Commit 68e6778f authored by Nemo Ma's avatar Nemo Ma

Removed - Pendulum Transperancy

is causing all kinds of problemz.
parent 9bca39f2
...@@ -94,11 +94,18 @@ styling field: ...@@ -94,11 +94,18 @@ styling field:
name: disable hologram name: disable hologram
description: Disable the Eye of Anubis hologram, to make it more similar to Konami's official proxies. description: Disable the Eye of Anubis hologram, to make it more similar to Konami's official proxies.
initial: no initial: no
###Come to think of it, any pendulum cards that don't have transparency? This will also cause some unknown problems, Function Removed until further notice.
#styling field:
# type: boolean
# name: pendulum transparency
# description: Enable transparency in pendulum monsters? (Warning, this changes image size.)
# initial: yes
styling field: styling field:
type: boolean type: choice
name: pendulum transparency name: pendulum transparency
description: Enable transparency in pendulum monsters? (Warning, this changes image size.) description: Function Removed due to most pendulum cards are transperant also this causes problems in new version.
initial: yes initial: true
choice: true
styling field: styling field:
type: choice type: choice
name: pendulum size name: pendulum size
...@@ -151,8 +158,8 @@ card style: ...@@ -151,8 +158,8 @@ card style:
left: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 0 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and is_pendulum() then 28 else if styling.image_frame then 44 else if styling.artwork_size=="extended" then 28 else 51 } left: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 0 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and is_pendulum() then 28 else if styling.image_frame then 44 else if styling.artwork_size=="extended" then 28 else 51 }
top: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 0 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and card.card_type=="pendulum normal monster" or card.card_type=="pendulum effect monster" or card.card_type=="pendulum fusion monster" or card.card_type=="pendulum ritual monster" or card.card_type=="pendulum synchro monster" or card.card_type=="pendulum dark synchro monster" or card.card_type=="pendulum xyz monster" then 110 else if styling.image_frame then 106 else if styling.artwork_size=="extended" and card.card_type=="link monster" then 99 else if styling.artwork_size=="extended" then 108 else 113 } top: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 0 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and card.card_type=="pendulum normal monster" or card.card_type=="pendulum effect monster" or card.card_type=="pendulum fusion monster" or card.card_type=="pendulum ritual monster" or card.card_type=="pendulum synchro monster" or card.card_type=="pendulum dark synchro monster" or card.card_type=="pendulum xyz monster" then 110 else if styling.image_frame then 106 else if styling.artwork_size=="extended" and card.card_type=="link monster" then 99 else if styling.artwork_size=="extended" then 108 else 113 }
width: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 421 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and card.card_type=="pendulum normal monster" or card.card_type=="pendulum effect monster" or card.card_type=="pendulum fusion monster" or card.card_type=="pendulum ritual monster" or card.card_type=="pendulum synchro monster" or card.card_type=="pendulum dark synchro monster" or card.card_type=="pendulum xyz monster" then 364 else if styling.image_frame then "333" else if styling.artwork_size=="extended" then 366 else 320 } width: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 421 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and card.card_type=="pendulum normal monster" or card.card_type=="pendulum effect monster" or card.card_type=="pendulum fusion monster" or card.card_type=="pendulum ritual monster" or card.card_type=="pendulum synchro monster" or card.card_type=="pendulum dark synchro monster" or card.card_type=="pendulum xyz monster" then 364 else if styling.image_frame then "333" else if styling.artwork_size=="extended" then 366 else 320 }
height: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 614 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="more" then 363 else 347 ) else if styling.pendulum_transparency=="no" then ( if styling.pendulum_size=="less" then 293 else 273) ) else if styling.image_frame then 333 else if styling.artwork_size=="extended" and card.card_type=="link monster" then 479 else if styling.artwork_size=="extended" then 470 else 320 } #height: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 614 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="more" then 363 else 347 ) else if styling.pendulum_transparency=="no" then ( if styling.pendulum_size=="less" then 293 else 273) ) else if styling.image_frame then 333 else if styling.artwork_size=="extended" and card.card_type=="link monster" then 479 else if styling.artwork_size=="extended" then 470 else 320 }
#height: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" then 614 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultimate rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and card.card_type=="pendulum normal monster" or card.card_type=="pendulum effect monster" or card.card_type=="pendulum fusion monster" or card.card_type=="pendulum ritual monster" or card.card_type=="pendulum synchro monster" or card.card_type=="pendulum dark synchro monster" or card.card_type=="pendulum xyz monster" then 273 else if styling.image_frame then 333 else 320 } height: { if card.rarity=="parallel rare" or card.rarity=="star rare" or card.rarity=="mosaic rare" or card.rarity=="gold rare" or card.rarity=="ultimate rare" then 614 else if card.rarity=="promo" or card.rarity=="secret rare" or card.rarity=="ultra rare" or card.rarity=="super rare" and is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="more" then 363 else 347 ) ) else if styling.image_frame then 333 else if styling.artwork_size=="extended" and card.card_type=="link monster" then 479 else if styling.artwork_size=="extended" then 470 else 320 }
z index: 5 z index: 5
render style: image render style: image
popup style: in place popup style: in place
...@@ -303,7 +310,8 @@ card style: ...@@ -303,7 +310,8 @@ card style:
left: { if is_pendulum() and styling.template_style="actual style" then 27 else if is_pendulum() then 28 else if card.card_type=="pandemonium monster" then 27 else if styling.image_frame then 44 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 23 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 28 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 24 else if styling.artwork_size=="extended" then 28 else if styling.template_style=="actual style" then 47 else 51 } left: { if is_pendulum() and styling.template_style="actual style" then 27 else if is_pendulum() then 28 else if card.card_type=="pandemonium monster" then 27 else if styling.image_frame then 44 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 23 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 28 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 24 else if styling.artwork_size=="extended" then 28 else if styling.template_style=="actual style" then 47 else 51 }
top: { if is_pendulum() and styling.template_style="actual style" then 111 else if is_pendulum() then 110 else if styling.image_frame then 106 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 102 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 99 else if styling.artwork_size=="extended" then 110 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 111 else if styling.template_style=="actual style" then 110 else 113 } top: { if is_pendulum() and styling.template_style="actual style" then 111 else if is_pendulum() then 110 else if styling.image_frame then 106 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 102 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 99 else if styling.artwork_size=="extended" then 110 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 111 else if styling.template_style=="actual style" then 110 else 113 }
width: { if is_pendulum() and styling.template_style="actual style" then 368 else if is_pendulum() then 364 else if styling.image_frame then 333 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 374 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 373 else if styling.artwork_size=="extended" then 366 else if styling.template_style=="actual style" then 326 else 320 } width: { if is_pendulum() and styling.template_style="actual style" then 368 else if is_pendulum() then 364 else if styling.image_frame then 333 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 374 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 373 else if styling.artwork_size=="extended" then 366 else if styling.template_style=="actual style" then 326 else 320 }
height: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="more" then 363 else 347 ) else if styling.pendulum_transparency=="no" then ( if styling.pendulum_size=="less" then 293 else 273) ) else if styling.image_frame then 333 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 483 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 479 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 474 else if styling.artwork_size=="extended" then 470 else if styling.template_style=="actual style" then 326 else 320 } #height: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="more" then 363 else 347 ) else if styling.pendulum_transparency=="no" then ( if styling.pendulum_size=="less" then 293 else 273) ) else if styling.image_frame then 333 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 483 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 479 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 474 else if styling.artwork_size=="extended" then 470 else if styling.template_style=="actual style" then 326 else 320 }
height: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="more" then 363 else 347 ) ) else if styling.image_frame then 333 else if card.card_type=="link monster" and ( styling.artwork_size=="extended" and styling.template_style=="actual style" ) then 483 else if card.card_type=="link monster" and styling.artwork_size=="extended" then 479 else if styling.artwork_size=="extended" and styling.template_style=="actual style" then 474 else if styling.artwork_size=="extended" then 470 else if styling.template_style=="actual style" then 326 else 320 }
z index: 1 z index: 1
#mask: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="less" then "mask-p_less.png" else if styling.pendulum_size=="more" then "mask-p_more.png" else "mask-p.png" ) else ( if styling.pendulum_size=="less" then "mask-p_opaque_less.png" else "mask-p_opaque.png" ) ) else if styling.artwork_size=="extended" then "maskex3.png" else "" } #mask: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="less" then "mask-p_less.png" else if styling.pendulum_size=="more" then "mask-p_more.png" else "mask-p.png" ) else ( if styling.pendulum_size=="less" then "mask-p_opaque_less.png" else "mask-p_opaque.png" ) ) else if styling.artwork_size=="extended" then "maskex3.png" else "" }
mask: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="less" then "mask-p_less.png" else if styling.pendulum_size=="more" then "mask-p_more.png" else "mask-p.png" ) else ( if styling.pendulum_size=="less" then "mask-p_opaque_less.png" else "mask-p_opaque.png" ) ) else if styling.template_style=="actual style" and styling.artwork_size=="extended" then ( if card.card_type=="spell card" or card.card_type=="trap card" then "new/maskex1.png" else if card.card_type=="link monster" then "new/maskex1.png" else "new/maskex1.png" ) else if styling.artwork_size=="extended" then (if card.card_type=="spell card" or card.card_type=="trap card" then "maskex1.png" else if card.card_type=="link monster" then "maskex2.png" else "maskex.png") else "" } mask: { if is_pendulum() then ( if styling.pendulum_transparency then ( if styling.pendulum_size=="less" then "mask-p_less.png" else if styling.pendulum_size=="more" then "mask-p_more.png" else "mask-p.png" ) else ( if styling.pendulum_size=="less" then "mask-p_opaque_less.png" else "mask-p_opaque.png" ) ) else if styling.template_style=="actual style" and styling.artwork_size=="extended" then ( if card.card_type=="spell card" or card.card_type=="trap card" then "new/maskex1.png" else if card.card_type=="link monster" then "new/maskex1.png" else "new/maskex1.png" ) else if styling.artwork_size=="extended" then (if card.card_type=="spell card" or card.card_type=="trap card" then "maskex1.png" else if card.card_type=="link monster" then "maskex2.png" else "maskex.png") else "" }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment