Commit ade04cf7 authored by Nanahira's avatar Nanahira Committed by GitHub

update card_add_monster_attribute (#800)

parent 5d629691
...@@ -3200,69 +3200,32 @@ int32_t scriptlib::card_add_monster_attribute(lua_State *L) { ...@@ -3200,69 +3200,32 @@ int32_t scriptlib::card_add_monster_attribute(lua_State *L) {
card* pcard = *(card**) lua_touserdata(L, 1); card* pcard = *(card**) lua_touserdata(L, 1);
duel* pduel = pcard->pduel; duel* pduel = pcard->pduel;
pcard->set_status(STATUS_NO_LEVEL, FALSE); pcard->set_status(STATUS_NO_LEVEL, FALSE);
// pre-monster effect* peffect;
effect* peffect = pduel->new_effect(); auto add_temp_effect = [&](uint32_t code, int32_t value, uint32_t extra_reset_flag = 0) {
peffect->owner = pcard;
peffect->type = EFFECT_TYPE_SINGLE;
peffect->code = EFFECT_PRE_MONSTER;
peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_CHAIN + RESET_EVENT + 0x47e0000;
peffect->value = type;
pcard->add_effect(peffect);
//attribute
if(attribute) {
peffect = pduel->new_effect(); peffect = pduel->new_effect();
peffect->owner = pcard; peffect->owner = pcard;
peffect->type = EFFECT_TYPE_SINGLE; peffect->type = EFFECT_TYPE_SINGLE;
peffect->code = EFFECT_ADD_ATTRIBUTE; peffect->code = code;
peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE; peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_EVENT + 0x47e0000; peffect->reset_flag = RESET_EVENT | 0x47e0000 | extra_reset_flag;
peffect->value = attribute; peffect->value = value;
pcard->add_effect(peffect); pcard->add_effect(peffect);
};
add_temp_effect(EFFECT_PRE_MONSTER, type, RESET_CHAIN);
if(attribute) {
add_temp_effect(EFFECT_CHANGE_ATTRIBUTE, attribute);
} }
//race
if(race) { if(race) {
peffect = pduel->new_effect(); add_temp_effect(EFFECT_CHANGE_RACE, race);
peffect->owner = pcard;
peffect->type = EFFECT_TYPE_SINGLE;
peffect->code = EFFECT_ADD_RACE;
peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_EVENT + 0x47e0000;
peffect->value = race;
pcard->add_effect(peffect);
} }
//level
if(level) { if(level) {
peffect = pduel->new_effect(); add_temp_effect(EFFECT_CHANGE_LEVEL, level);
peffect->owner = pcard;
peffect->type = EFFECT_TYPE_SINGLE;
peffect->code = EFFECT_CHANGE_LEVEL;
peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_EVENT + 0x47e0000;
peffect->value = level;
pcard->add_effect(peffect);
} }
//atk
if(atk) { if(atk) {
peffect = pduel->new_effect(); add_temp_effect(EFFECT_SET_BASE_ATTACK, atk);
peffect->owner = pcard;
peffect->type = EFFECT_TYPE_SINGLE;
peffect->code = EFFECT_SET_BASE_ATTACK;
peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_EVENT + 0x47e0000;
peffect->value = atk;
pcard->add_effect(peffect);
} }
//def
if(def) { if(def) {
peffect = pduel->new_effect(); add_temp_effect(EFFECT_SET_BASE_DEFENSE, def);
peffect->owner = pcard;
peffect->type = EFFECT_TYPE_SINGLE;
peffect->code = EFFECT_SET_BASE_DEFENSE;
peffect->flag[0] = EFFECT_FLAG_CANNOT_DISABLE;
peffect->reset_flag = RESET_EVENT + 0x47e0000;
peffect->value = def;
pcard->add_effect(peffect);
} }
return 0; return 0;
} }
......
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