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Nemo Ma
no81cards
Commits
0c713bfb
Commit
0c713bfb
authored
Jun 02, 2025
by
POLYMER
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fix
parent
ca03f9f8
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3 changed files
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134 deletions
+227
-134
expansions/script/c13020040.lua
expansions/script/c13020040.lua
+224
-131
expansions/script/c40020170.lua
expansions/script/c40020170.lua
+2
-2
expansions/script/c89480020.lua
expansions/script/c89480020.lua
+1
-1
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expansions/script/c13020040.lua
View file @
0c713bfb
--OneInAMillion
--白露未已
local
s
,
id
,
o
=
GetID
()
local
cm
,
m
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
local
yr
=
13020010
aux
.
AddCodeList
(
c
,
13020032
)
xpcall
(
function
()
dofile
(
"expansions/script/c16670000.lua"
)
end
,
function
()
dofile
(
"script/c16670000.lua"
)
end
)
--Activate
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
c
:
EnableReviveLimit
()
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetValue
(
aux
.
FALSE
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--back
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCountLimit
(
1
,
m
)
e3
:
SetRange
(
0x30
)
e2
:
SetCondition
(
cm
.
condition
)
e3
:
SetCountLimit
(
1
,
id
)
e2
:
SetOperation
(
cm
.
operation
)
e3
:
SetCost
(
s
.
spcost
)
c
:
RegisterEffect
(
e2
)
e3
:
SetTarget
(
s
.
sptg
)
e3
:
SetOperation
(
s
.
spop
)
local
e11
=
Effect
.
CreateEffect
(
c
)
c
:
RegisterEffect
(
e3
)
-- e11:SetDescription(aux.Stringid(m, 0))
e11
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e11
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e11
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e11
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e11
:
SetCost
(
cm
.
cost
)
e11
:
SetTarget
(
cm
.
drtg
)
e11
:
SetOperation
(
cm
.
drop
)
c
:
RegisterEffect
(
e11
)
if
not
cm
.
global_check
then
cm
.
global_check
=
true
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EVENT_ADJUST
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e4
:
SetOperation
(
cm
.
adop
)
Duel
.
RegisterEffect
(
e4
,
tp
)
end
end
end
function
s
.
ckfi1ter
(
c
)
return
c
:
GetSequence
()
==
0
function
cm
.
cfilter
(
c
,
e
,
tp
,
sc
)
return
c
:
IsAbleToDeckAsCost
()
and
aux
.
IsCodeListed
(
c
,
yr
)
and
(
c
:
IsLocation
(
QY_sk
)
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
sc
)
>
0
)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0x01
,
0
)
>
0
end
function
cm
.
cfilter2
(
c
,
e
,
tp
,
sc
)
return
c
:
IsAbleToExtraAsCost
()
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
,
sc
)
>
0
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
function
cm
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
ckfi1ter
,
tp
,
0x01
,
0
,
nil
)
local
c
=
e
:
GetHandler
()
if
#
g
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
nil
,
e
,
tp
,
c
)
local
tc
=
g
:
GetFirst
()
local
g2
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
,
e
,
tp
,
c
)
Duel
.
MoveSequence
(
tc
,
SEQ_DECKTOP
)
return
#
g
>
0
and
#
g2
>
0
Duel
.
ConfirmDecktop
(
tp
,
1
)
local
ThCheck
=
false
local
LockCheck
=
true
if
tc
:
IsType
(
TYPE_RITUAL
)
then
LockCheck
=
false
if
tc
:
IsAbleToHand
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
0x40
)
>
0
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
ThCheck
=
true
end
end
if
not
ThCheck
then
Duel
.
MoveSequence
(
tc
,
SEQ_DECKBOTTOM
)
end
if
LockCheck
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
1
)
e1
:
SetValue
(
s
.
aclimit
)
e1
:
SetLabel
(
13020040
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
end
end
function
s
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELECT
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
cfilter2
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
g1
,
e
,
tp
,
c
)
g2
:
Merge
(
g1
)
c
:
SetMaterial
(
g2
)
Duel
.
SendtoDeck
(
g2
,
tp
,
SEQ_DECKSHUFFLE
,
REASON_COST
+
REASON_MATERIAL
)
end
end
function
s
.
rlfil
(
c
)
return
c
:
IsReleasable
()
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
>
0
function
cm
.
cfilter3
(
c
,
e
,
tp
,
sc
)
return
(
c
:
IsAbleToRemove
()
or
c
:
IsAbleToGrave
())
and
aux
.
IsCodeListed
(
c
,
yr
)
end
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rlfil
,
tp
,
0x06
,
0
,
1
,
nil
)
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
and
e
:
GetHandler
():
IsAbleToHandAsCost
()
end
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter3
,
tp
,
QY_kz
,
0
,
nil
)
Duel
.
Hint
(
3
,
tp
,
500
)
if
chk
==
0
then
return
#
g
>
0
end
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rlfil
,
tp
,
0x0e
,
0
,
1
,
1
,
e
:
GetHandler
())
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELECT
)
Duel
.
Release
(
g
,
REASON_COST
)
if
#
g
==
0
then
return
end
Duel
.
SendtoHand
(
e
:
GetHandler
(),
nil
,
REASON_COST
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
sg
:
IsAbleToRemove
()
then
ops
[
off
]
=
aux
.
Stringid
(
m
,
0
)
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
sg
:
IsAbleToGrave
()
then
ops
[
off
]
=
aux
.
Stringid
(
m
,
1
)
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
if
opval
[
op
]
==
1
then
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
elseif
opval
[
op
]
==
2
then
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_EFFECT
)
end
e
:
SetLabel
(
sg
:
GetCode
())
end
end
function
s
.
rlgck
(
g
,
sc
,
tp
)
Duel
.
SetSelectedCard
(
g
)
function
cm
.
cfilter4
(
c
,
code
)
return
g
:
CheckWithSumGreater
(
Card
.
GetLevel
,
sc
:
GetLevel
())
return
c
:
IsAbleToHand
()
and
aux
.
IsCodeListed
(
c
,
yr
)
and
not
c
:
IsCode
(
code
)
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
0x04
)
<=
1
and
Duel
.
GetMZoneCount
(
tp
,
g
)
>
0
end
function
s
.
rspfi1ter
(
c
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
c
:
GetControler
(),
0x36
,
0
,
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
)
and
g
:
CheckSubGroup
(
s
.
rlgck
,
1
,
1
,
c
,
tp
)
end
function
s
.
matfilter
(
c
)
return
((
c
:
IsLocation
(
0x32
)
and
c
:
IsAbleToDeck
())
or
(
c
:
IsLocation
(
0x04
)
and
c
:
IsReleasableByEffect
()))
and
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsLevelAbove
(
1
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
rspfi1ter
,
tp
,
0x70
,
0
,
1
,
c
,
e
,
tp
)
end
function
cm
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0x02
)
local
c
=
e
:
GetHandler
()
local
code
=
e
:
GetLabel
()
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter4
,
tp
,
QY_kz
+
QY_md
+
QY_cw
,
0
,
nil
,
code
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
QY_kz
+
QY_md
+
QY_cw
)
end
function
cm
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
code
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SELECT
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter4
,
tp
,
QY_kz
+
QY_md
+
QY_cw
,
0
,
nil
,
code
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
2
))
then
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
):
Select
(
tp
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
then
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
2
)
end
end
end
end
function
cm
.
adop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ng
=
Duel
.
GetMatchingGroup
(
cm
.
filsn
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
+
LOCATION_GRAVE
+
QY_kz
,
0
,
nil
)
local
nc
=
ng
:
GetFirst
()
while
nc
do
if
not
cm
.
reg
then
cm
.
reg
=
Card
.
RegisterEffect
Card
.
