Commit 59293efc authored by nanahira's avatar nanahira

Merge branch 'master' of github.com:Fluorohydride/ygopro

parents ccf75811 203718b5
...@@ -37,8 +37,9 @@ public: ...@@ -37,8 +37,9 @@ public:
inline static void WriteInt8(unsigned char*& p, char val) { inline static void WriteInt8(unsigned char*& p, char val) {
buffer_write<char>(p, val); buffer_write<char>(p, val);
} }
// return: string length
template<typename T1, typename T2> template<typename T1, typename T2>
inline static int CopyWStr(T1* src, T2* pstr, int bufsize) { inline static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
int l = 0; int l = 0;
while(src[l] && l < bufsize - 1) { while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l]; pstr[l] = (T2)src[l];
...@@ -48,7 +49,7 @@ public: ...@@ -48,7 +49,7 @@ public:
return l; return l;
} }
template<typename T1, typename T2> template<typename T1, typename T2>
inline static int CopyWStrRef(T1* src, T2*& pstr, int bufsize) { inline static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
int l = 0; int l = 0;
while(src[l] && l < bufsize - 1) { while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l]; pstr[l] = (T2)src[l];
...@@ -59,8 +60,8 @@ public: ...@@ -59,8 +60,8 @@ public:
return l; return l;
} }
// UTF-16/UTF-32 to UTF-8 // UTF-16/UTF-32 to UTF-8
template<size_t N> // return: string length
static int EncodeUTF8(const wchar_t* wsrc, char(&str)[N]) { static int EncodeUTF8String(const wchar_t* wsrc, char* str, int size) {
char* pstr = str; char* pstr = str;
while (*wsrc != 0) { while (*wsrc != 0) {
unsigned cur = *wsrc; unsigned cur = *wsrc;
...@@ -73,7 +74,7 @@ public: ...@@ -73,7 +74,7 @@ public:
codepoint_size = 3; codepoint_size = 3;
else else
codepoint_size = 4; codepoint_size = 4;
if (pstr - str + codepoint_size > N - 1) if (pstr - str + codepoint_size > size - 1)
break; break;
switch (codepoint_size) { switch (codepoint_size) {
case 1: case 1:
...@@ -111,8 +112,8 @@ public: ...@@ -111,8 +112,8 @@ public:
return pstr - str; return pstr - str;
} }
// UTF-8 to UTF-16/UTF-32 // UTF-8 to UTF-16/UTF-32
template<size_t N> // return: string length
static int DecodeUTF8(const char* src, wchar_t(&wstr)[N]) { static int DecodeUTF8String(const char* src, wchar_t* wstr, int size) {
const char* p = src; const char* p = src;
wchar_t* wp = wstr; wchar_t* wp = wstr;
while(*p != 0) { while(*p != 0) {
...@@ -126,7 +127,7 @@ public: ...@@ -126,7 +127,7 @@ public:
} }
else else
codepoint_size = 1; codepoint_size = 1;
if (wp - wstr + codepoint_size > N - 1) if (wp - wstr + codepoint_size > size - 1)
break; break;
if((cur & 0x80) == 0) { if((cur & 0x80) == 0) {
*wp = *p; *wp = *p;
...@@ -154,6 +155,14 @@ public: ...@@ -154,6 +155,14 @@ public:
*wp = 0; *wp = 0;
return wp - wstr; return wp - wstr;
} }
template<size_t N>
static int EncodeUTF8(const wchar_t* src, char(&dst)[N]) {
return EncodeUTF8String(src, dst, N);
}
template<size_t N>
static int DecodeUTF8(const char* src, wchar_t(&dst)[N]) {
return DecodeUTF8String(src, dst, N);
}
static int GetVal(const wchar_t* pstr) { static int GetVal(const wchar_t* pstr) {
unsigned int ret = 0; unsigned int ret = 0;
while(*pstr >= L'0' && *pstr <= L'9') { while(*pstr >= L'0' && *pstr <= L'9') {
......
