Commit 4198ffb5 authored by POLYMER's avatar POLYMER

fix

parent 5be5db68
...@@ -2582,7 +2582,6 @@ ...@@ -2582,7 +2582,6 @@
60159943 1 60159943 1
98920192 1 98920192 1
35399325 2 35399325 2
35399330 2
#230618 #230618
53796103 0 53796103 0
#230611 #230611
......
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...@@ -3,7 +3,7 @@ local cm,m=GetID() ...@@ -3,7 +3,7 @@ local cm,m=GetID()
function cm.initial_effect(c) function cm.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
......
--疾 行 机 人 水 陆 船
local m=35399326
local cm=_G["c"..m]
function cm.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,c35399326.matfilter,1,1)
c:EnableReviveLimit()
--tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(35399326,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,35399326+EFFECT_COUNT_CODE_DUEL)
e1:SetOperation(c35399326.operation)
c:RegisterEffect(e1)
--cannot be target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetTargetRange(LOCATION_ONFIELD,0)
e2:SetTarget(c35399326.tgtg)
e2:SetValue(aux.tgoval)
c:RegisterEffect(e2)
--atk limit
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(0,LOCATION_MZONE)
e3:SetValue(c35399326.tgtg)
c:RegisterEffect(e3)
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(35399326,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,35398326)
e4:SetCost(c35399326.spcost)
e4:SetTarget(c35399326.sptg)
e4:SetOperation(c35399326.spop)
c:RegisterEffect(e4)
end
function c35399326.matfilter(c)
return (c:IsLinkRace(RACE_DRAGON) or c:IsLinkRace(RACE_MACHINE)) and c:IsLinkAttribute(ATTRIBUTE_WIND) and not c:IsLinkType(TYPE_LINK)
end
function c35399326.operation(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetTurnCount()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabel(ac)
e1:SetCondition(c35399326.epcon)
e1:SetOperation(c35399326.epop)
e1:SetValue(ct)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
end
function c35399326.epcon(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetValue()
return Duel.GetTurnCount()~=ct
end
function c35399326.spfilter1(c)
return c:IsAbleToHand() and c:IsSetCard(0x2016)
end
function c35399326.epop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c35399326.spfilter1),tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) then
Duel.Hint(HINT_CARD,0,35399326)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c35399326.spfilter1),tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
function c35399326.tgtg(e,c)
return c~=e:GetHandler()
end
function c35399326.cfilter(c,tp)
return c:IsType(TYPE_SYNCHRO) and Duel.GetMZoneCount(tp,c)>0
end
function c35399326.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckReleaseGroup(tp,c35399326.cfilter,1,nil,tp) end
local g=Duel.SelectReleaseGroup(tp,c35399326.cfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST)
end
function c35399326.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35399326.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_AVOID_BATTLE_DAMAGE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(1)
c:RegisterEffect(e1)
end
end
--疾 行 机 人 变 形 钢 笔
local m=35399327
local cm=_G["c"..m]
function cm.initial_effect(c)
--sp
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(35399327,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_LEAVE_FIELD)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,35399327)
e1:SetCondition(c35399327.spcon)
e1:SetTarget(c35399327.sptg)
e1:SetOperation(c35399327.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(35399327,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_DAMAGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,35398327)
e2:SetCondition(c35399327.thcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c35399327.thtg)
e2:SetOperation(c35399327.thop)
c:RegisterEffect(e2)
end
function c35399327.cfilter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO)
end
function c35399327.spconf(c,tp)
return c:IsPreviousLocation(LOCATION_MZONE) and c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsPreviousControler(tp)
end
function c35399327.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.spconf,1,nil,tp) and not Duel.IsExistingMatchingCard(c35399327.cfilter,tp,LOCATION_MZONE,0,1,nil) and not eg:IsContains(e:GetHandler())
end
function c35399327.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35399327.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 and c:IsLocation(LOCATION_MZONE) then
local lv=c:GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINGMSG_LVRANK)
Duel.BreakEffect()
lv=Duel.AnnounceLevel(tp,1,6,lv)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
end
function c35399327.thfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND) and (c:IsType(TYPE_SYNCHRO) or c:IsType(TYPE_LINK))
end
