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nanahira
ygopro-core
Commits
b1262881
Commit
b1262881
authored
Nov 10, 2017
by
VanillaSalt
Browse files
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Browse Files
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Plain Diff
add EFFECT_MUST_BE_XMATERIAL
parent
cab15ae7
Changes
4
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Inline
Side-by-side
Showing
4 changed files
with
169 additions
and
26 deletions
+169
-26
effect.h
effect.h
+3
-0
field.cpp
field.cpp
+52
-4
libduel.cpp
libduel.cpp
+2
-0
operations.cpp
operations.cpp
+112
-22
No files found.
effect.h
View file @
b1262881
...
@@ -402,6 +402,9 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
...
@@ -402,6 +402,9 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_CHANGE_LEVEL_FINAL 314
#define EFFECT_CHANGE_LEVEL_FINAL 314
#define EFFECT_CHANGE_RANK_FINAL 315
#define EFFECT_CHANGE_RANK_FINAL 315
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_XMATERIAL 317
#define EFFECT_MUST_BE_LMATERIAL 318
#define EFFECT_SPSUMMON_PROC_G 320
#define EFFECT_SPSUMMON_PROC_G 320
#define EFFECT_SPSUMMON_COUNT_LIMIT 330
#define EFFECT_SPSUMMON_COUNT_LIMIT 330
#define EFFECT_LEFT_SPSUMMON_COUNT 331
#define EFFECT_LEFT_SPSUMMON_COUNT 331
...
...
field.cpp
View file @
b1262881
...
@@ -2836,15 +2836,60 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
...
@@ -2836,15 +2836,60 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
if
(
ft
<=
0
)
if
(
ft
<=
0
)
return
FALSE
;
return
FALSE
;
}
}
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
effect_set
eset
;
filter_player_effect
(
playerid
,
EFFECT_MUST_BE_XMATERIAL
,
&
eset
);
card_set
mcset
;
for
(
int
i
=
0
;
i
<
eset
.
size
();
++
i
)
mcset
.
insert
(
eset
[
i
]
->
handler
);
int32
mct
=
mcset
.
size
();
if
(
mct
>
0
)
{
if
(
ct
==
0
&&
std
::
none_of
(
mcset
.
begin
(),
mcset
.
end
(),
[
=
](
card
*
pcard
)
{
return
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
();
}))
mct
++
;
if
(
mct
>
max
)
return
FALSE
;
}
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
{
if
(
std
::
any_of
(
mcset
.
begin
(),
mcset
.
end
(),
[
=
](
card
*
pcard
)
{
return
std
::
find_if
(
core
.
xmaterial_lst
.
begin
(),
core
.
xmaterial_lst
.
end
(),
[
=
](
const
std
::
pair
<
int32
,
card
*>&
v
)
{
return
v
.
second
==
pcard
;
})
==
core
.
xmaterial_lst
.
end
();
}))
return
FALSE
;
return
(
int32
)
core
.
xmaterial_lst
.
size
()
>=
min
;
return
(
int32
)
core
.
xmaterial_lst
.
size
()
>=
min
;
}
for
(
auto
mit
=
mcset
.
begin
();
mit
!=
mcset
.
end
();
++
mit
)
{
card
*
pcard
=
*
mit
;
effect
*
peffect
=
pcard
->
is_affected_by_effect
(
EFFECT_TUNE_MAGICIAN_X
);
if
(
peffect
)
{
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();)
{
if
(
pcard
!=
cit
->
second
&&
peffect
->
get_value
(
cit
->
second
))
cit
=
core
.
xmaterial_lst
.
erase
(
cit
);
else
++
cit
;
}
}
}
for
(
auto
cit
=
mcset
.
begin
();
cit
!=
mcset
.
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
auto
it
=
std
::
find_if
(
core
.
xmaterial_lst
.
begin
(),
core
.
xmaterial_lst
.
end
(),
[
=
](
const
std
::
pair
<
int32
,
card
*>&
v
)
{
return
v
.
second
==
pcard
;
});
if
(
it
==
core
.
xmaterial_lst
.
end
())
return
FALSE
;
if
(
min
<
it
->
first
)
min
=
it
->
first
;
core
.
xmaterial_lst
.
erase
(
it
);
}
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
cit
->
second
->
sum_param
=
0
;
cit
->
second
->
sum_param
=
0
;
int32
digit
=
1
;
int32
digit
=
1
;
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
{
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();)
{
card
*
pcard
=
cit
->
second
;
card
*
pcard
=
cit
->
second
;
effect
*
peffect
=
pcard
->
is_affected_by_effect
(
EFFECT_TUNE_MAGICIAN_X
);
effect
*
peffect
=
pcard
->
is_affected_by_effect
(
EFFECT_TUNE_MAGICIAN_X
);
if
(
peffect
)
{
if
(
peffect
)
{
if
(
std
::
any_of
(
mcset
.