...@@ -36,7 +36,7 @@ void DeckManager::LoadLFListSingle(const char* path) { ...@@ -36,7 +36,7 @@ void DeckManager::LoadLFListSingle(const char* path) {
int count = -1; int count = -1;
if (sscanf(linebuf, "%d %d", &code, &count) != 2) if (sscanf(linebuf, "%d %d", &code, &count) != 2)
continue; continue;
if (code <= 0 || code > 99999999) if (code <= 0 || code > 0xfffffff)
continue; continue;
if (count < 0 || count > 2) if (count < 0 || count > 2)
continue; continue;
......
...@@ -12,7 +12,7 @@ ...@@ -12,7 +12,7 @@
#include <sstream> #include <sstream>
#include <regex> #include <regex>
unsigned short PRO_VERSION = 0x1360; unsigned short PRO_VERSION = 0x1361;
namespace ygo { namespace ygo {
......
...@@ -10,7 +10,7 @@ ...@@ -10,7 +10,7 @@
#include <event2/thread.h> #include <event2/thread.h>
#include <type_traits> #include <type_traits>
#define check_trivially_copyable(T) static_assert(std::is_trivially_copyable<T>::value == true, "not trivially copyable") #define check_trivially_copyable(T) static_assert(std::is_trivially_copyable<T>::value == true && std::is_standard_layout<T>::value == true, "not trivially copyable")
namespace ygo { namespace ygo {
constexpr int SIZE_NETWORK_BUFFER = 0x2000; constexpr int SIZE_NETWORK_BUFFER = 0x2000;
...@@ -113,6 +113,7 @@ struct STOC_HandResult { ...@@ -113,6 +113,7 @@ struct STOC_HandResult {
check_trivially_copyable(STOC_HandResult); check_trivially_copyable(STOC_HandResult);
static_assert(sizeof(STOC_HandResult) == 2, "size mismatch: STOC_HandResult"); static_assert(sizeof(STOC_HandResult) == 2, "size mismatch: STOC_HandResult");
// reserved for STOC_CREATE_GAME
struct STOC_CreateGame { struct STOC_CreateGame {
uint32_t gameid; uint32_t gameid;
}; };
...@@ -131,6 +132,7 @@ struct STOC_TypeChange { ...@@ -131,6 +132,7 @@ struct STOC_TypeChange {
check_trivially_copyable(STOC_TypeChange); check_trivially_copyable(STOC_TypeChange);
static_assert(sizeof(STOC_TypeChange) == 1, "size mismatch: STOC_TypeChange"); static_assert(sizeof(STOC_TypeChange) == 1, "size mismatch: STOC_TypeChange");
// reserved for STOC_LEAVE_GAME
struct STOC_ExitGame { struct STOC_ExitGame {
unsigned char pos; unsigned char pos;
}; };
...@@ -250,46 +252,48 @@ public: ...@@ -250,46 +252,48 @@ public:
#define NETPLAYER_TYPE_PLAYER6 5 #define NETPLAYER_TYPE_PLAYER6 5
#define NETPLAYER_TYPE_OBSERVER 7 #define NETPLAYER_TYPE_OBSERVER 7
#define CTOS_RESPONSE 0x1 #define CTOS_RESPONSE 0x1 // byte array
#define CTOS_UPDATE_DECK 0x2 #define CTOS_UPDATE_DECK 0x2 // int32_t array
#define CTOS_HAND_RESULT 0x3 #define CTOS_HAND_RESULT 0x3 // CTOS_HandResult
#define CTOS_TP_RESULT 0x4 #define CTOS_TP_RESULT 0x4 // CTOS_TPResult
#define CTOS_PLAYER_INFO 0x10 #define CTOS_PLAYER_INFO 0x10 // CTOS_PlayerInfo
#define CTOS_CREATE_GAME 0x11 #define CTOS_CREATE_GAME 0x11 // CTOS_CreateGame
#define CTOS_JOIN_GAME 0x12 #define CTOS_JOIN_GAME 0x12 // CTOS_JoinGame
#define CTOS_LEAVE_GAME 0x13 #define CTOS_LEAVE_GAME 0x13 // no data
#define CTOS_SURRENDER 0x14 #define CTOS_SURRENDER 0x14 // no data
#define CTOS_TIME_CONFIRM 0x15 #define CTOS_TIME_CONFIRM 0x15 // no data
#define CTOS_CHAT 0x16 #define CTOS_CHAT 0x16 // uint16_t array
#define CTOS_HS_TODUELIST 0x20 #define CTOS_HS_TODUELIST 0x20 // no data
#define CTOS_HS_TOOBSERVER 0x21 #define CTOS_HS_TOOBSERVER 0x21 // no data
#define CTOS_HS_READY 0x22 #define CTOS_HS_READY 0x22 // no data
#define CTOS_HS_NOTREADY 0x23 #define CTOS_HS_NOTREADY 0x23 // no data
#define CTOS_HS_KICK 0x24 #define CTOS_HS_KICK 0x24 // CTOS_Kick
#define CTOS_HS_START 0x25 #define CTOS_HS_START 0x25 // no data
#define CTOS_REQUEST_FIELD 0x30
#define STOC_GAME_MSG 0x1
#define STOC_ERROR_MSG 0x2 #define STOC_GAME_MSG 0x1 // byte array
#define STOC_SELECT_HAND 0x3 #define STOC_ERROR_MSG 0x2 // STOC_ErrorMsg
#define STOC_SELECT_TP 0x4 #define STOC_SELECT_HAND 0x3 // no data
#define STOC_HAND_RESULT 0x5 #define STOC_SELECT_TP 0x4 // no data
#define STOC_TP_RESULT 0x6 #define STOC_HAND_RESULT 0x5 // STOC_HandResult
#define STOC_CHANGE_SIDE 0x7 #define STOC_TP_RESULT 0x6 // reserved
#define STOC_WAITING_SIDE 0x8 #define STOC_CHANGE_SIDE 0x7 // no data
#define STOC_DECK_COUNT 0x9 #define STOC_WAITING_SIDE 0x8 // no data
#define STOC_CREATE_GAME 0x11 #define STOC_DECK_COUNT 0x9 // int16_t[6]
#define STOC_JOIN_GAME 0x12 #define STOC_CREATE_GAME 0x11 // reserved
#define STOC_TYPE_CHANGE 0x13 #define STOC_JOIN_GAME 0x12 // STOC_JoinGame
#define STOC_LEAVE_GAME 0x14 #define STOC_TYPE_CHANGE 0x13 // STOC_TypeChange
#define STOC_DUEL_START 0x15 #define STOC_LEAVE_GAME 0x14 // reserved
#define STOC_DUEL_END 0x16 #define STOC_DUEL_START 0x15 // no data
#define STOC_REPLAY 0x17 #define STOC_DUEL_END 0x16 // no data
#define STOC_TIME_LIMIT 0x18 #define STOC_REPLAY 0x17 // ReplayHeader + byte array
#define STOC_CHAT 0x19 #define STOC_TIME_LIMIT 0x18 // STOC_TimeLimit
#define STOC_HS_PLAYER_ENTER 0x20 #define STOC_CHAT 0x19 // uint16_t + uint16_t array
#define STOC_HS_PLAYER_CHANGE 0x21 #define STOC_HS_PLAYER_ENTER 0x20 // STOC_HS_PlayerEnter
#define STOC_HS_WATCH_CHANGE 0x22 #define STOC_HS_PLAYER_CHANGE 0x21 // STOC_HS_PlayerChange
#define STOC_TEAMMATE_SURRENDER 0x23 #define STOC_HS_WATCH_CHANGE 0x22 // STOC_HS_WatchChange
#define STOC_TEAMMATE_SURRENDER 0x23 // no data
#define STOC_FIELD_FINISH 0x30
#define STOC_SRVPRO_ROOMLIST 0x31 #define STOC_SRVPRO_ROOMLIST 0x31
#define PLAYERCHANGE_OBSERVE 0x8 #define PLAYERCHANGE_OBSERVE 0x8
......
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