--No.83 ギャラクシー·クィーン
function c48928529.initial_effect(c)
	--xyz summon
	aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,1),3)
	c:EnableReviveLimit()
	--attack up
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(48928529,0))
	e1:SetType(EFFECT_TYPE_IGNITION)
	e1:SetCountLimit(1)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCost(c48928529.cost)
	e1:SetOperation(c48928529.operation)
	c:RegisterEffect(e1)
end
function c48928529.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
	e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c48928529.operation(e,tp,eg,ep,ev,re,r,rp,chk)
	local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
	local tc=g:GetFirst()
	while tc do
		local e1=Effect.CreateEffect(e:GetHandler())
		e1:SetType(EFFECT_TYPE_SINGLE)
		e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2)
		e1:SetValue(1)
		tc:RegisterEffect(e1)
		local e2=Effect.CreateEffect(e:GetHandler())
		e2:SetType(EFFECT_TYPE_SINGLE)
		e2:SetCode(EFFECT_PIERCE)
		e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+PHASE_END,2)
		tc:RegisterEffect(e2)
		tc=g:GetNext()
	end
end
