Commit d6256184 authored by nanahira's avatar nanahira

Merge branch 'mcUI' of https://github.com/szefo09/YGOPro2_Droid into mcpro-unity

parents c05f8886 85d30835
...@@ -438,7 +438,8 @@ Prefab: ...@@ -438,7 +438,8 @@ Prefab:
- target: {fileID: 11419100, guid: 995e2fa1a1156d248955c5fb98502585, type: 2} - target: {fileID: 11419100, guid: 995e2fa1a1156d248955c5fb98502585, type: 2}
propertyPath: new_ui_mycard propertyPath: new_ui_mycard
value: value:
objectReference: {fileID: 115021, guid: 1e21549c701d371459f1cd723da1a709, type: 2} objectReference: {fileID: 1227114789899134, guid: 1e21549c701d371459f1cd723da1a709,
type: 2}
- target: {fileID: 11419100, guid: 995e2fa1a1156d248955c5fb98502585, type: 2} - target: {fileID: 11419100, guid: 995e2fa1a1156d248955c5fb98502585, type: 2}
propertyPath: new_ui_faceShower propertyPath: new_ui_faceShower
value: value:
...@@ -771,6 +772,225 @@ Prefab: ...@@ -771,6 +772,225 @@ Prefab:
m_RemovedComponents: [] m_RemovedComponents: []
m_ParentPrefab: {fileID: 100100000, guid: 995e2fa1a1156d248955c5fb98502585, type: 2} m_ParentPrefab: {fileID: 100100000, guid: 995e2fa1a1156d248955c5fb98502585, type: 2}
m_IsPrefabParent: 0 m_IsPrefabParent: 0
--- !u!1 &1290697414
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1290697418}
- component: {fileID: 1290697417}
- component: {fileID: 1290697416}
- component: {fileID: 1290697415}
m_Layer: 18
m_Name: UI Root
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!54 &1290697415
Rigidbody:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290697414}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &1290697416
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290697414}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ae942c9068183dc40a9d01f648273726, type: 3}
m_Name:
m_EditorClassIdentifier:
leftAnchor:
target: {fileID: 0}
relative: 0
absolute: 0
rightAnchor:
target: {fileID: 0}
relative: 1
absolute: 0
bottomAnchor:
target: {fileID: 0}
relative: 0
absolute: 0
topAnchor:
target: {fileID: 0}
relative: 1
absolute: 0
updateAnchors: 1
showInPanelTool: 1
generateNormals: 0
widgetsAreStatic: 0
cullWhileDragging: 1
alwaysOnScreen: 0
anchorOffset: 0
softBorderPadding: 1
renderQueue: 0
startingRenderQueue: 3000
mClipTexture: {fileID: 0}
mAlpha: 1
mClipping: 0
mClipRange: {x: 0, y: 0, z: 300, w: 200}
mClipSoftness: {x: 4, y: 4}
mDepth: 0
mSortingOrder: 0
mClipOffset: {x: 0, y: 0}
--- !u!114 &1290697417
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290697414}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c5ecb5660b11414fb042fb826e03b73, type: 3}
m_Name:
m_EditorClassIdentifier:
scalingStyle: 0
manualWidth: 1280
manualHeight: 720
minimumHeight: 320
maximumHeight: 1536
fitWidth: 0
fitHeight: 1
adjustByDPI: 0
shrinkPortraitUI: 0
--- !u!4 &1290697418
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1290697414}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.002, y: 0.002, z: 0.002}
m_Children:
- {fileID: 1341633899}
m_Father: {fileID: 0}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1341633898
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
serializedVersion: 5
m_Component:
- component: {fileID: 1341633899}
- component: {fileID: 1341633901}
- component: {fileID: 1341633900}
m_Layer: 18
m_Name: Camera
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1341633899
Transform:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1341633898}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1290697418}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1341633900
MonoBehaviour:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1341633898}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a92b5d748695fd44aac9feef17ba415, type: 3}
m_Name:
m_EditorClassIdentifier:
eventType: 1
eventsGoToColliders: 0
eventReceiverMask:
serializedVersion: 2
m_Bits: 4294967295
debug: 0
useMouse: 1
useTouch: 1
allowMultiTouch: 1
useKeyboard: 1
useController: 0
stickyTooltip: 1
tooltipDelay: 1
longPressTooltip: 0
mouseDragThreshold: 4
mouseClickThreshold: 10
touchDragThreshold: 40
touchClickThreshold: 40
rangeDistance: -1
horizontalAxisName: Horizontal
verticalAxisName: Vertical
horizontalPanAxisName:
verticalPanAxisName:
scrollAxisName: Mouse ScrollWheel
commandClick: 1
submitKey0: 13
submitKey1: 330
cancelKey0: 27
cancelKey1: 331
autoHideCursor: 1
--- !u!20 &1341633901
Camera:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_GameObject: {fileID: 1341633898}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 3
m_BackGroundColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: -10
far clip plane: 10
field of view: 60
orthographic: 1
orthographic size: 1
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 262144
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
m_StereoMirrorMode: 0
--- !u!1 &1534402465 --- !u!1 &1534402465
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment