--太陽の祭壇
function c91468551.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--atk up
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_UPDATE_ATTACK)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(LOCATION_MZONE,0)
	e2:SetTarget(c91468551.atktg)
	e2:SetValue(300) 
	c:RegisterEffect(e2)
end
function c91468551.atktg(e,c)
	return bit.band(c:GetSummonType(),SUMMON_TYPE_SPECIAL)~=0 and c:IsPreviousLocation(LOCATION_GRAVE)
end
