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Nemo Ma
no81cards
Commits
413e4863
Commit
413e4863
authored
Dec 08, 2025
by
POLYMER
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fix
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expansions/no81.cdb
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expansions/script/c10200102.lua
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expansions/script/c10200113.lua
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expansions/script/c10200102.lua
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413e4863
--幻叙·显鳞之龙巫女 LV3
--幻叙·显鳞之龙巫女 LV3
function
c10200102
.
initial_effect
(
c
)
function
c10200102
.
initial_effect
(
c
)
-- 主动等级上升
-- 主动等级上升
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
10200102
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
10200102
,
0
))
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
10200102
)
e1
:
SetCountLimit
(
1
,
10200102
)
e1
:
SetOperation
(
c10200102
.
lvop1
)
e1
:
SetOperation
(
c10200102
.
lvop1
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
-- 等级上升
-- 等级上升
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
10200102
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
10200102
,
1
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_RELEASE
)
e2
:
SetCode
(
EVENT_RELEASE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
10200103
)
e2
:
SetCountLimit
(
1
,
10200103
)
e2
:
SetCondition
(
c10200102
.
lvcon2a
)
e2
:
SetCondition
(
c10200102
.
lvcon2a
)
e2
:
SetOperation
(
c10200102
.
lvop2
)
e2
:
SetOperation
(
c10200102
.
lvop2
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
local
e2b
=
e2
:
Clone
()
local
e2b
=
e2
:
Clone
()
e2b
:
SetCode
(
EVENT_BE_MATERIAL
)
e2b
:
SetCode
(
EVENT_BE_MATERIAL
)
e2b
:
SetCondition
(
c10200102
.
lvcon2b
)
e2b
:
SetCondition
(
c10200102
.
lvcon2b
)
c
:
RegisterEffect
(
e2b
)
c
:
RegisterEffect
(
e2b
)
-- 1星效果
-- 1星效果
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_PROPERTY_SINGLE_RANGE
)
e3
:
SetProperty
(
EFFECT_PROPERTY_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetCondition
(
c10200102
.
lv1con
)
e3
:
SetCondition
(
c10200102
.
lv1con
)
e3
:
SetValue
(
1
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
local
e3b
=
Effect
.
CreateEffect
(
c
)
local
e3b
=
Effect
.
CreateEffect
(
c
)
e3b
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3b
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3b
:
SetProperty
(
EFFECT_PROPERTY_SINGLE_RANGE
)
e3b
:
SetProperty
(
EFFECT_PROPERTY_SINGLE_RANGE
)
e3b
:
SetRange
(
LOCATION_MZONE
)
e3b
:
SetRange
(
LOCATION_MZONE
)
e3b
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3b
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e3b
:
SetCondition
(
c10200102
.
lv1con
)
e3b
:
SetCondition
(
c10200102
.
lv1con
)
e3b
:
SetValue
(
1000
)
e3b
:
SetValue
(
1000
)
c
:
RegisterEffect
(
e3b
)
c
:
RegisterEffect
(
e3b
)
-- 2星效果
-- 2星效果
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
10200102
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
10200102
,
2
))
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetCategory
(
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e4
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e4
:
SetCondition
(
c10200102
.
lv2con
)
e4
:
SetCondition
(
c10200102
.
lv2con
)
e4
:
SetTarget
(
c10200102
.
destg
)
e4
:
SetTarget
(
c10200102
.
destg
)
e4
:
SetOperation
(
c10200102
.
desop
)
e4
:
SetOperation
(
c10200102
.
desop
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
-- 3星效果
-- 3星效果
local
e5
=
Effect
.
CreateEffect
(
c
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
10200102
,
3
))
e5
:
SetDescription
(
aux
.
Stringid
(
10200102
,
3
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCondition
(
c10200102
.
lv3con
)
e5
:
SetCondition
(
c10200102
.
lv3con
)
e5
:
SetTarget
(
c10200102
.
thtg
)
e5
:
SetTarget
(
c10200102
.
thtg
)
e5
:
SetOperation
(
c10200102
.
thop
)
e5
:
SetOperation
(
c10200102
.
thop
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
-- 升级
-- 升级
local
e6
=
Effect
.