function c35399327.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and Duel.IsExistingMatchingCard(c35399327.thfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c35399327.thfilter1(c)
return c:IsAbleToHand()
end
function c35399327.thfilter2(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND)
end
function c35399327.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g1=Duel.GetMatchingGroup(c35399327.thfilter1,tp,0,LOCATION_ONFIELD,nil)
local g2=Duel.GetMatchingGroup(c35399327.thfilter2,tp,LOCATION_MZONE,0,nil)
if chk==0 then return g1:GetCount()>0 and g2:GetCount()>0 end
g1:Merge(g2)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,LOCATION_ONFIELD)
end
function c35399327.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g1=Duel.SelectMatchingCard(tp,c35399327.thfilter1,tp,0,LOCATION_ONFIELD,1,1,nil)
local g2=Duel.SelectMatchingCard(tp,c35399327.thfilter2,tp,LOCATION_MZONE,0,1,1,nil)
g1:Merge(g2)
if g1:GetCount()>0 and Duel.SendtoHand(g1,nil,REASON_EFFECT)~=0 then
Duel.Damage(1-tp,1000,REASON_EFFECT)
end
end
--疾 行 机 人 玩 具 坦 克
local m=35399328
local cm=_G["c"..m]
function cm.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(35399328,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCountLimit(1,35399328)
e1:SetCost(c35399328.spcost)
e1:SetTarget(c35399328.sptg)
e1:SetOperation(c35399328.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SUMMON_SUCCESS)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(35399328,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,35398328)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e3:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e3:SetCondition(c35399328.sppcon)
e3:SetTarget(c35399328.spptg)
e3:SetOperation(c35399328.sppop)
c:RegisterEffect(e3)
end
function c35399328.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(1)
return true
end
function c35399328.spfilter1(c,e,tp)
return c:IsSetCard(0x2016) and c:IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(c35399328.spfilter2,tp,LOCATION_HAND+LOCATION_GRAVE,0,1,c,e,tp)
end
function c35399328.spfilter2(c,e,tp)
return c:IsAttribute(ATTRIBUTE_WIND) and c:IsRace(RACE_MACHINE) and c:GetFlagEffect(35399328)==0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c35399328.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
if e:GetLabel()~=1 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c35399328.spfilter1,tp,LOCATION_DECK,0,1,nil,e,tp) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
e:SetLabel(0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c35399328.spfilter1,tp,LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst()
tc:RegisterFlagEffect(35399328,RESET_CHAIN,0,1)
Duel.SendtoGrave(g,REASON_COST)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end
function c35399328.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c35399328.spfilter2),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTargetRange(1,0)
e1:SetTarget(c35399328.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c35399328.splimit(e,c)
return not c:IsAttribute(ATTRIBUTE_WIND) and c:IsLocation(LOCATION_EXTRA)
end
function c35399328.sppcon(e)
local tp=e:GetHandler():GetControler()
return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)-Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)>1
end
function c35399328.spptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35399328.synfilter(c,tc)
return c:IsSynchroSummonable(tc) and c:IsAttribute(ATTRIBUTE_WIND)
end
function c35399328.sppop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_DECKSHF)
c:RegisterEffect(e1,true)
if c:IsFaceup() and c:IsLocation(LOCATION_MZONE) then
local lv=0
Duel.Hint(HINT_SELECTMSG,tp,HINGMSG_LVRANK)
lv=Duel.AnnounceLevel(tp,1,5,lv)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_LEVEL)
e2:SetValue(lv)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e2)
Duel.BreakEffect()
if not c:IsStatus(STATUS_CHAINING) and Duel.IsExistingMatchingCard(c35399328.synfilter,tp,LOCATION_EXTRA,0,1,nil,c)
and Duel.SelectYesNo(tp,aux.Stringid(35399328,1)) then
local g=Duel.GetMatchingGroup(c35399328.synfilter,tp,LOCATION_EXTRA,0,nil,c)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),c)
end
end
end
end
end
--疾 行 机 人 出 击
local m=35399329
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_TODECK)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,35399329)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(c35399329.target)
e1:SetOperation(c35399329.activate)
c:RegisterEffect(e1)
--shuffle and draw
local e2=Effect.CreateEffect(c)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,35399329)
e2:SetRange(LOCATION_GRAVE)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c35399329.lvtg)
e2:SetOperation(c35399329.lvop)
c:RegisterEffect(e2)
end
