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nanahira
ygopro
Commits
822aa75f
Commit
822aa75f
authored
Nov 21, 2016
by
edo9300
Browse files
Options
Browse Files
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Email Patches
Plain Diff
improved card search, fixed text infobox and chat
parent
416a3123
Changes
9
Hide whitespace changes
Inline
Side-by-side
Showing
9 changed files
with
187 additions
and
51 deletions
+187
-51
gframe/deck_con.cpp
gframe/deck_con.cpp
+87
-13
gframe/deck_con.h
gframe/deck_con.h
+2
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+9
-0
gframe/deck_manager.h
gframe/deck_manager.h
+1
-0
gframe/drawing.cpp
gframe/drawing.cpp
+50
-15
gframe/event_handler.cpp
gframe/event_handler.cpp
+2
-2
gframe/game.cpp
gframe/game.cpp
+33
-19
gframe/game.h
gframe/game.h
+1
-0
gframe/image_manager.cpp
gframe/image_manager.cpp
+2
-2
No files found.
gframe/deck_con.cpp
View file @
822aa75f
...
...
@@ -263,6 +263,31 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
}
break
;
}
case
irr
:
:
gui
::
EGET_EDITBOX_CHANGED
:
{
switch
(
id
)
{
case
EDITBOX_KEYWORD
:
{
stringw
filter
=
mainGame
->
ebCardName
->
getText
();
if
(
filter
.
size
()
>
2
)
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
if
(
!
mainGame
->
gameConf
.
separate_clear_button
)
ClearFilter
();
}
break
;
}
}
break
;
}
case
irr
:
:
gui
::
EGET_COMBO_BOX_CHANGED
:
{
switch
(
id
)
{
case
COMBOBOX_DBLFLIST
:
{
...
...
@@ -361,8 +386,39 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
}
}
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
if
(
!
mainGame
->
gameConf
.
separate_clear_button
)
ClearFilter
();
break
;
}
case
COMBOBOX_OTHER_FILT
:
{
filter_type
=
mainGame
->
cbCardType
->
getSelected
();
filter_type2
=
mainGame
->
cbCardType2
->
getItemData
(
mainGame
->
cbCardType2
->
getSelected
());
filter_lm
=
mainGame
->
cbLimit
->
getSelected
();
if
(
filter_type
==
1
)
{
filter_attrib
=
mainGame
->
cbAttribute
->
getItemData
(
mainGame
->
cbAttribute
->
getSelected
());
filter_race
=
mainGame
->
cbRace
->
getItemData
(
mainGame
->
cbRace
->
getSelected
());
filter_atk
=
parse_filter
(
mainGame
->
ebAttack
->
getText
(),
&
filter_atktype
);
filter_def
=
parse_filter
(
mainGame
->
ebDefense
->
getText
(),
&
filter_deftype
);
filter_lv
=
parse_filter
(
mainGame
->
ebStar
->
getText
(),
&
filter_lvtype
);
filter_scl
=
parse_filter
(
mainGame
->
ebScale
->
getText
(),
&
filter_scltype
);
}
FilterCards
();
if
(
!
mainGame
->
gameConf
.
separate_clear_button
)
ClearFilter
();
break
;
}
case
COMBOBOX_SORTTYPE
:
{
SortList
();
mainGame
->
env
->
setFocus
(
0
);
...
...
@@ -772,9 +828,7 @@ void DeckBuilder::FilterCards() {
return
;
}
unsigned
int
set_code
=
0
;
if
(
pstr
[
0
]
==
L'@'
)
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
1
]);
if
(
pstr
[
0
]
==
0
||
(
pstr
[
0
]
==
L'$'
&&
pstr
[
1
]
==
0
)
||
(
pstr
[
0
]
==
L'@'
&&
pstr
[
1
]
==
0
))
if
(
pstr
[
0
]
==
0
)
pstr
=
0
;
auto
strpointer
=
dataManager
.
_strings
.
begin
();
for
(
code_pointer
ptr
=
dataManager
.
_datas
.
begin
();
ptr
!=
dataManager
.
_datas
.
end
();
++
ptr
,
++
strpointer
)
{
...
...
