--カラクリ武者 六参壱八
function c39118197.initial_effect(c)
	--must attack
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_MUST_ATTACK)
	c:RegisterEffect(e1)
	local e2=Effect.CreateEffect(c)
	e2:SetType(EFFECT_TYPE_FIELD)
	e2:SetCode(EFFECT_CANNOT_EP)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
	e2:SetTargetRange(1,0)
	e2:SetCondition(c39118197.becon)
	c:RegisterEffect(e2)
	--to defence
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(39118197,0))
	e3:SetCategory(CATEGORY_POSITION)
	e3:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_SINGLE)
	e3:SetCode(EVENT_BE_BATTLE_TARGET)
	e3:SetCondition(c39118197.poscon)
	e3:SetOperation(c39118197.posop)
	c:RegisterEffect(e3)
	--atkup
	local e4=Effect.CreateEffect(c)
	e4:SetDescription(aux.Stringid(39118197,1))
	e4:SetType(EFFECT_TYPE_TRIGGER_F+EFFECT_TYPE_FIELD)
	e4:SetRange(LOCATION_MZONE)
	e4:SetCategory(CATEGORY_ATKCHANGE)
	e4:SetCode(EVENT_DESTROY)
	e4:SetCondition(c39118197.atkcon)
	e4:SetTarget(c39118197.atktg)
	e4:SetOperation(c39118197.atkop)
	c:RegisterEffect(e4)
end
function c39118197.becon(e)
	return e:GetHandler():IsAttackable()
end
function c39118197.poscon(e,tp,eg,ep,ev,re,r,rp)
	return e:GetHandler():IsAttack()
end
function c39118197.posop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	if c:IsFaceup() and c:IsRelateToEffect(e) then
		Duel.ChangePosition(c,POS_FACEUP_DEFENCE)
	end
end
function c39118197.filter(c)
	return c:IsFaceup() and c:IsSetCard(0x11) and c:IsLocation(LOCATION_MZONE)
end
function c39118197.atkcon(e,tp,eg,ep,ev,re,r,rp)
	return eg:IsExists(c39118197.filter,1,nil)
end
function c39118197.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return e:GetHandler():IsRelateToEffect(e) end
end
function c39118197.atkop(e,tp,eg,ep,ev,re,r,rp)
	local e1=Effect.CreateEffect(e:GetHandler())
	e1:SetType(EFFECT_TYPE_SINGLE)
	e1:SetCode(EFFECT_UPDATE_ATTACK)
	e1:SetReset(RESET_EVENT+0x1ff0000)
	e1:SetValue(400)
	e:GetHandler():RegisterEffect(e1)
end
