--パペット·キング
function c3167573.initial_effect(c)
	--spsummon
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(3167573,0))
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetRange(LOCATION_HAND)
	e1:SetCode(EVENT_TO_HAND)
	e1:SetCondition(c3167573.spcon)
	e1:SetTarget(c3167573.sptg)
	e1:SetOperation(c3167573.spop)
	c:RegisterEffect(e1)
end
function c3167573.cfilter(c,tp)
	return c:IsControler(1-tp) and c:IsPreviousLocation(LOCATION_DECK) and not c:IsReason(REASON_DRAW)
		and c:IsType(TYPE_MONSTER)
end
function c3167573.spcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c3167573.cfilter,1,nil,tp)
end
function c3167573.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
	Duel.ConfirmCards(1-tp,e:GetHandler())
	Duel.ShuffleHand(tp)
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c3167573.spop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
		local e1=Effect.CreateEffect(c)
		e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
		e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
		e1:SetCode(EVENT_PHASE+PHASE_END)
		e1:SetRange(LOCATION_MZONE)
		e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END+RESET_SELF_TURN)
		e1:SetCountLimit(1)
		e1:SetOperation(c3167573.desop)
		c:RegisterEffect(e1)
	end
end
function c3167573.desop(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetTurnPlayer()==tp then
		Duel.Destroy(e:GetHandler(),REASON_EFFECT)
	end
end
