--侵略の手段
function c27207573.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_ATKCHANGE)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetHintTiming(TIMING_DAMAGE_STEP)
	e1:SetCondition(c27207573.condition)
	e1:SetCost(c27207573.cost)
	e1:SetTarget(c27207573.target)
	e1:SetOperation(c27207573.activate)
	c:RegisterEffect(e1)
end
function c27207573.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetCurrentPhase()~=PHASE_DAMAGE or not Duel.IsDamageCalculated()
end
function c27207573.cfilter(c)
	return c:IsSetCard(0x100a) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave()
end
function c27207573.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c27207573.cfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c27207573.cfilter,tp,LOCATION_DECK,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c27207573.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x100a)
end
function c27207573.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c27207573.filter(chkc) end
	if chk==0 then return Duel.IsExistingTarget(c27207573.filter,tp,LOCATION_MZONE,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
	Duel.SelectTarget(tp,c27207573.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c27207573.activate(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) and tc:IsFaceup() then
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_UPDATE_ATTACK)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
		e1:SetValue(800)
		tc:RegisterEffect(e1)
	end
end