RegisterEffect
=
cm
.
reg2
end
nc
:
RegisterFlagEffect
(
m
,
0
,
0
,
1
)
nc
:
ReplaceEffect
(
nc
:
GetOriginalCodeRule
(),
0
)
nc
=
ng
:
GetNext
()
end
end
function
cm
.
filsn
(
c
)
return
aux
.
IsCodeListed
(
c
,
yr
)
and
c
:
GetFlagEffect
(
m
)
==
0
end
function
cm
.
reg2
(
c
,
ie
,
ob
)
local
b
=
ob
or
false
local
p
=
ie
:
GetCode
()
local
id
,
ida
=
ie
:
GetCountLimit
()
if
not
aux
.
IsCodeListed
(
c
,
yr
)
and
(
not
ie
:
IsActivated
()
or
not
id
or
not
ida
)
or
bit
.
band
(
ie
:
GetProperty
(),
EFFECT_FLAG_CARD_TARGET
)
==
0
then
return
cm
.
reg
(
c
,
ie
,
b
)
end
-- Debug.Message(id, ida)
local
co
=
ie
:
GetCondition
()
local
ie2
=
ie
:
Clone
()
if
id
or
ida
then
ie2
:
SetCountLimit
(
id
+
1
,
ida
)
end
ie2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
code
=
Duel
.
GetFlagEffect
(
tp
,
m
)
return
(
not
co
or
co
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
))
and
code
>
0
end
)
if
bit
.
band
(
ie2
:
GetProperty
(),
EFFECT_FLAG_CARD_TARGET
)
~=
0
then
local
tn
=
ie
:
GetTarget
()
ie2
:
SetProperty
(
ie2
:
GetProperty
()
-
EFFECT_FLAG_CARD_TARGET
)
ie2
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
exis
=
Duel
.
IsExistingTarget
local
exis2
=
Duel
.
SelectTarget
local
operat
=
Duel
.
SetOperationInfo
Duel
.
IsExistingTarget
=
function
(
fun
,
tp2
,
s1
,
o1
,
num
,
cg
,
...
)
-- cm[ie2] = { tp, fun, tp2, s1, o1, num, cg, ... }
return
Duel
.
IsExistingMatchingCard
(
fun
,
tp2
,
s1
,
o1
,
num
,
cg
,
...
)
end
Duel
.
SelectTarget
=
function
(
tp1
,
fun
,
tp2
,
s1
,
o1
,
min
,
max
,
cg
,
...
)
local
t
=
{
...
}
for
_
,
va
in
ipairs
(
t
)
do
if
aux
.
GetValueType
(
va
)
==
"Group"
then
Group
.
KeepAlive
(
va
)
end
end
cm
[
ie2
]
=
{
tp1
,
fun
,
tp2
,
s1
,
o1
,
min
,
max
,
cg
,
{
...
}
}
-- Duel.ConfirmCards(tp, table.unpack({ ... }))
return
Group
.
CreateGroup
()
end
Duel
.
SetOperationInfo
=
function
(
chainc
,
category
,
targets
,
count
,
target_player
,
target_param
)
return
operat
(
chainc
,
category
,
nil
,
count
,
target_player
,
target_param
)
end
local
jg
=
tn
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
Duel
.
IsExistingTarget
=
exis
Duel
.
SelectTarget
=
exis2
Duel
.
SetOperationInfo
=
operat
return
jg
end
)
local
op
=
ie
:
GetOperation
()
ie2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ma
=
cm
[
ie2
]
-- Debug.Message(ma[0])
-- Debug.Message(ma[1])
-- Debug.Message(ma[2])
-- Debug.Message(ma[3])
-- Debug.Message(ma[4])
-- Debug.Message(ma[5])
-- Debug.Message(ma[6])
-- Debug.Message(table.unpack(ma[8]))
-- Duel.ConfirmCards(tp, table.unpack(ma[9]))
local
g
=
Duel
.