CreateEffect
(
c
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
10200102
,
4
))
e6
:
SetDescription
(
aux
.
Stringid
(
10200102
,
4
))
e6
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e6
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetRange
(
LOCATION_MZONE
)
e6
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e6
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_MAIN_END
)
e6
:
SetCondition
(
c10200102
.
spcon
)
e6
:
SetCondition
(
c10200102
.
spcon
)
e6
:
SetCost
(
c10200102
.
spcost
)
e6
:
SetCost
(
c10200102
.
spcost
)
e6
:
SetTarget
(
c10200102
.
sptg
)
e6
:
SetTarget
(
c10200102
.
sptg
)
e6
:
SetOperation
(
c10200102
.
spop
)
e6
:
SetOperation
(
c10200102
.
spop
)
c
:
RegisterEffect
(
e6
)
c
:
RegisterEffect
(
e6
)
end
end
c10200102
.
lvup
=
{
10200104
}
c10200102
.
lvup
=
{
10200104
}
-- 1
-- 1
function
c10200102
.
lvop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
lvop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
end
end
-- 2
-- 2
function
c10200102
.
lvfilter2
(
c
)
function
c10200102
.
lvfilter2
(
c
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
end
end
function
c10200102
.
lvcon2a
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
lvcon2a
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c10200102
.
lvfilter2
,
1
,
nil
)
local
ct
=
eg
:
FilterCount
(
c10200102
.
lvfilter2
,
nil
)
e
:
SetLabel
(
ct
)
return
ct
>
0
end
end
function
c10200102
.
lvcon2b
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
lvcon2b
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c10200102
.
lvfilter2
,
1
,
nil
)
local
ct
=
eg
:
FilterCount
(
c10200102
.
lvfilter2
,
nil
)
and
(
r
&
(
REASON_FUSION
+
REASON_SYNCHRO
+
REASON_XYZ
+
REASON_LINK
))
~=
0
e
:
SetLabel
(
ct
)
return
ct
>
0
and
(
r
&
(
REASON_FUSION
+
REASON_SYNCHRO
+
REASON_XYZ
+
REASON_LINK
))
~=
0
end
end
function
c10200102
.
lvop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
lvop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
if
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
then
local
ct
=
eg
:
FilterCount
(
c10200102
.
lvfilter2
,
nil
)
-- 使用在condition阶段计算并存储的数量
if
ct
>
0
then
local
ct
=
e
:
GetLabel
()
local
e1
=
Effect
.
CreateEffect
(
c
)
if
ct
>
0
then
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetValue
(
ct
)
e1
:
SetCode
(
EFFECT_UPDATE_LEVEL
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
e1
:
SetValue
(
ct
)
c
:
RegisterEffect
(
e1
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
)
end
c
:
RegisterEffect
(
e1
)
end
end
end
end
end
-- 3
-- 3
function
c10200102
.
lv1con
(
e
)
function
c10200102
.
lv1con
(
e
)
return
e
:
GetHandler
():
GetLevel
()
>=
1
return
e
:
GetHandler
():
GetLevel
()
>=
1
end
end
-- 4
-- 4
function
c10200102
.
lv2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
lv2con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetLevel
()
>=
2
and
e
:
GetHandler
():
IsRelateToBattle
()
return
e
:
GetHandler
():
GetLevel
()
>=
2
and
e
:
GetHandler
():
IsRelateToBattle
()
end
end
function
c10200102
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c10200102
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
c10200102
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
end
end
-- 5
-- 5
function
c10200102
.
lv3con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
lv3con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetLevel
()
>=
3
return
e
:
GetHandler
():
GetLevel
()
>=
3
end
end
function
c10200102
.
thfilter
(
c
)
function
c10200102
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x838
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x838
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
end
end
function
c10200102
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c10200102
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c10200102
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c10200102
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
c10200102
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c10200102
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c10200102
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
-- 6
-- 6
function
c10200102
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetLevel
()
==
3
return
e
:
GetHandler
():
GetLevel
()
==
3
end
end
function
c10200102
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c10200102
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsReleasable
()
end
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
Release
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c10200102
.
spfilter
(
c
,
e
,
tp
)
function
c10200102
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
10200104
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
fals
e
)
return
c
:
IsCode
(
10200104
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
tru
e
)
end
end
function
c10200102
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c10200102
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
c10200102
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c10200102
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
end
function
c10200102
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200102
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c10200102
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c10200102
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
fals
e
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
tru
e
,
POS_FACEUP
)
end
end
end
end
expansions/script/c10200113.lua
View file @
413e4863
...
