--ライトパルサー・ドラゴン
function c99365553.initial_effect(c)
	--special summon
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_SPSUMMON_PROC)
	e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e1:SetRange(LOCATION_HAND)
	e1:SetCondition(c99365553.spcon1)
	e1:SetOperation(c99365553.spop1)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_SPSUMMON_PROC)
	e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
	e2:SetRange(LOCATION_GRAVE)
	e2:SetCondition(c99365553.spcon2)
	e2:SetOperation(c99365553.spop2)
	c:RegisterEffect(e2)
	--spsummon
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(99365553,0))
	e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetCode(EVENT_TO_GRAVE)
	e3:SetCondition(c99365553.spcon3)
	e3:SetTarget(c99365553.sptg3)
	e3:SetOperation(c99365553.spop3)
	c:RegisterEffect(e3)
end
function c99365553.spfilter1(c,att)
	return c:IsAttribute(att) and c:IsAbleToRemoveAsCost()
end
function c99365553.spcon1(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c99365553.spfilter1,tp,LOCATION_GRAVE,0,1,nil,ATTRIBUTE_LIGHT)
		and Duel.IsExistingMatchingCard(c99365553.spfilter1,tp,LOCATION_GRAVE,0,1,nil,ATTRIBUTE_DARK)
end
function c99365553.spop1(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g1=Duel.SelectMatchingCard(tp,c99365553.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,ATTRIBUTE_LIGHT)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
	local g2=Duel.SelectMatchingCard(tp,c99365553.spfilter1,tp,LOCATION_GRAVE,0,1,1,nil,ATTRIBUTE_DARK)
	g1:Merge(g2)
	Duel.Remove(g1,POS_FACEUP,REASON_COST)
end
function c99365553.spfilter2(c,att)
	return c:IsAttribute(att) and c:IsAbleToGraveAsCost()
end
function c99365553.spcon2(e,c)
	if c==nil then return true end
	local tp=c:GetControler()
	return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c99365553.spfilter2,tp,LOCATION_HAND,0,1,nil,ATTRIBUTE_LIGHT)
		and Duel.IsExistingMatchingCard(c99365553.spfilter2,tp,LOCATION_HAND,0,1,nil,ATTRIBUTE_DARK)
end
function c99365553.spop2(e,tp,eg,ep,ev,re,r,rp,c)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g1=Duel.SelectMatchingCard(tp,c99365553.spfilter2,tp,LOCATION_HAND,0,1,1,nil,ATTRIBUTE_LIGHT)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g2=Duel.SelectMatchingCard(tp,c99365553.spfilter2,tp,LOCATION_HAND,0,1,1,nil,ATTRIBUTE_DARK)
	g1:Merge(g2)
	Duel.SendtoGrave(g1,REASON_COST)
end
function c99365553.spcon3(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c99365553.spfilter3(c,e,tp)
	return c:IsLevelAbove(5) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_DRAGON)
		and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c99365553.sptg3(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsControler(tp) and chk:IsLocation(LOCATION_GRAVE) and c99365553.spfilter3(chkc,e,tp) end
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingTarget(c99365553.spfilter3,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectTarget(tp,c99365553.spfilter3,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c99365553.spop3(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if tc:IsRelateToEffect(e) then
		Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
	end
end
