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nanahira
ygopro
Commits
17898f8f
Commit
17898f8f
authored
Jul 02, 2025
by
nanahira
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Plain Diff
add mdpro2 build
parent
f6fb5849
Pipeline
#38453
passed with stages
in 7 minutes and 26 seconds
Changes
5
Pipelines
2
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Showing
5 changed files
with
25 additions
and
8 deletions
+25
-8
.gitlab-ci.yml
.gitlab-ci.yml
+20
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+1
-2
gframe/game.cpp
gframe/game.cpp
+2
-4
gframe/netserver.cpp
gframe/netserver.cpp
+1
-1
gframe/premake5.lua
gframe/premake5.lua
+1
-1
No files found.
.gitlab-ci.yml
View file @
17898f8f
...
@@ -124,6 +124,15 @@ exec_windows:
...
@@ -124,6 +124,15 @@ exec_windows:
-
mkdir dist\windows
-
mkdir dist\windows
-
copy bin\release\x64\ygopro.exe dist\windows\ygopro.exe
-
copy bin\release\x64\ygopro.exe dist\windows\ygopro.exe
exec_windows_pro2
:
extends
:
.exec_windows
script
:
-
'
.\premake5.exe
vs2019
--server-pro2-support'
-
cmd /c '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\msbuild.exe" build\YGOPro.sln /m /p:Configuration=Release /p:Platform=x64'
-
mkdir dist
-
mkdir dist\windows
-
copy bin\release\x64\AI.Server.exe dist\windows\AI.Server.exe
exec_windows_pro3
:
exec_windows_pro3
:
extends
:
.exec_windows
extends
:
.exec_windows
script
:
script
:
...
@@ -133,6 +142,15 @@ exec_windows_pro3:
...
@@ -133,6 +142,15 @@ exec_windows_pro3:
-
mkdir dist\windows
-
mkdir dist\windows
-
copy bin\release\x64\ygoserver.dll dist\windows\ygoserver.dll
-
copy bin\release\x64\ygoserver.dll dist\windows\ygoserver.dll
exec_windows_mdpro2
:
extends
:
.exec_windows
script
:
-
'
.\premake5.exe
vs2019
--server-pro3-support
--log-in-chat
--server-pro2-support'
-
cmd /c '"C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Current\Bin\msbuild.exe" build\YGOPro.sln /m /p:Configuration=Release /p:Platform=x64'
-
mkdir dist
-
mkdir dist\windows
-
copy bin\release\x64\ygoserver.dll dist\windows\ygoserver-mdpro2.dll
.exec_unix_common
:
.exec_unix_common
:
extends
:
._exec_build
extends
:
._exec_build
variables
:
variables
:
...
@@ -321,6 +339,8 @@ upload_to_minio:
...
@@ -321,6 +339,8 @@ upload_to_minio:
-
exec_linux
-
exec_linux
-
exec_linuxarm
-
exec_linuxarm
-
exec_windows_pro3
-
exec_windows_pro3
-
exec_windows_pro2
-
exec_windows_mdpro2
-
exec_linux_pro3
-
exec_linux_pro3
-
exec_linuxarm_pro3
-
exec_linuxarm_pro3
-
exec_debian
-
exec_debian
...
...
gframe/deck_manager.cpp
View file @
17898f8f
...
@@ -50,8 +50,7 @@ void DeckManager::LoadLFListSingle(irr::io::IReadFile* reader, bool insert) {
...
@@ -50,8 +50,7 @@ void DeckManager::LoadLFListSingle(irr::io::IReadFile* reader, bool insert) {
void
DeckManager
::
LoadLFList
()
{
void
DeckManager
::
LoadLFList
()
{
#ifdef SERVER_PRO2_SUPPORT
#ifdef SERVER_PRO2_SUPPORT
LoadLFListSingle
(
"config/lflist.conf"
);
LoadLFListSingle
(
"config/lflist.conf"
);
#endif
#elif defined(SERVER_PRO3_SUPPORT)
#ifdef SERVER_PRO3_SUPPORT
LoadLFListSingle
(
"Data/lflist.conf"
);
LoadLFListSingle
(
"Data/lflist.conf"
);
#endif
#endif
LoadLFListSingle
(
"specials/lflist.conf"
);
LoadLFListSingle
(
"specials/lflist.conf"
);
...