function c35399329.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND) and c:GetLevel()>0
end
function c35399329.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c35399329.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c35399329.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectTarget(tp,c35399329.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c35399329.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local lv=tc:GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINGMSG_LVRANK)
lv=Duel.AnnounceLevel(tp,1,7,lv)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e0=Effect.CreateEffect(e:GetHandler())
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetReset(RESET_EVENT+RESETS_STANDARD)
e0:SetCode(EFFECT_CHANGE_CODE)
e0:SetValue(82044279)
tc:RegisterEffect(e0)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_SYNCHRO)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
end
end
function c35399329.thfilter1(c,tp)
return ((c:IsRace(RACE_DRAGON) and c:IsAttribute(ATTRIBUTE_WIND) and c:IsType(TYPE_SYNCHRO)) or c:IsSetCard(0x2016)) and c:IsAbleToHand() and (Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,c) or Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)>0) and c:IsFaceup()
end
function c35399329.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c35399329.thfilter1(chkc) end
if chk==0 then return Duel.IsExistingTarget(c35399329.thfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c35399329.thfilter1,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(1),0,0)
end
function c35399329.spfilter1(c,e,tp,dd)
return c:IsSetCard(0x2016) and c:IsLevelBelow(dd) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c35399329.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.SendtoHand(tc,nil,REASON_EFFECT)~=0 then
local hg=Duel.GetFieldGroup(tp,0,LOCATION_HAND)
local fg=Group.Filter(Duel.GetFieldGroup(tp,0,LOCATION_ONFIELD+LOCATION_GRAVE),aux.NecroValleyFilter(),nil)
local g
if #hg>0 and (#fg==0 or Duel.SelectOption(tp,aux.Stringid(35399329,1),aux.Stringid(35399329,2))==0) then
g=hg:RandomSelect(tp,1)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
g=Duel.SelectMatchingCard(tp,nil,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,1,nil)
end
if g:GetCount()~=0 then
Duel.HintSelection(g)
if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
Duel.BreakEffect()
local dd=Duel.TossDice(tp,1)
if Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c35399329.spfilter1),tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp,dd) and Duel.SelectYesNo(tp,aux.Stringid(35399329,3)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c35399329.spfilter1),tp,LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp,dd)
if tg:GetCount()>0 then
Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
end
end
end
--疾 行 机 人 变 形 飞 机
local m=35399330
local cm=_G["c"..m]
function cm.initial_effect(c)
--特 殊 召 唤
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(35399330,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE+TIMING_MAIN_END)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,35399330)
e1:SetCondition(c35399330.spon)
e1:SetCost(c35399330.spcost)
e1:SetTarget(c35399330.sptg)
e1:SetOperation(c35399330.spop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(35399325,2))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,35398330)
e2:SetCost(c35399330.lvcost)
e2:SetOperation(c35399330.lvop)
c:RegisterEffect(e2)
Duel.AddCustomActivityCounter(35399330,ACTIVITY_SPSUMMON,c35399330.counterfilter)
end
function c35399330.lvcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(35399330,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c35399330.splimit)
Duel.RegisterEffect(e1,tp)
end
function c35399330.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler()
local lv=tc:GetLevel()
Duel.Hint(HINT_SELECTMSG,tp,HINGMSG_LVRANK)
lv=Duel.AnnounceLevel(tp,1,5,lv)
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_SYNCHRO)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e3:SetValue(1)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e4:SetValue(1)
e4:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e4)
local e5=Effect.CreateEffect(e:GetHandler())
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e5:SetValue(1)
e5:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e5)
end
end
function c35399330.counterfilter(c)
return not c:IsSummonLocation(LOCATION_EXTRA) or c:IsAttribute(ATTRIBUTE_WIND)
end
function c35399330.spon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end
function c35399330.cfilter(c)
return c:IsAttribute(ATTRIBUTE_WIND) and c:IsReleasable() and Duel.GetMZoneCount(tp,c)>0
end
function c35399330.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(35399330,tp,ACTIVITY_SPSUMMON)==0 and
