--スクラップ·ツイン·ドラゴン
function c50278554.initial_effect(c)
	--synchro summon
	aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsSetCard,0x24),aux.NonTuner(nil),1)
	c:EnableReviveLimit()
	--Destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(50278554,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_TOHAND)
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c50278554.destg)
	e1:SetOperation(c50278554.desop)
	c:RegisterEffect(e1)
	--spsummon
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(50278554,1))
	e2:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e2:SetCode(EVENT_TO_GRAVE)
	e2:SetCondition(c50278554.spcon)
	e2:SetTarget(c50278554.sptg)
	e2:SetOperation(c50278554.spop)
	c:RegisterEffect(e2)
end
function c50278554.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,nil)
		and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,2,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
	local g1=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_ONFIELD,0,1,1,nil,e)
	Duel.SetOperationInfo(0,CATEGORY_DESTROY,g1,1,0,0)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g2=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,2,2,nil,e)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g2,2,0,0)
end
function c50278554.desop(e,tp,eg,ep,ev,re,r,rp)
	local ex,g1=Duel.GetOperationInfo(0,CATEGORY_DESTROY)
	local ex,g2=Duel.GetOperationInfo(0,CATEGORY_TOHAND)
	if g1:GetFirst():IsRelateToEffect(e) and Duel.Destroy(g1,REASON_EFFECT)~=0 then
		local hg=g2:Filter(Card.IsRelateToEffect,nil,e)
		Duel.SendtoHand(hg,nil,REASON_EFFECT)
	end
end
function c50278554.spcon(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	local crp=c:GetReasonPlayer()
	return c:IsReason(REASON_DESTROY) and c:GetPreviousControler()==tp and tp~=crp and crp~=PLAYER_NONE
end
function c50278554.spfilter(c,e,tp)
	return c:IsSetCard(0x24) and not c:IsType(TYPE_SYNCHRO) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c50278554.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c50278554.spfilter(chkc,e,tp) end
	if chk==0 then return true end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c50278554.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
end
function c50278554.spop(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc and tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