@@ -846,17 +900,10 @@ void DeckBuilder::FilterCards() {
continue
;
}
if
(
pstr
)
{
if
(
pstr
[
0
]
==
L'$'
)
{
if
(
wcsstr
(
text
.
name
,
&
pstr
[
1
])
==
0
)
if
(
!
(
CardNameCompare
(
text
.
name
,
pstr
))
&&
!
(
CardNameCompare
(
text
.
text
,
pstr
)))
{
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
if
(
!
set_code
||
!
check_set_code
(
data
,
set_code
))
continue
;
}
else
if
(
pstr
[
0
]
==
L'@'
&&
set_code
)
{
if
(
!
check_set_code
(
data
,
set_code
))
continue
;
}
else
{
if
(
wcsstr
(
text
.
name
,
pstr
)
==
0
&&
wcsstr
(
text
.
text
,
pstr
)
==
0
)
{
set_code
=
dataManager
.
GetSetCode
(
&
pstr
[
0
]);
if
(
!
set_code
||
!
check_set_code
(
data
,
set_code
))
continue
;
}
}
}
results
.
push_back
(
ptr
);
...
...
@@ -872,6 +919,33 @@ void DeckBuilder::FilterCards() {
}
SortList
();
}
bool
DeckBuilder
::
CardNameCompare
(
const
wchar_t
*
sa
,
const
wchar_t
*
sb
)
{
int
i
=
0
;
int
j
=
0
;
wchar_t
ca
;
wchar_t
cb
;
if
(
!
sa
||
!
sb
)
return
false
;
while
(
sa
[
i
])
{
ca
=
towupper
(
sa
[
i
]);
cb
=
towupper
(
sb
[
j
]);
if
(
ca
==
'-'
)
ca
=
' '
;
if
(
cb
==
'-'
)
cb
=
' '
;
if
(
ca
==
cb
)
{
j
++
;
if
(
!
sb
[
j
])
return
true
;
}
else
j
=
0
;
i
++
;
}
return
false
;
}
void
DeckBuilder
::
ClearSearch
()
{
mainGame
->
cbCardType
->
setSelected
(
0
);
mainGame
->
cbCardType2
->
setSelected
(
0
);
...
...
gframe/deck_con.h
View file @
822aa75f
...
...
@@ -16,6 +16,8 @@ public:
void
ClearSearch
();
void
SortList
();
static
bool
CardNameCompare
(
const
wchar_t
*
sa
,
const
wchar_t
*
sb
);
long
long
filter_effect
;
unsigned
int
filter_type
;
unsigned
int
filter_type2
;
...
...
gframe/deck_manager.cpp
View file @
822aa75f
...
...
@@ -66,6 +66,15 @@ wchar_t* DeckManager::GetLFListName(int lfhash) {
}
return
(
wchar_t
*
)
dataManager
.
unknown_string
;
}
int
DeckManager
::
TypeCount
(
std
::
vector
<
code_pointer
>
cards
,
int
type
)
{
int
count
=
0
;
for
(
size_t
i
=
0
;
i
<
cards
.
size
();
++
i
)
{
code_pointer
cit
=
cards
[
i
];
if
(
cit
->
second
.
type
&
type
)
count
++
;
}
return
count
;
}
int
DeckManager
::
CheckLFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
)
{
std
::
unordered_map
<
int
,
int
>
ccount
;
std
::
unordered_map
<
int
,
int
>*
list
=
0
;
...
...
gframe/deck_manager.h
View file @
822aa75f
...
...
@@ -38,6 +38,7 @@ public:
void
LoadLFList
();
wchar_t
*
GetLFListName
(
int
lfhash
);
int
CheckLFList
(
Deck
&
deck
,
int
lfhash
,
bool
allow_ocg
,
bool
allow_tcg
);
int
TypeCount
(
std
::
vector
<
code_pointer
>
cards
,
int
type
);
void
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadDeck
(
const
wchar_t
*
file
);
...
...
gframe/drawing.cpp
View file @
822aa75f
...
...
@@ -674,7 +674,7 @@ void Game::DrawSpec() {
break
;
}
case
6
:
{
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
position2di
(
574
,
150
));
driver
->
draw2DImage
(
imageManager
.
