
c
:
IsCode
(
4064256
)
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
end
end
function
c116301233
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c116301233
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
exc
=
(
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
and
not
e
:
GetHandler
():
IsAbleToGraveAsCost
())
and
e
:
GetHandler
()
or
nil
local
exc
=
(
e
:
GetHandler
():
IsLocation
(
LOCATION_HAND
)
and
not
e
:
GetHandler
():
IsAbleToGraveAsCost
())
and
e
:
GetHandler
()
or
nil
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
exc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
exc
)
and
Duel
.
IsExistingMatchingCard
(
c116301233
.
actfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c116301233
.
actfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
exc
)
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
exc
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c116301233
.
actfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c116301233
.
actfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
fc
then
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
end
end
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
end
end
end
end
function
c116301233
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c116301233
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetTargetCard
(
e
:
GetHandler
())
Duel
.
SetTargetCard
(
e
:
GetHandler
())
end
end
function
c116301233
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c116301233
.
filter
(
c
)
function
c116301233
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_ZOMBIE
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_ZOMBIE
)
end
end
function
c116301233
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c116301233
.
filter
,
1
,
nil
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c116301233
.
filter
,
1
,
nil
)
end
end
function
c116301233
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c116301233
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
116301233
)
==
0
end
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
116301233
)
==
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
1
-
tp
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
1
-
tp
,
nil
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
c116301233
.
tgfilter
(
c
)
function
c116301233
.
tgfilter
(
c
)
return
c
:
IsAbleToGrave
()
return
c
:
IsAbleToGrave
()
end
end
function
c116301233
.
tdfilter
(
c
)
function
c116301233
.
tdfilter
(
c
)
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsAbleToDeck
()
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsAbleToDeck
()
end
end
function
c116301233
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
b
=
Duel
.
IsExistingMatchingCard
(
c116301233
.
tgfilter
,
tp
,
0
,
LOCATION_DECK
,
1
,
nil
)
local
b
=
Duel
.
IsExistingMatchingCard
(
c116301233
.
tgfilter
,
tp
,
0
,
LOCATION_DECK
,
1
,
nil
)
local
op
=
3
local
op
=
3
if
b
then
if
b
then
op
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
116301233
,
2
),
aux
.
Stringid
(
116301233
,
3
))
op
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
116301233
,
2
),
aux
.
Stringid
(
116301233
,
3
))
else
else
op
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
116301233
,
4
))
+
2
op
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
116301233
,
4
))
+
2
end
end
if
op
==
0
then
if
op
==
0
then
Duel
.
DiscardDeck
(
1
-
tp
,
2
,
REASON_EFFECT
)
Duel
.
DiscardDeck
(
1
-
tp
,
2
,
REASON_EFFECT
)
elseif
op
==
1
then
elseif
op
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c116301233
.
tgfilter
,
1
-
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
c116301233
.
tgfilter
,
1
-
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
c
:
RegisterFlagEffect
(
116301233
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
c
:
RegisterFlagEffect
(
116301233
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
elseif
op
==
2
then
elseif
op
==
2
then
local
g
=
Duel
.
GetMatchingGroup
(
c116301233
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c116301233
.
tdfilter
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_REMOVED
+
LOCATION_EXTRA
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
1
-
tp
)
Duel
.
ShuffleDeck
(
1
-
tp
)
Duel
.
DiscardDeck
(
1
-
tp
,
3
,
REASON_EFFECT
)
Duel
.
DiscardDeck
(
1
-
tp
,
3
,
REASON_EFFECT
)
else
else
return
return
end
end
end
end
function
c116301233
.
lffilter
(
c
)
function
c116301233
.
lffilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
116301233
,
71200730
,
34193084
)
and
c
:
IsPreviousLocation
(
LOCATION_GRAVE
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
116301233
,
71200730
,
34193084
)
and
c
:
IsPreviousLocation
(
LOCATION_GRAVE
)
end
end
function
c116301233
.
lfcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
lfcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c116301233
.
lffilter
,
1
,
nil
)
return
not
eg
:
IsContains
(
e
:
GetHandler
())
and
eg
:
IsExists
(
c116301233
.
lffilter
,
1
,
nil
)
end
end
function
c116301233
.
lftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c116301233
.
lftg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
c116301233
.
lfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c116301233
.
lfop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
local
tc
=
eg
:
GetFirst
()
while
tc
do
while
tc
do
local
atk
=
tc
:
GetTextAttack
()
local
atk
=
tc
:
GetTextAttack
()
local
life
=
Duel
.
GetLP
(
tp
)
local
life
=
Duel
.
GetLP
(
tp
)
if
life
>=
atk
then
if
life
>=
atk
then
Duel
.
SetLP
(
tp
,
life
-
atk
)
Duel
.
SetLP
(
tp
,
life
-
atk
)
end
end
tc
=
eg
:
GetNext
()
tc
=
eg
:
GetNext
()
end
end
end
end
expansions/script/c21692404.lua
View file @
4cb14886
...
@@ -59,7 +59,7 @@ function c21692404.tddtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -59,7 +59,7 @@ function c21692404.tddtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c21692404
.
tddop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c21692404
.
tddop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
and
c
:
IsSetCard
(
0x555
)
end
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
3
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
and
c
:
IsSetCard
(
0x555
)
end
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
then
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
and
c
:
IsSetCard
(
0x555
)
end
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
3
,
nil
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
function
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToDeck
()
and
c
:
IsSetCard
(
0x555
)
end
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
3
,
nil
)
if
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
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