Duel.IsExistingMatchingCard(c35399330.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,e:GetHandler()) end
local g=Duel.SelectMatchingCard(tp,c35399330.cfilter,tp,LOCATION_ONFIELD+LOCATION_HAND,0,1,1,e:GetHandler(),tp)
Duel.Release(g,REASON_COST)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c35399330.splimit)
Duel.RegisterEffect(e1,tp)
end
function c35399330.splimit(e,c)
return c:IsLocation(LOCATION_EXTRA) and not c:IsAttribute(ATTRIBUTE_WIND)
end
function c35399330.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c35399330.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
if Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_DECKSHF)
c:RegisterEffect(e1,true)
if Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,tp) and Duel.SelectYesNo(tp,aux.Stringid(35399330,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,tp)
local rc=tg:GetFirst()
if Duel.Remove(rc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
rc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetLabelObject(rc)
e1:SetCountLimit(1)
e1:SetCondition(c35399330.retcon)
e1:SetOperation(c35399330.retop)
Duel.RegisterEffect(e1,tp)
end
end
end
end
function c35399330.retcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetLabelObject():GetFlagEffect(id)~=0
end
function c35399330.retop(e,tp,eg,ep,ev,re,r,rp)
Duel.ReturnToField(e:GetLabelObject())
end
--幻 透 翼 疾 风 龙
local m=35399331
local cm=_G["c"..m]
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,nil,aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WIND),1)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e1:SetCode(EVENT_PRE_DAMAGE_CALCULATE)
e1:SetCountLimit(1)
e1:SetCondition(c35399331.atkcon)
e1:SetOperation(c35399331.atkop)
c:RegisterEffect(e1)
--Negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(35399331,0))
e2:SetCategory(CATEGORY_NEGATE+CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,35399331)
e2:SetCondition(c35399331.ngcon)
e2:SetTarget(c35399331.ngtg)
e2:SetOperation(c35399331.ngop)
c:RegisterEffect(e2)
--spsummon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(35399331,0))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e3:SetRange(LOCATION_GRAVE)
e3:SetCountLimit(1,35399331)
e3:SetCondition(c35399331.thcon)
e3:SetTarget(c35399331.thtg)
e3:SetOperation(c35399331.thop)
c:RegisterEffect(e3)
end
function c35399331.thfilter(c,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD) and c:GetReasonPlayer()==1-tp
end
function c35399331.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c35399331.thfilter,1,nil,tp)
end
function c35399331.filter(c)
return c:IsSetCard(0x2016) and c:IsAbleToHand()
end
function c35399331.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c35399331.filter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED)
end
function c35399331.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SendtoDeck(c,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c35399331.filter),tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
end
function c35399331.atkcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
return bc and bc:IsControler(1-tp)
end
function c35399331.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=c:GetBattleTarget()
if c:IsRelateToBattle() and c:IsFaceup() and bc:IsRelateToBattle() and bc:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_DAMAGE_CAL)
e1:SetValue(bc:GetAttack())
c:RegisterEffect(e1)
end
end
function c35399331.ngcon(e,tp,eg,ep,ev,re,r,rp)
local ex2=re:IsHasCategory(CATEGORY_DESTROY)
local ex3=re:IsHasCategory(CATEGORY_REMOVE)
return (ex2 or ex3) and Duel.IsChainDisablable(ev)
end
function c35399331.ngtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function c35399331.ngop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.NegateActivation(ev) and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(300)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
end
end
--幻 透 翼 疾 风 龙
local m=35399333
local cm=_G["c"..m]
function cm.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WIND),aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WIND),1)
c:EnableReviveLimit()
--indestructable
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetRange(LOCATION_MZONE)
e1:SetCondition(c35399333.indcon)
e1:SetValue(1)
c:RegisterEffect(e1)
--indestructable
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetCode(EFFECT_CANNOT_REMOVE)
e3:SetRange(LOCATION_MZONE)
e3:SetTargetRange(1,1)
e3:SetTarget(c35399333.rmlimit)
e3:SetCondition(c35399333.indcon)
c:RegisterEffect(e3)
--[[local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_CANNOT_REMOVE)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c35399333.indcon)
e2:SetValue(c35399333.efilter)
c:RegisterEffect(e2)--]]
--tog