GetTexture
(
showcardcode
),
mainGame
->
Resize
(
574
,
150
));
driver
->
draw2DImage
(
imageManager
.
tNumber
,
mainGame
->
ResizeElem
(
536
+
showcarddif
,
141
+
showcarddif
,
793
-
showcarddif
,
397
-
showcarddif
),
recti
((
showcardp
%
5
)
*
64
,
(
showcardp
/
5
)
*
64
,
(
showcardp
%
5
+
1
)
*
64
,
(
showcardp
/
5
+
1
)
*
64
),
0
,
0
,
true
);
if
(
showcarddif
<
64
)
...
...
@@ -701,8 +701,8 @@ void Game::DrawSpec() {
}
case
100
:
{
if
(
showcardp
<
60
)
{
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
position2di
(
615
,
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[
showcardcode
&
0x3
],
position2di
(
615
,
540
-
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[(
showcardcode
>>
16
)
&
0x3
],
mainGame
->
Resize
(
615
,
showcarddif
));
driver
->
draw2DImage
(
imageManager
.
tHand
[
showcardcode
&
0x3
],
mainGame
->
Resize
(
615
,
540
-
showcarddif
));
float
dy
=
-
0.333333
f
*
showcardp
+
10
;
showcardp
++
;
if
(
showcardp
<
30
)
...
...
@@ -769,6 +769,7 @@ void Game::DrawSpec() {
if
(
dInfo
.
vic_string
&&
(
showcardcode
==
1
||
showcardcode
==
2
))
{
s32
vicx
=
(
260
+
pos
.
Width
)
/
2
-
260
;
recti
vicloc
=
recti
(
loc
.
UpperLeftCorner
.
X
+
vicx
,
loc
.
UpperLeftCorner
.
Y
+
50
,
loc
.
UpperLeftCorner
.
X
+
vicx
+
260
,
loc
.
UpperLeftCorner
.
Y
+
70
);
vicloc
+=
position2di
(
2
,
2
);
driver
->
draw2DRectangle
(
0xa0000000
,
vicloc
);
guiFont
->
draw
(
dInfo
.
vic_string
,
vicloc
,
0xff000000
,
true
,
true
);
vicloc
.
UpperLeftCorner
.
X
-=
2
;
...
...
@@ -813,9 +814,16 @@ void Game::DrawSpec() {
if
(
!
showChat
&&
i
>
2
)
continue
;
int
w
=
textFont
->
getDimension
(
chatMsg
[
i
].
c_str
()).
Width
;
driver
->
draw2DRectangle
(
recti
(
305
,
596
-
20
*
i
,
307
+
w
,
616
-
20
*
i
),
0xa0000000
,
0xa0000000
,
0xa0000000
,
0xa0000000
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
rect
<
s32
>
(
305
,
595
-
20
*
i
,
1020
,
615
-
20
*
i
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
rect
<
s32
>
(
306
,
596
-
20
*
i
,
1021
,
616
-
20
*
i
),
chatColor
[
chatType
[
i
]],
false
,
false
);
recti
rectloc
(
305
,
mainGame
->
window_size
.
Height
-
45
,
307
+
w
,
mainGame
->
window_size
.
Height
-
25
);
rectloc
-=
position2di
(
0
,
i
*
20
);
recti
msgloc
(
305
,
mainGame
->
window_size
.
Height
-
45
,
mainGame
->
window_size
.
Width
-
4
,
mainGame
->
window_size
.
Height
-
25
);
msgloc
-=
position2di
(
0
,
i
*
20
);
recti
shadowloc
=
msgloc
+
position2di
(
1
,
1
);
driver
->
draw2DRectangle
(
rectloc
,
0xa0000000
,
0xa0000000
,
0xa0000000
,
0xa0000000
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
msgloc
,
0xff000000
,
false
,
false
);
textFont
->
draw
(
chatMsg
[
i
].
c_str
(),
shadowloc
,
chatColor
[
chatType
[
i
]],
false
,
false
);
}
}
}
...
...
@@ -954,13 +962,22 @@ void Game::DrawThumb(code_pointer cp, position2di pos, std::unordered_map<int, i
void
Game
::
DrawDeckBd
()
{
wchar_t
textBuffer
[
64
];
//main deck
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
137
,
410
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
136
,
410
,
157
));
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
137
,
797
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
136
,
797
,
157
));
textFont
->
draw
(
dataManager
.
