--阻抗之耳 ~幻象~
function c33700338.initial_effect(c)
	c:SetUniqueOnField(1,1,33700338)
	--activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e1:SetHintTiming(TIMING_DAMAGE_STEP)
	c:RegisterEffect(e1)  
	--atk
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
	e2:SetRange(LOCATION_SZONE)
	e2:SetCode(EVENT_BATTLE_DAMAGE)
	e2:SetCondition(c33700338.reccon)
	e2:SetOperation(c33700338.recop)
	c:RegisterEffect(e2) 
	--to hand
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(33700338,0))
	e3:SetCategory(CATEGORY_TOHAND)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetHintTiming(0,0x1e0)
	e3:SetRange(LOCATION_SZONE)
	e3:SetCountLimit(1)
	e3:SetCode(EVENT_FREE_CHAIN)
	e3:SetCondition(c33700338.thcon)
	e3:SetTarget(c33700338.thtg)
	e3:SetOperation(c33700338.thop)
	c:RegisterEffect(e3)  
end
function c33700338.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToHand() end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,tp,LOCATION_SZONE)
end
function c33700338.thop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) then Duel.SendtoHand(c,nil,REASON_EFFECT)
	end
end
function c33700338.thcon(e,tp,eg,ep,ev,re,r,rp)
	return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and Duel.GetTurnPlayer()==tp
end
function c33700338.reccon(e,tp,eg,ep,ev,re,r,rp)
	return ep~=tp and eg:GetFirst():IsControler(tp) and Duel.GetAttacker():IsSetCard(0x5449) and Duel.GetAttackTarget()==nil
end
function c33700338.recop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
	if g:GetCount()<=0 then return end
	Duel.Hint(HINT_CARD,0,33700338)
	for tc in aux.Next(g) do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+0x1fe0000)
		e1:SetValue(400)
		tc:RegisterEffect(e1)
	end
end


