--神縛りの塚
function c269012.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	c:RegisterEffect(e1)
	--cannot be target
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
	e2:SetRange(LOCATION_SZONE)
	e2:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e2:SetTarget(c269012.target)
	e2:SetValue(aux.tgval)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_FIELD)
	e3:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
	e3:SetRange(LOCATION_SZONE)
	e3:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
	e3:SetTarget(c269012.target)
	e3:SetValue(1)
	c:RegisterEffect(e3)
	--damage
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(269012,0))
	e4:SetCategory(CATEGORY_DAMAGE)
	e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e4:SetCode(EVENT_BATTLE_DESTROYED)
	e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e4:SetRange(LOCATION_SZONE)
	e4:SetCondition(c269012.damcon)
	e4:SetTarget(c269012.damtg)
	e4:SetOperation(c269012.damop)
	c:RegisterEffect(e4)
	--search
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(269012,0))
	e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e5:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
	e5:SetCode(EVENT_TO_GRAVE)
	e5:SetCondition(c269012.thcon)
	e5:SetTarget(c269012.thtg)
	e5:SetOperation(c269012.thop)
	c:RegisterEffect(e5)
end
function c269012.target(e,c)
	return c:IsLevelAbove(10)
end
function c269012.damcon(e,tp,eg,ep,ev,re,r,rp)
	local des=eg:GetFirst()
	local rc=des:GetReasonCard()
	return des:IsLocation(LOCATION_GRAVE) and des:IsType(TYPE_MONSTER) and rc:IsRelateToBattle() and rc:IsLevelAbove(10)
end
function c269012.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local damp=eg:GetFirst():GetPreviousControler()
	Duel.SetTargetPlayer(damp)
	Duel.SetTargetParam(1000)
	Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,damp,1000)
end
function c269012.damop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local p,v=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,v,REASON_EFFECT)
end
function c269012.thcon(e,tp,eg,ep,ev,re,r,rp)
	return bit.band(r,0x41)==0x41 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c269012.filter(c)
	return c:IsAttribute(ATTRIBUTE_DEVINE) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function c269012.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c269012.filter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c269012.thop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c269012.filter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