GetSysString
(
1330
),
mainGame
->
Resize
(
314
,
136
,
409
,
156
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1330
),
mainGame
->
Resize
(
315
,
137
,
410
,
157
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()],
mainGame
->
Resize
(
379
,
137
,
439
,
157
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()],
mainGame
->
Resize
(
380
,
138
,
440
,
158
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
160
,
797
,
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
recti
mainpos
=
mainGame
->
Resize
(
310
,
137
,
797
,
157
);
stringw
mainDeckTypeCount
=
stringw
(
dataManager
.
GetSysString
(
1312
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
main
,
TYPE_MONSTER
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1313
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
main
,
TYPE_SPELL
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1314
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
main
,
TYPE_TRAP
));
irr
::
core
::
dimension2d
<
u32
>
mainDeckTypeSize
=
textFont
->
getDimension
(
mainDeckTypeCount
);
textFont
->
draw
(
mainDeckTypeCount
,
recti
(
mainpos
.
LowerRightCorner
.
X
-
mainDeckTypeSize
.
Width
-
5
,
mainpos
.
UpperLeftCorner
.
Y
,
mainpos
.
LowerRightCorner
.
X
,
mainpos
.
LowerRightCorner
.
Y
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
mainDeckTypeCount
,
recti
(
mainpos
.
LowerRightCorner
.
X
-
mainDeckTypeSize
.
Width
-
4
,
mainpos
.
UpperLeftCorner
.
Y
+
1
,
mainpos
.
LowerRightCorner
.
X
+
1
,
mainpos
.
LowerRightCorner
.
Y
+
1
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
159
,
797
,
436
));
int
lx
;
float
dx
;
...
...
@@ -977,12 +994,21 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
68
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
68
));
}
//extra deck
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
440
,
410
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
439
,
410
,
460
));
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
440
,
797
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
439
,
797
,
460
));
textFont
->
draw
(
dataManager
.
GetSysString
(
1331
),
mainGame
->
Resize
(
314
,
439
,
409
,
459
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1331
),
mainGame
->
Resize
(
315
,
440
,
410
,
460
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
mainGame
->
Resize
(
379
,
440
,
439
,
460
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
extra
.
size
()],
mainGame
->
Resize
(
380
,
441
,
440
,
461
),
0xffffffff
,
false
,
true
);
recti
extrapos
=
mainGame
->
Resize
(
310
,
440
,
797
,
460
);
stringw
extraDeckTypeCount
=
stringw
(
dataManager
.
GetSysString
(
1056
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
extra
,
TYPE_FUSION
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1073
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
extra
,
TYPE_XYZ
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1063
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
extra
,
TYPE_SYNCHRO
));
irr
::
core
::
dimension2d
<
u32
>
extraDeckTypeSize
=
textFont
->
getDimension
(
extraDeckTypeCount
);
textFont
->
draw
(
extraDeckTypeCount
,
recti
(
extrapos
.
LowerRightCorner
.
X
-
extraDeckTypeSize
.
Width
-
5
,
extrapos
.
UpperLeftCorner
.
Y
,
extrapos
.
LowerRightCorner
.
X
,
extrapos
.
LowerRightCorner
.
Y
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
extraDeckTypeCount
,
recti
(
extrapos
.
LowerRightCorner
.
X
-
extraDeckTypeSize
.
Width
-
4
,
extrapos
.
UpperLeftCorner
.
Y
+
1
,
extrapos
.
LowerRightCorner
.
X
+
1
,
extrapos
.
LowerRightCorner
.
Y
+
1
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
463
,
797
,
533
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
462
,
797
,
533
));
if
(
deckManager
.
current_deck
.
extra
.
size
()
<=
10
)
...
...
@@ -994,12 +1020,21 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
313
+
i
*
dx
,
465
,
359
+
i
*
dx
,
531
));
}
//side deck
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
537
,
410
,
557
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
536
,
410
,
557
));
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
537
,
797
,
557
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
536
,
797
,
557
));
textFont
->
draw
(
dataManager
.
