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Nemo Ma
no81cards
Commits
07c78a61
Commit
07c78a61
authored
Nov 07, 2021
by
Nemo Ma
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1107 wild
parent
cf1efa78
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expansions/lflist.conf
expansions/lflist.conf
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expansions/no42.cdb
expansions/no42.cdb
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expansions/pics/27582500.jpg
expansions/pics/27582500.jpg
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expansions/script/c27582500.lua
expansions/script/c27582500.lua
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expansions/lflist.conf
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07c78a61
...
...
@@ -10,6 +10,7 @@
130002004
0
130002005
0
#WILD, I say WILD, WAHAHA
27582500
0
16170003
0
25000001
0
25000049
0
...
...
expansions/no42.cdb
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07c78a61
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expansions/pics/27582500.jpg
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07c78a61
46.7 KB
expansions/script/c27582500.lua
0 → 100644
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07c78a61
--干涸的分身 传说的战士
local
m
=
27582500
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_PREDRAW
)
e0
:
SetRange
(
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e0
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e0
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EVENT_LEAVE_FIELD
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--battle indestructable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--immune
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e3
)
--dam 0
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
-- effect damage immnue
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e5
:
SetTargetRange
(
1
,
0
)
e5
:
SetValue
(
cm
.
damval
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
c
:
RegisterEffect
(
e6
)
--immnue leave
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_SEND_REPLACE
)
e7
:
SetTarget
(
aux
.
TRUE
)
e7
:
SetValue
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e7
)
--ATK/DEF
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
)
e8
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e8
:
SetValue
(
2147483647
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EFFECT_SET_BASE_DEFENSE
)
c
:
RegisterEffect
(
e9
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP_DEFENSE
,
true
)
end
function
cm
.
efilter
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
and
te
:
GetOwner
()
~=
e
:
GetOwner
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
then
return
0
else
return
val
end
end
\ No newline at end of file
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