begin
(),
mcset
.
end
(),
[
=
](
card
*
mcard
)
{
return
!!
peffect
->
get_value
(
mcard
);
}))
{
cit
=
core
.
xmaterial_lst
.
erase
(
cit
);
continue
;
}
digit
<<=
1
;
digit
<<=
1
;
for
(
auto
mit
=
core
.
xmaterial_lst
.
begin
();
mit
!=
core
.
xmaterial_lst
.
end
();
++
mit
)
{
for
(
auto
mit
=
core
.
xmaterial_lst
.
begin
();
mit
!=
core
.
xmaterial_lst
.
end
();
++
mit
)
{
if
(
!
peffect
->
get_value
(
mit
->
second
))
if
(
!
peffect
->
get_value
(
mit
->
second
))
...
@@ -2853,7 +2898,10 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
...
@@ -2853,7 +2898,10 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
pcard
->
sum_param
|=
digit
;
pcard
->
sum_param
|=
digit
;
}
else
}
else
pcard
->
sum_param
|=
1
;
pcard
->
sum_param
|=
1
;
++
cit
;
}
}
ct
+=
std
::
count_if
(
mcset
.
begin
(),
mcset
.
end
(),
[
=
](
card
*
pcard
)
{
return
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
();
});
std
::
multimap
<
int32
,
card
*
,
std
::
greater
<
int32
>
>
mat
;
std
::
multimap
<
int32
,
card
*
,
std
::
greater
<
int32
>
>
mat
;
for
(
int32
icheck
=
1
;
icheck
<=
digit
;
icheck
<<=
1
)
{
for
(
int32
icheck
=
1
;
icheck
<=
digit
;
icheck
<<=
1
)
{
mat
.
clear
();
mat
.
clear
();
...
@@ -2862,7 +2910,7 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
...
@@ -2862,7 +2910,7 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
mat
.
insert
(
*
cit
);
mat
.
insert
(
*
cit
);
}
}
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
());
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
()
+
mct
);
auto
iter
=
mat
.
lower_bound
(
maxc
);
auto
iter
=
mat
.
lower_bound
(
maxc
);
mat
.
erase
(
mat
.
begin
(),
iter
);
mat
.
erase
(
mat
.
begin
(),
iter
);
}
}
...
@@ -2876,7 +2924,7 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
...
@@ -2876,7 +2924,7 @@ int32 field::check_xyz_material(card* scard, int32 findex, int32 lv, int32 min,
if
(
ft
<=
0
)
if
(
ft
<=
0
)
continue
;
continue
;
}
}
if
((
int32
)
mat
.
size
()
>=
min
)
if
((
int32
)
mat
.
size
()
+
mct
>=
min
)
return
TRUE
;
return
TRUE
;
}
}
return
FALSE
;
return
FALSE
;
...
...
libduel.cpp
View file @
b1262881
...
@@ -2881,6 +2881,8 @@ int32 scriptlib::duel_select_xyz_material(lua_State *L) {
...
@@ -2881,6 +2881,8 @@ int32 scriptlib::duel_select_xyz_material(lua_State *L) {
mg
=
*
(
group
**
)
lua_touserdata
(
L
,
7
);
mg
=
*
(
group
**
)
lua_touserdata
(
L
,
7
);
}
}
duel
*
pduel
=
scard
->
pduel
;
duel
*
pduel
=
scard
->
pduel
;
if
(
!
pduel
->
game_field
->
check_xyz_material
(
scard
,
findex
,
lv
,
minc
,
maxc
,
mg
))
return
0
;
pduel
->
game_field
->
get_xyz_material
(
scard
,
findex
,
lv
,
maxc
,
mg
);
pduel
->
game_field
->
get_xyz_material
(
scard
,
findex
,
lv
,
maxc
,
mg
);
scard
->
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_XMATERIAL
,
0
,
0
,
(
group
*
)
scard
,
playerid
+
(
lv
<<
16
),
minc
+
(
maxc
<<
16
));
scard
->
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_XMATERIAL
,
0
,
0
,
(
group
*
)
scard
,
playerid
+
(
lv
<<
16
),
minc
+
(
maxc
<<
16
));
return
lua_yield
(
L
,
0
);
return
lua_yield
(
L
,
0
);
...
...
operations.cpp
View file @
b1262881
...
