Commit 91002a0a authored by Chen Bill's avatar Chen Bill

add player_info::szone_size

actual size of LOCATION_SZONE in current rule
parent 6f76bf07
......@@ -43,6 +43,7 @@ typedef signed char int8;
#define NULL 0
#endif
#define MASTER_RULE3 3 //Master Rule 3 (2014)
#define NEW_MASTER_RULE 4 //New Master Rule (2017)
#define MASTER_RULE_2020 5 //Master Rule 2020
#define CURRENT_RULE 5
......
......@@ -280,10 +280,10 @@ void field::move_card(uint8 playerid, card* pcard, uint8 location, uint8 sequenc
if (playerid == preplayer && sequence == presequence)
return;
if(location == LOCATION_MZONE) {
if(sequence >= player[playerid].list_mzone.size() || player[playerid].list_mzone[sequence])
if(sequence >= (int32)player[playerid].list_mzone.size() || player[playerid].list_mzone[sequence])
return;
} else {
if(sequence >= player[playerid].list_szone.size() || player[playerid].list_szone[sequence])
if(sequence >= player[playerid].szone_size || player[playerid].list_szone[sequence])
return;
}
if(preplayer == playerid) {
......@@ -491,14 +491,14 @@ card* field::get_field_card(uint8 playerid, uint32 general_location, uint8 seque
return nullptr;
switch(general_location) {
case LOCATION_MZONE: {
if(sequence < player[playerid].list_mzone.size())
if(sequence < (int32)player[playerid].list_mzone.size())
return player[playerid].list_mzone[sequence];
else
return nullptr;
break;
}
case LOCATION_SZONE: {
if(sequence < player[playerid].list_szone.size())
if(sequence < player[playerid].szone_size)
return player[playerid].list_szone[sequence];
else
return nullptr;
......@@ -565,7 +565,7 @@ int32 field::is_location_useable(uint8 playerid, uint32 general_location, uint8
return FALSE;
uint32 flag = player[playerid].disabled_location | player[playerid].used_location;
if (general_location == LOCATION_MZONE) {
if (sequence >= (int32)player[0].list_mzone.size())
if (sequence >= (int32)player[playerid].list_mzone.size())
return FALSE;
if(flag & (0x1u << sequence))
return FALSE;
......@@ -575,7 +575,7 @@ int32 field::is_location_useable(uint8 playerid, uint32 general_location, uint8
return FALSE;
}
} else if (general_location == LOCATION_SZONE) {
if (sequence >= (int32)player[0].list_szone.size())
if (sequence >= player[playerid].szone_size)
return FALSE;
if(flag & (0x100u << sequence))
return FALSE;
......@@ -1107,7 +1107,7 @@ void field::refresh_player_info(uint8 playerid) {
if (player[playerid].list_mzone[i])
used_flag |= 0x1U << i;
}
for (int32 i = 0; i < (int32)player[playerid].list_szone.size(); ++i) {
for (int32 i = 0; i < player[playerid].szone_size; ++i) {
if (player[playerid].list_szone[i])
used_flag |= 0x100U << i;
}
......
......@@ -87,6 +87,7 @@ struct player_info {
uint32 disabled_location{ 0 };
uint32 extra_p_count{ 0 };
uint32 tag_extra_p_count{ 0 };
int32 szone_size{ 6 };
card_vector list_mzone;
card_vector list_szone;
card_vector list_main;
......
......@@ -148,6 +148,10 @@ int32 scriptlib::debug_reload_field_begin(lua_State *L) {
pduel->game_field->core.duel_rule = 1;
else
pduel->game_field->core.duel_rule = CURRENT_RULE;
if (pduel->game_field->core.duel_rule == MASTER_RULE3) {
pduel->game_field->player[0].szone_size = 8;
pduel->game_field->player[1].szone_size = 8;
}
return 0;
}
int32 scriptlib::debug_reload_field_end(lua_State *L) {
......
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