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_TOGRAVE+CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetCountLimit(1,35399333)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c35399333.tgcon)
e3:SetTarget(c35399333.tgtg)
e3:SetOperation(c35399333.tgop)
c:RegisterEffect(e3)
--atk
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_ATKCHANGE)
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetRange(LOCATION_GRAVE)
e4:SetCountLimit(1,35399333)
e4:SetCost(aux.bfgcost)
e4:SetTarget(c35399333.atktg)
e4:SetOperation(c35399333.atkop)
c:RegisterEffect(e4)
--count
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_SPSUMMON_SUCCESS)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e0:SetOperation(c35399333.checkop)
c:RegisterEffect(e0)
end
function c35399333.atkfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WIND)
end
function c35399333.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c35399333.atkfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c35399333.atkfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c35399333.atkfilter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c35399333.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(2500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(2500)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2)
local e3=Effect.CreateEffect(e:GetHandler())
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3)
end
end
function c35399333.tgcon(e)
local tp=e:GetHandler():GetControler()
return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>1
end
function c35399333.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGrave,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,1,0,0)
end
function c35399333.tgop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_ONFIELD,nil)
if g:GetCount()>0 then
tg=g:RandomSelect(tp,1)
Duel.HintSelection(tg)
Duel.SendtoGrave(tg,REASON_EFFECT)
end
end
function c35399333.checkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:RegisterFlagEffect(35399333,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(35399333,5))
end
function c35399333.indcon(e)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL) and e:GetHandler():GetFlagEffect(35399333)>0
end
function c35399333.efilter(e,re)
return re:IsActiveType(TYPE_EFFECT)
end
function c35399333.rmlimit(e,c,tp,r)
return c==e:GetHandler() and r==REASON_EFFECT
end
--水 晶 风 魔 女
local m=35399335
local cm=_G["c"..m]
function cm.initial_effect(c)
--hand synchro
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EXTRA_SYNCHRO_MATERIAL)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,35399335)
e1:SetValue(c35399335.matval)
c:RegisterEffect(e1)
--特 殊 召 唤
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_ATKCHANGE+CATEGORY_HANDES)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetHintTiming(0,TIMING_END_PHASE+TIMING_MAIN_END)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCountLimit(1,35399335)
e2:SetTarget(c35399335.sptg)
e2:SetOperation(c35399335.spop)
c:RegisterEffect(e2)
--effect gain
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e3:SetCondition(c35399335.efcon)
e3:SetOperation(c35399335.efop)
c:RegisterEffect(e3)
end
function c35399335.efcon(e,tp,eg,ep,ev,re,r,rp)
return r&REASON_SYNCHRO>0
end
function c35399335.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(500)
rc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(rc)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetValue(500)
rc:RegisterEffect(e2,true)
--double
local e3=Effect.CreateEffect(rc)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CHANGE_BATTLE_DAMAGE)
e3:SetCondition(c35399335.damcon)
e3:SetValue(aux.ChangeBattleDamage(1,DOUBLE_DAMAGE))
rc:RegisterEffect(e3)
if not rc:IsType(TYPE_EFFECT) then
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE)
e4:SetCode(EFFECT_ADD_TYPE)
e4:SetValue(TYPE_EFFECT)
e4:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e4,true)
end
end
function c35399335.damcon(e)
return e:GetHandler():GetBattleTarget()~=nil
end
function c35399335.matval(e,c)
return c:IsType(TYPE_SYNCHRO) and c:IsAttribute(ATTRIBUTE_WIND)
end
function c35399335.spfilter(c,tp)
return c:IsAttribute(ATTRIBUTE_WIND) and c:IsFaceup() and c:IsAbleToHand() and Duel.GetMZoneCount(tp,c)>0
end
function c35399335.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c35399335.spfilter(chkc,tp) end
local c=e:GetHandler()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c35399335.spfilter,tp,LOCATION_MZONE,0,1,nil,tp) and Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c35399335.spfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c35399335.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)==0 then return end
if c:IsRelateToChain() and Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD)~=0 and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
