--宝玉の導き
function c95326659.initial_effect(c)
	--Activate
	local e1=Effect.CreateEffect(c)
	e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
	e1:SetType(EFFECT_TYPE_ACTIVATE)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetCondition(c95326659.condition)
	e1:SetTarget(c95326659.target)
	e1:SetOperation(c95326659.activate)
	c:RegisterEffect(e1)
end
function c95326659.cfilter(c)
	return c:IsFaceup() and c:IsSetCard(0x34)
end
function c95326659.condition(e,tp,eg,ep,ev,re,r,rp)
	return Duel.IsExistingMatchingCard(c95326659.cfilter,tp,LOCATION_SZONE,0,2,nil)
end
function c95326659.filter(c,e,tp)
	return c:IsSetCard(0x34) and c:IsCanBeSpecialSummoned(e,0,tp,true,false)
end
function c95326659.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c95326659.filter,tp,LOCATION_DECK,0,1,nil,e,tp) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end
function c95326659.activate(e,tp,eg,ep,ev,re,r,rp)
	if Duel.GetLocationCount(tp,LOCATION_MZONE)==0 then return end
	if not Duel.IsExistingMatchingCard(c95326659.cfilter,tp,LOCATION_SZONE,0,2,nil) then return end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c95326659.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
	if g:GetCount()>0 then
		Duel.SpecialSummon(g,0,tp,tp,true,false,POS_FACEUP)
	end
end