GetSysString
(
1332
),
mainGame
->
Resize
(
314
,
536
,
409
,
556
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
dataManager
.
GetSysString
(
1332
),
mainGame
->
Resize
(
315
,
537
,
410
,
557
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
379
,
537
,
439
,
557
),
0xff000000
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
380
,
538
,
440
,
558
),
0xffffffff
,
false
,
true
);
numFont
->
draw
(
dataManager
.
numStrings
[
deckManager
.
current_deck
.
side
.
size
()],
mainGame
->
Resize
(
379
,
537
,
439
,
557
),
0xffffffff
,
false
,
true
);
recti
sidepos
=
mainGame
->
Resize
(
310
,
537
,
797
,
557
);
stringw
sideDeckTypeCount
=
stringw
(
dataManager
.
GetSysString
(
1312
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
side
,
TYPE_MONSTER
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1313
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
side
,
TYPE_SPELL
))
+
" "
+
stringw
(
dataManager
.
GetSysString
(
1314
))
+
" "
+
stringw
(
deckManager
.
TypeCount
(
deckManager
.
current_deck
.
side
,
TYPE_TRAP
));
irr
::
core
::
dimension2d
<
u32
>
sideDeckTypeSize
=
textFont
->
getDimension
(
sideDeckTypeCount
);
textFont
->
draw
(
sideDeckTypeCount
,
recti
(
sidepos
.
LowerRightCorner
.
X
-
sideDeckTypeSize
.
Width
-
5
,
sidepos
.
UpperLeftCorner
.
Y
,
sidepos
.
LowerRightCorner
.
X
,
sidepos
.
LowerRightCorner
.
Y
),
0xff000000
,
false
,
true
);
textFont
->
draw
(
sideDeckTypeCount
,
recti
(
sidepos
.
LowerRightCorner
.
X
-
sideDeckTypeSize
.
Width
-
4
,
sidepos
.
UpperLeftCorner
.
Y
+
1
,
sidepos
.
LowerRightCorner
.
X
+
1
,
sidepos
.
LowerRightCorner
.
Y
+
1
),
0xffffffff
,
false
,
true
);
driver
->
draw2DRectangle
(
mainGame
->
Resize
(
310
,
560
,
797
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
mainGame
->
Resize
(
309
,
559
,
797
,
630
));
if
(
deckManager
.
current_deck
.
side
.
size
()
<=
10
)
...
...
@@ -1049,7 +1084,7 @@ void Game::DrawDeckBd() {
else
if
((
ptr
->
second
.
ot
&
0x3
)
==
2
)
wcscat
(
textBuffer
,
L" [TCG]"
);
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
wcscat
(
textBuffer
,
L" [
Custom
]"
);
wcscat
(
textBuffer
,
L" [
Anime
]"
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
859
,
208
+
i
*
66
,
955
,
229
+
i
*
66
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
860
,
209
+
i
*
66
,
955
,
229
+
i
*
66
),
0xffffffff
,
false
,
false
);
}
else
{
...
...
@@ -1065,7 +1100,7 @@ void Game::DrawDeckBd() {
else
if
((
ptr
->
second
.
ot
&
0x3
)
==
2
)
wcscat
(
textBuffer
,
L"[TCG]"
);
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
wcscat
(
textBuffer
,
L"[
Custom
]"
);
wcscat
(
textBuffer
,
L"[
Anime
]"
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
859
,
208
+
i
*
66
,
955
,
229
+
i
*
66
),
0xff000000
,
false
,
false
);
textFont
->
draw
(
textBuffer
,
mainGame
->
Resize
(
860
,
209
+
i
*
66
,
955
,
229
+
i
*
66
),
0xffffffff
,
false
,
false
);
}
...
...
gframe/event_handler.cpp
View file @
822aa75f
...
...
@@ -1783,7 +1783,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
should_show_tip
=
true
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
-
10
-
dtip
.
Height
,
x
-
10
,
y
-
10
));
mainGame
->
stTip
->
setRelativePosition
(
recti
(
mousepos
.
X
-
10
-
dtip
.
Width
,
mousepos
.
Y
-
10
-
dtip
.
Height
,
mousepos
.