@@ -5070,6 +5070,67 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5070,6 +5070,67 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
switch
(
step
)
{
switch
(
step
)
{
case
0
:
{
case
0
:
{
core
.
operated_set
.
clear
();
core
.
operated_set
.
clear
();
effect_set
eset
;
filter_player_effect
(
playerid
,
EFFECT_MUST_BE_XMATERIAL
,
&
eset
);
core
.
select_cards
.
clear
();
for
(
int
i
=
0
;
i
<
eset
.
size
();
++
i
)
core
.
select_cards
.
push_back
(
eset
[
i
]
->
handler
);
int32
mct
=
core
.
select_cards
.
size
();
if
(
mct
==
0
)
{
returns
.
ivalue
[
0
]
=
1
;
core
.
units
.
begin
()
->
step
=
1
;
return
FALSE
;
}
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
HINT_SELECTMSG
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer32
(
513
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
mct
+
(
mct
<<
16
));
return
FALSE
;
}
case
1
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
}
int32
pv
=
0
;
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
core
.
operated_set
.
insert
(
pcard
);
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
if
(
iter
->
second
==
pcard
)
{
if
(
pv
<
iter
->
first
)
pv
=
iter
->
first
;
core
.
xmaterial_lst
.
erase
(
iter
);
break
;
}
}
}
max
-=
returns
.
bvalue
[
0
];
if
(
max
==
0
||
core
.
xmaterial_lst
.
size
()
==
0
)
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
}
min
-=
returns
.
bvalue
[
0
];
if
(
min
<
0
)
min
=
0
;
if
((
int32
)
core
.
operated_set
.
size
()
<
pv
)
min
=
pv
-
core
.
operated_set
.
size
();
core
.
units
.
begin
()
->
arg2
=
min
+
(
max
<<
16
);
if
(
min
==
0
)
{
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
93
);
return
FALSE
;
}
returns
.
ivalue
[
0
]
=
1
;
return
FALSE
;
}
case
2
:
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
}
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
if
(
!
(
core
.
global_flag
&
GLOBALFLAG_TUNE_MAGICIAN
))
return
FALSE
;
return
FALSE
;
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
...
@@ -5078,13 +5139,30 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5078,13 +5139,30 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
,
LOCATION_MZONE
);
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
,
LOCATION_MZONE
);
}
}
for
(
auto
mit
=
core
.
operated_set
.
begin
();
mit
!=
core
.
operated_set
.
end
();
++
mit
)
{
card
*
pcard
=
*
mit
;
effect
*
peffect
=
pcard
->
is_affected_by_effect
(
EFFECT_TUNE_MAGICIAN_X
);
if
(
peffect
)
{
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();)
{
if
(
peffect
->
get_value
(
cit
->
second
))
cit
=
core
.
xmaterial_lst
.
erase
(
cit
);
else
++
cit
;
}
}
}
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
cit
->
second
->
sum_param
=
0
;
cit
->
second
->
sum_param
=
0
;
int32
digit
=
1
;
int32
digit
=
1
;
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();
++
cit
)
{
for
(
auto
cit
=
core
.
xmaterial_lst
.
begin
();
cit
!=
core
.
xmaterial_lst
.
end
();)
{
card
*
pcard
=
cit
->
second
;
card
*
pcard
=
cit
->
second
;
effect
*
peffect
=
pcard
->
is_affected_by_effect
(
EFFECT_TUNE_MAGICIAN_X
);
effect
*
peffect
=
pcard
->
is_affected_by_effect
(
EFFECT_TUNE_MAGICIAN_X
);
if
(
peffect
)
{
if
(
peffect
)
{
if
(
std
::
any_of
(
core
.
operated_set
.
begin
(),
core
.
operated_set
.
end
(),
[
=
](
card
*
pcard
)
{
return
!!
peffect
->
get_value
(
pcard
);
}))
{
cit
=
core
.
xmaterial_lst
.
erase
(
cit
);
continue
;
}
digit
<<=
1
;
digit
<<=
1
;
for
(
auto
mit
=
core
.
xmaterial_lst
.
begin
();
mit
!=
core
.
xmaterial_lst
.
end
();
++
mit
)
{
for
(
auto
mit
=
core
.
xmaterial_lst
.
begin
();
mit
!=
core
.
xmaterial_lst
.
end
();
++
mit
)
{
if
(
!
peffect
->
get_value
(
mit
->
second
))
if
(
!
peffect
->
get_value
(
mit
->
second
))
...