@@ -51,18 +51,18 @@ end
...
@@ -51,18 +51,18 @@ end
function
c10200113
.
filter1111
(
c
)
function
c10200113
.
filter1111
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x838
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x838
)
and
c
:
IsType
(
TYPE_MONSTER
)
end
end
function
c10200113
.
con1
(
tp
)
function
c10200113
.
con1
(
tp
,
handler
)
return
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter1111
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter1111
,
tp
,
LOCATION_MZONE
,
0
,
1
,
handler
)
end
end
function
c10200113
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c10200113
.
tg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter11
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter11
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
or
(
c10200113
.
con1
(
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
or
(
c10200113
.
con1
(
tp
,
e
:
GetHandler
()
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter111
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
))
end
and
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter111
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
))
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
c10200113
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c10200113
.
op1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter11
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter11
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
c10200113
.
con1
(
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b2
=
c10200113
.
con1
(
tp
,
e
:
GetHandler
()
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter111
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
c10200113
.
filter111
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
if
not
b1
and
not
b2
then
return
end
if
not
b1
and
not
b2
then
return
end
local
op
=
0
local
op
=
0
...
...
expansions/script/c10200115.lua
View file @
413e4863
--幻叙·消逝的梦
--幻叙·消逝的梦
function
c10200115
.
initial_effect
(
c
)
function
c10200115
.
initial_effect
(
c
)
-- 不能通召
-- 不能通召
c
:
EnableReviveLimit
()
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e0
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
...
...
expansions/script/c74610430.lua
deleted
100644 → 0
View file @
7a3f3574
--数理地狱·选择题炼狱
function
c74610430
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--Activate(summon)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_DRAW
+
CATEGORY_DESTROY
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_QUICK_F
)
e2
:
SetCode
(
EVENT_SUMMON
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetCondition
(
aux
.
NegateSummonCondition
)
e2
:
SetOperation
(
c74610430
.
dsop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_FLIP_SUMMON
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e2
:
Clone
()
e4
:
SetCode
(
EVENT_SPSUMMON
)
c
:
RegisterEffect
(
e4
)
end
function
c74610430
.
dsop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
GetTurnPlayer
()
Duel
.
Hint
(
HINT_CARD
,
p
,
74610430
)
local
num
repeat
local
d1
,
d2
=
Duel
.
TossDice
(
tp
,
2
)
local
x
=
(
d1
-
1
)
*
6
+
(
d2
-
1
)
if
x
<
32
then
num
=
x
+
1
break
end
until
false
local
qa
=
num
if
qa
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
2
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610431
,
0
),
aux
.
Stringid
(
74610431
,
1
),
aux
.
Stringid
(
74610431
,
2
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
3
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610431
,
3
),
aux
.
Stringid
(
74610431
,
4
),
aux
.
Stringid
(
74610431
,
5
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
3
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
4
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610431
,
6
),
aux
.
Stringid
(
74610431
,
7
),
aux
.
Stringid
(
74610431
,
8
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
4
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
5
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610431
,
9
),
aux
.
Stringid
(
74610431
,
10
),
aux
.
Stringid
(
74610431
,
11
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
5
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
6
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610431
,
12
),
aux
.
Stringid
(
74610431
,
13
),
aux
.
Stringid
(
74610431
,
14
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
6
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
7
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610432
,
0
),
aux
.
Stringid
(
74610432
,
1
),
aux
.
Stringid
(
74610432
,
2
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
7
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
8
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610432
,
3
),
aux
.
Stringid
(
74610432
,
4
),
aux
.
Stringid
(
74610432
,
5
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
8
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
9
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610432
,
6
),
aux
.
Stringid
(
74610432
,
7
),
aux
.
Stringid
(
74610432
,
8
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
9
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
10
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610432
,
9
),
aux
.
Stringid
(
74610432
,
10
),
aux
.
Stringid
(
74610432
,
11
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
10
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
11
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610432
,
12
),
aux
.
Stringid
(
74610432
,
13
),
aux
.
Stringid
(
74610432
,
14
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
11
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
12
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610433
,
0
),
aux
.
Stringid
(
74610433
,
1
),
aux
.
Stringid
(
74610433
,
2
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
12
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
13
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610433
,
3
),
aux
.
Stringid
(
74610433
,
4
),
aux
.
Stringid
(
74610433
,
5
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
13
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
14
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610433
,
6
),
aux
.
Stringid
(
74610433
,
7
),
aux
.
Stringid
(
74610433
,
8
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
14
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610430
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610433
,
9
),
aux
.
Stringid
(
74610433
,
10
),
aux
.
Stringid
(
74610433
,
11
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
15
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610431
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610433
,
12
),
aux
.
Stringid
(
74610433
,
13
),
aux
.
Stringid
(
74610433
,
14
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
16
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610432
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610434
,
0
),
aux
.
Stringid
(
74610434
,
1
),
aux
.
Stringid
(
74610434
,
2
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
17
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610433
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610434
,
3
),
aux
.
Stringid
(
74610434
,
4
),
aux
.
Stringid
(
74610434
,
5
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
18
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610434
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610434
,
6
),
aux
.
Stringid
(
74610434
,
7
),
aux
.
Stringid
(
74610434
,
8
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
19
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610435
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610434
,
9
),
aux
.
Stringid
(
74610434
,
10
),
aux
.
Stringid
(
74610434
,
11
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
20
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610436
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610434
,
12
),
aux
.
Stringid
(
74610434
,
13
),
aux
.
Stringid
(
74610434
,
14
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
21
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610437
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610435
,
0
),
aux
.
Stringid
(
74610435
,
1
),
aux
.
Stringid
(
74610435
,
2
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
22
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
15
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610435
,
3
),
aux
.
Stringid
(
74610435
,
4
),
aux
.
Stringid
(
74610435
,
5
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
23
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
0
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610435
,
6
),
aux
.
Stringid
(
74610435
,
7
),
aux
.
Stringid
(
74610435
,
8
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
24
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
1
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610435
,
9
),
aux
.
Stringid
(
74610435
,
10
),
aux
.
Stringid
(
74610435
,
11
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
25
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
2
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610435
,
12
),
aux
.
Stringid
(
74610435
,
13
),
aux
.
Stringid
(
74610435
,
14
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
26
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
3
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610436
,
0
),
aux
.
Stringid
(
74610436
,
1
),
aux
.
Stringid
(
74610436
,
2
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
27
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
4
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610436
,
3
),
aux
.
Stringid
(
74610436
,
4
),
aux
.
Stringid
(
74610436
,
5
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
28
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
5
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610436
,
6
),
aux
.
Stringid
(
74610436
,
7
),
aux
.
Stringid
(
74610436
,
8
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
29
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
6
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610436
,
9
),
aux
.
Stringid
(
74610436
,
10
),
aux
.
Stringid
(
74610436
,
11
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
30
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
7
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610436
,
12
),
aux
.
Stringid
(
74610436
,
13
),
aux
.
Stringid
(
74610436
,
14
))
if
op
==
2
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
31
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
8
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610437
,
0
),
aux
.
Stringid
(
74610437
,
1
),
aux
.
Stringid
(
74610437
,
2
))
if
op
==
1
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
elseif
qa
==
32
then
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
74610438
,
9
))
local
op
=
Duel
.
SelectOption
(
p
,
aux
.
Stringid
(
74610437
,
3
),
aux
.
Stringid
(
74610437
,
4
),
aux
.
Stringid
(
74610437
,
5
))
if
op
==
0
then
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
0
))
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_OPSELECTED
,
p
,
aux
.
Stringid
(
74610430
,
1
))
Duel
.
NegateSummon
(
eg
)
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
end
end
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