--トライアングル·X·スパーク
function c12181376.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetTarget(c12181376.target)
	e1:SetOperation(c12181376.activate)
	c:RegisterEffect(e1)
end
function c12181376.filter(c)
	return c:IsFaceup() and c:IsCode(12206212)
end
function c12181376.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c12181376.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
end
function c12181376.activate(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetMatchingGroup(c12181376.filter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_SET_ATTACK)
		e1:SetValue(2700)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END)
		tc:RegisterEffect(e1)
		tc=g:GetNext()
	end
	local c=e:GetHandler()
	--cannot trigger
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_TRIGGER)
	e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
	e1:SetTargetRange(0,LOCATION_SZONE)
	e1:SetTarget(c12181376.distg)
	e1:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e1,tp)
	--disable
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_DISABLE)
	e2:SetTargetRange(0,LOCATION_SZONE)
	e2:SetTarget(c12181376.distg)
	e2:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e2,tp)
	--disable trap monster
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
	e3:SetTargetRange(0,LOCATION_MZONE)
	e3:SetTarget(c12181376.distg)
	e3:SetReset(RESET_PHASE+PHASE_END)
	Duel.RegisterEffect(e3,tp)
end
function c12181376.distg(e,c)
	return c:IsType(TYPE_TRAP)
end
