Commit 1d60da85 authored by mercury233's avatar mercury233

show deck name on rename

parent 120040ad
......@@ -429,7 +429,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
mainGame->gMutex.lock();
mainGame->stDMMessage->setText(dataManager.GetSysString(1471));
mainGame->ebDMName->setVisible(true);
mainGame->ebDMName->setText(L"");
mainGame->ebDMName->setText(mainGame->lstDecks->getListItem(mainGame->lstDecks->getSelected()));
mainGame->PopupElement(mainGame->wDMQuery);
mainGame->gMutex.unlock();
prev_operation = id;
......
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