Commit 5d271ad0 authored by nanahira's avatar nanahira

Revert "add premake --server-receive-ready"

This reverts commit 5e5a27c2.
parent 4ad08898
......@@ -424,7 +424,7 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, unsigned char* data, int len) {
duel_mode->ToObserver(dp);
break;
}
#if defined(YGOPRO_SERVER_MODE) && !defined(YGOPRO_SERVER_RECEIVE_READY)
#ifdef YGOPRO_SERVER_MODE
case CTOS_HS_NOTREADY: {
if (!duel_mode || duel_mode->pduel)
return;
......
......@@ -404,7 +404,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
else if (len < (2 + deckbuf.mainc + deckbuf.sidec) * (int)sizeof(int32_t))
valid = false;
if (!valid) {
#if defined(YGOPRO_SERVER_MODE) && !defined(YGOPRO_SERVER_RECEIVE_READY)
#ifdef YGOPRO_SERVER_MODE
if(duel_count == 0) {
STOC_HS_PlayerChange scpc;
scpc.status = (dp->type << 4) | PLAYERCHANGE_NOTREADY;
......@@ -419,7 +419,7 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
}
if(duel_count == 0) {
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
#if defined(YGOPRO_SERVER_MODE) && !defined(YGOPRO_SERVER_RECEIVE_READY)
#ifdef YGOPRO_SERVER_MODE
PlayerReady(dp, true);
#endif
} else {
......
......@@ -390,7 +390,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
else if (len < (2 + deckbuf.mainc + deckbuf.sidec) * (int)sizeof(int32_t))
valid = false;
if (!valid) {
#if defined(YGOPRO_SERVER_MODE) && !defined(YGOPRO_SERVER_RECEIVE_READY)
#ifdef YGOPRO_SERVER_MODE
STOC_HS_PlayerChange scpc;
scpc.status = (dp->type << 4) | PLAYERCHANGE_NOTREADY;
NetServer::SendPacketToPlayer(dp, STOC_HS_PLAYER_CHANGE, scpc);
......@@ -402,7 +402,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {
return;
}
deck_error[dp->type] = DeckManager::LoadDeck(pdeck[dp->type], deckbuf.list, deckbuf.mainc, deckbuf.sidec);
#if defined(YGOPRO_SERVER_MODE) && !defined(YGOPRO_SERVER_RECEIVE_READY)
#ifdef YGOPRO_SERVER_MODE
PlayerReady(dp, true);
#endif
}
......
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