@@ -5093,6 +5171,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5093,6 +5171,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pcard
->
sum_param
|=
digit
;
pcard
->
sum_param
|=
digit
;
}
else
}
else
pcard
->
sum_param
|=
1
;
pcard
->
sum_param
|=
1
;
++
cit
;
}
}
int32
selectable
=
0
;
int32
selectable
=
0
;
std
::
multimap
<
int32
,
card
*
,
std
::
greater
<
int32
>
>
mat
;
std
::
multimap
<
int32
,
card
*
,
std
::
greater
<
int32
>
>
mat
;
...
@@ -5103,7 +5182,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5103,7 +5182,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
mat
.
insert
(
*
cit
);
mat
.
insert
(
*
cit
);
}
}
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
if
(
core
.
global_flag
&
GLOBALFLAG_XMAT_COUNT_LIMIT
)
{
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
());
int32
maxc
=
std
::
min
(
max
,
(
int32
)
mat
.
size
())
+
core
.
operated_set
.
size
()
;
auto
iter
=
mat
.
lower_bound
(
maxc
);
auto
iter
=
mat
.
lower_bound
(
maxc
);
mat
.
erase
(
mat
.
begin
(),
iter
);
mat
.
erase
(
mat
.
begin
(),
iter
);
}
}
...
@@ -5132,19 +5211,26 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5132,19 +5211,26 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
if
(
acc
)
if
(
acc
)
return
FALSE
;
return
FALSE
;
core
.
units
.
begin
()
->
arg3
=
selectable
;
core
.
units
.
begin
()
->
arg3
=
selectable
;
core
.
units
.
begin
()
->
step
=
9
;
core
.
units
.
begin
()
->
step
=
1
9
;
return
FALSE
;
return
FALSE
;
}
}
case
1
:
{
case
3
:
{
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
if
(
ct
>
0
)
{
if
(
ct
>
0
)
{
returns
.
ivalue
[
0
]
=
1
;
returns
.
ivalue
[
0
]
=
1
;
core
.
units
.
begin
()
->
step
=
2
;
core
.
units
.
begin
()
->
step
=
4
;
return
FALSE
;
return
FALSE
;
}
}
card_set
linked_cards
;
card_set
linked_cards
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
,
LOCATION_MZONE
);
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
,
LOCATION_MZONE
);
int32
ft
=
ct
+
std
::
count_if
(
core
.
operated_set
.
begin
(),
core
.
operated_set
.
end
(),
[
=
](
card
*
pcard
)
{
return
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
();
});
if
(
ft
>
0
)
{
returns
.
ivalue
[
0
]
=
1
;
core
.
units
.
begin
()
->
step
=
4
;
return
FALSE
;
}
int32
mmax
=
0
;
int32
mmax
=
0
;
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
...
@@ -5156,7 +5242,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5156,7 +5242,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
}
}
if
(
min
>
mmax
)
{
if
(
min
>
mmax
)
{
returns
.
ivalue
[
0
]
=
1
;
returns
.
ivalue
[
0
]
=
1
;
core
.
units
.
begin
()
->
step
=
2
;
core
.
units
.
begin
()
->
step
=
4
;
return
FALSE
;
return
FALSE
;
}
}
pduel
->
write_buffer8
(
MSG_HINT
);
pduel
->
write_buffer8
(
MSG_HINT
);
...
@@ -5166,7 +5252,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5166,7 +5252,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
return
FALSE
;
return
FALSE
;
}
}
case
2
:
{
case
4
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
...
@@ -5200,7 +5286,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5200,7 +5286,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
returns
.
ivalue
[
0
]
=
1
;
returns
.
ivalue
[
0
]
=
1
;
return
FALSE
;
return
FALSE
;
}
}
case
3
:
{
case
5
:
{
if
(
!
returns
.
ivalue
[
0
])
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
...
@@ -5219,10 +5305,10 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5219,10 +5305,10 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pduel
->
write_buffer32
(
513
);
pduel
->
write_buffer32
(
513
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
max
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
max
<<
16
));
}
else
}
else
core
.
units
.
begin
()
->
step
=
4
;
core
.
units
.
begin
()
->
step
=
6
;
return
FALSE
;
return
FALSE
;
}
}
case
4
:
{
case
6
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
...
@@ -5235,7 +5321,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5235,7 +5321,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
}
}
case
5
:
{
case
7
:
{
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
core
.
select_cards
.
push_back
(
iter
->
second
);
core
.
select_cards
.
push_back
(
iter
->
second
);
...
@@ -5246,7 +5332,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5246,7 +5332,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
min
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
min
+
(
min
<<
16
));
return
FALSE
;
return
FALSE
;
}
}
case
6
:
{
case
8
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
...
