Commit c056c7ea authored by nanahira's avatar nanahira Committed by GitHub

big level monsters should go at front

parent 5ef0dbd4
...@@ -113,7 +113,7 @@ bool card::card_operation_sort(card* c1, card* c2) { ...@@ -113,7 +113,7 @@ bool card::card_operation_sort(card* c1, card* c2) {
if(c1_type & TYPE_MONSTER) { if(c1_type & TYPE_MONSTER) {
// sort monster by level, then code // sort monster by level, then code
if(c1->data.level != c2->data.level) if(c1->data.level != c2->data.level)
return c1->data.level > c2->data.level; return c1->data.level < c2->data.level;
else else
return c1->data.code > c2->data.code; return c1->data.code > c2->data.code;
} else } else
......
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