if tc:IsRelateToChain() and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and (tc:IsLocation(LOCATION_HAND) or tc:IsLocation(LOCATION_EXTRA)) and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_MZONE,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(35399335,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local ttg=Duel.SelectMatchingCard(tp,Card.IsFaceup,tp,0,LOCATION_MZONE,1,2,nil)
Duel.HintSelection(ttg)
local ttc=ttg:GetFirst()
while ttc do
local atk=ttc:GetAttack()
local def=ttc:GetDefense()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_ATTACK_FINAL)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
e2:SetValue(math.ceil(atk/2))
ttc:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_SET_DEFENSE_FINAL)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
e3:SetValue(math.ceil(def/2))
ttc:RegisterEffect(e3)
ttc=ttg:GetNext()
end
end
end
end
...@@ -3,7 +3,6 @@ function c9911435.initial_effect(c) ...@@ -3,7 +3,6 @@ function c9911435.initial_effect(c)
aux.AddCodeList(c,9910871) aux.AddCodeList(c,9910871)
--special summon itself --special summon itself
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
...@@ -52,16 +51,16 @@ end ...@@ -52,16 +51,16 @@ end
function c9911435.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) function c9911435.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
local g=Group.CreateGroup() local cate=0
for i=1,ev do for i=1,ev do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT) local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
local tc=te:GetHandler() local tc=te:GetHandler()
if tc:IsRelateToEffect(te) and tc:IsAbleToRemove() and tc~=e:GetHandler() then if tc:IsRelateToEffect(te) and tc:IsAbleToRemove() and tc~=e:GetHandler() and tc:IsLocation(LOCATION_GRAVE) then
g:AddCard(tc) cate=CATEGORY_GRAVE_ACTION
end end
end end
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE+cate)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end end
function c9911435.spop1(e,tp,eg,ep,ev,re,r,rp) function c9911435.spop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -26,7 +26,6 @@ function c9911552.initial_effect(c) ...@@ -26,7 +26,6 @@ function c9911552.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon --spsummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE)
e3:SetType(EFFECT_TYPE_QUICK_O) e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING) e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
...@@ -133,6 +132,18 @@ function c9911552.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -133,6 +132,18 @@ function c9911552.spcon(e,tp,eg,ep,ev,re,r,rp)
end end
function c9911552.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c9911552.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local cate=0
for i=1,ev do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
local tc=te:GetHandler()
if tc:GetOriginalType()&TYPE_MONSTER>0 and tc:IsRelateToEffect(te)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingMatchingCard(c9911552.filter0,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,tc)
and tc:IsLocation(LOCATION_GRAVE) then
cate=CATEGORY_GRAVE_SPSUMMON
end
end
e:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOGRAVE+cate)
end end
function c9911552.filter1(c,e,tp) function c9911552.filter1(c,e,tp)
return c9911552.filter0(c) and (c:IsAbleToGrave() or c9911552.filter2(c,e,tp)) return c9911552.filter0(c) and (c:IsAbleToGrave() or c9911552.filter2(c,e,tp))
......
...@@ -105,10 +105,20 @@ function c9911664.target2(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -105,10 +105,20 @@ function c9911664.target2(e,tp,eg,ep,ev,re,r,rp,chk)
op=Duel.SelectOption(tp,aux.Stringid(9911664,1)) op=Duel.SelectOption(tp,aux.Stringid(9911664,1))
end end
e:SetLabel(op) e:SetLabel(op)
local cate=0
for i=1,ev do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
local tc=te:GetHandler()
local b1=tc:IsAbleToRemove(tp,POS_FACEDOWN)
local b2=Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
if te:IsActiveType(TYPE_MONSTER) and tc:IsRelateToEffect(te) and (b1 or b2) and tc:IsLocation(LOCATION_GRAVE) then
cate=CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON
end
end
if op==0 then if op==0 then
e:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON) e:SetCategory(CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+cate)
else else
e:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE+CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON) e:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_TOGRAVE+CATEGORY_REMOVE+CATEGORY_SPECIAL_SUMMON+cate)
end end
end end
function c9911664.activate2(e,tp,eg,ep,ev,re,r,rp) function c9911664.activate2(e,tp,eg,ep,ev,re,r,rp)
......
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