SelectMatchingCard
(
ma
[
1
],
ma
[
2
],
ma
[
3
],
ma
[
4
],
ma
[
5
],
ma
[
6
],
ma
[
7
],
ma
[
8
],
table.unpack
(
ma
[
9
]))
--ma[0], ma[1], ma[2], ma[3], ma[4], 1, ma[5],ma[6], table.unpack(ma[7])
-- local g = Group.CreateGroup()
local
xta
=
Duel
.
GetFirstTarget
Duel
.
GetFirstTarget
=
function
()
return
g
:
GetFirst
(),
g
:
GetNext
(),
g
:
GetNext
(),
g
:
GetNext
()
end
for
tc
in
aux
.
Next
(
g
)
do
tc
:
CreateEffectRelation
(
e
)
end
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
GetFirstTarget
=
xta
end
)
end
ie
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
code
=
Duel
.
GetFlagEffect
(
tp
,
m
)
return
(
not
co
or
co
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
))
and
code
==
0
end
)
return
cm
.
reg
(
c
,
ie
,
b
),
cm
.
reg
(
c
,
ie2
,
b
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
return
end
::
cancel
::
local
mg
=
Duel
.
GetMatchingGroup
(
s
.
matfilter
,
tp
,
0x36
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
rspfi1ter
,
tp
,
0x70
,
0
,
1
,
1
,
nil
,
e
,
tp
,
mg
)
if
tg
:
GetCount
()
>
0
then
local
tc
=
tg
:
GetFirst
()
mg
:
RemoveCard
(
tc
)
local
lv
=
tc
:
GetLevel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
s
.
rlgck
,
false
,
1
,
1
,
tc
,
tp
)
if
not
mat
then
goto
cancel
end
tc
:
SetMaterial
(
mat
)
local
check
=
false
local
matg
=
mat
:
Filter
(
Card
.
IsCode
,
nil
,
13020032
)
if
mat
:
FilterCount
(
Card
.
IsLocation
,
nil
,
0x0c
)
>
0
then
check
=
true
elseif
#
matg
>
0
then
local
ctc
=
matg
:
GetFirst
()
if
ctc
:
IsLocation
(
0x02
)
then
Duel
.
ConfirmCards
(
1
-
tp
,
ctc
)
end
if
ctc
:
IsLocation
(
0x10
)
then
Duel
.
HintSelection
(
matg
)
end
check
=
true
end
local
mg1
=
mat
:
Filter
(
Card
.
IsLocation
,
nil
,
0x32
)
local
mg2
=
mat
:
Filter
(
Card
.
IsLocation
,
nil
,
0x04
)
if
#
mg1
>
0
then
Duel
.
SendtoDeck
(
mg1
,
nil
,
2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
end
if
#
mg2
>
0
then
Duel
.
Release
(
mg2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_RITUAL
)
end
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
if
check
then
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0x1c
,
0x1c
):
Filter
(
Card
.
IsAbleToHand
,
nil
)
if
#
g
>
0
then
Duel
.
Hint
(
3
,
tp
,
505
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
SendtoHand
(
sg
,
nil
,
0x40
)
end
end
end
end
\ No newline at end of file
expansions/script/c40020170.lua
View file @
0c713bfb
...
@@ -9,8 +9,8 @@ function cm.initial_effect(c)
...
@@ -9,8 +9,8 @@ function cm.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_DISABLE_SUMMON
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e
2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e
1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e
2
:
SetCode
(
EVENT_SPSUMMON
)
e
1
:
SetCode
(
EVENT_SPSUMMON
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
discon
)
e1
:
SetCondition
(
cm
.
discon
)
...
...
expansions/script/c89480020.lua
View file @
0c713bfb
...
@@ -16,8 +16,8 @@ function s.filter(c)
...
@@ -16,8 +16,8 @@ function s.filter(c)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
local
sgt
=
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
sgt
=
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
if
chk
==
0
then
return
sgt
>
0
and
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sgt
,
nil
)
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
sgt
,
nil
)
end
end
...
...
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