--武神器－オロチ
function c94096616.initial_effect(c)
	--direct attack
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(94096616,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c94096616.condition)
	e1:SetCost(c94096616.cost)
	e1:SetTarget(c94096616.target)
	e1:SetOperation(c94096616.operation)
	c:RegisterEffect(e1)
end
function c94096616.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnCount()~=1 and Duel.GetCurrentPhase()==PHASE_MAIN1
end
function c94096616.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
	Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c94096616.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x88) and not c:IsHasEffect(EFFECT_DIRECT_ATTACK)
end
function c94096616.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c94096616.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c94096616.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
	Duel.SelectTarget(tp,c94096616.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c94096616.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_DIRECT_ATTACK)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
	end
end