...
gframe/game.cpp
View file @
17898f8f
...
@@ -101,8 +101,7 @@ void Game::MainServerLoop() {
...
@@ -101,8 +101,7 @@ void Game::MainServerLoop() {
LoadExpansionsAll
();
LoadExpansionsAll
();
#ifdef SERVER_PRO2_SUPPORT
#ifdef SERVER_PRO2_SUPPORT
DataManager
::
FileSystem
->
addFileArchive
(
"data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
DataManager
::
FileSystem
->
addFileArchive
(
"data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#endif
#elif defined(SERVER_PRO3_SUPPORT)
#ifdef SERVER_PRO3_SUPPORT
DataManager
::
FileSystem
->
addFileArchive
(
"Data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
DataManager
::
FileSystem
->
addFileArchive
(
"Data/script.zip"
,
true
,
false
,
irr
::
io
::
EFAT_ZIP
);
#endif
#endif
...
@@ -1419,8 +1418,7 @@ void Game::LoadExpansionsAll() {
...
@@ -1419,8 +1418,7 @@ void Game::LoadExpansionsAll() {
dataManager
.
LoadDB
(
fpath
);
dataManager
.
LoadDB
(
fpath
);
}
}
});
});
#endif // SERVER_PRO2_SUPPORT
#elif defined(SERVER_PRO3_SUPPORT)
#ifdef SERVER_PRO3_SUPPORT
FileSystem
::
TraversalDir
(
L"./Data/locales/zh-CN"
,
[](
const
wchar_t
*
name
,
bool
isdir
)
{
FileSystem
::
TraversalDir
(
L"./Data/locales/zh-CN"
,
[](
const
wchar_t
*
name
,
bool
isdir
)
{
wchar_t
fpath
[
1024
];
wchar_t
fpath
[
1024
];
myswprintf
(
fpath
,
L"./Data/locales/zh-CN/%ls"
,
name
);
myswprintf
(
fpath
,
L"./Data/locales/zh-CN/%ls"
,
name
);
...
...
gframe/netserver.cpp
View file @
17898f8f
...
@@ -95,7 +95,7 @@ bool NetServer::StartServer(unsigned short port) {
...
@@ -95,7 +95,7 @@ bool NetServer::StartServer(unsigned short port) {
std
::
memset
(
&
sin
,
0
,
sizeof
sin
);
std
::
memset
(
&
sin
,
0
,
sizeof
sin
);
server_port
=
port
;
server_port
=
port
;
sin
.
sin_family
=
AF_INET
;
sin
.
sin_family
=
AF_INET
;
#if
def SERVER_PRO2_SUPPORT
#if
defined(SERVER_PRO2_SUPPORT) && !defined(SERVER_PRO3_SUPPORT)
sin
.
sin_addr
.
s_addr
=
htonl
(
INADDR_LOOPBACK
);
sin
.
sin_addr
.
s_addr
=
htonl
(
INADDR_LOOPBACK
);
#else
#else
sin
.
sin_addr
.
s_addr
=
htonl
(
INADDR_ANY
);
sin
.
sin_addr
.
s_addr
=
htonl
(
INADDR_ANY
);
...
...
gframe/premake5.lua
View file @
17898f8f
...
@@ -119,7 +119,7 @@ if not SERVER_PRO3_SUPPORT then
...
@@ -119,7 +119,7 @@ if not SERVER_PRO3_SUPPORT then
end
end
defines
{
"_IRR_WCHAR_FILESYSTEM"
}
defines
{
"_IRR_WCHAR_FILESYSTEM"
}
files
"ygopro.rc"
files
"ygopro.rc"
if
SERVER_PRO2_SUPPORT
then
if
SERVER_PRO2_SUPPORT
and
not
SERVER_PRO3_SUPPORT
then
targetname
(
"AI.Server"
)
targetname
(
"AI.Server"
)
end
end
if
SERVER_MODE
then
if
SERVER_MODE
then
...
...
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