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nanahira
ygopro-scripts
Commits
d195f75b
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Commit
d195f75b
authored
Sep 14, 2025
by
wind2009
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parent
323a0f02
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3 changed files
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142 additions
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0 deletions
+142
-0
c212652.lua
c212652.lua
+29
-0
c30394645.lua
c30394645.lua
+96
-0
c37301660.lua
c37301660.lua
+17
-0
No files found.
c212652.lua
0 → 100644
View file @
d195f75b
--毒サソリの罠
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tp
~=
Duel
.
GetTurnPlayer
()
and
Duel
.
GetAttackTarget
()
==
nil
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
tc
=
Duel
.
GetAttacker
()
if
chk
==
0
then
return
tc
:
IsOnField
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
300
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
at
=
Duel
.
GetAttacker
()
if
at
:
IsRelateToBattle
()
and
at
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
Destroy
(
at
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Damage
(
1
-
tp
,
300
,
REASON_EFFECT
)
end
end
c30394645.lua
0 → 100644
View file @
d195f75b
--教導の死徒
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--to grave
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
tgcon
)
e2
:
SetTarget
(
s
.
tgtg
)
e2
:
SetOperation
(
s
.
tgop
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCode
(
EVENT_TO_GRAVE
)
e3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e3
:
SetTarget
(
s
.
thtg
)
e3
:
SetOperation
(
s
.
thop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cfilter
(
c
)
return
c
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonLocation
(
LOCATION_HAND
)
end
function
s
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
and
g2
:
GetCount
()
>
0
end
end
function
s
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
or
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_EXTRA
,
1
,
nil
)
then
return
end
local
p
=
Duel
.
GetTurnPlayer
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
p
,
LOCATION_EXTRA
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
Select
(
p
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
sg
,
REASON_EFFECT
)
end
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToGrave
,
p
,
0
,
LOCATION_EXTRA
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
p
,
HINTMSG_TOGRAVE
)
local
sg2
=
g2
:
Select
(
1
-
p
,
1
,
1
,
nil
)
if
sg2
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
sg2
,
REASON_EFFECT
)
end
end
function
s
.
thfilter
(
c
)
return
not
c
:
IsCode
(
id
)
and
c
:
IsSetCard
(
0x145
)
and
c
:
IsAbleToHand
()
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
thfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
aux
.
NecroValleyFilter
()(
tc
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
c37301660.lua
0 → 100644
View file @
d195f75b
--Winds of Victory
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddEquipSpellEffect
(
c
,
true
,
true
,
Card
.
IsFaceup
,
nil
)
--atk up
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_EQUIP
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
300
)
c
:
RegisterEffect
(
e1
)
--ATTRIBUTE
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_CHANGE_ATTRIBUTE
)
e2
:
SetValue
(
ATTRIBUTE_WIND
)
c
:
RegisterEffect
(
e2
)
end
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