X
-
10
,
mousepos
.
Y
-
10
));
mainGame
->
stTip
->
setText
(
str
.
c_str
());
}
}
else
{
...
...
@@ -1821,7 +1821,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
should_show_tip
=
true
;
irr
::
core
::
dimension2d
<
unsigned
int
>
dtip
=
mainGame
->
textFont
->
getDimension
(
str
.
c_str
())
+
irr
::
core
::
dimension2d
<
unsigned
int
>
(
10
,
10
);
mainGame
->
stTip
->
setRelativePosition
(
recti
(
x
-
10
-
dtip
.
Width
,
y
+
10
,
x
-
10
,
y
+
10
+
dtip
.
Height
));
mainGame
->
stTip
->
setRelativePosition
(
recti
(
mousepos
.
X
-
10
-
dtip
.
Width
,
mousepos
.
Y
+
10
,
mousepos
.
X
-
10
,
mousepos
.
Y
+
10
+
dtip
.
Height
));
mainGame
->
stTip
->
setText
(
str
.
c_str
());
}
hovered_player
=
mplayer
;
...
...
gframe/game.cpp
View file @
822aa75f
...
...
@@ -453,11 +453,11 @@ bool Game::Initialize() {
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1312
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1313
));
cbCardType
->
addItem
(
dataManager
.
GetSysString
(
1314
));
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
-
1
);
cbCardType2
=
env
->
addComboBox
(
rect
<
s32
>
(
125
,
25
/
6
,
200
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbCardType2
->
setMaxSelectionRows
(
10
);
cbCardType2
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
stLimit
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1315
),
rect
<
s32
>
(
205
,
2
+
25
/
6
,
280
,
22
+
25
/
6
),
false
,
false
,
wFilter
);
cbLimit
=
env
->
addComboBox
(
rect
<
s32
>
(
260
,
25
/
6
,
390
,
20
+
25
/
6
),
wFilter
,
-
1
);
cbLimit
=
env
->
addComboBox
(
rect
<
s32
>
(
260
,
25
/
6
,
390
,
20
+
25
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbLimit
->
setMaxSelectionRows
(
10
);
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1310
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1316
));
...
...
@@ -468,13 +468,13 @@ bool Game::Initialize() {
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1242
));
cbLimit
->
addItem
(
dataManager
.
GetSysString
(
1243
));
stAttribute
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1319
),
rect
<
s32
>
(
10
,
22
+
50
/
6
,
70
,
42
+
50
/
6
),
false
,
false
,
wFilter
);
cbAttribute
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
20
+
50
/
6
,
190
,
40
+
50
/
6
),
wFilter
,
-
1
);
cbAttribute
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
20
+
50
/
6
,
190
,
40
+
50
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbAttribute
->
setMaxSelectionRows
(
10
);
cbAttribute
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
for
(
int
filter
=
0x1
;
filter
!=
0x80
;
filter
<<=
1
)
cbAttribute
->
addItem
(
dataManager
.
FormatAttribute
(
filter
),
filter
);
stRace
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1321
),
rect
<
s32
>
(
10
,
42
+
75
/
6
,
70
,
62
+
75
/
6
),
false
,
false
,
wFilter
);
cbRace
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
40
+
75
/
6
,
190
,
60
+
75
/
6
),
wFilter
,
-
1
);
cbRace
=
env
->
addComboBox
(
rect
<
s32
>
(
60
,
40
+
75
/
6
,
190
,
60
+
75
/
6
),
wFilter
,
COMBOBOX_OTHER_FILT
);
cbRace
->
setMaxSelectionRows
(
10
);
cbRace
->
addItem
(
dataManager
.
GetSysString
(
1310
),
0
);
for
(
int
filter
=
0x1
;
filter
!=
0x1000000
;
filter
<<=
1
)
...
...
@@ -713,26 +713,40 @@ void Game::InitStaticText(irr::gui::IGUIStaticText* pControl, u32 cWidth, u32 cH
scrCardText
->
setPos
(
0
);
}
void
Game
::
SetStaticText
(
irr
::
gui
::
IGUIStaticText
*
pControl
,
u32
cWidth
,
irr
::
gui
::
CGUITTFont
*
font
,
const
wchar_t
*
text
,
u32
pos
)
{
int
pbuffer
=
0
;
u32
_width
=
0
,
_height
=
0
;
for
(
size_t
i
=
0
;
text
[
i
]
!=
0
&&
i
<
wcslen
(
text
);
++
i
)
{
u32
w
=
font
->
getCharDimension
(
text
[
i
]).
