--リチュア・ナタリア
function c17241370.initial_effect(c)
	--cannot special summon
	local e1=Effect.CreateEffect(c)
	e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_SPSUMMON_CONDITION)
	e1:SetValue(aux.FALSE)
	c:RegisterEffect(e1)
	--summon,flip
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
	e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e2:SetCode(EVENT_SUMMON_SUCCESS)
	e2:SetOperation(c17241370.retreg)
	c:RegisterEffect(e2)
	local e3=e2:Clone()
	e3:SetCode(EVENT_FLIP)
	c:RegisterEffect(e3)
	--to deck
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(17241370,1))
	e4:SetCategory(CATEGORY_TODECK)
	e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e4:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e4:SetCode(EVENT_SUMMON_SUCCESS)
	e4:SetTarget(c17241370.tdtg)
	e4:SetOperation(c17241370.tdop)
	c:RegisterEffect(e4)
	local e5=e4:Clone()
	e5:SetCode(EVENT_FLIP)
	c:RegisterEffect(e5)
end
function c17241370.filter(c)
	return c:IsSetCard(0x3a) and c:IsType(TYPE_MONSTER) and c:IsAbleToDeck()
end
function c17241370.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c17241370.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c17241370.filter,tp,LOCATION_GRAVE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
	local g=Duel.SelectTarget(tp,c17241370.filter,tp,LOCATION_GRAVE,0,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function c17241370.tdop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SendtoDeck(tc,nil,0,REASON_EFFECT)
	end
end
function c17241370.retreg(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	--to hand
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e1:SetDescription(aux.Stringid(17241370,0))
	e1:SetCategory(CATEGORY_TOHAND)
	e1:SetCode(EVENT_PHASE+PHASE_END)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_REPEAT)
	e1:SetCountLimit(1)
	e1:SetReset(RESET_EVENT+0x1ee0000+RESET_PHASE+PHASE_END)
	e1:SetCondition(c17241370.retcon)
	e1:SetTarget(c17241370.rettg)
	e1:SetOperation(c17241370.retop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	c:RegisterEffect(e2)
end
function c17241370.retcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsHasEffect(EFFECT_SPIRIT_DONOT_RETURN) then return false end
	if e:IsHasType(EFFECT_TYPE_TRIGGER_F) then
		return not c:IsHasEffect(EFFECT_SPIRIT_MAYNOT_RETURN)
	else return c:IsHasEffect(EFFECT_SPIRIT_MAYNOT_RETURN) end
end
function c17241370.rettg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,e:GetHandler(),1,0,0)
end
function c17241370.retop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and c:IsFaceup() then
		Duel.SendtoHand(c,nil,REASON_EFFECT)
	end
end
