--魔界の足枷
function c83584898.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_EQUIP)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e1:SetTarget(c83584898.target)
	e1:SetOperation(c83584898.operation)
	c:RegisterEffect(e1)
	--atk,def
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_EQUIP)
	e2:SetCode(EFFECT_SET_ATTACK)
	e2:SetValue(100)
	c:RegisterEffect(e2)
	local e3=Effect.CreateEffect(c)
	e3:SetType(EFFECT_TYPE_EQUIP)
	e3:SetCode(EFFECT_SET_DEFENCE)
	e3:SetValue(100)
	c:RegisterEffect(e3)
	--equip limit
	local e4=Effect.CreateEffect(c)
	e4:SetType(EFFECT_TYPE_SINGLE)
	e4:SetCode(EFFECT_EQUIP_LIMIT)
	e4:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	e4:SetValue(1)
	c:RegisterEffect(e4)
	--damage
	local e5=Effect.CreateEffect(c)
	e5:SetDescription(aux.Stringid(83584898,0))
	e5:SetCategory(CATEGORY_DAMAGE)
	e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
	e5:SetCode(EVENT_PHASE+PHASE_STANDBY)
	e5:SetRange(LOCATION_SZONE)
	e5:SetCountLimit(1)
	e5:SetCondition(c83584898.damcon)
	e5:SetTarget(c83584898.damtg)
	e5:SetOperation(c83584898.damop)
	c:RegisterEffect(e5)
end
function c83584898.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsFaceup() end
	if chk==0 then return Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
	Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
	Duel.SetOperationInfo(0,CATEGORY_EQUIP,e:GetHandler(),1,0,0)
end
function c83584898.operation(e,tp,eg,ep,ev,re,r,rp)
	local tc=Duel.GetFirstTarget()
	if e:GetHandler():IsRelateToEffect(e) and tc:IsRelateToEffect(e) and tc:IsFaceup() then
		Duel.Equip(tp,e:GetHandler(),tc)
	end
end
function c83584898.damcon(e,tp,eg,ep,ev,re,r,rp)
	return tp==Duel.GetTurnPlayer()
end
function c83584898.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local p=e:GetHandler():GetEquipTarget():GetControler()
	Duel.SetTargetPlayer(p)
	Duel.SetTargetParam(500)
	Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,p,500)
end
function c83584898.damop(e,tp,eg,ep,ev,re,r,rp)
	if not e:GetHandler():IsRelateToEffect(e) then return end
	local p=e:GetHandler():GetEquipTarget():GetControler()
	local d=Duel.GetChainInfo(0,CHAININFO_TARGET_PARAM)
	Duel.Damage(p,d,REASON_EFFECT)
end
