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nanahira
ygopro
Commits
fb4737c6
Commit
fb4737c6
authored
May 05, 2025
by
mercury233
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Plain Diff
update imageScaleNNAA, add OpenMP
parent
50d5877f
Changes
2
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2 changed files
with
31 additions
and
27 deletions
+31
-27
gframe/image_manager.cpp
gframe/image_manager.cpp
+30
-27
gframe/premake5.lua
gframe/premake5.lua
+1
-0
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gframe/image_manager.cpp
View file @
fb4737c6
#include "image_manager.h"
#include "game.h"
#include <thread>
#ifdef _OPENMP
#include <omp.h>
#endif
namespace
ygo
{
...
...
@@ -128,25 +131,27 @@ void ImageManager::ResizeTexture() {
}
// function by Warr1024, from https://github.com/minetest/minetest/issues/2419 , modified
void
imageScaleNNAA
(
irr
::
video
::
IImage
*
src
,
irr
::
video
::
IImage
*
dest
)
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
irr
::
u32
dy
,
dx
;
irr
::
video
::
SColor
pxl
;
const
irr
::
core
::
dimension2d
<
irr
::
u32
>
srcDim
=
src
->
getDimension
();
const
irr
::
core
::
dimension2d
<
irr
::
u32
>
destDim
=
dest
->
getDimension
();
// Cache
rectsngle boundarie
s.
double
sw
=
src
->
getDimension
().
Width
*
1.0
;
double
sh
=
src
->
getDimension
().
Height
*
1.0
;
// Cache
scale ratio
s.
const
double
rx
=
(
double
)
srcDim
.
Width
/
destDim
.
Width
;
const
double
ry
=
(
double
)
srcDim
.
Height
/
destDim
.
Height
;
// Walk each destination image pixel.
// Note: loop y around x for better cache locality.
irr
::
core
::
dimension2d
<
irr
::
u32
>
dim
=
dest
->
getDimension
();
for
(
dy
=
0
;
dy
<
dim
.
Height
;
dy
++
)
for
(
dx
=
0
;
dx
<
dim
.
Width
;
dx
++
)
{
#pragma omp parallel
{
double
sx
,
sy
,
minsx
,
maxsx
,
minsy
,
maxsy
,
area
,
ra
,
ga
,
ba
,
aa
,
pw
,
ph
,
pa
;
irr
::
video
::
SColor
pxl
,
npxl
;
// Walk each destination image pixel.
#pragma omp for schedule(dynamic)
for
(
irr
::
s32
dy
=
0
;
dy
<
destDim
.
Height
;
dy
++
)
{
for
(
irr
::
s32
dx
=
0
;
dx
<
destDim
.
Width
;
dx
++
)
{
// Calculate floating-point source rectangle bounds.
minsx
=
dx
*
sw
/
dim
.
Width
;
maxsx
=
minsx
+
sw
/
dim
.
Width
;
minsy
=
dy
*
sh
/
dim
.
Height
;
maxsy
=
minsy
+
sh
/
dim
.
Height
;
minsx
=
dx
*
rx
;
maxsx
=
minsx
+
rx
;
minsy
=
dy
*
ry
;
maxsy
=
minsy
+
ry
;
// Total area, and integral of r, g, b values over that area,
// initialized to zero, to be summed up in next loops.
...
...
@@ -157,9 +162,8 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
aa
=
0
;
// Loop over the integral pixel positions described by those bounds.
for
(
sy
=
floor
(
minsy
);
sy
<
maxsy
;
sy
++
)
for
(
sy
=
floor
(
minsy
);
sy
<
maxsy
;
sy
++
)
{
for
(
sx
=
floor
(
minsx
);
sx
<
maxsx
;
sx
++
)
{
// Calculate width, height, then area of dest pixel
// that's covered by this source pixel.
pw
=
1
;
...
...
@@ -183,21 +187,20 @@ void imageScaleNNAA(irr::video::IImage *src, irr::video::IImage *dest) {
ba
+=
pa
*
pxl
.
getBlue
();
aa
+=
pa
*
pxl
.
getAlpha
();
}
}
// Set the destination image pixel to the average color.
if
(
area
>
0
)
{
pxl
.
setRed
(
ra
/
area
+
0.5
);
pxl
.
setGreen
(
ga
/
area
+
0.5
);
pxl
.
setBlue
(
ba
/
area
+
0.5
);
pxl
.
setAlpha
(
aa
/
area
+
0.5
);
npxl
.
set
((
irr
::
u32
)(
aa
/
area
+
0.5
),
(
irr
::
u32
)(
ra
/
area
+
0.5
),
(
irr
::
u32
)(
ga
/
area
+
0.5
),
(
irr
::
u32
)(
ba
/
area
+
0.5
)
);
}
else
{
pxl
.
setRed
(
0
);
pxl
.
setGreen
(
0
);
pxl
.
setBlue
(
0
);
pxl
.
setAlpha
(
0
);
npxl
.
set
(
0
);
}
dest
->
setPixel
(
dx
,
dy
,
npxl
);
}
dest
->
setPixel
(
dx
,
dy
,
pxl
);
}
}
// end of parallel region
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureFromFile
(
const
char
*
file
,
irr
::
s32
width
,
irr
::
s32
height
)
{
if
(
mainGame
->
gameConf
.
use_image_scale
)
{
...
...
gframe/premake5.lua
View file @
fb4737c6
...
...
@@ -5,6 +5,7 @@ project "YGOPro"
kind
"WindowedApp"
cppdialect
"C++14"
rtti
"Off"
openmp
"On"
files
{
"*.cpp"
,
"*.h"
}
includedirs
{
"../ocgcore"
}
...
...
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