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Nemo Ma
no81cards
Commits
11b88261
Commit
11b88261
authored
Dec 19, 2025
by
POLYMER
Browse files
Options
Browse Files
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Plain Diff
fix
parent
784071bc
Changes
4
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Showing
4 changed files
with
31 additions
and
26 deletions
+31
-26
expansions/script/c12823200.lua
expansions/script/c12823200.lua
+24
-19
expansions/script/c40020345.lua
expansions/script/c40020345.lua
+3
-3
expansions/script/c53728011.lua
expansions/script/c53728011.lua
+1
-1
expansions/script/c65133118.lua
expansions/script/c65133118.lua
+3
-3
No files found.
expansions/script/c12823200.lua
View file @
11b88261
...
@@ -79,18 +79,18 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,18 +79,18 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e2
:
SetCode
(
id
)
e2
:
SetCode
(
id
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
Reset
(
RESET_PHASE
+
PHASE_END
)
e2
:
Set
Reset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e3
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e
2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e
3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetCode
(
EVENT_ADJUST
)
e3
:
SetCode
(
EVENT_ADJUST
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetOperation
(
s
.
disop
)
e3
:
SetOperation
(
s
.
disop
)
e3
:
Reset
(
RESET_PHASE
+
PHASE_END
)
e3
:
Set
Reset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
...
@@ -117,7 +117,8 @@ function s.checkintab(tab,v)
...
@@ -117,7 +117,8 @@ function s.checkintab(tab,v)
end
end
return
false
return
false
end
end
function
s
.
discon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
discon
(
e
)
for
tp
=
0
,
1
do
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)
then
local
effect_record
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)}
local
effect_record
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)}
for
_
,
ke
in
ipairs
(
effect_record
)
do
for
_
,
ke
in
ipairs
(
effect_record
)
do
...
@@ -126,20 +127,24 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -126,20 +127,24 @@ function s.discon(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
end
return
false
return
false
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
)
for
tp
=
0
,
1
do
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)
then
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)
then
local
effect_record
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)}
local
effect_record
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_TO_HAND
)}
for
_
,
ke
in
ipairs
(
effect_record
)
do
for
_
,
ke
in
ipairs
(
effect_record
)
do
if
not
s
.
checkintab
(
record_tab2
,
ke
)
then
if
not
s
.
checkintab
(
record_tab2
,
ke
)
then
ke
:
SetCondition
(
function
(
ce
,
ctp
,
...
)
local
condition
=
ke
:
GetCondition
()
or
aux
.
TRUE
return
not
Duel
.
IsPlayerAffectedByEffect
(
ctp
,
id
)
and
ke
:
GetCondition
()(
...
)
ke
:
SetCondition
(
function
(
...
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
0
,
id
)
and
condition
(
...
)
end
)
end
)
table.insert
(
record_tab2
,
ke
)
table.insert
(
record_tab2
,
ke
)
end
end
end
end
end
end
end
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xca70
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceupEx
()
return
c
:
IsSetCard
(
0xca70
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceupEx
()
...
...
expansions/script/c40020345.lua
View file @
11b88261
...
@@ -60,7 +60,7 @@ function s.spcon_move(e,tp,eg,ep,ev,re,r,rp)
...
@@ -60,7 +60,7 @@ function s.spcon_move(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
s
.
omefilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
omefilter
,
1
,
nil
,
tp
)
end
end
function
s
.
desfilter
(
c
)
function
s
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsControler
(
1
-
tp
)
and
c
:
GetAttack
()
>=
0
return
c
:
IsFaceup
()
and
c
:
GetAttack
()
>=
0
end
end
function
s
.
gcheck
(
g
)
function
s
.
gcheck
(
g
)
return
g
:
GetSum
(
Card
.
GetAttack
)
<=
2100
return
g
:
GetSum
(
Card
.
GetAttack
)
<=
2100
...
...
expansions/script/c53728011.lua
View file @
11b88261
...
@@ -4,7 +4,7 @@ cm.name="迅征啼鸟 暮色匕首"
...
@@ -4,7 +4,7 @@ cm.name="迅征啼鸟 暮色匕首"
if
not
require
and
dofile
then
function
require
(
str
)
return
dofile
(
str
..
".lua"
)
end
end
if
not
require
and
dofile
then
function
require
(
str
)
return
dofile
(
str
..
".lua"
)
end
end
if
not
pcall
(
function
()
require
(
"expansions/script/c53702500"
)
end
)
then
require
(
"script/c53702500"
)
end
if
not
pcall
(
function
()
require
(
"expansions/script/c53702500"
)
end
)
then
require
(
"script/c53702500"
)
end
function
cm
.
initial_effect
(
c
)
function
cm
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLink
SetCard
,
0xc532
),
2
,
2
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLink
Race
,
RACE_MACHINE
),
2
,
2
)
SNNM
.
AnouguryLink
(
c
)
SNNM
.
AnouguryLink
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c65133118.lua
View file @
11b88261
...
@@ -83,7 +83,7 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -83,7 +83,7 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
{
b1
,
aux
.
Stringid
(
id
,
2
)},
{
b1
,
aux
.
Stringid
(
id
,
2
)},
{
b2
,
aux
.
Stringid
(
id
,
3
)},
{
b2
,
aux
.
Stringid
(
id
,
3
)},
{
b3
,
aux
.
Stringid
(
id
,
4
)})
{
b3
,
aux
.
Stringid
(
id
,
4
)})
e
:
SetLabel
(
op
)
Duel
.
SetTargetParam
(
op
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
op
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
op
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
if
op
==
2
then
if
op
==
2
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
...
@@ -91,7 +91,7 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -91,7 +91,7 @@ function s.efftg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
effop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
op
=
e
:
GetLabel
()
local
op
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PARAM
)
if
op
==
1
then
if
op
==
1
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
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