Width
;
if
(
text
[
i
]
==
L'\n'
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
if
(
_height
==
pos
)
pbuffer
=
0
;
continue
;
}
else
if
(
_width
>
0
&&
_width
+
w
>
cWidth
)
{
int
pbuffer
=
0
,
lsnz
=
0
;
u32
_width
=
0
,
_height
=
0
,
s
=
font
->
getCharDimension
(
L' '
).
Width
;
for
(
size_t
i
=
0
;
text
[
i
]
!=
0
&&
i
<
wcslen
(
text
);
++
i
)
{
if
(
text
[
i
]
==
L' '
)
{
lsnz
=
i
;
if
(
_width
+
s
>
cWidth
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
if
(
_height
==
pos
)
pbuffer
=
0
;
}
else
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L' '
;
_width
+=
s
;
}
}
else
if
(
text
[
i
]
==
L'\n'
)
{
dataManager
.
strBuffer
[
pbuffer
++
]
=
L'\n'
;
_width
=
0
;
_height
++
;
if
(
_height
==
pos
)
pbuffer
=
0
;
}
_width
+=
w
;
dataManager
.
strBuffer
[
pbuffer
++
]
=
text
[
i
];
else
{
if
((
_width
+=
font
->
getCharDimension
(
text
[
i
]).
Width
)
>
cWidth
)
{
dataManager
.
strBuffer
[
lsnz
]
=
L'\n'
;
_width
=
0
;
for
(
int
j
=
lsnz
+
1
;
j
<
i
;
j
++
)
{
_width
+=
font
->
getCharDimension
(
text
[
j
]).
Width
;
}
}
dataManager
.
strBuffer
[
pbuffer
++
]
=
text
[
i
];
}
}
dataManager
.
strBuffer
[
pbuffer
]
=
0
;
pControl
->
setText
(
dataManager
.
strBuffer
);
...
...
@@ -1075,7 +1089,7 @@ void Game::ShowCardInfo(int code) {
}
showingtext
=
dataManager
.
GetText
(
code
);
const
auto
&
tsize
=
stText
->
getRelativePosition
();
InitStaticText
(
stText
,
tsize
.
getWidth
(),
tsize
.
getHeight
(),
textFont
,
showingtext
);
InitStaticText
(
stText
,
tsize
.
getWidth
()
-
30
,
tsize
.
getHeight
(),
textFont
,
showingtext
);
}
void
Game
::
AddChatMsg
(
wchar_t
*
msg
,
int
player
)
{
for
(
int
i
=
7
;
i
>
0
;
--
i
)
{
...
...
gframe/game.h
View file @
822aa75f
...
...
@@ -545,6 +545,7 @@ extern Game* mainGame;
#define SCROLL_FILTER 314
#define EDITBOX_KEYWORD 315
#define BUTTON_CLEAR_FILTER 316
#define COMBOBOX_OTHER_FILT 319
#define BUTTON_REPLAY_START 320
#define BUTTON_REPLAY_PAUSE 321
#define BUTTON_REPLAY_STEP 322
...
...
gframe/image_manager.cpp
View file @
822aa75f
...
...
@@ -76,7 +76,7 @@ irr::video::ITexture* ImageManager::GetTexture(int code) {
if
(
tit
->
second
)
return
tit
->
second
;
else
return
GetTextureThumb
(
code
)
;
return
tUnknown
;
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureThumb
(
int
code
)
{
if
(
code
==
0
)
...
...
@@ -101,7 +101,7 @@ irr::video::ITexture* ImageManager::GetTextureThumb(int code) {
if
(
tit
->
second
)
return
tit
->
second
;
else
return
tUnknown
;
return
GetTexture
(
code
)
;
}
irr
::
video
::
ITexture
*
ImageManager
::
GetTextureField
(
int
code
)
{
if
(
code
==
0
)
...
...
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