@@ -5281,7 +5367,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5281,7 +5367,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
returns
.
ivalue
[
0
]
=
1
;
returns
.
ivalue
[
0
]
=
1
;
return
FALSE
;
return
FALSE
;
}
}
case
7
:
{
case
9
:
{
if
(
!
returns
.
ivalue
[
0
])
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
...
@@ -5301,11 +5387,11 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5301,11 +5387,11 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
max
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
max
<<
16
));
else
{
else
{
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
min
<<
16
));
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
,
min
+
(
min
<<
16
));
core
.
units
.
begin
()
->
step
=
5
;
core
.
units
.
begin
()
->
step
=
7
;
}
}
return
FALSE
;
return
FALSE
;
}
}
case
8
:
{
case
10
:
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
for
(
int32
i
=
0
;
i
<
returns
.
bvalue
[
0
];
++
i
)
{
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
card
*
pcard
=
core
.
select_cards
[
returns
.
bvalue
[
i
+
1
]];
...
@@ -5314,13 +5400,17 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5314,13 +5400,17 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
}
}
case
1
0
:
{
case
2
0
:
{
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
int32
ct
=
get_spsummonable_count
(
scard
,
playerid
);
if
(
ct
>
0
)
if
(
ct
>
0
)
return
FALSE
;
return
FALSE
;
card_set
linked_cards
;
card_set
linked_cards
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
uint32
linked_zone
=
core
.
duel_rule
>=
4
?
get_linked_zone
(
playerid
)
|
(
1u
<<
5
)
|
(
1u
<<
6
)
:
0x1f
;
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
,
LOCATION_MZONE
);
get_cards_in_zone
(
&
linked_cards
,
linked_zone
,
playerid
,
LOCATION_MZONE
);
int32
ft
=
ct
+
std
::
count_if
(
core
.
operated_set
.
begin
(),
core
.
operated_set
.
end
(),
[
=
](
card
*
pcard
)
{
return
linked_cards
.
find
(
pcard
)
!=
linked_cards
.
end
();
});
if
(
ft
>
0
)
return
FALSE
;
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
{
card
*
pcard
=
iter
->
second
;
card
*
pcard
=
iter
->
second
;
...
@@ -5332,10 +5422,10 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5332,10 +5422,10 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer8
(
playerid
);
pduel
->
write_buffer32
(
513
);
pduel
->
write_buffer32
(
513
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
core
.
units
.
begin
()
->
step
=
1
1
;
core
.
units
.
begin
()
->
step
=
2
1
;
return
FALSE
;
return
FALSE
;
}
}
case
1
1
:
{
case
2
1
:
{
core
.
select_cards
.
clear
();
core
.
select_cards
.
clear
();
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
for
(
auto
iter
=
core
.
xmaterial_lst
.
begin
();
iter
!=
core
.
xmaterial_lst
.
end
();
++
iter
)
core
.
select_cards
.
push_back
(
iter
->
second
);
core
.
select_cards
.
push_back
(
iter
->
second
);
...
@@ -5346,7 +5436,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5346,7 +5436,7 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
add_process
(
PROCESSOR_SELECT_CARD
,
0
,
0
,
0
,
playerid
+
((
uint32
)
core
.
summon_cancelable
<<
16
),
0x10001
);
return
FALSE
;
return
FALSE
;
}
}
case
1
2
:
{
case
2
2
:
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
if
(
returns
.
ivalue
[
0
]
==
-
1
)
{
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
((
void
*
)
0
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
...
@@ -5380,16 +5470,16 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
...
@@ -5380,16 +5470,16 @@ int32 field::select_xyz_material(int16 step, uint8 playerid, uint32 lv, card* sc
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
93
);
add_process
(
PROCESSOR_SELECT_YESNO
,
0
,
0
,
0
,
playerid
,
93
);
return
FALSE
;
return
FALSE
;
}
}
core
.
units
.
begin
()
->
step
=
1
0
;
core
.
units
.
begin
()
->
step
=
2
0
;
return
FALSE
;
return
FALSE
;
}
}
case
1
3
:
{
case
2
3
:
{
if
(
!
returns
.
ivalue
[
0
])
{
if
(
!
returns
.
ivalue
[
0
])
{
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
group
*
pgroup
=
pduel
->
new_group
(
core
.
operated_set
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
pduel
->
lua
->
add_param
(
pgroup
,
PARAM_TYPE_GROUP
);
return
TRUE
;
return
TRUE
;
}
}
core
.
units
.
begin
()
->
step
=
1
0
;
core
.
units
.
begin
()
->
step
=
2
0
;
return
FALSE
;
return
FALSE
;
}
}
}
}
...
...
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